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| 10 | <h1>OgreSceneNode.h</h1><a href="OgreSceneNode_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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| 11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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| 12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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| 13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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| 14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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| 15 | 00006 <span class="comment"></span> |
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| 16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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| 17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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| 18 | 00009 <span class="comment"></span> |
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| 19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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| 20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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| 21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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| 22 | 00013 <span class="comment">version.</span> |
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| 23 | 00014 <span class="comment"></span> |
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| 24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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| 25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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| 26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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| 27 | 00018 <span class="comment"></span> |
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| 28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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| 29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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| 30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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| 31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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| 32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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| 33 | 00024 <span class="comment">*/</span> |
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| 34 | 00025 <span class="preprocessor">#ifndef _SceneNode_H__</span> |
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| 35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define _SceneNode_H__</span> |
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| 36 | 00027 <span class="preprocessor"></span> |
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| 37 | 00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> |
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| 38 | 00029 |
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| 39 | 00030 <span class="preprocessor">#include "<a class="code" href="OgreNode_8h.html">OgreNode.h</a>"</span> |
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| 40 | 00031 <span class="preprocessor">#include "<a class="code" href="OgreIteratorWrappers_8h.html">OgreIteratorWrappers.h</a>"</span> |
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| 41 | 00032 <span class="preprocessor">#include "<a class="code" href="OgreAxisAlignedBox_8h.html">OgreAxisAlignedBox.h</a>"</span> |
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| 42 | 00033 |
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| 43 | 00034 <span class="keyword">namespace </span>Ogre { |
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| 44 | 00035 |
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| 45 | <a name="l00045"></a><a class="code" href="classOgre_1_1SceneNode.html">00045</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> SceneNode : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Node.html">Node</a> |
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| 46 | 00046 { |
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| 47 | 00047 <span class="keyword">public</span>: |
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| 48 | <a name="l00048"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew0">00048</a> <span class="keyword">typedef</span> HashMap<String, MovableObject*> <a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew0">ObjectMap</a>; |
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| 49 | <a name="l00049"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew1">00049</a> <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1MapIterator.html">MapIterator<ObjectMap></a> <a class="code" href="classOgre_1_1MapIterator.html">ObjectIterator</a>; |
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| 50 | <a name="l00050"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew2">00050</a> <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1ConstMapIterator.html">ConstMapIterator<ObjectMap></a> <a class="code" href="classOgre_1_1ConstMapIterator.html">ConstObjectIterator</a>; |
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| 51 | 00051 |
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| 52 | 00052 <span class="keyword">protected</span>: |
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| 53 | <a name="l00053"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep0">00053</a> <a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew0">ObjectMap</a> mObjectsByName; |
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| 54 | <a name="l00054"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep1">00054</a> <span class="keyword">mutable</span> <a class="code" href="namespaceOgre.html#a73">LightList</a> mLightList; |
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| 55 | <a name="l00055"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep2">00055</a> <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mLightListDirty; |
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| 56 | 00056 |
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| 57 | <a name="l00058"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep3">00058</a> <a class="code" href="classOgre_1_1WireBoundingBox.html">WireBoundingBox</a> *mWireBoundingBox; |
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| 58 | <a name="l00060"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep4">00060</a> <span class="keywordtype">bool</span> mShowBoundingBox; |
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| 59 | 00061 |
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| 60 | <a name="l00063"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep5">00063</a> <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mCreator; |
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| 61 | 00064 |
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| 62 | <a name="l00066"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep6">00066</a> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> mWorldAABB; |
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| 63 | 00067 |
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| 64 | 00069 <a class="code" href="classOgre_1_1Node.html">Node</a>* createChildImpl(<span class="keywordtype">void</span>); |
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| 65 | 00070 |
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| 66 | 00072 <a class="code" href="classOgre_1_1Node.html">Node</a>* createChildImpl(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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| 67 | 00073 |
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| 68 | 00075 <span class="keywordtype">void</span> setParent(<a class="code" href="classOgre_1_1Node.html">Node</a>* parent); |
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| 69 | 00076 |
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| 70 | 00080 <span class="keywordtype">void</span> setInSceneGraph(<span class="keywordtype">bool</span> inGraph); |
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| 71 | 00081 |
