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10<h1>Ogre::D3D9GpuProgramManager Class Reference</h1><code>#include &lt;<a class="el" href="OgreD3D9GpuProgramManager_8h-source.html">OgreD3D9GpuProgramManager.h</a>&gt;</code>
11<p>
12<p>Inheritance diagram for Ogre::D3D9GpuProgramManager:
13<p><center><img src="classOgre_1_1D3D9GpuProgramManager.png" usemap="#Ogre::D3D9GpuProgramManager_map" border="0" alt=""></center>
14<map name="Ogre::D3D9GpuProgramManager_map">
15<area href="classOgre_1_1GpuProgramManager.html" alt="Ogre::GpuProgramManager" shape="rect" coords="127,112,372,136">
16<area href="classOgre_1_1ResourceManager.html" alt="Ogre::ResourceManager" shape="rect" coords="0,56,245,80">
17<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< GpuProgramManager >" shape="rect" coords="255,56,500,80">
18<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,245,24">
19</map>
20<a href="classOgre_1_1D3D9GpuProgramManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
21<tr><td></td></tr>
22<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
23<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::set&lt; <a class="el" href="namespaceOgre.html#a471">String</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerw0">SyntaxCodes</a></td></tr>
24
25<tr><td class="memItemLeft" nowrap align=right valign=top>typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a471">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a></td></tr>
26
27<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>,<br>
28 <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a></td></tr>
29
30<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a></td></tr>
31
32<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
33<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html#Ogre_1_1D3D9GpuProgramManagera0">D3D9GpuProgramManager</a> (LPDIRECT3DDEVICE9 device)</td></tr>
34
35<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html#Ogre_1_1D3D9GpuProgramManagera1">~D3D9GpuProgramManager</a> ()</td></tr>
36
37<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html#Ogre_1_1D3D9GpuProgramManagera2">createParameters</a> (void)</td></tr>
38
39<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Program parameters can be shared between multiple programs if you wish.</dd></dl>
40  <a href="#Ogre_1_1D3D9GpuProgramManagera2"></a><br><br></td></tr>
41<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera2">load</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;filename, <a class="el" href="namespaceOgre.html#a658">GpuProgramType</a> gptype, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode)</td></tr>
42
43<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a GPU program from a file of assembly.  <a href="#Ogre_1_1GpuProgramManagera2"></a><br><br></td></tr>
44<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">load</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *loadParams=0)</td></tr>
45
46<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).  <a href="#Ogre_1_1TextureManagera34"></a><br><br></td></tr>
47<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera3">loadFromString</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;code, <a class="el" href="namespaceOgre.html#a658">GpuProgramType</a> gptype, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode)</td></tr>
48
49<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a GPU program from a string of assembly code.  <a href="#Ogre_1_1GpuProgramManagera3"></a><br><br></td></tr>
50<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerw0">SyntaxCodes</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera4">getSupportedSyntax</a> (void) const </td></tr>
51
52<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the syntaxes that this manager supports.  <a href="#Ogre_1_1GpuProgramManagera4"></a><br><br></td></tr>
53<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera5">isSyntaxSupported</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode) const </td></tr>
54
55<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a given syntax code (e.g.  <a href="#Ogre_1_1GpuProgramManagera5"></a><br><br></td></tr>
56<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera7">createProgram</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;filename, <a class="el" href="namespaceOgre.html#a658">GpuProgramType</a> gptype, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode)</td></tr>
57
58<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a new, unloaded <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> from a file of assembly.  <a href="#Ogre_1_1GpuProgramManagera7"></a><br><br></td></tr>
59<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera8">createProgramFromString</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;code, <a class="el" href="namespaceOgre.html#a658">GpuProgramType</a> gptype, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode)</td></tr>
60
61<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a GPU program from a string of assembly code.  <a href="#Ogre_1_1GpuProgramManagera8"></a><br><br></td></tr>
62<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera9">create</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a658">GpuProgramType</a> gptype, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
63
64<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">General create method, using specific create parameters instead of name / value pairs.  <a href="#Ogre_1_1GpuProgramManagera9"></a><br><br></td></tr>
65<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">create</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *createParams=0)</td></tr>
66
67<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new blank resource, but does not immediately load it.  <a href="#Ogre_1_1TextureManagera14"></a><br><br></td></tr>
68<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera10">_pushSyntaxCode</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode)</td></tr>
69
70<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for populating the supported syntax codes, called by <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GpuProgramManagera10"></a><br><br></td></tr>
71<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera11">getByName</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, bool preferHighLevelPrograms=true)</td></tr>
72
73<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overrides the standard <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> getByName method.  <a href="#Ogre_1_1GpuProgramManagera11"></a><br><br></td></tr>
74<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">getByName</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
75
76<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by name, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera27"></a><br><br></td></tr>
77<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">setMemoryBudget</a> (size_t bytes)</td></tr>
78
79<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera15"></a><br><br></td></tr>
80<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">getMemoryBudget</a> (void) const </td></tr>
81
82<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera16"></a><br><br></td></tr>
83<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">unload</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
84
85<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by name.  <a href="#Ogre_1_1TextureManagera17"></a><br><br></td></tr>
86<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">unload</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
87
88<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by handle.  <a href="#Ogre_1_1TextureManagera18"></a><br><br></td></tr>
89<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">unloadAll</a> (bool reloadableOnly=true)</td></tr>
90
91<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads all resources.  <a href="#Ogre_1_1TextureManagera19"></a><br><br></td></tr>
92<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">reloadAll</a> (bool reloadableOnly=true)</td></tr>
93
94<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded resources to be reloaded.  <a href="#Ogre_1_1TextureManagera20"></a><br><br></td></tr>
95<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">unloadUnreferencedResources</a> (bool reloadableOnly=true)</td></tr>
96
97<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unload all resources which are not referenced by any other object.  <a href="#Ogre_1_1TextureManagera21"></a><br><br></td></tr>
98<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">reloadUnreferencedResources</a> (bool reloadableOnly=true)</td></tr>
99
100<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded but not referenced by any other object resources to be reloaded.  <a href="#Ogre_1_1TextureManagera22"></a><br><br></td></tr>
101<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">remove</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
102
103<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource.  <a href="#Ogre_1_1TextureManagera23"></a><br><br></td></tr>
104<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">remove</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
105
106<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by name.  <a href="#Ogre_1_1TextureManagera24"></a><br><br></td></tr>
107<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">remove</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
108
109<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by handle.  <a href="#Ogre_1_1TextureManagera25"></a><br><br></td></tr>
110<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">removeAll</a> (void)</td></tr>
111
112<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all resources.  <a href="#Ogre_1_1TextureManagera26"></a><br><br></td></tr>
113<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">getByHandle</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
114
115<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by handle, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera28"></a><br><br></td></tr>
116<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">resourceExists</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
117
118<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the named resource exists in this manager.  <a href="#Ogre_1_1TextureManagera29"></a><br><br></td></tr>
119<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">resourceExists</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
120
