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10 | <h1>OgreWin32Input.h</h1><a href="OgreWin32Input_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="preprocessor">#ifndef __Win32Input_H__</span> |
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35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __Win32Input_H__</span> |
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36 | 00027 <span class="preprocessor"></span> |
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37 | 00028 |
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38 | 00029 <span class="preprocessor">#include "<a class="code" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html">OgreWin32Prerequisites.h</a>"</span> |
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39 | 00030 |
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40 | 00031 <span class="preprocessor">#ifndef OGRE_NO_DX_INPUT</span> |
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41 | 00032 <span class="preprocessor"></span> |
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42 | 00033 <span class="preprocessor">#ifdef DX7INPUTONLY</span> |
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43 | 00034 <span class="preprocessor"></span><span class="preprocessor">#include "<a class="code" href="OgreInput_8h.html">OgreInput.h</a>"</span> |
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44 | 00035 |
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45 | 00036 |
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46 | 00037 |
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47 | 00038 <span class="preprocessor">#include <dinput.h></span> |
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48 | 00039 |
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49 | 00040 <span class="keyword">namespace </span>Ogre { |
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50 | 00041 |
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51 | 00045 <span class="keyword">class </span>Win32Input : <span class="keyword">public</span> InputReader |
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52 | 00046 { |
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53 | 00047 <span class="keyword">public</span>: |
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54 | 00048 |
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55 | 00049 <a class="code" href="classWin32Input.html">Win32Input</a>(); |
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56 | 00050 ~<a class="code" href="classWin32Input.html">Win32Input</a>(); |
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57 | 00051 |
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58 | 00058 <span class="keywordtype">void</span> initialise(RenderWindow* pWindow, <span class="keywordtype">bool</span> useKeyboard = <span class="keyword">true</span>, <span class="keywordtype">bool</span> useMouse = <span class="keyword">true</span>, <span class="keywordtype">bool</span> useGameController = <span class="keyword">false</span>); |
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59 | 00059 |
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60 | 00066 <span class="keywordtype">void</span> capture(<span class="keywordtype">void</span>); |
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61 | 00067 |
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62 | 00068 |
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63 | 00069 <span class="comment">/*</span> |
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64 | 00070 <span class="comment"> * Mouse getters.</span> |
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65 | 00071 <span class="comment"> */</span> |
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66 | 00072 <span class="keyword">virtual</span> <span class="keywordtype">long</span> getMouseRelX() <span class="keyword">const</span>; |
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67 | 00073 <span class="keyword">virtual</span> <span class="keywordtype">long</span> getMouseRelY() <span class="keyword">const</span>; |
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68 | 00074 <span class="keyword">virtual</span> <span class="keywordtype">long</span> getMouseRelZ()<span class="keyword"> const</span>{<span class="keywordflow">return</span> 0;}; |
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69 | 00075 |
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70 | 00076 <span class="keyword">virtual</span> <span class="keywordtype">long</span> getMouseAbsX()<span class="keyword"> const</span>{<span class="keywordflow">return</span> 0;}; |
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71 | 00077 <span class="keyword">virtual</span> <span class="keywordtype">long</span> getMouseAbsY()<span class="keyword"> const</span>{<span class="keywordflow">return</span> 0;}; |
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72 | 00078 <span class="keyword">virtual</span> <span class="keywordtype">long</span> getMouseAbsZ()<span class="keyword"> const</span>{<span class="keywordflow">return</span> 0;}; |
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73 | 00079 |
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74 | 00080 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getMouseState( MouseState& state )<span class="keyword"> const</span>{}; |
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75 | 00081 |
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76 | 00082 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getMouseButton( uchar button )<span class="keyword"> const</span>{<span class="keywordflow">return</span> <span class="keyword">false</span>;}; |
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77 | 00083 |
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78 | 00084 <span class="comment">// void setBufferedInput(bool keys, bool mouse) ;</span> |
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79 | 00085 <span class="comment">// void flushAllBuffers() ;</span> |
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80 | 00086 |
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81 | 00087 |
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82 | 00088 <span class="keyword">protected</span>: |
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83 | 00092 <span class="keywordtype">bool</span> isKeyDownImmediate(KeyCode kc) <span class="keyword">const</span> ; |
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84 | 00093 |
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85 | 00094 |
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86 | 00095 <span class="keyword">private</span>: |
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87 | 00096 <span class="comment">// Input device details</span> |
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88 | 00097 LPDIRECTINPUT7 mlpDI; |
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89 | 00098 LPDIRECTINPUTDEVICE7 mlpDIKeyboard; |
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90 | 00099 LPDIRECTINPUTDEVICE7 mlpDIMouse; |
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91 | 00100 |
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92 | 00101 HWND mHWnd; |
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93 | 00102 |
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94 | 00103 |
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95 | 00104 <span class="comment">// State of keyboard at last 'capture' call</span> |
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96 | 00105 <span class="keywordtype">char</span> mKeyboardBuffer[256]; |
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97 | 00106 <span class="keywordtype">int</span> mMouseX, mMouseY; |
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98 | 00107 <span class="keywordtype">int</span> mMouseCenterX, mMouseCenterY; |
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99 | 00108 <span class="keywordtype">bool</span> mLMBDown, mRMBDown; |
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100 | 00109 }; |
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101 | 00110 |
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102 | 00111 |
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103 | 00112 |
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104 | 00113 } |
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105 | 00114 |
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106 | 00115 <span class="preprocessor">#endif</span> |
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107 | 00116 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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108 | 00117 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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109 | </pre></div><hr> |
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110 | <p> |
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111 | Copyright © 2000-2005 by The OGRE Team<br /> |
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120 | |
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121 | Last modified Sun Mar 12 14:37:52 2006 |
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