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10 | <h1>OgreTerrainRenderable.h</h1><a href="OgreTerrainRenderable_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="comment">/***************************************************************************</span> |
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35 | 00026 <span class="comment">terrainrenderable.h - description</span> |
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36 | 00027 <span class="comment">-------------------</span> |
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37 | 00028 <span class="comment">begin : Sat Oct 5 2002</span> |
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38 | 00029 <span class="comment">copyright : (C) 2002 by Jon Anderson</span> |
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39 | 00030 <span class="comment">email : janders@users.sf.net</span> |
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40 | 00031 <span class="comment"></span> |
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41 | 00032 <span class="comment">Enhancements 2003 - 2004 (C) The OGRE Team</span> |
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42 | 00033 <span class="comment"></span> |
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43 | 00034 <span class="comment">***************************************************************************/</span> |
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44 | 00035 |
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45 | 00036 <span class="preprocessor">#ifndef TERRAINRENDERABLE_H</span> |
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46 | 00037 <span class="preprocessor"></span><span class="preprocessor">#define TERRAINRENDERABLE_H</span> |
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47 | 00038 <span class="preprocessor"></span> |
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48 | 00039 <span class="preprocessor">#include "<a class="code" href="OgreTerrainPrerequisites_8h.html">OgreTerrainPrerequisites.h</a>"</span> |
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49 | 00040 <span class="preprocessor">#include <<a class="code" href="OgreRenderable_8h.html">OgreRenderable.h</a>></span> |
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50 | 00041 <span class="preprocessor">#include <<a class="code" href="OgreMovableObject_8h.html">OgreMovableObject.h</a>></span> |
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51 | 00042 <span class="preprocessor">#include <<a class="code" href="OgreAxisAlignedBox_8h.html">OgreAxisAlignedBox.h</a>></span> |
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52 | 00043 <span class="preprocessor">#include <<a class="code" href="OgreString_8h.html">OgreString.h</a>></span> |
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53 | 00044 <span class="preprocessor">#include <<a class="code" href="OgreHardwareBufferManager_8h.html">OgreHardwareBufferManager.h</a>></span> |
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54 | 00045 |
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55 | 00046 <span class="preprocessor">#include <vector></span> |
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56 | 00047 |
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57 | <a name="l00048"></a><a class="code" href="OgreTerrainRenderable_8h.html#a0">00048</a> <span class="preprocessor">#define MORPH_CUSTOM_PARAM_ID 77</span> |
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58 | 00049 <span class="preprocessor"></span> |
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59 | 00050 <span class="keyword">namespace </span>Ogre |
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60 | 00051 { |
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61 | 00052 |
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62 | <a name="l00053"></a><a class="code" href="namespaceOgre.html#a607">00053</a> <span class="keyword">typedef</span> std::map <unsigned int, IndexData* > IndexMap; |
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63 | <a name="l00054"></a><a class="code" href="namespaceOgre.html#a608">00054</a> <span class="keyword">typedef</span> std::vector < IndexData* > <a class="code" href="namespaceOgre.html#a608">IndexArray</a>; |
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64 | <a name="l00055"></a><a class="code" href="namespaceOgre.html#a609">00055</a> <span class="keyword">typedef</span> std::vector < IndexMap* > <a class="code" href="namespaceOgre.html#a609">LevelArray</a>; |
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65 | 00056 |
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66 | <a name="l00061"></a><a class="code" href="classOgre_1_1TerrainBufferCache.html">00061</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1TerrainBufferCache.html">TerrainBufferCache</a> |
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67 | 00062 { |
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68 | 00063 <span class="keyword">public</span>: |
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69 | <a name="l00064"></a><a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCachea0">00064</a> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCachea0">shutdown</a>(<span class="keywordtype">void</span>) |
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70 | 00065 { |
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71 | 00066 <span class="keywordflow">for</span>( size_t i=0; i<<a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCacheo0">mCache</a>.size(); i++ ) |
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72 | 00067 { |
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73 | 00068 <span class="keyword">delete</span> <a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCacheo0">mCache</a>[i]; |
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74 | 00069 } |
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75 | 00070 <a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCacheo0">mCache</a>.clear(); |
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76 | 00071 } |
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77 | <a name="l00072"></a><a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCachea1">00072</a> <a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCachea1">~TerrainBufferCache</a>() |
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78 | 00073 { |
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79 | 00074 <a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCachea0">shutdown</a>(); |
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80 | 00075 } |
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81 | 00076 |
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82 | <a name="l00077"></a><a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCacheo0">00077</a> <a class="code" href="namespaceOgre.html#a608">IndexArray</a> <a class="code" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCacheo0">mCache</a>; |