121<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a resource with the given handle exists in this manager.  <a href="#Ogre_1_1TextureManagera30"></a><br><br></td></tr>
122<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">_notifyResourceTouched</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
123
124<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been 'touched', ie used.  <a href="#Ogre_1_1TextureManagera31"></a><br><br></td></tr>
125<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">_notifyResourceLoaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
126
127<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been loaded.  <a href="#Ogre_1_1TextureManagera32"></a><br><br></td></tr>
128<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">_notifyResourceUnloaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
129
130<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been unloaded.  <a href="#Ogre_1_1TextureManagera33"></a><br><br></td></tr>
131<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a580">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera35">getScriptPatterns</a> (void) const </td></tr>
132
133<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1TextureManagera35"></a><br><br></td></tr>
134<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera36">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName)</td></tr>
135
136<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parse the definition of a set of resources from a script file.  <a href="#Ogre_1_1TextureManagera36"></a><br><br></td></tr>
137<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera37">getLoadingOrder</a> (void) const </td></tr>
138
139<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the relative loading order of resources of this type.  <a href="#Ogre_1_1TextureManagera37"></a><br><br></td></tr>
140<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera38">getResourceType</a> (void) const </td></tr>
141
142<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a string identifying the type of resource this manager handles.  <a href="#Ogre_1_1TextureManagera38"></a><br><br></td></tr>
143<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera39">getResourceIterator</a> (void)</td></tr>
144
145<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns an iterator over all resources in this manager.  <a href="#Ogre_1_1TextureManagera39"></a><br><br></td></tr>
146<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
147<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagere0">getSingleton</a> (void)</td></tr>
148
149<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1GpuProgramManagere0"></a><br><br></td></tr>
150<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagere1">getSingletonPtr</a> (void)</td></tr>
151
152<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1GpuProgramManagere1"></a><br><br></td></tr>
153<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
154<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html#Ogre_1_1D3D9GpuProgramManagerb0">createImpl</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *params)</td></tr>
155
156<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
157<dl compact><dt><b>Parameters:</b></dt><dd>
158  <table border="0" cellspacing="2" cellpadding="0">
159    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
160    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
161    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
162    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
163    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
164  </table>
165</dl>
166  <a href="#Ogre_1_1D3D9GpuProgramManagerb0"></a><br><br></td></tr>
167<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html#Ogre_1_1D3D9GpuProgramManagerb1">createImpl</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, <a class="el" href="namespaceOgre.html#a658">GpuProgramType</a> gptype, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;syntaxCode)</td></tr>
168
169<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Specialised create method with specific parameters.  <a href="#Ogre_1_1D3D9GpuProgramManagerb1"></a><br><br></td></tr>
170<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a> (void)</td></tr>
171
172<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates the next handle.  <a href="#Ogre_1_1TextureManagerb0"></a><br><br></td></tr>
173<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
174
175<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a newly created resource to the manager (note weak reference).  <a href="#Ogre_1_1TextureManagerb2"></a><br><br></td></tr>
176<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
177
178<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a resource from this manager; remove it from the lists.  <a href="#Ogre_1_1TextureManagerb3"></a><br><br></td></tr>
179<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a> (void)</td></tr>
180
181<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks memory usage and pages out if required.  <a href="#Ogre_1_1TextureManagerb4"></a><br><br></td></tr>
182<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a> (void) const </td></tr>
183
184<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current memory usage, in bytes.  <a href="#Ogre_1_1TextureManagerb5"></a><br><br></td></tr>
185<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
186<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECT3DDEVICE9&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html#Ogre_1_1D3D9GpuProgramManagerp0">mpDevice</a></td></tr>
187
188<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerw0">SyntaxCodes</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerp0">mSyntaxCodes</a></td></tr>
189
190<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Supported program syntax codes.  <a href="#Ogre_1_1GpuProgramManagerp0"></a><br><br></td></tr>
191<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td></tr>
192
193<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td></tr>
194
195<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td></tr>
196
197<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td></tr>
198
199<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td></tr>
200
201<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a580">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td></tr>
202
203<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Patterns to use to look for scripts if supported (e.g. *.overlay).  <a href="#Ogre_1_1TextureManagerp7"></a><br><br></td></tr>
204<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td></tr>
205
206<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loading order relative to other managers, higher is later.  <a href="#Ogre_1_1TextureManagerp8"></a><br><br></td></tr>
207<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a471">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td></tr>
208
209<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the resource type this manager handles.  <a href="#Ogre_1_1TextureManagerp9"></a><br><br></td></tr>
210<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
211<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
212
213</table>
214<hr><h2>Member Typedef Documentation</h2>
215<a class="anchor" name="Ogre_1_1TextureManagerw1" doxytag="Ogre::D3D9GpuProgramManager::ResourceHandleMap" ></a><p>
216<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
217  <tr>
218    <td class="mdRow">
219      <table cellpadding="0" cellspacing="0" border="0">
220        <tr>
221          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">Ogre::ResourceManager::ResourceHandleMap</a><code> [inherited]</code>
222      </table>
223    </td>
224  </tr>
225</table>
226<table cellspacing=5 cellpadding=0 border=0>
227  <tr>
228    <td>
229      &nbsp;
230    </td>
231    <td>
232
233<p>
234
235<p>
236Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00387">387</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
237  </tr>
238</table>
239<a class="anchor" name="Ogre_1_1TextureManagerw0" doxytag="Ogre::D3D9GpuProgramManager::ResourceMap" ></a><p>
240<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
241  <tr>
242    <td class="mdRow">
243      <table cellpadding="0" cellspacing="0" border="0">
244        <tr>
245          <td class="md" nowrap valign="top"> typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a471">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">Ogre::ResourceManager::ResourceMap</a><code> [inherited]</code>
246      </table>
247    </td>
248  </tr>
249</table>
250<table cellspacing=5 cellpadding=0 border=0>
251  <tr>
252    <td>
253      &nbsp;
254    </td>
255    <td>
256
257<p>
258
259<p>
260Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00386">386</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
261  </tr>
262</table>
263<a class="anchor" name="Ogre_1_1TextureManagerw2" doxytag="Ogre::D3D9GpuProgramManager::ResourceMapIterator" ></a><p>
264<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
265  <tr>
266    <td class="mdRow">
267      <table cellpadding="0" cellspacing="0" border="0">
268        <tr>
269          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::ResourceManager::ResourceMapIterator</a><code> [inherited]</code>
270      </table>
271    </td>
272  </tr>
273</table>
274<table cellspacing=5 cellpadding=0 border=0>
275  <tr>
276    <td>
277      &nbsp;
278    </td>
279    <td>
280
281<p>
282
283<p>
284Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00405">405</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
285<p>
286Referenced by <a class="el" href="OgreResourceManager_8h-source.html#l00410">Ogre::ResourceManager::getResourceIterator()</a>.    </td>
287  </tr>
288</table>
289<a class="anchor" name="Ogre_1_1GpuProgramManagerw0" doxytag="Ogre::D3D9GpuProgramManager::SyntaxCodes" ></a><p>
290<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
291  <tr>
292    <td class="mdRow">
293      <table cellpadding="0" cellspacing="0" border="0">
294        <tr>
295          <td class="md" nowrap valign="top"> typedef std::set&lt;<a class="el" href="namespaceOgre.html#a471">String</a>&gt; <a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerw0">Ogre::GpuProgramManager::SyntaxCodes</a><code> [inherited]</code>
296      </table>
297    </td>
298  </tr>
299</table>
300<table cellspacing=5 cellpadding=0 border=0>
301  <tr>
302    <td>
303      &nbsp;
304    </td>
305    <td>
306
307<p>
308
309<p>
310Definition at line <a class="el" href="OgreGpuProgramManager_8h-source.html#l00040">40</a> of file <a class="el" href="OgreGpuProgramManager_8h-source.html">OgreGpuProgramManager.h</a>.