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| 72 | <a name="l00083"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep7">00083</a> <span class="keywordtype">bool</span> mYawFixed; |
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| 73 | <a name="l00085"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep8">00085</a> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mYawFixedAxis; |
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| 74 | 00086 |
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| 75 | <a name="l00088"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep9">00088</a> SceneNode* mAutoTrackTarget; |
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| 76 | <a name="l00090"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep10">00090</a> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mAutoTrackOffset; |
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| 77 | <a name="l00092"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep11">00092</a> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mAutoTrackLocalDirection; |
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| 78 | <a name="l00094"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep12">00094</a> <span class="keywordtype">bool</span> mIsInSceneGraph; |
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| 79 | 00095 <span class="keyword">public</span>: |
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| 80 | 00100 SceneNode(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator); |
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| 81 | 00105 SceneNode(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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| 82 | 00106 ~SceneNode(); |
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| 83 | 00107 |
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| 84 | 00113 <span class="keyword">virtual</span> <span class="keywordtype">void</span> attachObject(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* obj); |
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| 85 | 00114 |
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| 86 | 00117 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> numAttachedObjects(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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| 87 | 00118 |
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| 88 | 00123 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* getAttachedObject(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index); |
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| 89 | 00124 |
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| 90 | 00128 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* getAttachedObject(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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| 91 | 00129 |
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| 92 | 00135 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* detachObject(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index); |
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| 93 | 00137 <span class="keyword">virtual</span> <span class="keywordtype">void</span> detachObject(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* obj); |
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| 94 | 00138 |
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| 95 | 00140 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* detachObject(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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| 96 | 00141 |
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| 97 | 00144 <span class="keyword">virtual</span> <span class="keywordtype">void</span> detachAllObjects(<span class="keywordtype">void</span>); |
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| 98 | 00145 |
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| 99 | <a name="l00149"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea11">00149</a> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isInSceneGraph(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mIsInSceneGraph; } |
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| 100 | 00150 |
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| 101 | <a name="l00155"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea12">00155</a> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _notifyRootNode(<span class="keywordtype">void</span>) { mIsInSceneGraph = <span class="keyword">true</span>; } |
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| 102 | 00156 |
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| 103 | 00157 |
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| 104 | 00170 <span class="keyword">virtual</span> <span class="keywordtype">void</span> _update(<span class="keywordtype">bool</span> updateChildren, <span class="keywordtype">bool</span> parentHasChanged); |
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| 105 | 00171 |
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| 106 | 00174 <span class="keyword">virtual</span> <span class="keywordtype">void</span> _updateBounds(<span class="keywordtype">void</span>); |
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| 107 | 00175 |
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| 108 | 00192 <span class="keyword">virtual</span> <span class="keywordtype">void</span> _findVisibleObjects(<a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam, <a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* queue, |
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| 109 | 00193 <span class="keywordtype">bool</span> includeChildren = <span class="keyword">true</span>, <span class="keywordtype">bool</span> displayNodes = <span class="keyword">false</span>, <span class="keywordtype">bool</span> onlyShadowCasters = <span class="keyword">false</span>); |
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| 110 | 00194 |
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| 111 | 00200 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> _getWorldAABB(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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| 112 | 00201 |
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| 113 | 00212 <span class="keyword">virtual</span> ObjectIterator getAttachedObjectIterator(<span class="keywordtype">void</span>); |
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| 114 | 00223 <span class="keyword">virtual</span> ConstObjectIterator getAttachedObjectIterator(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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| 115 | 00224 |
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| 116 | 00230 <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* getCreator(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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| 117 | 00231 |
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| 118 | 00242 <span class="keyword">virtual</span> <span class="keywordtype">void</span> removeAndDestroyChild(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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| 119 | 00243 |
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| 120 | 00254 <span class="keyword">virtual</span> <span class="keywordtype">void</span> removeAndDestroyChild(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index); |
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| 121 | 00255 |
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| 122 | 00262 <span class="keyword">virtual</span> <span class="keywordtype">void</span> removeAndDestroyAllChildren(<span class="keywordtype">void</span>); |
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| 123 | 00263 |
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| 124 | 00268 <span class="keyword">virtual</span> <span class="keywordtype">void</span> showBoundingBox(<span class="keywordtype">bool</span> bShow); |
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| 125 | 00269 |
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| 126 | 00272 <span class="keyword">virtual</span> <span class="keywordtype">void</span> _addBoundingBoxToQueue(<a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* queue); |
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| 127 | 00273 |
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| 128 | 00281 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getShowBoundingBox() <span class="keyword">const</span>; |