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83 | 00078 }; |
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84 | 00079 |
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85 | <a name="l00080"></a><a class="code" href="namespaceOgre.html#a626">00080</a> <span class="keyword">inline</span> <a class="code" href="namespaceOgre.html#a465">Real</a> <a class="code" href="namespaceOgre.html#a626">_max</a>( <a class="code" href="namespaceOgre.html#a465">Real</a> x, <a class="code" href="namespaceOgre.html#a465">Real</a> y ) |
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86 | 00081 { |
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87 | 00082 <span class="keywordflow">return</span> ( x > y ) ? x : y; |
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88 | 00083 } |
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89 | 00084 |
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90 | <a name="l00088"></a><a class="code" href="classOgre_1_1TerrainOptions.html">00088</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1TerrainOptions.html">TerrainOptions</a> |
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91 | 00089 { |
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92 | 00090 <span class="keyword">public</span>: |
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93 | <a name="l00091"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionsa0">00091</a> <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionsa0">TerrainOptions</a>() |
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94 | 00092 { |
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95 | 00093 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso0">pageSize</a> = 0; |
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96 | 00094 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso1">tileSize</a> = 0; |
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97 | 00095 tilesPerPage = 0; |
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98 | 00096 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso4">maxGeoMipMapLevel</a> = 0; |
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99 | 00097 scale = Vector3::UNIT_SCALE; |
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100 | 00098 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso6">maxPixelError</a> = 4; |
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101 | 00099 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso8">detailTile</a> = 1; |
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102 | 00100 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso11">lit</a> = <span class="keyword">false</span>; |
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103 | 00101 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso12">coloured</a> = <span class="keyword">false</span>; |
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104 | 00102 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso9">lodMorph</a> = <span class="keyword">false</span>; |
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105 | 00103 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso10">lodMorphStart</a> = 0.5; |
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106 | 00104 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso7">useTriStrips</a> = <span class="keyword">false</span>; |
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107 | 00105 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso3">primaryCamera</a> = 0; |
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108 | 00106 <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso13">terrainMaterial</a>.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra14">setNull</a>(); |
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109 | 00107 }; |
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110 | <a name="l00109"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso0">00109</a> size_t <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso0">pageSize</a>; |
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111 | <a name="l00111"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso1">00111</a> size_t <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso1">tileSize</a>; |
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112 | <a name="l00113"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso2">00113</a> size_t tilesPerPage; |
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113 | <a name="l00115"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso3">00115</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso3">primaryCamera</a>; |
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114 | <a name="l00117"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso4">00117</a> size_t <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso4">maxGeoMipMapLevel</a>; |
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115 | <a name="l00120"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso5">00120</a> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> scale; |
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116 | <a name="l00122"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso6">00122</a> size_t <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso6">maxPixelError</a>; |
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117 | <a name="l00124"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso7">00124</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso7">useTriStrips</a>; |
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118 | <a name="l00126"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso8">00126</a> size_t <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso8">detailTile</a>; |
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119 | <a name="l00128"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso9">00128</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso9">lodMorph</a>; |
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120 | <a name="l00130"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso10">00130</a> <a class="code" href="namespaceOgre.html#a465">Real</a> <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso10">lodMorphStart</a>; |
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121 | <a name="l00132"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso11">00132</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso11">lit</a>; |
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122 | <a name="l00134"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso12">00134</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso12">coloured</a>; |