311<p>
312Referenced by <a class="el" href="OgreGpuProgramManager_8h-source.html#l00084">Ogre::GpuProgramManager::getSupportedSyntax()</a>.    </td>
313  </tr>
314</table>
315<hr><h2>Constructor &amp; Destructor Documentation</h2>
316<a class="anchor" name="Ogre_1_1D3D9GpuProgramManagera0" doxytag="Ogre::D3D9GpuProgramManager::D3D9GpuProgramManager" ></a><p>
317<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
318  <tr>
319    <td class="mdRow">
320      <table cellpadding="0" cellspacing="0" border="0">
321        <tr>
322          <td class="md" nowrap valign="top"> Ogre::D3D9GpuProgramManager::D3D9GpuProgramManager </td>
323          <td class="md" valign="top">(&nbsp;</td>
324          <td class="md" nowrap valign="top">LPDIRECT3DDEVICE9&nbsp;</td>
325          <td class="mdname1" valign="top" nowrap> <em>device</em>          </td>
326          <td class="md" valign="top">&nbsp;)&nbsp;</td>
327          <td class="md" nowrap></td>
328        </tr>
329
330      </table>
331    </td>
332  </tr>
333</table>
334<table cellspacing=5 cellpadding=0 border=0>
335  <tr>
336    <td>
337      &nbsp;
338    </td>
339    <td>
340
341<p>
342    </td>
343  </tr>
344</table>
345<a class="anchor" name="Ogre_1_1D3D9GpuProgramManagera1" doxytag="Ogre::D3D9GpuProgramManager::~D3D9GpuProgramManager" ></a><p>
346<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
347  <tr>
348    <td class="mdRow">
349      <table cellpadding="0" cellspacing="0" border="0">
350        <tr>
351          <td class="md" nowrap valign="top"> Ogre::D3D9GpuProgramManager::~<a class="el" href="classOgre_1_1D3D9GpuProgramManager.html">D3D9GpuProgramManager</a> </td>
352          <td class="md" valign="top">(&nbsp;</td>
353          <td class="mdname1" valign="top" nowrap>          </td>
354          <td class="md" valign="top">&nbsp;)&nbsp;</td>
355          <td class="md" nowrap></td>
356        </tr>
357
358      </table>
359    </td>
360  </tr>
361</table>
362<table cellspacing=5 cellpadding=0 border=0>
363  <tr>
364    <td>
365      &nbsp;
366    </td>
367    <td>
368
369<p>
370    </td>
371  </tr>
372</table>
373<hr><h2>Member Function Documentation</h2>
374<a class="anchor" name="Ogre_1_1TextureManagera32" doxytag="Ogre::D3D9GpuProgramManager::_notifyResourceLoaded" ></a><p>
375<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
376  <tr>
377    <td class="mdRow">
378      <table cellpadding="0" cellspacing="0" border="0">
379        <tr>
380          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceLoaded </td>
381          <td class="md" valign="top">(&nbsp;</td>
382          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
383          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
384          <td class="md" valign="top">&nbsp;)&nbsp;</td>
385          <td class="md" nowrap><code> [virtual, inherited]</code></td>
386        </tr>
387
388      </table>
389    </td>
390  </tr>
391</table>
392<table cellspacing=5 cellpadding=0 border=0>
393  <tr>
394    <td>
395      &nbsp;
396    </td>
397    <td>
398
399<p>
400Notify this manager that a resource which it manages has been loaded.
401<p>
402    </td>
403  </tr>
404</table>
405<a class="anchor" name="Ogre_1_1TextureManagera31" doxytag="Ogre::D3D9GpuProgramManager::_notifyResourceTouched" ></a><p>
406<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
407  <tr>
408    <td class="mdRow">
409      <table cellpadding="0" cellspacing="0" border="0">
410        <tr>
411          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceTouched </td>
412          <td class="md" valign="top">(&nbsp;</td>
413          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
414          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
415          <td class="md" valign="top">&nbsp;)&nbsp;</td>
416          <td class="md" nowrap><code> [virtual, inherited]</code></td>
417        </tr>
418
419      </table>
420    </td>
421  </tr>
422</table>
423<table cellspacing=5 cellpadding=0 border=0>
424  <tr>
425    <td>
426      &nbsp;
427    </td>
428    <td>
429
430<p>
431Notify this manager that a resource which it manages has been 'touched', ie used.
432<p>
433    </td>
434  </tr>
435</table>
436<a class="anchor" name="Ogre_1_1TextureManagera33" doxytag="Ogre::D3D9GpuProgramManager::_notifyResourceUnloaded" ></a><p>
437<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
438  <tr>
439    <td class="mdRow">
440      <table cellpadding="0" cellspacing="0" border="0">
441        <tr>
442          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceUnloaded </td>
443          <td class="md" valign="top">(&nbsp;</td>
444          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
445          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
446          <td class="md" valign="top">&nbsp;)&nbsp;</td>
447          <td class="md" nowrap><code> [virtual, inherited]</code></td>
448        </tr>
449
450      </table>
451    </td>
452  </tr>
453</table>
454<table cellspacing=5 cellpadding=0 border=0>
455  <tr>
456    <td>
457      &nbsp;
458    </td>
459    <td>
460
461<p>
462Notify this manager that a resource which it manages has been unloaded.
463<p>
464    </td>
465  </tr>
466</table>
467<a class="anchor" name="Ogre_1_1GpuProgramManagera10" doxytag="Ogre::D3D9GpuProgramManager::_pushSyntaxCode" ></a><p>
468<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
469  <tr>
470    <td class="mdRow">
471      <table cellpadding="0" cellspacing="0" border="0">
472        <tr>
473          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgramManager::_pushSyntaxCode </td>
474          <td class="md" valign="top">(&nbsp;</td>
475          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
476          <td class="mdname1" valign="top" nowrap> <em>syntaxCode</em>          </td>
477          <td class="md" valign="top">&nbsp;)&nbsp;</td>
478          <td class="md" nowrap><code> [virtual, inherited]</code></td>
479        </tr>
480
481      </table>
482    </td>
483  </tr>
484</table>
485<table cellspacing=5 cellpadding=0 border=0>
486  <tr>
487    <td>
488      &nbsp;
489    </td>
490    <td>
491
492<p>
493Internal method for populating the supported syntax codes, called by <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.
494<p>
495
496<p>
497Definition at line <a class="el" href="OgreGpuProgramManager_8h-source.html#l00140">140</a> of file <a class="el" href="OgreGpuProgramManager_8h-source.html">OgreGpuProgramManager.h</a>.
498<p>
499References <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
500  </tr>
501</table>
502<a class="anchor" name="Ogre_1_1TextureManagerb2" doxytag="Ogre::D3D9GpuProgramManager::addImpl" ></a><p>
503<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
504  <tr>
505    <td class="mdRow">
506      <table cellpadding="0" cellspacing="0" border="0">
507        <tr>
508          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::addImpl </td>
509          <td class="md" valign="top">(&nbsp;</td>
510          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
511          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
512          <td class="md" valign="top">&nbsp;)&nbsp;</td>
513          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
514        </tr>
515
516      </table>
517    </td>
518  </tr>
519</table>
520<table cellspacing=5 cellpadding=0 border=0>
521  <tr>
522    <td>
523      &nbsp;
524    </td>
525    <td>
526
527<p>
528Add a newly created resource to the manager (note weak reference).