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| 129 | 00282 |
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| 130 | 00289 <span class="keyword">virtual</span> SceneNode* createChildSceneNode( |
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| 131 | 00290 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& translate = Vector3::ZERO, |
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| 132 | 00291 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>& rotate = Quaternion::IDENTITY ); |
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| 133 | 00292 |
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| 134 | 00302 <span class="keyword">virtual</span> SceneNode* createChildSceneNode(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& translate = Vector3::ZERO, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>& rotate = Quaternion::IDENTITY); |
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| 135 | 00303 |
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| 136 | 00313 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a73">LightList</a>& findLights(<a class="code" href="namespaceOgre.html#a465">Real</a> radius) <span class="keyword">const</span>; |
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| 137 | 00314 |
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| 138 | 00329 <span class="keywordtype">void</span> setFixedYawAxis( <span class="keywordtype">bool</span> useFixed, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& fixedAxis = Vector3::UNIT_Y ); |
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| 139 | 00330 |
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| 140 | 00333 <span class="keyword">virtual</span> <span class="keywordtype">void</span> yaw(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>& angle, TransformSpace relativeTo = TS_LOCAL); |
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| 141 | 00334 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span> |
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| 142 | 00335 <span class="preprocessor"></span> <span class="keyword">inline</span> <span class="keywordtype">void</span> yaw(<a class="code" href="namespaceOgre.html#a465">Real</a> degrees, TransformSpace relativeTo = TS_LOCAL) { |
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| 143 | 00336 yaw ( <a class="code" href="classOgre_1_1Angle.html">Angle</a>(degrees), relativeTo ); |
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| 144 | 00337 } |
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| 145 | 00338 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span> |
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| 146 | 00339 <span class="preprocessor"></span> |
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| 147 | 00349 <span class="keywordtype">void</span> setDirection(Real x, Real y, Real z, |
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| 148 | 00350 TransformSpace relativeTo = TS_LOCAL, |
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| 149 | 00351 <span class="keyword">const</span> Vector3& localDirectionVector = Vector3::NEGATIVE_UNIT_Z); |
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| 150 | 00352 |
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| 151 | 00363 <span class="keywordtype">void</span> setDirection(<span class="keyword">const</span> Vector3& vec, TransformSpace relativeTo = TS_LOCAL, |
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| 152 | 00364 <span class="keyword">const</span> Vector3& localDirectionVector = Vector3::NEGATIVE_UNIT_Z); |
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| 153 | 00371 <span class="keywordtype">void</span> lookAt( <span class="keyword">const</span> Vector3& targetPoint, TransformSpace relativeTo, |
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| 154 | 00372 <span class="keyword">const</span> Vector3& localDirectionVector = Vector3::NEGATIVE_UNIT_Z); |
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| 155 | 00391 <span class="keywordtype">void</span> setAutoTracking(<span class="keywordtype">bool</span> enabled, SceneNode* target = 0, |
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| 156 | 00392 <span class="keyword">const</span> Vector3& localDirectionVector = Vector3::NEGATIVE_UNIT_Z, |
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| 157 | 00393 <span class="keyword">const</span> Vector3& offset = Vector3::ZERO); |
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| 158 | <a name="l00395"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea35">00395</a> SceneNode* getAutoTrackTarget(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mAutoTrackTarget; } |
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| 159 | <a name="l00397"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea36">00397</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& getAutoTrackOffset(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mAutoTrackOffset; } |
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| 160 | <a name="l00399"></a><a class="code" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea37">00399</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& getAutoTrackLocalDirection(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mAutoTrackLocalDirection; } |
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| 161 | 00401 <span class="keywordtype">void</span> _autoTrack(<span class="keywordtype">void</span>); |
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| 162 | 00403 SceneNode* getParentSceneNode(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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| 163 | 00412 <span class="keywordtype">void</span> setVisible(<span class="keywordtype">bool</span> visible, <span class="keywordtype">bool</span> cascade = <span class="keyword">true</span>); |
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| 164 | 00420 <span class="keywordtype">void</span> flipVisibility(<span class="keywordtype">bool</span> cascade = <span class="keyword">true</span>); |
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| 165 | 00421 |
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| 166 | 00422 |
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| 167 | 00423 |
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| 168 | 00424 |
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| 169 | 00425 |
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| 170 | 00426 }; |
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| 171 | 00427 |
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| 172 | 00428 |
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| 173 | 00429 }<span class="comment">// namespace</span> |
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| 174 | 00430 |
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| 175 | 00431 <span class="preprocessor">#endif</span> |
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| 176 | </pre></div><hr> |
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| 177 | <p> |
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| 178 | Copyright © 2000-2005 by The OGRE Team<br /> |
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| 179 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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| 180 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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| 181 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
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| 182 | <Work rdf:about=""> |
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| 183 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
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| 184 | <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" /> |
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| 185 | </Work> |
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| 186 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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| 187 | |
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| 188 | Last modified Sun Mar 12 14:37:49 2006 |
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| 189 | </p> |
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| 190 | </body> |
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| 191 | </html> |
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