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10 | <h1>OgreShadowCaster.h</h1><a href="OgreShadowCaster_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="preprocessor">#ifndef __ShadowCaster_H__</span> |
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35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __ShadowCaster_H__</span> |
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36 | 00027 <span class="preprocessor"></span> |
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37 | 00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> |
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38 | 00029 <span class="preprocessor">#include "<a class="code" href="OgreRenderable_8h.html">OgreRenderable.h</a>"</span> |
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39 | 00030 |
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40 | 00031 |
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41 | 00032 <span class="keyword">namespace </span>Ogre { |
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42 | 00033 |
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43 | 00034 |
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44 | <a name="l00043"></a><a class="code" href="classOgre_1_1ShadowRenderable.html">00043</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ShadowRenderable : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a> |
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45 | 00044 { |
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46 | 00045 <span class="keyword">protected</span>: |
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47 | <a name="l00046"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">00046</a> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> mMaterial; |
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48 | <a name="l00047"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">00047</a> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a> mRenderOp; |
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49 | <a name="l00048"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">00048</a> ShadowRenderable* mLightCap; <span class="comment">// used only if isLightCapSeparate == true</span> |
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50 | 00049 <span class="keyword">public</span>: |
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51 | <a name="l00050"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea0">00050</a> ShadowRenderable() : mMaterial(0), mLightCap(0) {} |
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52 | <a name="l00051"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea1">00051</a> <span class="keyword">virtual</span> ~ShadowRenderable() { <span class="keyword">delete</span> mLightCap; } |
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53 | <a name="l00055"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7">00055</a> <span class="keywordtype">void</span> setMaterial(<a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>& mat) { mMaterial = mat; } |
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54 | <a name="l00057"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8">00057</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>& getMaterial(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mMaterial; } |
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55 | <a name="l00059"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9">00059</a> <span class="keywordtype">void</span> getRenderOperation(<a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>& op) { op = mRenderOp; } |
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56 | <a name="l00061"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10">00061</a> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>* getRenderOperationForUpdate(<span class="keywordtype">void</span>) {<span class="keywordflow">return</span> &mRenderOp;} |
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57 | 00063 <span class="keywordtype">void</span> getWorldTransforms(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform) <span class="keyword">const</span> = 0; |
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58 | 00065 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>& getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0; |
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59 | 00067 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0; |
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60 | <a name="l00069"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11">00069</a> <a class="code" href="namespaceOgre.html#a465">Real</a> getSquaredViewDepth(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam)<span class="keyword"> const</span>{ <span class="keywordflow">return</span> 0; <span class="comment">/* not used */</span>} |
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61 | 00071 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a73">LightList</a>& getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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62 | <a name="l00082"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13">00082</a> <span class="keywordtype">bool</span> isLightCapSeparate(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mLightCap != 0; } |
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63 | 00083 |
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64 | <a name="l00085"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14">00085</a> ShadowRenderable* getLightCapRenderable(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mLightCap; } |
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65 | <a name="l00087"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea15">00087</a> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isVisible(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="keyword">true</span>; } |
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66 | 00088 |
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67 | 00089 }; |
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68 | 00090 |
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69 | <a name="l00092"></a><a class="code" href="namespaceOgre.html#a679">00092</a> <span class="keyword">enum</span> <a class="code" href="namespaceOgre.html#a679">ShadowRenderableFlags</a> |
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70 | 00093 { |
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71 | 00095 <a class="code" href="namespaceOgre.html#a679a546">SRF_INCLUDE_LIGHT_CAP</a> = 0x00000001, |
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72 | 00097 <a class="code" href="namespaceOgre.html#a679a547">SRF_INCLUDE_DARK_CAP</a> = 0x00000002, |
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73 | 00099 <a class="code" href="namespaceOgre.html#a679a548">SRF_EXTRUDE_TO_INFINITY</a> = 0x00000004 |
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74 | 00100 }; |
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75 | 00101 |
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76 | <a name="l00104"></a><a class="code" href="classOgre_1_1ShadowCaster.html">00104</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> ShadowCaster |