529<p>
530    </td>
531  </tr>
532</table>
533<a class="anchor" name="Ogre_1_1TextureManagerb4" doxytag="Ogre::D3D9GpuProgramManager::checkUsage" ></a><p>
534<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
535  <tr>
536    <td class="mdRow">
537      <table cellpadding="0" cellspacing="0" border="0">
538        <tr>
539          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::checkUsage </td>
540          <td class="md" valign="top">(&nbsp;</td>
541          <td class="md" nowrap valign="top">void&nbsp;</td>
542          <td class="mdname1" valign="top" nowrap>          </td>
543          <td class="md" valign="top">&nbsp;)&nbsp;</td>
544          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
545        </tr>
546
547      </table>
548    </td>
549  </tr>
550</table>
551<table cellspacing=5 cellpadding=0 border=0>
552  <tr>
553    <td>
554      &nbsp;
555    </td>
556    <td>
557
558<p>
559Checks memory usage and pages out if required.
560<p>
561    </td>
562  </tr>
563</table>
564<a class="anchor" name="Ogre_1_1TextureManagera14" doxytag="Ogre::D3D9GpuProgramManager::create" ></a><p>
565<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
566  <tr>
567    <td class="mdRow">
568      <table cellpadding="0" cellspacing="0" border="0">
569        <tr>
570          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::create </td>
571          <td class="md" valign="top">(&nbsp;</td>
572          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
573          <td class="mdname" nowrap> <em>name</em>, </td>
574        </tr>
575        <tr>
576          <td class="md" nowrap align="right"></td>
577          <td></td>
578          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
579          <td class="mdname" nowrap> <em>group</em>, </td>
580        </tr>
581        <tr>
582          <td class="md" nowrap align="right"></td>
583          <td></td>
584          <td class="md" nowrap>bool&nbsp;</td>
585          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
586        </tr>
587        <tr>
588          <td class="md" nowrap align="right"></td>
589          <td></td>
590          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
591          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
592        </tr>
593        <tr>
594          <td class="md" nowrap align="right"></td>
595          <td></td>
596          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
597          <td class="mdname" nowrap> <em>createParams</em> = 0</td>
598        </tr>
599        <tr>
600          <td></td>
601          <td class="md">)&nbsp;</td>
602          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
603        </tr>
604
605      </table>
606    </td>
607  </tr>
608</table>
609<table cellspacing=5 cellpadding=0 border=0>
610  <tr>
611    <td>
612      &nbsp;
613    </td>
614    <td>
615
616<p>
617Creates a new blank resource, but does not immediately load it.
618<p>
619<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> managers handle disparate types of resources, so if you want to get at the detailed interface of this resource, you'll have to cast the result to the subclass you know you're creating. </dd></dl>
620<dl compact><dt><b>Parameters:</b></dt><dd>
621  <table border="0" cellspacing="2" cellpadding="0">
622    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
623    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
624    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
625    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
626    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs </td></tr>
627  </table>
628</dl>
629    </td>
630  </tr>
631</table>
632<a class="anchor" name="Ogre_1_1GpuProgramManagera9" doxytag="Ogre::D3D9GpuProgramManager::create" ></a><p>
633<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
634  <tr>
635    <td class="mdRow">
636      <table cellpadding="0" cellspacing="0" border="0">
637        <tr>
638          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::GpuProgramManager::create </td>
639          <td class="md" valign="top">(&nbsp;</td>
640          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
641          <td class="mdname" nowrap> <em>name</em>, </td>
642        </tr>
643        <tr>
644          <td class="md" nowrap align="right"></td>
645          <td></td>
646          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
647          <td class="mdname" nowrap> <em>group</em>, </td>
648        </tr>
649        <tr>
650          <td class="md" nowrap align="right"></td>
651          <td></td>
652          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a658">GpuProgramType</a>&nbsp;</td>
653          <td class="mdname" nowrap> <em>gptype</em>, </td>
654        </tr>
655        <tr>
656          <td class="md" nowrap align="right"></td>
657          <td></td>
658          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
659          <td class="mdname" nowrap> <em>syntaxCode</em>, </td>
660        </tr>
661        <tr>
662          <td class="md" nowrap align="right"></td>
663          <td></td>
664          <td class="md" nowrap>bool&nbsp;</td>
665          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
666        </tr>
667        <tr>
668          <td class="md" nowrap align="right"></td>
669          <td></td>
670          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
671          <td class="mdname" nowrap> <em>loader</em> = 0</td>
672        </tr>
673        <tr>
674          <td></td>
675          <td class="md">)&nbsp;</td>
676          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
677        </tr>
678
679      </table>
680    </td>
681  </tr>
682</table>
683<table cellspacing=5 cellpadding=0 border=0>
684  <tr>
685    <td>
686      &nbsp;
687    </td>
688    <td>
689
690<p>
691General create method, using specific create parameters instead of name / value pairs.
692<p>
693    </td>
694  </tr>
695</table>
696<a class="anchor" name="Ogre_1_1D3D9GpuProgramManagerb1" doxytag="Ogre::D3D9GpuProgramManager::createImpl" ></a><p>
697<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
698  <tr>
699    <td class="mdRow">
700      <table cellpadding="0" cellspacing="0" border="0">
701        <tr>
702          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::D3D9GpuProgramManager::createImpl </td>
703          <td class="md" valign="top">(&nbsp;</td>
704          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
705          <td class="mdname" nowrap> <em>name</em>, </td>
706        </tr>
707        <tr>
708          <td class="md" nowrap align="right"></td>
709          <td></td>
710          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
711          <td class="mdname" nowrap> <em>handle</em>, </td>
712        </tr>
713        <tr>
714          <td class="md" nowrap align="right"></td>
715          <td></td>
716          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
717          <td class="mdname" nowrap> <em>group</em>, </td>
718        </tr>
719        <tr>
720          <td class="md" nowrap align="right"></td>
721          <td></td>
722          <td class="md" nowrap>bool&nbsp;</td>
723          <td class="mdname" nowrap> <em>isManual</em>, </td>
724        </tr>
725        <tr>
726          <td class="md" nowrap align="right"></td>
727          <td></td>
728          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
729          <td class="mdname" nowrap> <em>loader</em>, </td>
730        </tr>
731        <tr>
732          <td class="md" nowrap align="right"></td>
733          <td></td>
734          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a658">GpuProgramType</a>&nbsp;</td>
735          <td class="mdname" nowrap> <em>gptype</em>, </td>
736        </tr>
737        <tr>
738          <td class="md" nowrap align="right"></td>
739          <td></td>
740          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
741          <td class="mdname" nowrap> <em>syntaxCode</em></td>
742        </tr>
743        <tr>
744          <td></td>
745          <td class="md">)&nbsp;</td>
746          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
747        </tr>
748
749      </table>
750    </td>
751  </tr>
752</table>
753<table cellspacing=5 cellpadding=0 border=0>
754  <tr>
755    <td>
756      &nbsp;
757    </td>
758    <td>
759
760<p>
761Specialised create method with specific parameters.