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123 | <a name="l00136"></a><a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso13">00136</a> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="code" href="classOgre_1_1TerrainOptions.html#Ogre_1_1TerrainOptionso13">terrainMaterial</a>; |
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124 | 00137 |
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125 | 00138 }; |
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126 | 00139 |
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127 | <a name="l00140"></a><a class="code" href="OgreTerrainRenderable_8h.html#a1">00140</a> <span class="preprocessor">#define STITCH_NORTH_SHIFT 0</span> |
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128 | <a name="l00141"></a><a class="code" href="OgreTerrainRenderable_8h.html#a2">00141</a> <span class="preprocessor"></span><span class="preprocessor">#define STITCH_SOUTH_SHIFT 8</span> |
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129 | <a name="l00142"></a><a class="code" href="OgreTerrainRenderable_8h.html#a3">00142</a> <span class="preprocessor"></span><span class="preprocessor">#define STITCH_WEST_SHIFT 16</span> |
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130 | <a name="l00143"></a><a class="code" href="OgreTerrainRenderable_8h.html#a4">00143</a> <span class="preprocessor"></span><span class="preprocessor">#define STITCH_EAST_SHIFT 24</span> |
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131 | 00144 <span class="preprocessor"></span> |
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132 | <a name="l00145"></a><a class="code" href="OgreTerrainRenderable_8h.html#a5">00145</a> <span class="preprocessor">#define STITCH_NORTH 128 << STITCH_NORTH_SHIFT</span> |
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133 | <a name="l00146"></a><a class="code" href="OgreTerrainRenderable_8h.html#a6">00146</a> <span class="preprocessor"></span><span class="preprocessor">#define STITCH_SOUTH 128 << STITCH_SOUTH_SHIFT</span> |
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134 | <a name="l00147"></a><a class="code" href="OgreTerrainRenderable_8h.html#a7">00147</a> <span class="preprocessor"></span><span class="preprocessor">#define STITCH_WEST 128 << STITCH_WEST_SHIFT</span> |
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135 | <a name="l00148"></a><a class="code" href="OgreTerrainRenderable_8h.html#a8">00148</a> <span class="preprocessor"></span><span class="preprocessor">#define STITCH_EAST 128 << STITCH_EAST_SHIFT</span> |
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136 | 00149 <span class="preprocessor"></span> |
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137 | <a name="l00158"></a><a class="code" href="classOgre_1_1TerrainRenderable.html">00158</a> <span class="keyword">class </span><a class="code" href="OgreTerrainPrerequisites_8h.html#a0">_OgreTerrainExport</a> TerrainRenderable : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a> |
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138 | 00159 { |
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139 | 00160 <span class="keyword">public</span>: |
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140 | 00161 |
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141 | 00162 TerrainRenderable(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name, <a class="code" href="classOgre_1_1TerrainSceneManager.html">TerrainSceneManager</a>* tsm); |
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142 | 00163 ~TerrainRenderable(); |
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143 | 00164 |
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144 | 00165 <span class="keywordtype">void</span> deleteGeometry(); |
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145 | 00166 |
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146 | <a name="l00167"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">00167</a> <span class="keyword">enum</span> Neighbor |
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147 | 00168 { |
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148 | 00169 NORTH = 0, |
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149 | 00170 SOUTH = 1, |
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150 | 00171 EAST = 2, |
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151 | 00172 WEST = 3, |
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152 | 00173 HERE = 4 |
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153 | 00174 }; |
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154 | 00175 |
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155 | 00182 <span class="keywordtype">void</span> initialise(<span class="keywordtype">int</span> startx, <span class="keywordtype">int</span> startz, <a class="code" href="namespaceOgre.html#a465">Real</a>* pageHeightData); |
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156 | 00183 |
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157 | 00184 <span class="comment">//movable object methods</span> |
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158 | 00185 |
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159 | <a name="l00187"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea4">00187</a> <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& getMovableType( <span class="keywordtype">void</span> )<span class="keyword"> const</span> |
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160 | 00188 <span class="keyword"> </span>{ |
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161 | 00189 <span class="keywordflow">return</span> mType; |
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162 | 00190 }; |
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163 | 00191 |
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164 | <a name="l00193"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea5">00193</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& getBoundingBox( <span class="keywordtype">void</span> )<span class="keyword"> const</span> |
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165 | 00194 <span class="keyword"> </span>{ |
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166 | 00195 <span class="keywordflow">return</span> mBounds; |
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167 | 00196 }; |
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168 | 00197 |
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169 | 00199 <span class="keyword">virtual</span> <span class="keywordtype">void</span> _notifyCurrentCamera( <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam ); |
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170 | 00200 |
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171 | 00201 <span class="keyword">virtual</span> <span class="keywordtype">void</span> _updateRenderQueue( <a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* queue ); |