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77 | 00105 { |
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78 | 00106 <span class="keyword">public</span>: |
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79 | <a name="l00107"></a><a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera0">00107</a> <span class="keyword">virtual</span> ~ShadowCaster() { } |
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80 | 00109 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getCastShadows(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0; |
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81 | 00110 |
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82 | 00112 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* getEdgeList(<span class="keywordtype">void</span>) = 0; |
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83 | 00113 |
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84 | 00115 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& getWorldBoundingBox(<span class="keywordtype">bool</span> derive = <span class="keyword">false</span>) <span class="keyword">const</span> = 0; |
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85 | 00117 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& getLightCapBounds(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0; |
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86 | 00119 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& getDarkCapBounds(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>& light, <a class="code" href="namespaceOgre.html#a465">Real</a> dirLightExtrusionDist) <span class="keyword">const</span> = 0; |
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87 | 00120 |
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88 | <a name="l00121"></a><a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">00121</a> <span class="keyword">typedef</span> std::vector<ShadowRenderable*> <a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a>; |
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89 | <a name="l00122"></a><a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">00122</a> <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1VectorIterator.html">VectorIterator<ShadowRenderableList></a> <a class="code" href="classOgre_1_1VectorIterator.html">ShadowRenderableListIterator</a>; |
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90 | 00123 |
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91 | 00139 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1VectorIterator.html">ShadowRenderableListIterator</a> getShadowVolumeRenderableIterator( |
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92 | 00140 ShadowTechnique shadowTechnique, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* light, |
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93 | 00141 <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>* indexBuffer, |
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94 | 00142 <span class="keywordtype">bool</span> extrudeVertices, <a class="code" href="namespaceOgre.html#a465">Real</a> extrusionDistance, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> flags = 0 ) = 0; |
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95 | 00143 |
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96 | 00163 <span class="keyword">static</span> <span class="keywordtype">void</span> extrudeVertices(<a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> vertexBuffer, |
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97 | 00164 size_t originalVertexCount, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>& lightPos, <a class="code" href="namespaceOgre.html#a465">Real</a> extrudeDist); |
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98 | 00166 <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a465">Real</a> getPointExtrusionDistance(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* l) <span class="keyword">const</span> = 0; |
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99 | 00167 <span class="keyword">protected</span>: |
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100 | 00169 <a class="code" href="namespaceOgre.html#a465">Real</a> getExtrusionDistance(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& objectPos, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* light) <span class="keyword">const</span>; |
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101 | 00177 <span class="keyword">virtual</span> <span class="keywordtype">void</span> updateEdgeListLightFacing(<a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* edgeData, |
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102 | 00178 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>& lightPos); |
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103 | 00179 |
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104 | 00193 <span class="keyword">virtual</span> <span class="keywordtype">void</span> generateShadowVolume(<a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* edgeData, |
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105 | 00194 <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> indexBuffer, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* light, |
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106 | 00195 <a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a>& shadowRenderables, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> flags); |
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107 | 00202 <span class="keyword">virtual</span> <span class="keywordtype">void</span> extrudeBounds(<a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& box, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>& lightPos, |
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108 | 00203 <a class="code" href="namespaceOgre.html#a465">Real</a> extrudeDist) <span class="keyword">const</span>; |
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109 | 00204 |
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110 | 00205 |
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111 | 00206 }; |
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112 | 00207 } |
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113 | 00208 |
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114 | 00209 <span class="preprocessor">#endif</span> |
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115 | </pre></div><hr> |
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116 | <p> |
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117 | Copyright © 2000-2005 by The OGRE Team<br /> |
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118 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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119 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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126 | |
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127 | Last modified Sun Mar 12 14:37:49 2006 |
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128 | </p> |
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