762<p>
763
764<p>
765Implements <a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerb0">Ogre::GpuProgramManager</a>.    </td>
766  </tr>
767</table>
768<a class="anchor" name="Ogre_1_1D3D9GpuProgramManagerb0" doxytag="Ogre::D3D9GpuProgramManager::createImpl" ></a><p>
769<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
770  <tr>
771    <td class="mdRow">
772      <table cellpadding="0" cellspacing="0" border="0">
773        <tr>
774          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::D3D9GpuProgramManager::createImpl </td>
775          <td class="md" valign="top">(&nbsp;</td>
776          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
777          <td class="mdname" nowrap> <em>name</em>, </td>
778        </tr>
779        <tr>
780          <td class="md" nowrap align="right"></td>
781          <td></td>
782          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
783          <td class="mdname" nowrap> <em>handle</em>, </td>
784        </tr>
785        <tr>
786          <td class="md" nowrap align="right"></td>
787          <td></td>
788          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
789          <td class="mdname" nowrap> <em>group</em>, </td>
790        </tr>
791        <tr>
792          <td class="md" nowrap align="right"></td>
793          <td></td>
794          <td class="md" nowrap>bool&nbsp;</td>
795          <td class="mdname" nowrap> <em>isManual</em>, </td>
796        </tr>
797        <tr>
798          <td class="md" nowrap align="right"></td>
799          <td></td>
800          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
801          <td class="mdname" nowrap> <em>loader</em>, </td>
802        </tr>
803        <tr>
804          <td class="md" nowrap align="right"></td>
805          <td></td>
806          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
807          <td class="mdname" nowrap> <em>params</em></td>
808        </tr>
809        <tr>
810          <td></td>
811          <td class="md">)&nbsp;</td>
812          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
813        </tr>
814
815      </table>
816    </td>
817  </tr>
818</table>
819<table cellspacing=5 cellpadding=0 border=0>
820  <tr>
821    <td>
822      &nbsp;
823    </td>
824    <td>
825
826<p>
827<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
828<dl compact><dt><b>Parameters:</b></dt><dd>
829  <table border="0" cellspacing="2" cellpadding="0">
830    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
831    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
832    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
833    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
834    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
835  </table>
836</dl>
837 
838<p>
839
840<p>
841Implements <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">Ogre::ResourceManager</a>.    </td>
842  </tr>
843</table>
844<a class="anchor" name="Ogre_1_1D3D9GpuProgramManagera2" doxytag="Ogre::D3D9GpuProgramManager::createParameters" ></a><p>
845<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
846  <tr>
847    <td class="mdRow">
848      <table cellpadding="0" cellspacing="0" border="0">
849        <tr>
850          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> Ogre::D3D9GpuProgramManager::createParameters </td>
851          <td class="md" valign="top">(&nbsp;</td>
852          <td class="md" nowrap valign="top">void&nbsp;</td>
853          <td class="mdname1" valign="top" nowrap>          </td>
854          <td class="md" valign="top">&nbsp;)&nbsp;</td>
855          <td class="md" nowrap><code> [virtual]</code></td>
856        </tr>
857
858      </table>
859    </td>
860  </tr>
861</table>
862<table cellspacing=5 cellpadding=0 border=0>
863  <tr>
864    <td>
865      &nbsp;
866    </td>
867    <td>
868
869<p>
870<dl compact><dt><b>Remarks:</b></dt><dd>Program parameters can be shared between multiple programs if you wish.</dd></dl>
871 
872<p>
873
874<p>
875Implements <a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagera6">Ogre::GpuProgramManager</a>.    </td>
876  </tr>
877</table>
878<a class="anchor" name="Ogre_1_1GpuProgramManagera7" doxytag="Ogre::D3D9GpuProgramManager::createProgram" ></a><p>
879<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
880  <tr>
881    <td class="mdRow">
882      <table cellpadding="0" cellspacing="0" border="0">
883        <tr>
884          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a> Ogre::GpuProgramManager::createProgram </td>
885          <td class="md" valign="top">(&nbsp;</td>
886          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
887          <td class="mdname" nowrap> <em>name</em>, </td>
888        </tr>
889        <tr>
890          <td class="md" nowrap align="right"></td>
891          <td></td>
892          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
893          <td class="mdname" nowrap> <em>groupName</em>, </td>
894        </tr>
895        <tr>
896          <td class="md" nowrap align="right"></td>
897          <td></td>
898          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
899          <td class="mdname" nowrap> <em>filename</em>, </td>
900        </tr>
901        <tr>
902          <td class="md" nowrap align="right"></td>
903          <td></td>
904          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a658">GpuProgramType</a>&nbsp;</td>
905          <td class="mdname" nowrap> <em>gptype</em>, </td>
906        </tr>
907        <tr>
908          <td class="md" nowrap align="right"></td>
909          <td></td>
910          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
911          <td class="mdname" nowrap> <em>syntaxCode</em></td>
912        </tr>
913        <tr>
914          <td></td>
915          <td class="md">)&nbsp;</td>
916          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
917        </tr>
918
919      </table>
920    </td>
921  </tr>
922</table>
923<table cellspacing=5 cellpadding=0 border=0>
924  <tr>
925    <td>
926      &nbsp;
927    </td>
928    <td>
929
930<p>
931Create a new, unloaded <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> from a file of assembly.
932<p>
933<dl compact><dt><b>Remarks:</b></dt><dd>Use this method in preference to the 'load' methods if you wish to define a <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a>, but not load it yet; useful for saving memory. </dd></dl>
934<dl compact><dt><b></b></dt><dd>This method creates a new program of the type specified as the second parameter. As with all types of <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>, this class will search for the file in all resource locations it has been configured to look in. </dd></dl>
935<dl compact><dt><b>Parameters:</b></dt><dd>
936  <table border="0" cellspacing="2" cellpadding="0">
937    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the program </td></tr>
938    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group </td></tr>
939    <tr><td valign=top><em>filename</em>&nbsp;</td><td>The file to load </td></tr>
940    <tr><td valign=top><em>syntaxCode</em>&nbsp;</td><td>The name of the syntax to be used for this program e.g. arbvp1, vs_1_1 </td></tr>
941    <tr><td valign=top><em>gptype</em>&nbsp;</td><td>The type of program to create</td></tr>
942  </table>
943</dl>
944    </td>
945  </tr>
946</table>
947<a class="anchor" name="Ogre_1_1GpuProgramManagera8" doxytag="Ogre::D3D9GpuProgramManager::createProgramFromString" ></a><p>
948<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
949  <tr>
950    <td class="mdRow">
951      <table cellpadding="0" cellspacing="0" border="0">
952        <tr>
953          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a> Ogre::GpuProgramManager::createProgramFromString </td>
954          <td class="md" valign="top">(&nbsp;</td>
955          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
956          <td class="mdname" nowrap> <em>name</em>, </td>
957        </tr>
958        <tr>
959          <td class="md" nowrap align="right"></td>
960          <td></td>
961          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
962          <td class="mdname" nowrap> <em>groupName</em>, </td>
963        </tr>
964        <tr>
965          <td class="md" nowrap align="right"></td>
966          <td></td>
967          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
968          <td class="mdname" nowrap> <em>code</em>, </td>
969        </tr>
970        <tr>
971          <td class="md" nowrap align="right"></td>
972          <td></td>
973          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a658">GpuProgramType</a>&nbsp;</td>
974          <td class="mdname" nowrap> <em>gptype</em>, </td>
975        </tr>
976        <tr>
977          <td class="md" nowrap align="right"></td>
978          <td></td>
979          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
980          <td class="mdname" nowrap> <em>syntaxCode</em></td>
981        </tr>
982        <tr>
983          <td></td>
984          <td class="md">)&nbsp;</td>
985          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
986        </tr>
987
988      </table>
989    </td>
990  </tr>
991</table>
992<table cellspacing=5 cellpadding=0 border=0>
993  <tr>
994    <td>
995      &nbsp;
996    </td>
997    <td>
998
999<p>
1000Create a GPU program from a string of assembly code.
