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3<title>Ogre::AnimationState class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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10<h1>Ogre::AnimationState Class Reference</h1>Represents the state of an animation and the weight of it's influence. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::AnimationState:
16<p><center><img src="classOgre_1_1AnimationState.png" usemap="#Ogre::AnimationState_map" border="0" alt=""></center>
17<map name="Ogre::AnimationState_map">
18<area href="classOgre_1_1ControllerValue.html" alt="Ogre::ControllerValue< Real >" shape="rect" coords="0,0,185,24">
19</map>
20<a href="classOgre_1_1AnimationState-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
21<tr><td></td></tr>
22<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
23<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea0">AnimationState</a> ()</td></tr>
24
25<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default constructor for STL only.  <a href="#Ogre_1_1AnimationStatea0"></a><br><br></td></tr>
26<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea1">~AnimationState</a> ()</td></tr>
27
28<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destructor - is here because class has virtual functions and some compilers would whine if it won't exist.  <a href="#Ogre_1_1AnimationStatea1"></a><br><br></td></tr>
29<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea2">AnimationState</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;animName, <a class="el" href="namespaceOgre.html#a420">Real</a> timePos, <a class="el" href="namespaceOgre.html#a420">Real</a> length, <a class="el" href="namespaceOgre.html#a420">Real</a> weight=1.0, bool enabled=false)</td></tr>
30
31<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Normal constructor with all params supplied.  <a href="#Ogre_1_1AnimationStatea2"></a><br><br></td></tr>
32<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea3">getAnimationName</a> () const </td></tr>
33
34<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the name of the animation to which this state applies.  <a href="#Ogre_1_1AnimationStatea3"></a><br><br></td></tr>
35<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea4">setAnimationName</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
36
37<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the name of the animation to which this state applies.  <a href="#Ogre_1_1AnimationStatea4"></a><br><br></td></tr>
38<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea5">getTimePosition</a> (void) const </td></tr>
39
40<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the time position for this animation.  <a href="#Ogre_1_1AnimationStatea5"></a><br><br></td></tr>
41<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea6">setTimePosition</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timePos)</td></tr>
42
43<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the time position for this animation.  <a href="#Ogre_1_1AnimationStatea6"></a><br><br></td></tr>
44<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea7">getLength</a> () const </td></tr>
45
46<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the total length of this animation (may be shorter than whole animation).  <a href="#Ogre_1_1AnimationStatea7"></a><br><br></td></tr>
47<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea8">setLength</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> len)</td></tr>
48
49<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the total length of this animation (may be shorter than whole animation).  <a href="#Ogre_1_1AnimationStatea8"></a><br><br></td></tr>
50<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea9">getWeight</a> (void) const </td></tr>
51
52<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the weight (influence) of this animation.  <a href="#Ogre_1_1AnimationStatea9"></a><br><br></td></tr>
53<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea10">setWeight</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> weight)</td></tr>
54
55<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the weight (influence) of this animation.  <a href="#Ogre_1_1AnimationStatea10"></a><br><br></td></tr>
56<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea11">addTime</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> offset)</td></tr>
57
58<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Modifies the time position, adjusting for animation length.  <a href="#Ogre_1_1AnimationStatea11"></a><br><br></td></tr>
59<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea12">getEnabled</a> (void) const </td></tr>
60
61<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this animation is currently enabled.  <a href="#Ogre_1_1AnimationStatea12"></a><br><br></td></tr>
62<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea13">setEnabled</a> (bool enabled)</td></tr>
63
64<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this animation is enabled.  <a href="#Ogre_1_1AnimationStatea13"></a><br><br></td></tr>
