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10 | <h1>OgreSubEntity.h</h1><a href="OgreSubEntity_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="preprocessor">#ifndef __SubEntity_H__</span> |
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35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __SubEntity_H__</span> |
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36 | 00027 <span class="preprocessor"></span> |
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37 | 00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> |
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38 | 00029 |
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39 | 00030 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span> |
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40 | 00031 <span class="preprocessor">#include "<a class="code" href="OgreRenderable_8h.html">OgreRenderable.h</a>"</span> |
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41 | 00032 <span class="preprocessor">#include "<a class="code" href="OgreHardwareBufferManager_8h.html">OgreHardwareBufferManager.h</a>"</span> |
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42 | 00033 |
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43 | 00034 <span class="keyword">namespace </span>Ogre { |
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44 | 00035 |
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45 | <a name="l00052"></a><a class="code" href="classOgre_1_1SubEntity.html">00052</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> SubEntity: <span class="keyword">public</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a> |
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46 | 00053 { |
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47 | 00054 <span class="comment">// Note no virtual functions for efficiency</span> |
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48 | <a name="l00055"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityn0">00055</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1Entity.html">Entity</a>; |
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49 | <a name="l00056"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityn1">00056</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>; |
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50 | 00057 <span class="keyword">protected</span>: |
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51 | 00060 SubEntity(<a class="code" href="classOgre_1_1Entity.html">Entity</a>* parent, <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* subMeshBasis); |
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52 | 00061 |
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53 | 00064 <span class="keyword">virtual</span> ~SubEntity(); |
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54 | 00065 |
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55 | <a name="l00067"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp0">00067</a> <a class="code" href="classOgre_1_1Entity.html">Entity</a>* mParentEntity; |
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56 | 00068 |
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57 | <a name="l00070"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp1">00070</a> <a class="code" href="namespaceOgre.html#a426">String</a> mMaterialName; |
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58 | 00071 |
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59 | <a name="l00073"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp2">00073</a> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> mpMaterial; |
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60 | 00074 |
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61 | 00075 <span class="comment">// Pointer to the SubMesh defining geometry.</span> |
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62 | <a name="l00076"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp3">00076</a> <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* mSubMesh; |
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63 | 00077 |
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64 | <a name="l00079"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp4">00079</a> <span class="keywordtype">bool</span> mVisible; |
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65 | 00080 |
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66 | <a name="l00081"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp5">00081</a> <a class="code" href="namespaceOgre.html#a646">SceneDetailLevel</a> mRenderDetail; |
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67 | <a name="l00083"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp6">00083</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> mMaterialLodIndex; |
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68 | 00084 |
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69 | <a name="l00086"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp7">00086</a> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* mBlendedVertexData; |
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70 | <a name="l00088"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp8">00088</a> <a class="code" href="classOgre_1_1TempBlendedBufferInfo.html">TempBlendedBufferInfo</a> mTempBlendedBuffer; |
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71 | 00090 <span class="keywordtype">void</span> prepareTempBlendBuffers(<span class="keywordtype">void</span>); |
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72 | 00091 |
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73 | 00092 <span class="keyword">public</span>: |
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74 | 00095 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& getMaterialName() <span class="keyword">const</span>; |
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75 | 00096 |
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76 | 00103 <span class="keywordtype">void</span> setMaterialName( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& name ); |
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77 | 00104 |
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78 | 00106 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setVisible(<span class="keywordtype">bool</span> visible); |
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79 | 00107 |
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80 | 00109 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isVisible(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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81 | 00110 |
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82 | 00113 <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* getSubMesh(<span class="keywordtype">void</span>); |
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83 | 00114 |
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84 | 00117 <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>& getMaterial(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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85 | 00118 |
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86 | 00121 <a class="code" href="classOgre_1_1Technique.html">Technique</a>* getTechnique(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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87 | 00122 |
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88 | 00125 <span class="keywordtype">void</span> getRenderOperation(<a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>& op); |
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89 | 00126 |
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90 | 00129 <span class="keywordtype">void</span> getWorldTransforms(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform) <span class="keyword">const</span>; |
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91 | 00131 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>& getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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92 | 00133 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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93 | 00136 <span class="keywordtype">bool</span> getNormaliseNormals(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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94 | 00139 <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumWorldTransforms(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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95 | 00141 <a class="code" href="namespaceOgre.html#a420">Real</a> getSquaredViewDepth(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam) <span class="keyword">const</span>; |
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96 | <a name="l00143"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya14">00143</a> <span class="keywordtype">void</span> setRenderDetail(SceneDetailLevel renderDetail) { mRenderDetail = renderDetail; } |
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97 | <a name="l00145"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">00145</a> <a class="code" href="namespaceOgre.html#a646">SceneDetailLevel</a> getRenderDetail()<span class="keyword"> const </span>{<span class="keywordflow">return</span> mRenderDetail;} |
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98 | 00147 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>& getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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99 | <a name="l00149"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya17">00149</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* getBlendedVertexData(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mBlendedVertexData; } |
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100 | 00151 <span class="keywordtype">bool</span> getCastsShadows(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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101 | 00155 <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* _getBlendedVertexData(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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102 | 00156 }; |
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103 | 00157 |
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104 | 00158 } |
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105 | 00159 |
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106 | 00160 |
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107 | 00161 <span class="preprocessor">#endif</span> |
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108 | </pre></div><hr> |
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109 | <p> |
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110 | Copyright © 2000-2005 by The OGRE Team<br /> |
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119 | |
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120 | Last modified Sun Feb 12 12:59:53 2006 |
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