1001<p>
1002<dl compact><dt><b>Remarks:</b></dt><dd>Use this method in preference to the 'load' methods if you wish to define a <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a>, but not load it yet; useful for saving memory. </dd></dl>
1003<dl compact><dt><b></b></dt><dd>The assembly code must be compatible with this manager - call the getSupportedSyntax method for details of the supported syntaxes </dd></dl>
1004<dl compact><dt><b>Parameters:</b></dt><dd>
1005  <table border="0" cellspacing="2" cellpadding="0">
1006    <tr><td valign=top><em>name</em>&nbsp;</td><td>The identifying name to give this program, which can be used to retrieve this program later with getByName. </td></tr>
1007    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group </td></tr>
1008    <tr><td valign=top><em>code</em>&nbsp;</td><td>A string of assembly code which will form the program to run </td></tr>
1009    <tr><td valign=top><em>gptype</em>&nbsp;</td><td>The type of prgram to create. </td></tr>
1010    <tr><td valign=top><em>syntaxCode</em>&nbsp;</td><td>The name of the syntax to be used for this program e.g. arbvp1, vs_1_1</td></tr>
1011  </table>
1012</dl>
1013    </td>
1014  </tr>
1015</table>
1016<a class="anchor" name="Ogre_1_1TextureManagera28" doxytag="Ogre::D3D9GpuProgramManager::getByHandle" ></a><p>
1017<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1018  <tr>
1019    <td class="mdRow">
1020      <table cellpadding="0" cellspacing="0" border="0">
1021        <tr>
1022          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByHandle </td>
1023          <td class="md" valign="top">(&nbsp;</td>
1024          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
1025          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1026          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1027          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1028        </tr>
1029
1030      </table>
1031    </td>
1032  </tr>
1033</table>
1034<table cellspacing=5 cellpadding=0 border=0>
1035  <tr>
1036    <td>
1037      &nbsp;
1038    </td>
1039    <td>
1040
1041<p>
1042Retrieves a pointer to a resource by handle, or null if the resource does not exist.
1043<p>
1044    </td>
1045  </tr>
1046</table>
1047<a class="anchor" name="Ogre_1_1TextureManagera27" doxytag="Ogre::D3D9GpuProgramManager::getByName" ></a><p>
1048<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1049  <tr>
1050    <td class="mdRow">
1051      <table cellpadding="0" cellspacing="0" border="0">
1052        <tr>
1053          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByName </td>
1054          <td class="md" valign="top">(&nbsp;</td>
1055          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1056          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1057          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1058          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1059        </tr>
1060
1061      </table>
1062    </td>
1063  </tr>
1064</table>
1065<table cellspacing=5 cellpadding=0 border=0>
1066  <tr>
1067    <td>
1068      &nbsp;
1069    </td>
1070    <td>
1071
1072<p>
1073Retrieves a pointer to a resource by name, or null if the resource does not exist.
1074<p>
1075    </td>
1076  </tr>
1077</table>
1078<a class="anchor" name="Ogre_1_1GpuProgramManagera11" doxytag="Ogre::D3D9GpuProgramManager::getByName" ></a><p>
1079<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1080  <tr>
1081    <td class="mdRow">
1082      <table cellpadding="0" cellspacing="0" border="0">
1083        <tr>
1084          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::GpuProgramManager::getByName </td>
1085          <td class="md" valign="top">(&nbsp;</td>
1086          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1087          <td class="mdname" nowrap> <em>name</em>, </td>
1088        </tr>
1089        <tr>
1090          <td class="md" nowrap align="right"></td>
1091          <td></td>
1092          <td class="md" nowrap>bool&nbsp;</td>
1093          <td class="mdname" nowrap> <em>preferHighLevelPrograms</em> = true</td>
1094        </tr>
1095        <tr>
1096          <td></td>
1097          <td class="md">)&nbsp;</td>
1098          <td class="md" colspan="2"><code> [inherited]</code></td>
1099        </tr>
1100
1101      </table>
1102    </td>
1103  </tr>
1104</table>
1105<table cellspacing=5 cellpadding=0 border=0>
1106  <tr>
1107    <td>
1108      &nbsp;
1109    </td>
1110    <td>
1111
1112<p>
1113Overrides the standard <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> getByName method.
1114<p>
1115<dl compact><dt><b>Parameters:</b></dt><dd>
1116  <table border="0" cellspacing="2" cellpadding="0">
1117    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the program to retrieve </td></tr>
1118    <tr><td valign=top><em>preferHighLevelPrograms</em>&nbsp;</td><td>If set to true (the default), high level programs will be returned in preference to low-level programs. </td></tr>
1119  </table>
1120</dl>
1121    </td>
1122  </tr>
1123</table>
1124<a class="anchor" name="Ogre_1_1TextureManagera37" doxytag="Ogre::D3D9GpuProgramManager::getLoadingOrder" ></a><p>
1125<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1126  <tr>
1127    <td class="mdRow">
1128      <table cellpadding="0" cellspacing="0" border="0">
1129        <tr>
1130          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a465">Real</a> Ogre::ResourceManager::getLoadingOrder </td>
1131          <td class="md" valign="top">(&nbsp;</td>
1132          <td class="md" nowrap valign="top">void&nbsp;</td>
1133          <td class="mdname1" valign="top" nowrap>          </td>
1134          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1135          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1136        </tr>
1137
1138      </table>
1139    </td>
1140  </tr>
1141</table>
1142<table cellspacing=5 cellpadding=0 border=0>
1143  <tr>
1144    <td>
1145      &nbsp;
1146    </td>
1147    <td>
1148
1149<p>
1150Gets the relative loading order of resources of this type.
1151<p>
1152<dl compact><dt><b>Remarks:</b></dt><dd>There are dependencies between some kinds of resource in terms of loading order, and this value enumerates that. Higher values load later during bulk loading tasks.</dd></dl>
1153
1154<p>
1155Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.
1156<p>
1157Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00340">340</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1158<p>
1159References <a class="el" href="OgrePrerequisites_8h-source.html#l00113">Ogre::Real</a>.    </td>
1160  </tr>
1161</table>
1162<a class="anchor" name="Ogre_1_1TextureManagera16" doxytag="Ogre::D3D9GpuProgramManager::getMemoryBudget" ></a><p>
1163<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1164  <tr>
1165    <td class="mdRow">
1166      <table cellpadding="0" cellspacing="0" border="0">
1167        <tr>
1168          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryBudget </td>
1169          <td class="md" valign="top">(&nbsp;</td>
1170          <td class="md" nowrap valign="top">void&nbsp;</td>
1171          <td class="mdname1" valign="top" nowrap>          </td>
1172          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1173          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1174        </tr>
1175
1176      </table>
1177    </td>
1178  </tr>
1179</table>
1180<table cellspacing=5 cellpadding=0 border=0>
1181  <tr>
1182    <td>
1183      &nbsp;
1184    </td>
1185    <td>
1186
1187<p>
1188Get the limit on the amount of memory this resource handler may use.
1189<p>
1190    </td>
1191  </tr>
1192</table>
1193<a class="anchor" name="Ogre_1_1TextureManagerb5" doxytag="Ogre::D3D9GpuProgramManager::getMemoryUsage" ></a><p>
1194<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1195  <tr>
1196    <td class="mdRow">
1197      <table cellpadding="0" cellspacing="0" border="0">
1198        <tr>
1199          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryUsage </td>
1200          <td class="md" valign="top">(&nbsp;</td>
1201          <td class="md" nowrap valign="top">void&nbsp;</td>
1202          <td class="mdname1" valign="top" nowrap>          </td>
1203          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1204          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
1205        </tr>
1206
1207      </table>
1208    </td>
1209  </tr>
1210</table>
1211<table cellspacing=5 cellpadding=0 border=0>
1212  <tr>
1213    <td>
1214      &nbsp;
1215    </td>
1216    <td>
1217
1218<p>
1219Gets the current memory usage, in bytes.