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172 | 00202 |
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173 | 00209 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getRenderOperation( <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>& rend ); |
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174 | 00210 |
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175 | <a name="l00211"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea9">00211</a> <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>& getMaterial( <span class="keywordtype">void</span> )<span class="keyword"> const</span> |
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176 | 00212 <span class="keyword"> </span>{ |
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177 | 00213 <span class="keywordflow">return</span> mMaterial; |
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178 | 00214 }; |
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179 | 00215 |
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180 | 00216 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getWorldTransforms( <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform ) <span class="keyword">const</span>; |
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181 | 00217 |
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182 | 00218 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>& getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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183 | 00219 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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184 | 00220 |
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185 | <a name="l00222"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea13">00222</a> <span class="keyword">inline</span> <span class="keywordtype">int</span> getRenderLevel()<span class="keyword"> const</span> |
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186 | 00223 <span class="keyword"> </span>{ |
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187 | 00224 <span class="keywordflow">return</span> mRenderLevel; |
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188 | 00225 }; |
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189 | 00226 |
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190 | <a name="l00228"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea14">00228</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> setForcedRenderLevel( <span class="keywordtype">int</span> i ) |
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191 | 00229 { |
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192 | 00230 mForcedRenderLevel = i; |
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193 | 00231 } |
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194 | 00232 |
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195 | 00234 <span class="keywordtype">void</span> _getNormalAt( <span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> * result ); |
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196 | 00235 |
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197 | 00237 <span class="keywordtype">float</span> getHeightAt( <span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y ); |
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198 | 00238 |
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199 | 00241 <span class="keywordtype">bool</span> intersectSegment( <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> & start, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> & end, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> * result ); |
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200 | 00242 |
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201 | <a name="l00246"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea18">00246</a> <span class="keywordtype">void</span> _setNeighbor( Neighbor n, TerrainRenderable *t ) |
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202 | 00247 { |
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203 | 00248 mNeighbors[ n ] = t; |
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204 | 00249 }; |
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205 | 00250 |
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206 | <a name="l00253"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea19">00253</a> TerrainRenderable * _getNeighbor( Neighbor n ) |
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207 | 00254 { |
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208 | 00255 <span class="keywordflow">return</span> mNeighbors[ n ]; |
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209 | 00256 } |
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210 | 00257 |
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211 | 00258 |
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212 | <a name="l00259"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea20">00259</a> <span class="keywordtype">void</span> setMaterial(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>& m ) |
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213 | 00260 { |
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214 | 00261 mMaterial = m; |
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215 | 00262 }; |
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216 | 00263 |
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217 | 00265 <span class="keywordtype">void</span> _calculateNormals(); |
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218 | 00266 |
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219 | 00267 |
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220 | 00268 |
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221 | 00269 |
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222 | 00272 <span class="keywordtype">void</span> _generateVertexLighting( <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> &sun, <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> ambient ); |
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223 | 00273 |
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224 | 00274 |
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225 | 00276 <a class="code" href="namespaceOgre.html#a465">Real</a> getSquaredViewDepth(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam) <span class="keyword">const</span>; |
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226 | 00277 |
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227 | <a name="l00279"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea24">00279</a> <a class="code" href="namespaceOgre.html#a465">Real</a> getBoundingRadius(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mBoundingRadius; } |
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228 | 00280 |
