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| 10 | <h1>OgreSkeletonFileFormat.h</h1><a href="OgreSkeletonFileFormat_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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| 11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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| 12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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| 13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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| 14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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| 15 | 00006 <span class="comment"></span> |
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| 16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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| 17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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| 18 | 00009 <span class="comment"></span> |
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| 19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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| 20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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| 21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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| 22 | 00013 <span class="comment">version.</span> |
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| 23 | 00014 <span class="comment"></span> |
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| 24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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| 25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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| 26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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| 27 | 00018 <span class="comment"></span> |
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| 28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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| 29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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| 30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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| 31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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| 32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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| 33 | 00024 <span class="comment">*/</span> |
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| 34 | 00025 <span class="preprocessor">#ifndef __SkeletonFileFormat_H__</span> |
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| 35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __SkeletonFileFormat_H__</span> |
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| 36 | 00027 <span class="preprocessor"></span> |
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| 37 | 00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> |
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| 38 | 00029 |
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| 39 | 00030 <span class="keyword">namespace </span>Ogre { |
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| 40 | 00031 |
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| 41 | <a name="l00046"></a><a class="code" href="namespaceOgre.html#a681">00046</a> <span class="keyword">enum</span> <a class="code" href="namespaceOgre.html#a681">SkeletonChunkID</a> { |
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| 42 | 00047 <a class="code" href="namespaceOgre.html#a681a551">SKELETON_HEADER</a> = 0x1000, |
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| 43 | 00048 <span class="comment">// char* version : Version number check</span> |
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| 44 | 00049 <a class="code" href="namespaceOgre.html#a681a552">SKELETON_BONE</a> = 0x2000, |
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| 45 | 00050 <span class="comment">// Repeating section defining each bone in the system. </span> |
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| 46 | 00051 <span class="comment">// Bones are assigned indexes automatically based on their order of declaration</span> |
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| 47 | 00052 <span class="comment">// starting with 0.</span> |
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| 48 | 00053 |
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| 49 | 00054 <span class="comment">// char* name : name of the bone</span> |
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| 50 | 00055 <span class="comment">// unsigned short handle : handle of the bone, should be contiguous & start at 0</span> |
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| 51 | 00056 <span class="comment">// Vector3 position : position of this bone relative to parent </span> |
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| 52 | 00057 <span class="comment">// Quaternion orientation : orientation of this bone relative to parent </span> |
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| 53 | 00058 <span class="comment">// Vector3 scale : scale of this bone relative to parent </span> |
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| 54 | 00059 |
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| 55 | 00060 <a class="code" href="namespaceOgre.html#a681a553">SKELETON_BONE_PARENT</a> = 0x3000, |
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| 56 | 00061 <span class="comment">// Record of the parent of a single bone, used to build the node tree</span> |
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| 57 | 00062 <span class="comment">// Repeating section, listed in Bone Index order, one per Bone</span> |
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| 58 | 00063 |
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| 59 | 00064 <span class="comment">// unsigned short handle : child bone</span> |
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| 60 | 00065 <span class="comment">// unsigned short parentHandle : parent bone</span> |
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| 61 | 00066 |
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| 62 | 00067 <a class="code" href="namespaceOgre.html#a681a554">SKELETON_ANIMATION</a> = 0x4000, |
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| 63 | 00068 <span class="comment">// A single animation for this skeleton</span> |
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| 64 | 00069 |
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| 65 | 00070 <span class="comment">// char* name : Name of the animation</span> |
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| 66 | 00071 <span class="comment">// float length : Length of the animation in seconds</span> |
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| 67 | 00072 |
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| 68 | 00073 <a class="code" href="namespaceOgre.html#a681a555">SKELETON_ANIMATION_TRACK</a> = 0x4100, |
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| 69 | 00074 <span class="comment">// A single animation track (relates to a single bone)</span> |
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| 70 | 00075 <span class="comment">// Repeating section (within SKELETON_ANIMATION)</span> |
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| 71 | 00076 |
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| 72 | 00077 <span class="comment">// unsigned short boneIndex : Index of bone to apply to</span> |
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| 73 | 00078 |
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| 74 | 00079 <a class="code" href="namespaceOgre.html#a681a556">SKELETON_ANIMATION_TRACK_KEYFRAME</a> = 0x4110, |
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| 75 | 00080 <span class="comment">// A single keyframe within the track</span> |
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| 76 | 00081 <span class="comment">// Repeating section</span> |
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| 77 | 00082 |
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| 78 | 00083 <span class="comment">// float time : The time position (seconds)</span> |
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| 79 | 00084 <span class="comment">// Quaternion rotate : Rotation to apply at this keyframe</span> |
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| 80 | 00085 <span class="comment">// Vector3 translate : Translation to apply at this keyframe</span> |
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| 81 | 00086 <span class="comment">// Vector3 scale : Scale to apply at this keyframe</span> |
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| 82 | 00087 <a class="code" href="namespaceOgre.html#a681a557">SKELETON_ANIMATION_LINK</a> = 0x5000 |
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| 83 | 00088 <span class="comment">// Link to another skeleton, to re-use its animations</span> |
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| 84 | 00089 |
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| 85 | 00090 <span class="comment">// char* skeletonName : name of skeleton to get animations from</span> |
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| 86 | 00091 <span class="comment">// float scale : scale to apply to trans/scale keys</span> |
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| 87 | 00092 |
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| 88 | 00093 }; |
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| 89 | 00094 |
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| 90 | 00095 } <span class="comment">// namespace</span> |
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| 91 | 00096 |
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| 92 | 00097 |
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| 93 | 00098 <span class="preprocessor">#endif</span> |
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| 94 | </pre></div><hr> |
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| 95 | <p> |
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| 96 | Copyright © 2000-2005 by The OGRE Team<br /> |
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| 98 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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| 105 | |
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| 106 | Last modified Sun Mar 12 14:37:50 2006 |
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| 107 | </p> |
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