65<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea14">operator==</a> (const <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> &amp;rhs) const </td></tr>
66
67<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Equality operator.  <a href="#Ogre_1_1AnimationStatea14"></a><br><br></td></tr>
68<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea15">operator!=</a> (const <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> &amp;rhs) const </td></tr>
69
70<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea16">getValue</a> (void) const </td></tr>
71
72<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a> implementation.  <a href="#Ogre_1_1AnimationStatea16"></a><br><br></td></tr>
73<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea17">setValue</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> value)</td></tr>
74
75<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a> implementation.  <a href="#Ogre_1_1AnimationStatea17"></a><br><br></td></tr>
76<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea18">setLoop</a> (bool loop)</td></tr>
77
78<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not an animation loops at the start and end of the animation if the time continues to be altered.  <a href="#Ogre_1_1AnimationStatea18"></a><br><br></td></tr>
79<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea19">getLoop</a> (void) const </td></tr>
80
81<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether or not this animation loops.  <a href="#Ogre_1_1AnimationStatea19"></a><br><br></td></tr>
82<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatea20">copyStateFrom</a> (const <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> &amp;animState)</td></tr>
83
84<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies the states from another animation state, preserving the animation name (unlike operator=) but copying everything else.  <a href="#Ogre_1_1AnimationStatea20"></a><br><br></td></tr>
85<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
86<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep0">mAnimationName</a></td></tr>
87
88<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep1">mTimePos</a></td></tr>
89
90<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep2">mLength</a></td></tr>
91
92<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep3">mInvLength</a></td></tr>
93
94<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep4">mWeight</a></td></tr>
95
96<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep5">mEnabled</a></td></tr>
97
98<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep6">mLoop</a></td></tr>
99
100</table>
101<hr><a name="_details"></a><h2>Detailed Description</h2>
102Represents the state of an animation and the weight of it's influence.
103<p>
104<dl compact><dt><b>Remarks:</b></dt><dd>Other classes can hold instances of this class to store the state of any animations they are using. This class implements the <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a> interface to enable automatic update of animation state through controllers. </dd></dl>
105
106<p>
107
108<p>
109Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00044">44</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
110<a class="anchor" name="Ogre_1_1AnimationStatea0" doxytag="Ogre::AnimationState::AnimationState" ></a><p>
111<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
112  <tr>
113    <td class="mdRow">
114      <table cellpadding="0" cellspacing="0" border="0">
115        <tr>
116          <td class="md" nowrap valign="top"> Ogre::AnimationState::AnimationState </td>
117          <td class="md" valign="top">(&nbsp;</td>
118          <td class="mdname1" valign="top" nowrap>          </td>
119          <td class="md" valign="top">&nbsp;)&nbsp;</td>
120          <td class="md" nowrap></td>
121        </tr>
122
123      </table>
124    </td>
125  </tr>
126</table>
127<table cellspacing=5 cellpadding=0 border=0>
128  <tr>
129    <td>
130      &nbsp;
131    </td>
132    <td>
133
134<p>
135Default constructor for STL only.
136<p>
137    </td>
138  </tr>
139</table>
140<a class="anchor" name="Ogre_1_1AnimationStatea1" doxytag="Ogre::AnimationState::~AnimationState" ></a><p>
141<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
142  <tr>
143    <td class="mdRow">
144      <table cellpadding="0" cellspacing="0" border="0">
145        <tr>
146          <td class="md" nowrap valign="top"> virtual Ogre::AnimationState::~<a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> </td>
147          <td class="md" valign="top">(&nbsp;</td>
148          <td class="mdname1" valign="top" nowrap>          </td>
149          <td class="md" valign="top">&nbsp;)&nbsp;</td>
150          <td class="md" nowrap><code> [virtual]</code></td>
151        </tr>
152
153      </table>
154    </td>
155  </tr>
156</table>
157<table cellspacing=5 cellpadding=0 border=0>
158  <tr>
159    <td>
160      &nbsp;
161    </td>
162    <td>
163
164<p>
165Destructor - is here because class has virtual functions and some compilers would whine if it won't exist.