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229 | 00282 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a73">LightList</a>& getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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230 | 00283 |
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231 | 00285 <span class="keywordtype">void</span> _updateCustomGpuParameter( |
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232 | 00286 <span class="keyword">const</span> <a class="code" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a>& constantEntry, |
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233 | 00287 <a class="code" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a>* params) <span class="keyword">const</span>; |
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234 | 00289 <a class="code" href="namespaceOgre.html#a455">uint32</a> getTypeFlags(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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235 | 00290 <span class="keyword">protected</span>: |
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236 | <a name="l00292"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep0">00292</a> <a class="code" href="classOgre_1_1TerrainSceneManager.html">TerrainSceneManager</a>* mSceneManager; |
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237 | <a name="l00294"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep1">00294</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1TerrainOptions.html">TerrainOptions</a>* mOptions; |
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238 | 00295 |
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239 | <a name="l00297"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb0">00297</a> <span class="keyword">inline</span> size_t _index( <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> z )<span class="keyword"> const</span> |
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240 | 00298 <span class="keyword"> </span>{ |
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241 | 00299 <span class="keywordflow">return</span> ( x + z * mOptions->tileSize ); |
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242 | 00300 }; |
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243 | 00301 |
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244 | <a name="l00303"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb1">00303</a> <span class="keyword">inline</span> <span class="keywordtype">float</span> _vertex( <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> z, <span class="keywordtype">int</span> n ) |
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245 | 00304 { |
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246 | 00305 <span class="keywordflow">return</span> mPositionBuffer[x * 3 + z * mOptions->tileSize * 3 + n]; |
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247 | 00306 }; |
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248 | 00307 |
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249 | 00308 |
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250 | <a name="l00309"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb2">00309</a> <span class="keyword">inline</span> <span class="keywordtype">int</span> _numNeighbors()<span class="keyword"> const</span> |
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251 | 00310 <span class="keyword"> </span>{ |
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252 | 00311 <span class="keywordtype">int</span> n = 0; |
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253 | 00312 |
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254 | 00313 <span class="keywordflow">for</span> ( <span class="keywordtype">int</span> i = 0; i < 4; i++ ) |
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255 | 00314 { |
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256 | 00315 <span class="keywordflow">if</span> ( mNeighbors[ i ] != 0 ) |
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257 | 00316 n++; |
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258 | 00317 } |
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259 | 00318 |
---|
260 | 00319 <span class="keywordflow">return</span> n; |
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261 | 00320 } |
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262 | 00321 |
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263 | <a name="l00322"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb3">00322</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> _hasNeighborRenderLevel( <span class="keywordtype">int</span> i )<span class="keyword"> const</span> |
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264 | 00323 <span class="keyword"> </span>{ |
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265 | 00324 <span class="keywordflow">for</span> ( <span class="keywordtype">int</span> j = 0; j < 4; j++ ) |
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266 | 00325 { |
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267 | 00326 <span class="keywordflow">if</span> ( mNeighbors[ j ] != 0 && mNeighbors[ j ] ->mRenderLevel == i ) |
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268 | 00327 <span class="keywordflow">return</span> <span class="keyword">true</span>; |
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269 | 00328 } |
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270 | 00329 |
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271 | 00330 <span class="keywordflow">return</span> <span class="keyword">false</span>; |
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272 | 00331 |
---|
273 | 00332 } |
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274 | 00333 |
---|
275 | 00334 <span class="keywordtype">void</span> _adjustRenderLevel( <span class="keywordtype">int</span> i ); |
---|
276 | 00335 |
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277 | 00336 <span class="keywordtype">bool</span> _checkSize( <span class="keywordtype">int</span> n ); |
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278 | 00337 |
---|
279 | 00338 <span class="keywordtype">void</span> _calculateMinLevelDist2( <a class="code" href="namespaceOgre.html#a465">Real</a> C ); |
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280 | 00339 |
---|
281 | 00340 <a class="code" href="namespaceOgre.html#a465">Real</a> _calculateCFactor(); |
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282 | 00341 |
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283 | <a name="l00342"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep2">00342</a> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* mTerrain; |
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284 | 00343 |
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285 | <a name="l00345"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep3">00345</a> <span class="keywordtype">int</span> mRenderLevel; |