1220<p>
1221
1222<p>
1223Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00382">382</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1224  </tr>
1225</table>
1226<a class="anchor" name="Ogre_1_1TextureManagerb0" doxytag="Ogre::D3D9GpuProgramManager::getNextHandle" ></a><p>
1227<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1228  <tr>
1229    <td class="mdRow">
1230      <table cellpadding="0" cellspacing="0" border="0">
1231        <tr>
1232          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> Ogre::ResourceManager::getNextHandle </td>
1233          <td class="md" valign="top">(&nbsp;</td>
1234          <td class="md" nowrap valign="top">void&nbsp;</td>
1235          <td class="mdname1" valign="top" nowrap>          </td>
1236          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1237          <td class="md" nowrap><code> [protected, inherited]</code></td>
1238        </tr>
1239
1240      </table>
1241    </td>
1242  </tr>
1243</table>
1244<table cellspacing=5 cellpadding=0 border=0>
1245  <tr>
1246    <td>
1247      &nbsp;
1248    </td>
1249    <td>
1250
1251<p>
1252Allocates the next handle.
1253<p>
1254    </td>
1255  </tr>
1256</table>
1257<a class="anchor" name="Ogre_1_1TextureManagera39" doxytag="Ogre::D3D9GpuProgramManager::getResourceIterator" ></a><p>
1258<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1259  <tr>
1260    <td class="mdRow">
1261      <table cellpadding="0" cellspacing="0" border="0">
1262        <tr>
1263          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> Ogre::ResourceManager::getResourceIterator </td>
1264          <td class="md" valign="top">(&nbsp;</td>
1265          <td class="md" nowrap valign="top">void&nbsp;</td>
1266          <td class="mdname1" valign="top" nowrap>          </td>
1267          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1268          <td class="md" nowrap><code> [inherited]</code></td>
1269        </tr>
1270
1271      </table>
1272    </td>
1273  </tr>
1274</table>
1275<table cellspacing=5 cellpadding=0 border=0>
1276  <tr>
1277    <td>
1278      &nbsp;
1279    </td>
1280    <td>
1281
1282<p>
1283Returns an iterator over all resources in this manager.
1284<p>
1285<dl compact><dt><b>Note:</b></dt><dd>Use of this iterator is NOT thread safe! </dd></dl>
1286
1287<p>
1288Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00410">410</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1289<p>
1290References <a class="el" href="OgreResourceManager_8h-source.html#l00405">Ogre::ResourceManager::ResourceMapIterator</a>.    </td>
1291  </tr>
1292</table>
1293<a class="anchor" name="Ogre_1_1TextureManagera38" doxytag="Ogre::D3D9GpuProgramManager::getResourceType" ></a><p>
1294<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1295  <tr>
1296    <td class="mdRow">
1297      <table cellpadding="0" cellspacing="0" border="0">
1298        <tr>
1299          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a471">String</a>&amp; Ogre::ResourceManager::getResourceType </td>
1300          <td class="md" valign="top">(&nbsp;</td>
1301          <td class="md" nowrap valign="top">void&nbsp;</td>
1302          <td class="mdname1" valign="top" nowrap>          </td>
1303          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1304          <td class="md" nowrap> const<code> [inherited]</code></td>
1305        </tr>
1306
1307      </table>
1308    </td>
1309  </tr>
1310</table>
1311<table cellspacing=5 cellpadding=0 border=0>
1312  <tr>
1313    <td>
1314      &nbsp;
1315    </td>
1316    <td>
1317
1318<p>
1319Gets a string identifying the type of resource this manager handles.
1320<p>
1321
1322<p>
1323Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00343">343</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1324<p>
1325References <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
1326  </tr>
1327</table>
1328<a class="anchor" name="Ogre_1_1TextureManagera35" doxytag="Ogre::D3D9GpuProgramManager::getScriptPatterns" ></a><p>
1329<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1330  <tr>
1331    <td class="mdRow">
1332      <table cellpadding="0" cellspacing="0" border="0">
1333        <tr>
1334          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a580">StringVector</a>&amp; Ogre::ResourceManager::getScriptPatterns </td>
1335          <td class="md" valign="top">(&nbsp;</td>
1336          <td class="md" nowrap valign="top">void&nbsp;</td>
1337          <td class="mdname1" valign="top" nowrap>          </td>
1338          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1339          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1340        </tr>
1341
1342      </table>
1343    </td>
1344  </tr>
1345</table>
1346<table cellspacing=5 cellpadding=0 border=0>
1347  <tr>
1348    <td>
1349      &nbsp;
1350    </td>
1351    <td>
1352
1353<p>
1354Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.
1355<p>
1356<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1357<dl compact><dt><b></b></dt><dd>This method lets you determine the file pattern which will be used to identify scripts intended for this manager. </dd></dl>
1358<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
1359<dl compact><dt><b>See also:</b></dt><dd>isScriptingSupported, <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera36">parseScript</a></dd></dl>
1360
1361<p>
1362Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.
1363<p>
1364Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00317">317</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1365<p>
1366References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
1367  </tr>
1368</table>
1369<a class="anchor" name="Ogre_1_1GpuProgramManagere0" doxytag="Ogre::D3D9GpuProgramManager::getSingleton" ></a><p>
1370<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1371  <tr>
1372    <td class="mdRow">
1373      <table cellpadding="0" cellspacing="0" border="0">
1374        <tr>
1375          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>&amp; Ogre::GpuProgramManager::getSingleton </td>
1376          <td class="md" valign="top">(&nbsp;</td>
1377          <td class="md" nowrap valign="top">void&nbsp;</td>
1378          <td class="mdname1" valign="top" nowrap>          </td>
1379          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1380          <td class="md" nowrap><code> [static, inherited]</code></td>
1381        </tr>
1382
1383      </table>
1384    </td>
1385  </tr>
1386</table>
1387<table cellspacing=5 cellpadding=0 border=0>
1388  <tr>
1389    <td>
1390      &nbsp;
1391    </td>
1392    <td>
1393
1394<p>
1395Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1396<p>
1397<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1398<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1399
1400<p>
1401Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; GpuProgramManager &gt;</a>.    </td>
1402  </tr>
1403</table>
1404<a class="anchor" name="Ogre_1_1GpuProgramManagere1" doxytag="Ogre::D3D9GpuProgramManager::getSingletonPtr" ></a><p>
1405<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1406  <tr>
1407    <td class="mdRow">
1408      <table cellpadding="0" cellspacing="0" border="0">
1409        <tr>
1410          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>* Ogre::GpuProgramManager::getSingletonPtr </td>
1411          <td class="md" valign="top">(&nbsp;</td>
1412          <td class="md" nowrap valign="top">void&nbsp;</td>
1413          <td class="mdname1" valign="top" nowrap>          </td>
1414          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1415          <td class="md" nowrap><code> [static, inherited]</code></td>
1416        </tr>
1417
1418      </table>
1419    </td>
1420  </tr>
1421</table>
1422<table cellspacing=5 cellpadding=0 border=0>
1423  <tr>
1424    <td>
1425      &nbsp;
1426    </td>
1427    <td>
1428
1429<p>
1430Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1431<p>
1432<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1433<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1434
1435<p>
1436Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; GpuProgramManager &gt;</a>.    </td>
1437  </tr>
1438</table>
1439<a class="anchor" name="Ogre_1_1GpuProgramManagera4" doxytag="Ogre::D3D9GpuProgramManager::getSupportedSyntax" ></a><p>
1440<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1441  <tr>
1442    <td class="mdRow">
1443      <table cellpadding="0" cellspacing="0" border="0">
1444        <tr>
1445          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerw0">SyntaxCodes</a>&amp; Ogre::GpuProgramManager::getSupportedSyntax </td>
1446          <td class="md" valign="top">(&nbsp;</td>
1447          <td class="md" nowrap valign="top">void&nbsp;</td>
1448          <td class="mdname1" valign="top" nowrap>          </td>
1449          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1450          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1451        </tr>
1452
1453      </table>
1454    </td>
1455  </tr>
1456</table>
1457<table cellspacing=5 cellpadding=0 border=0>
1458  <tr>
1459    <td>
1460      &nbsp;
1461    </td>
1462    <td>
1463
1464<p>
1465Returns the syntaxes that this manager supports.