166<p>
167    </td>
168  </tr>
169</table>
170<a class="anchor" name="Ogre_1_1AnimationStatea2" doxytag="Ogre::AnimationState::AnimationState" ></a><p>
171<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
172  <tr>
173    <td class="mdRow">
174      <table cellpadding="0" cellspacing="0" border="0">
175        <tr>
176          <td class="md" nowrap valign="top"> Ogre::AnimationState::AnimationState </td>
177          <td class="md" valign="top">(&nbsp;</td>
178          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
179          <td class="mdname" nowrap> <em>animName</em>, </td>
180        </tr>
181        <tr>
182          <td class="md" nowrap align="right"></td>
183          <td></td>
184          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
185          <td class="mdname" nowrap> <em>timePos</em>, </td>
186        </tr>
187        <tr>
188          <td class="md" nowrap align="right"></td>
189          <td></td>
190          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
191          <td class="mdname" nowrap> <em>length</em>, </td>
192        </tr>
193        <tr>
194          <td class="md" nowrap align="right"></td>
195          <td></td>
196          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
197          <td class="mdname" nowrap> <em>weight</em> = 1.0, </td>
198        </tr>
199        <tr>
200          <td class="md" nowrap align="right"></td>
201          <td></td>
202          <td class="md" nowrap>bool&nbsp;</td>
203          <td class="mdname" nowrap> <em>enabled</em> = false</td>
204        </tr>
205        <tr>
206          <td></td>
207          <td class="md">)&nbsp;</td>
208          <td class="md" colspan="2"></td>
209        </tr>
210
211      </table>
212    </td>
213  </tr>
214</table>
215<table cellspacing=5 cellpadding=0 border=0>
216  <tr>
217    <td>
218      &nbsp;
219    </td>
220    <td>
221
222<p>
223Normal constructor with all params supplied.
224<p>
225    </td>
226  </tr>
227</table>
228<hr><h2>Member Function Documentation</h2>
229<a class="anchor" name="Ogre_1_1AnimationStatea11" doxytag="Ogre::AnimationState::addTime" ></a><p>
230<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
231  <tr>
232    <td class="mdRow">
233      <table cellpadding="0" cellspacing="0" border="0">
234        <tr>
235          <td class="md" nowrap valign="top"> void Ogre::AnimationState::addTime </td>
236          <td class="md" valign="top">(&nbsp;</td>
237          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
238          <td class="mdname1" valign="top" nowrap> <em>offset</em>          </td>
239          <td class="md" valign="top">&nbsp;)&nbsp;</td>
240          <td class="md" nowrap></td>
241        </tr>
242
243      </table>
244    </td>
245  </tr>
246</table>
247<table cellspacing=5 cellpadding=0 border=0>
248  <tr>
249    <td>
250      &nbsp;
251    </td>
252    <td>
253
254<p>
255Modifies the time position, adjusting for animation length.
256<p>
257<dl compact><dt><b>Remarks:</b></dt><dd>This method loops at the edges if animation looping is enabled. </dd></dl>
258    </td>
259  </tr>
260</table>
261<a class="anchor" name="Ogre_1_1AnimationStatea20" doxytag="Ogre::AnimationState::copyStateFrom" ></a><p>
262<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
263  <tr>
264    <td class="mdRow">
265      <table cellpadding="0" cellspacing="0" border="0">
266        <tr>
267          <td class="md" nowrap valign="top"> void Ogre::AnimationState::copyStateFrom </td>
268          <td class="md" valign="top">(&nbsp;</td>
269          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> &amp;&nbsp;</td>
270          <td class="mdname1" valign="top" nowrap> <em>animState</em>          </td>
271          <td class="md" valign="top">&nbsp;)&nbsp;</td>
272          <td class="md" nowrap></td>
273        </tr>
274
275      </table>
276    </td>
277  </tr>
278</table>
279<table cellspacing=5 cellpadding=0 border=0>
280  <tr>
281    <td>
282      &nbsp;
283    </td>
284    <td>
285
286<p>
287Copies the states from another animation state, preserving the animation name (unlike operator=) but copying everything else.
288<p>
289<dl compact><dt><b>Parameters:</b></dt><dd>
290  <table border="0" cellspacing="2" cellpadding="0">
291    <tr><td valign=top><em>animState</em>&nbsp;</td><td>Reference to animation state which will use as source. </td></tr>
292  </table>
293</dl>
294    </td>
295  </tr>
296</table>
297<a class="anchor" name="Ogre_1_1AnimationStatea3" doxytag="Ogre::AnimationState::getAnimationName" ></a><p>
298<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
299  <tr>
300    <td class="mdRow">
301      <table cellpadding="0" cellspacing="0" border="0">
302        <tr>
303          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::AnimationState::getAnimationName </td>
304          <td class="md" valign="top">(&nbsp;</td>
305          <td class="mdname1" valign="top" nowrap>          </td>
306          <td class="md" valign="top">&nbsp;)&nbsp;</td>
307          <td class="md" nowrap> const</td>
308        </tr>
309
310      </table>
311    </td>
312  </tr>
313</table>
314<table cellspacing=5 cellpadding=0 border=0>
315  <tr>
316    <td>
317      &nbsp;
318    </td>
319    <td>
320
321<p>
322Gets the name of the animation to which this state applies.
