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OgreTextureManager.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef _TextureManager_H__
00026 #define _TextureManager_H__
00027 
00028 
00029 #include "OgrePrerequisites.h"
00030 
00031 #include "OgreResourceManager.h"
00032 #include "OgreTexture.h"
00033 #include "OgreSingleton.h"
00034 
00035 
00036 namespace Ogre {
00037 
00051     class _OgreExport TextureManager : public ResourceManager, public Singleton<TextureManager>
00052     {
00053     public:
00054 
00055         TextureManager(bool enable32Bit = true);
00056         virtual ~TextureManager();
00057 
00073         virtual TexturePtr load( 
00074             const String& name, const String& group, 
00075             TextureType texType = TEX_TYPE_2D, int numMipmaps = -1, 
00076             Real gamma = 1.0f);
00077 
00097         virtual TexturePtr loadImage( 
00098             const String &name, const String& group, const Image &img, 
00099             TextureType texType = TEX_TYPE_2D,
00100             int iNumMipmaps = -1, Real gamma = 1.0f);
00101             
00127         virtual TexturePtr loadRawData(const String &name, const String& group,
00128             DataStreamPtr& stream, ushort uWidth, ushort uHeight, 
00129             PixelFormat format, TextureType texType = TEX_TYPE_2D, 
00130             int iNumMipmaps = -1, Real gamma = 1.0f);
00131 
00166         virtual TexturePtr createManual(const String & name, const String& group,
00167             TextureType texType, uint width, uint height, uint depth, 
00168             int num_mips, PixelFormat format, int usage = TU_DEFAULT, ManualResourceLoader* loader = 0 );
00169             
00204         TexturePtr createManual(const String & name, const String& group,
00205             TextureType texType, uint width, uint height, int num_mips,
00206             PixelFormat format, int usage = TU_DEFAULT, ManualResourceLoader* loader = 0 )
00207         {
00208             return createManual(name, group, texType, width, height, 1, 
00209                 num_mips, format, usage, loader);
00210         }
00211 
00214         virtual void enable32BitTextures(bool setting = true);
00215 
00218         virtual bool isEnable32BitTextures(void)
00219         {
00220             return mIs32Bit;
00221         }
00222 
00231         virtual void setDefaultNumMipmaps(size_t num);
00232 
00235         virtual size_t getDefaultNumMipmaps()
00236         {
00237             return mDefaultNumMipmaps;
00238         }
00239 
00255         static TextureManager& getSingleton(void);
00271         static TextureManager* getSingletonPtr(void);
00272 
00273     protected:
00274 
00275         bool mIs32Bit;
00276         size_t mDefaultNumMipmaps;
00277     };
00278 }// Namespace
00279 
00280 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:54 2006