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286 | <a name="l00347"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep4">00347</a> <span class="keywordtype">int</span> mLastNextLevel; |
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287 | <a name="l00349"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep5">00349</a> <a class="code" href="namespaceOgre.html#a465">Real</a> mLODMorphFactor; |
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288 | <a name="l00351"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep6">00351</a> <a class="code" href="namespaceOgre.html#a465">Real</a> *mMinLevelDistSqr; |
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289 | <a name="l00353"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep7">00353</a> TerrainRenderable *mNeighbors [ 4 ]; |
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290 | <a name="l00355"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep8">00355</a> <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mLightListDirty; |
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291 | <a name="l00357"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep9">00357</a> <span class="keyword">mutable</span> <a class="code" href="namespaceOgre.html#a73">LightList</a> mLightList; |
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292 | <a name="l00359"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep10">00359</a> <a class="code" href="namespaceOgre.html#a465">Real</a> mBoundingRadius; |
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293 | <a name="l00361"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep11">00361</a> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> mBounds; |
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294 | <a name="l00363"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep12">00363</a> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mCenter; |
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295 | <a name="l00365"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet0">00365</a> <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a471">String</a> mType; |
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296 | <a name="l00367"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep13">00367</a> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> mMaterial; |
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297 | <a name="l00369"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep14">00369</a> <span class="keywordtype">bool</span> mInit; |
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298 | <a name="l00371"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep15">00371</a> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> mMainBuffer; |
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299 | <a name="l00373"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep16">00373</a> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>* mDeltaBuffers; |
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300 | <a name="l00375"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep17">00375</a> <span class="keywordtype">float</span>* mPositionBuffer; |
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301 | <a name="l00377"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep18">00377</a> <span class="keywordtype">int</span> mForcedRenderLevel; |
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302 | <a name="l00380"></a><a class="code" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep19">00380</a> <span class="keywordtype">int</span> mNextLevelDown[10]; |
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303 | 00382 <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* getIndexData(<span class="keywordtype">void</span>); |
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304 | 00384 <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* generateTriStripIndexes(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stitchFlags); |
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305 | 00386 <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* generateTriListIndexes(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stitchFlags); |
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306 | 00401 <span class="keywordtype">int</span> stitchEdge(Neighbor neighbor, <span class="keywordtype">int</span> hiLOD, <span class="keywordtype">int</span> loLOD, |
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307 | 00402 <span class="keywordtype">bool</span> omitFirstTri, <span class="keywordtype">bool</span> omitLastTri, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span>** ppIdx); |
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308 | 00403 |
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309 | 00405 <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> createDeltaBuffer(<span class="keywordtype">void</span>); |
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310 | 00406 |
---|
311 | 00407 }; |
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312 | 00408 |
---|
313 | 00409 } |
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314 | 00410 |
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315 | 00411 <span class="preprocessor">#endif</span> |
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316 | </pre></div><hr> |
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317 | <p> |
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318 | Copyright © 2000-2005 by The OGRE Team<br /> |
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319 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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320 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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321 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
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322 | <Work rdf:about=""> |
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323 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
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324 | <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" /> |
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325 | </Work> |
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326 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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327 | |
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328 | Last modified Sun Mar 12 14:37:51 2006 |
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329 | </p> |
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330 | </body> |
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331 | </html> |
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