323<p>
324    </td>
325  </tr>
326</table>
327<a class="anchor" name="Ogre_1_1AnimationStatea12" doxytag="Ogre::AnimationState::getEnabled" ></a><p>
328<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
329  <tr>
330    <td class="mdRow">
331      <table cellpadding="0" cellspacing="0" border="0">
332        <tr>
333          <td class="md" nowrap valign="top"> bool Ogre::AnimationState::getEnabled </td>
334          <td class="md" valign="top">(&nbsp;</td>
335          <td class="md" nowrap valign="top">void&nbsp;</td>
336          <td class="mdname1" valign="top" nowrap>          </td>
337          <td class="md" valign="top">&nbsp;)&nbsp;</td>
338          <td class="md" nowrap> const</td>
339        </tr>
340
341      </table>
342    </td>
343  </tr>
344</table>
345<table cellspacing=5 cellpadding=0 border=0>
346  <tr>
347    <td>
348      &nbsp;
349    </td>
350    <td>
351
352<p>
353Returns true if this animation is currently enabled.
354<p>
355    </td>
356  </tr>
357</table>
358<a class="anchor" name="Ogre_1_1AnimationStatea7" doxytag="Ogre::AnimationState::getLength" ></a><p>
359<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
360  <tr>
361    <td class="mdRow">
362      <table cellpadding="0" cellspacing="0" border="0">
363        <tr>
364          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AnimationState::getLength </td>
365          <td class="md" valign="top">(&nbsp;</td>
366          <td class="mdname1" valign="top" nowrap>          </td>
367          <td class="md" valign="top">&nbsp;)&nbsp;</td>
368          <td class="md" nowrap> const</td>
369        </tr>
370
371      </table>
372    </td>
373  </tr>
374</table>
375<table cellspacing=5 cellpadding=0 border=0>
376  <tr>
377    <td>
378      &nbsp;
379    </td>
380    <td>
381
382<p>
383Gets the total length of this animation (may be shorter than whole animation).
384<p>
385    </td>
386  </tr>
387</table>
388<a class="anchor" name="Ogre_1_1AnimationStatea19" doxytag="Ogre::AnimationState::getLoop" ></a><p>
389<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
390  <tr>
391    <td class="mdRow">
392      <table cellpadding="0" cellspacing="0" border="0">
393        <tr>
394          <td class="md" nowrap valign="top"> bool Ogre::AnimationState::getLoop </td>
395          <td class="md" valign="top">(&nbsp;</td>
396          <td class="md" nowrap valign="top">void&nbsp;</td>
397          <td class="mdname1" valign="top" nowrap>          </td>
398          <td class="md" valign="top">&nbsp;)&nbsp;</td>
399          <td class="md" nowrap> const</td>
400        </tr>
401
402      </table>
403    </td>
404  </tr>
405</table>
406<table cellspacing=5 cellpadding=0 border=0>
407  <tr>
408    <td>
409      &nbsp;
410    </td>
411    <td>
412
413<p>
414Gets whether or not this animation loops.
415<p>
416
417<p>
418Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00098">98</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
419  </tr>
420</table>
421<a class="anchor" name="Ogre_1_1AnimationStatea5" doxytag="Ogre::AnimationState::getTimePosition" ></a><p>
422<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
423  <tr>
424    <td class="mdRow">
425      <table cellpadding="0" cellspacing="0" border="0">
426        <tr>
427          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AnimationState::getTimePosition </td>
428          <td class="md" valign="top">(&nbsp;</td>
429          <td class="md" nowrap valign="top">void&nbsp;</td>
430          <td class="mdname1" valign="top" nowrap>          </td>
431          <td class="md" valign="top">&nbsp;)&nbsp;</td>
432          <td class="md" nowrap> const</td>
433        </tr>
434
435      </table>
436    </td>
437  </tr>
438</table>
439<table cellspacing=5 cellpadding=0 border=0>
440  <tr>
441    <td>
442      &nbsp;
443    </td>
444    <td>
445
446<p>
447Gets the time position for this animation.
