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OgreSphere.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __Sphere_H_
00026 #define __Sphere_H_
00027 
00028 // Precompiler options
00029 #include "OgrePrerequisites.h"
00030 
00031 #include "OgreVector3.h"
00032 
00033 namespace Ogre {
00034 
00035 
00042     class _OgreExport Sphere
00043     {
00044     protected:
00045         Real mRadius;
00046         Vector3 mCenter;
00047     public:
00049         Sphere() : mRadius(1.0), mCenter(Vector3::ZERO) {}
00054         Sphere(const Vector3& center, Real radius)
00055             : mRadius(radius), mCenter(center) {}
00056 
00058         Real getRadius(void) const { return mRadius; }
00059 
00061         void setRadius(Real radius) { mRadius = radius; }
00062 
00064         const Vector3& getCenter(void) const { return mCenter; }
00065 
00067         void setCenter(const Vector3& center) { mCenter = center; }
00068 
00070         bool intersects(const Sphere& s) const
00071         {
00072             return (s.mCenter - mCenter).length() <=
00073                 (s.mRadius + mRadius);
00074         }
00076         bool intersects(const AxisAlignedBox& box) const
00077         {
00078             return Math::intersects(*this, box);
00079         }
00081         bool intersects(const Plane& plane) const
00082         {
00083             return Math::intersects(*this, plane);
00084         }
00086         bool intersects(const Vector3& v) const
00087         {
00088             return ((v - mCenter).length() <= mRadius);
00089         }
00090         
00091 
00092     };
00093 
00094 }
00095 
00096 #endif
00097 

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:50 2006