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OgreParticle.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE 
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under 
00011 the terms of the GNU Lesser General Public License as published by the Free Software 
00012 Foundation; either version 2 of the License, or (at your option) any later 
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT 
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with 
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __Particle_H__
00026 #define __Particle_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 #include "OgreBillboard.h"
00030 
00031 namespace Ogre {
00032 
00042     class _OgreExport ParticleVisualData
00043     {
00044     public:
00045         ParticleVisualData() {}
00046         virtual ~ParticleVisualData() {}
00047 
00048     };
00049 
00051     class _OgreExport Particle 
00052     {
00053     protected:
00055         ParticleSystem* mParentSystem;
00057         ParticleVisualData* mVisual;
00058     public:
00060         bool mOwnDimensions;
00062         Real mWidth;
00064         Real mHeight;
00066         Radian rotation;
00067         // Note the intentional public access to internal variables
00068         // Accessing via get/set would be too costly for 000's of particles
00070         Vector3 position;
00072         Vector3 direction;
00074         ColourValue colour;
00076         Real timeToLive;
00078         Real totalTimeToLive;
00080         Radian rotationSpeed;
00081 
00082 
00083         Particle()
00084             : mParentSystem(0), mVisual(0), mOwnDimensions(false), rotation(0), 
00085             position(Vector3::ZERO), direction(Vector3::ZERO), 
00086             colour(ColourValue::White), timeToLive(10), totalTimeToLive(10), 
00087             rotationSpeed(0)
00088         {
00089         }
00090 
00098         void setDimensions(Real width, Real height); 
00099 
00105         bool hasOwnDimensions(void) const { return mOwnDimensions; }
00106 
00108         Real getOwnWidth(void) const { return mWidth; }
00109 
00111         Real getOwnHeight(void) const { return mHeight; }
00112         
00114         void setRotation(const Radian& rad);
00115 
00116         const Radian& getRotation(void) const { return rotation; }
00117 
00120         void _notifyOwner(ParticleSystem* owner);
00121 
00124         void _notifyVisualData(ParticleVisualData* vis) { mVisual = vis; }
00125 
00127         ParticleVisualData* getVisualData(void) const { return mVisual; }
00128 
00130         void resetDimensions(void);
00131 
00132        
00133     };
00134 }
00135 
00136 #endif
00137 

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:45 2006