448<p>
449    </td>
450  </tr>
451</table>
452<a class="anchor" name="Ogre_1_1AnimationStatea16" doxytag="Ogre::AnimationState::getValue" ></a><p>
453<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
454  <tr>
455    <td class="mdRow">
456      <table cellpadding="0" cellspacing="0" border="0">
457        <tr>
458          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AnimationState::getValue </td>
459          <td class="md" valign="top">(&nbsp;</td>
460          <td class="md" nowrap valign="top">void&nbsp;</td>
461          <td class="mdname1" valign="top" nowrap>          </td>
462          <td class="md" valign="top">&nbsp;)&nbsp;</td>
463          <td class="md" nowrap> const<code> [virtual]</code></td>
464        </tr>
465
466      </table>
467    </td>
468  </tr>
469</table>
470<table cellspacing=5 cellpadding=0 border=0>
471  <tr>
472    <td>
473      &nbsp;
474    </td>
475    <td>
476
477<p>
478<a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a> implementation.
479<p>
480
481<p>
482Implements <a class="el" href="classOgre_1_1ControllerValue.html#Ogre_1_1ControllerValuea1">Ogre::ControllerValue&lt; Real &gt;</a>.    </td>
483  </tr>
484</table>
485<a class="anchor" name="Ogre_1_1AnimationStatea9" doxytag="Ogre::AnimationState::getWeight" ></a><p>
486<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
487  <tr>
488    <td class="mdRow">
489      <table cellpadding="0" cellspacing="0" border="0">
490        <tr>
491          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AnimationState::getWeight </td>
492          <td class="md" valign="top">(&nbsp;</td>
493          <td class="md" nowrap valign="top">void&nbsp;</td>
494          <td class="mdname1" valign="top" nowrap>          </td>
495          <td class="md" valign="top">&nbsp;)&nbsp;</td>
496          <td class="md" nowrap> const</td>
497        </tr>
498
499      </table>
500    </td>
501  </tr>
502</table>
503<table cellspacing=5 cellpadding=0 border=0>
504  <tr>
505    <td>
506      &nbsp;
507    </td>
508    <td>
509
510<p>
511Gets the weight (influence) of this animation.
512<p>
513    </td>
514  </tr>
515</table>
516<a class="anchor" name="Ogre_1_1AnimationStatea15" doxytag="Ogre::AnimationState::operator!=" ></a><p>
517<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
518  <tr>
519    <td class="mdRow">
520      <table cellpadding="0" cellspacing="0" border="0">
521        <tr>
522          <td class="md" nowrap valign="top"> bool Ogre::AnimationState::operator!= </td>
523          <td class="md" valign="top">(&nbsp;</td>
524          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> &amp;&nbsp;</td>
525          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
526          <td class="md" valign="top">&nbsp;)&nbsp;</td>
527          <td class="md" nowrap> const</td>
528        </tr>
529
530      </table>
531    </td>
532  </tr>
533</table>
534<table cellspacing=5 cellpadding=0 border=0>
535  <tr>
536    <td>
537      &nbsp;
538    </td>
539    <td>
540
541<p>
542    </td>
543  </tr>
544</table>
545<a class="anchor" name="Ogre_1_1AnimationStatea14" doxytag="Ogre::AnimationState::operator==" ></a><p>
546<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
547  <tr>
548    <td class="mdRow">
549      <table cellpadding="0" cellspacing="0" border="0">
550        <tr>
551          <td class="md" nowrap valign="top"> bool Ogre::AnimationState::operator== </td>
552          <td class="md" valign="top">(&nbsp;</td>
553          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> &amp;&nbsp;</td>
554          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
555          <td class="md" valign="top">&nbsp;)&nbsp;</td>
556          <td class="md" nowrap> const</td>
557        </tr>
558
559      </table>
560    </td>
561  </tr>
562</table>
563<table cellspacing=5 cellpadding=0 border=0>
564  <tr>
565    <td>
566      &nbsp;
567    </td>
568    <td>
569
570<p>
571Equality operator.
572<p>
573    </td>
574  </tr>
575</table>
576<a class="anchor" name="Ogre_1_1AnimationStatea4" doxytag="Ogre::AnimationState::setAnimationName" ></a><p>
577<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
578  <tr>
579    <td class="mdRow">
580      <table cellpadding="0" cellspacing="0" border="0">
581        <tr>
582          <td class="md" nowrap valign="top"> void Ogre::AnimationState::setAnimationName </td>
583          <td class="md" valign="top">(&nbsp;</td>
584          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
585          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
586          <td class="md" valign="top">&nbsp;)&nbsp;</td>
587          <td class="md" nowrap></td>
588        </tr>
589
590      </table>
591    </td>
592  </tr>
593</table>
594<table cellspacing=5 cellpadding=0 border=0>
595  <tr>
596    <td>
597      &nbsp;
598    </td>
599    <td>
600
601<p>
602Sets the name of the animation to which this state applies.
603<p>
604    </td>
605  </tr>
606</table>
607<a class="anchor" name="Ogre_1_1AnimationStatea13" doxytag="Ogre::AnimationState::setEnabled" ></a><p>
608<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
609  <tr>
610    <td class="mdRow">
611      <table cellpadding="0" cellspacing="0" border="0">
612        <tr>
613          <td class="md" nowrap valign="top"> void Ogre::AnimationState::setEnabled </td>
614          <td class="md" valign="top">(&nbsp;</td>
615          <td class="md" nowrap valign="top">bool&nbsp;</td>
616          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
617          <td class="md" valign="top">&nbsp;)&nbsp;</td>
618          <td class="md" nowrap></td>
619        </tr>
620
621      </table>
622    </td>
623  </tr>
624</table>
625<table cellspacing=5 cellpadding=0 border=0>
626  <tr>
627    <td>
628      &nbsp;
629    </td>
630    <td>
631
632<p>
633Sets whether this animation is enabled.
634<p>
635    </td>
636  </tr>
637</table>
638<a class="anchor" name="Ogre_1_1AnimationStatea8" doxytag="Ogre::AnimationState::setLength" ></a><p>
639<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
640  <tr>
641    <td class="mdRow">
642      <table cellpadding="0" cellspacing="0" border="0">
643        <tr>
644          <td class="md" nowrap valign="top"> void Ogre::AnimationState::setLength </td>
645          <td class="md" valign="top">(&nbsp;</td>
646          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
647          <td class="mdname1" valign="top" nowrap> <em>len</em>          </td>
648          <td class="md" valign="top">&nbsp;)&nbsp;</td>
649          <td class="md" nowrap></td>
650        </tr>
651
652      </table>
653    </td>
654  </tr>
655</table>
656<table cellspacing=5 cellpadding=0 border=0>
657  <tr>
658    <td>
659      &nbsp;
660    </td>
661    <td>
662
663<p>
664Sets the total length of this animation (may be shorter than whole animation).
665<p>
666    </td>
667  </tr>
668</table>
669<a class="anchor" name="Ogre_1_1AnimationStatea18" doxytag="Ogre::AnimationState::setLoop" ></a><p>
670<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
671  <tr>
672    <td class="mdRow">
673      <table cellpadding="0" cellspacing="0" border="0">
674        <tr>
675          <td class="md" nowrap valign="top"> void Ogre::AnimationState::setLoop </td>
676          <td class="md" valign="top">(&nbsp;</td>
677          <td class="md" nowrap valign="top">bool&nbsp;</td>
678          <td class="mdname1" valign="top" nowrap> <em>loop</em>          </td>
679          <td class="md" valign="top">&nbsp;)&nbsp;</td>
680          <td class="md" nowrap></td>
681        </tr>
682
683      </table>
684    </td>
685  </tr>
686</table>
687<table cellspacing=5 cellpadding=0 border=0>
688  <tr>
689    <td>
690      &nbsp;
691    </td>
692    <td>
693
694<p>
695Sets whether or not an animation loops at the start and end of the animation if the time continues to be altered.
696<p>
697
698<p>
699Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00096">96</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
700  </tr>
701</table>
702<a class="anchor" name="Ogre_1_1AnimationStatea6" doxytag="Ogre::AnimationState::setTimePosition" ></a><p>
703<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
704  <tr>
705    <td class="mdRow">
706      <table cellpadding="0" cellspacing="0" border="0">
707        <tr>
708          <td class="md" nowrap valign="top"> void Ogre::AnimationState::setTimePosition </td>
709          <td class="md" valign="top">(&nbsp;</td>
710          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
711          <td class="mdname1" valign="top" nowrap> <em>timePos</em>          </td>
712          <td class="md" valign="top">&nbsp;)&nbsp;</td>
713          <td class="md" nowrap></td>
714        </tr>
715
716      </table>
717    </td>
718  </tr>
719</table>
720<table cellspacing=5 cellpadding=0 border=0>
721  <tr>
722    <td>
723      &nbsp;
724    </td>
725    <td>
726
727<p>
728Sets the time position for this animation.
729<p>
730    </td>
731  </tr>
732</table>
733<a class="anchor" name="Ogre_1_1AnimationStatea17" doxytag="Ogre::AnimationState::setValue" ></a><p>
734<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
735  <tr>
736    <td class="mdRow">
737      <table cellpadding="0" cellspacing="0" border="0">
738        <tr>
739          <td class="md" nowrap valign="top"> void Ogre::AnimationState::setValue </td>
740          <td class="md" valign="top">(&nbsp;</td>
741          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
742          <td class="mdname1" valign="top" nowrap> <em>value</em>          </td>
743          <td class="md" valign="top">&nbsp;)&nbsp;</td>
744          <td class="md" nowrap><code> [virtual]</code></td>
745        </tr>
746
747      </table>
748    </td>
749  </tr>
750</table>
751<table cellspacing=5 cellpadding=0 border=0>
752  <tr>
753    <td>
754      &nbsp;
755    </td>
756    <td>
757
758<p>
759<a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a> implementation.
760<p>
761
762<p>
763Implements <a class="el" href="classOgre_1_1ControllerValue.html#Ogre_1_1ControllerValuea2">Ogre::ControllerValue&lt; Real &gt;</a>.    </td>
764  </tr>
765</table>
766<a class="anchor" name="Ogre_1_1AnimationStatea10" doxytag="Ogre::AnimationState::setWeight" ></a><p>
767<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
768  <tr>
769    <td class="mdRow">
770      <table cellpadding="0" cellspacing="0" border="0">
771        <tr>
772          <td class="md" nowrap valign="top"> void Ogre::AnimationState::setWeight </td>
773          <td class="md" valign="top">(&nbsp;</td>
774          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
775          <td class="mdname1" valign="top" nowrap> <em>weight</em>          </td>
776          <td class="md" valign="top">&nbsp;)&nbsp;</td>
777          <td class="md" nowrap></td>
778        </tr>
779
780      </table>
781    </td>
782  </tr>
783</table>
784<table cellspacing=5 cellpadding=0 border=0>
785  <tr>
786    <td>
787      &nbsp;
788    </td>
789    <td>
790
791<p>
792Sets the weight (influence) of this animation.
793<p>
794    </td>
795  </tr>
796</table>
797<hr><h2>Member Data Documentation</h2>
798<a class="anchor" name="Ogre_1_1AnimationStatep0" doxytag="Ogre::AnimationState::mAnimationName" ></a><p>
799<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
800  <tr>
801    <td class="mdRow">
802      <table cellpadding="0" cellspacing="0" border="0">
803        <tr>
804          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep0">Ogre::AnimationState::mAnimationName</a><code> [protected]</code>
805      </table>
806    </td>
807  </tr>
808</table>
809<table cellspacing=5 cellpadding=0 border=0>
810  <tr>
811    <td>
812      &nbsp;
813    </td>
814    <td>
815
816<p>
817
818<p>
819Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00107">107</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
820  </tr>
821</table>
822<a class="anchor" name="Ogre_1_1AnimationStatep5" doxytag="Ogre::AnimationState::mEnabled" ></a><p>
823<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
824  <tr>
825    <td class="mdRow">
826      <table cellpadding="0" cellspacing="0" border="0">
827        <tr>
828          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep5">Ogre::AnimationState::mEnabled</a><code> [protected]</code>
829      </table>
830    </td>
831  </tr>
832</table>
833<table cellspacing=5 cellpadding=0 border=0>
834  <tr>
835    <td>
836      &nbsp;
837    </td>
838    <td>
839
840<p>
841
842<p>
843Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00112">112</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
844  </tr>
845</table>
846<a class="anchor" name="Ogre_1_1AnimationStatep3" doxytag="Ogre::AnimationState::mInvLength" ></a><p>
847<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
848  <tr>
849    <td class="mdRow">
850      <table cellpadding="0" cellspacing="0" border="0">
851        <tr>
852          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep3">Ogre::AnimationState::mInvLength</a><code> [protected]</code>
853      </table>
854    </td>
855  </tr>
856</table>
857<table cellspacing=5 cellpadding=0 border=0>
858  <tr>
859    <td>
860      &nbsp;
861    </td>
862    <td>
863
864<p>
865
866<p>
867Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00110">110</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
868  </tr>
869</table>
870<a class="anchor" name="Ogre_1_1AnimationStatep2" doxytag="Ogre::AnimationState::mLength" ></a><p>
871<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
872  <tr>
873    <td class="mdRow">
874      <table cellpadding="0" cellspacing="0" border="0">
875        <tr>
876          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep2">Ogre::AnimationState::mLength</a><code> [protected]</code>
877      </table>
878    </td>
879  </tr>
880</table>
881<table cellspacing=5 cellpadding=0 border=0>
882  <tr>
883    <td>
884      &nbsp;
885    </td>
886    <td>
887
888<p>
889
890<p>
891Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00109">109</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
892  </tr>
893</table>
894<a class="anchor" name="Ogre_1_1AnimationStatep6" doxytag="Ogre::AnimationState::mLoop" ></a><p>
895<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
896  <tr>
897    <td class="mdRow">
898      <table cellpadding="0" cellspacing="0" border="0">
899        <tr>
900          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep6">Ogre::AnimationState::mLoop</a><code> [protected]</code>
901      </table>
902    </td>
903  </tr>
904</table>
905<table cellspacing=5 cellpadding=0 border=0>
906  <tr>
907    <td>
908      &nbsp;
909    </td>
910    <td>
911
912<p>
913
914<p>
915Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00113">113</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
916  </tr>
917</table>
918<a class="anchor" name="Ogre_1_1AnimationStatep1" doxytag="Ogre::AnimationState::mTimePos" ></a><p>
919<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
920  <tr>
921    <td class="mdRow">
922      <table cellpadding="0" cellspacing="0" border="0">
923        <tr>
924          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep1">Ogre::AnimationState::mTimePos</a><code> [protected]</code>
925      </table>
926    </td>
927  </tr>
928</table>
929<table cellspacing=5 cellpadding=0 border=0>
930  <tr>
931    <td>
932      &nbsp;
933    </td>
934    <td>
935
936<p>
937
938<p>
939Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00108">108</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
940  </tr>
941</table>
942<a class="anchor" name="Ogre_1_1AnimationStatep4" doxytag="Ogre::AnimationState::mWeight" ></a><p>
943<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
944  <tr>
945    <td class="mdRow">
946      <table cellpadding="0" cellspacing="0" border="0">
947        <tr>
948          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1AnimationState.html#Ogre_1_1AnimationStatep4">Ogre::AnimationState::mWeight</a><code> [protected]</code>
949      </table>
950    </td>
951  </tr>
952</table>
953<table cellspacing=5 cellpadding=0 border=0>
954  <tr>
955    <td>
956      &nbsp;
957    </td>
958    <td>
959
960<p>
961
962<p>
963Definition at line <a class="el" href="OgreAnimationState_8h-source.html#l00111">111</a> of file <a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a>.    </td>
964  </tr>
965</table>
966<hr>The documentation for this class was generated from the following file:<ul>
967<li><a class="el" href="OgreAnimationState_8h-source.html">OgreAnimationState.h</a></ul>
968<hr>
969<p>
970Copyright &copy; 2000-2005 by The OGRE Team<br />
971<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
972This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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975                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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977                </Work>
978                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
979
980Last modified Sun Feb 12 13:00:05 2006
981</p>
982</body>
983</html>
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