1466<p>
1467
1468<p>
1469Definition at line <a class="el" href="OgreGpuProgramManager_8h-source.html#l00084">84</a> of file <a class="el" href="OgreGpuProgramManager_8h-source.html">OgreGpuProgramManager.h</a>.
1470<p>
1471References <a class="el" href="OgreGpuProgramManager_8h-source.html#l00040">Ogre::GpuProgramManager::SyntaxCodes</a>.    </td>
1472  </tr>
1473</table>
1474<a class="anchor" name="Ogre_1_1GpuProgramManagera5" doxytag="Ogre::D3D9GpuProgramManager::isSyntaxSupported" ></a><p>
1475<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1476  <tr>
1477    <td class="mdRow">
1478      <table cellpadding="0" cellspacing="0" border="0">
1479        <tr>
1480          <td class="md" nowrap valign="top"> virtual bool Ogre::GpuProgramManager::isSyntaxSupported </td>
1481          <td class="md" valign="top">(&nbsp;</td>
1482          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1483          <td class="mdname1" valign="top" nowrap> <em>syntaxCode</em>          </td>
1484          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1485          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1486        </tr>
1487
1488      </table>
1489    </td>
1490  </tr>
1491</table>
1492<table cellspacing=5 cellpadding=0 border=0>
1493  <tr>
1494    <td>
1495      &nbsp;
1496    </td>
1497    <td>
1498
1499<p>
1500Returns whether a given syntax code (e.g.
1501<p>
1502"ps_1_3", "fp20", "arbvp1") is supported.     </td>
1503  </tr>
1504</table>
1505<a class="anchor" name="Ogre_1_1TextureManagera34" doxytag="Ogre::D3D9GpuProgramManager::load" ></a><p>
1506<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1507  <tr>
1508    <td class="mdRow">
1509      <table cellpadding="0" cellspacing="0" border="0">
1510        <tr>
1511          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::load </td>
1512          <td class="md" valign="top">(&nbsp;</td>
1513          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1514          <td class="mdname" nowrap> <em>name</em>, </td>
1515        </tr>
1516        <tr>
1517          <td class="md" nowrap align="right"></td>
1518          <td></td>
1519          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1520          <td class="mdname" nowrap> <em>group</em>, </td>
1521        </tr>
1522        <tr>
1523          <td class="md" nowrap align="right"></td>
1524          <td></td>
1525          <td class="md" nowrap>bool&nbsp;</td>
1526          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
1527        </tr>
1528        <tr>
1529          <td class="md" nowrap align="right"></td>
1530          <td></td>
1531          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
1532          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
1533        </tr>
1534        <tr>
1535          <td class="md" nowrap align="right"></td>
1536          <td></td>
1537          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
1538          <td class="mdname" nowrap> <em>loadParams</em> = 0</td>
1539        </tr>
1540        <tr>
1541          <td></td>
1542          <td class="md">)&nbsp;</td>
1543          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1544        </tr>
1545
1546      </table>
1547    </td>
1548  </tr>
1549</table>
1550<table cellspacing=5 cellpadding=0 border=0>
1551  <tr>
1552    <td>
1553      &nbsp;
1554    </td>
1555    <td>
1556
1557<p>
1558Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).
1559<p>
1560<dl compact><dt><b>Parameters:</b></dt><dd>
1561  <table border="0" cellspacing="2" cellpadding="0">
1562    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Resource.html">Resource</a> </td></tr>
1563    <tr><td valign=top><em>group</em>&nbsp;</td><td>The resource group to which this resource will belong </td></tr>
1564    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is the resource to be manually loaded? If so, you should provide a value for the loader parameter </td></tr>
1565    <tr><td valign=top><em>loader</em>&nbsp;</td><td>The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter </td></tr>
1566    <tr><td valign=top><em>loadParams</em>&nbsp;</td><td>Optional pointer to a list of name/value pairs containing loading parameters for this type of resource.</td></tr>
1567  </table>
1568</dl>
1569
1570<p>
1571Reimplemented in <a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">Ogre::BspResourceManager</a>.    </td>
1572  </tr>
1573</table>
1574<a class="anchor" name="Ogre_1_1GpuProgramManagera2" doxytag="Ogre::D3D9GpuProgramManager::load" ></a><p>
1575<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1576  <tr>
1577    <td class="mdRow">
1578      <table cellpadding="0" cellspacing="0" border="0">
1579        <tr>
1580          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a> Ogre::GpuProgramManager::load </td>
1581          <td class="md" valign="top">(&nbsp;</td>
1582          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1583          <td class="mdname" nowrap> <em>name</em>, </td>
1584        </tr>
1585        <tr>
1586          <td class="md" nowrap align="right"></td>
1587          <td></td>
1588          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1589          <td class="mdname" nowrap> <em>groupName</em>, </td>
1590        </tr>
1591        <tr>
1592          <td class="md" nowrap align="right"></td>
1593          <td></td>
1594          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1595          <td class="mdname" nowrap> <em>filename</em>, </td>
1596        </tr>
1597        <tr>
1598          <td class="md" nowrap align="right"></td>
1599          <td></td>
1600          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a658">GpuProgramType</a>&nbsp;</td>
1601          <td class="mdname" nowrap> <em>gptype</em>, </td>
1602        </tr>
1603        <tr>
1604          <td class="md" nowrap align="right"></td>
1605          <td></td>
1606          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1607          <td class="mdname" nowrap> <em>syntaxCode</em></td>
1608        </tr>
1609        <tr>
1610          <td></td>
1611          <td class="md">)&nbsp;</td>
1612          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1613        </tr>
1614
1615      </table>
1616    </td>
1617  </tr>
1618</table>
1619<table cellspacing=5 cellpadding=0 border=0>
1620  <tr>
1621    <td>
1622      &nbsp;
1623    </td>
1624    <td>
1625
1626<p>
1627Loads a GPU program from a file of assembly.
1628<p>
1629<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new program of the type specified as the second parameter. As with all types of <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>, this class will search for the file in all resource locations it has been configured to look in. </dd></dl>
1630<dl compact><dt><b>Parameters:</b></dt><dd>
1631  <table border="0" cellspacing="2" cellpadding="0">
1632    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> </td></tr>
1633    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group </td></tr>
1634    <tr><td valign=top><em>filename</em>&nbsp;</td><td>The file to load </td></tr>
1635    <tr><td valign=top><em>gptype</em>&nbsp;</td><td>The type of program to create </td></tr>
1636    <tr><td valign=top><em>syntaxCode</em>&nbsp;</td><td>The name of the syntax to be used for this program e.g. arbvp1, vs_1_1</td></tr>
1637  </table>
1638</dl>
1639    </td>
1640  </tr>
1641</table>
1642<a class="anchor" name="Ogre_1_1GpuProgramManagera3" doxytag="Ogre::D3D9GpuProgramManager::loadFromString" ></a><p>
1643<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1644  <tr>
1645    <td class="mdRow">
1646      <table cellpadding="0" cellspacing="0" border="0">
1647        <tr>
1648          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a> Ogre::GpuProgramManager::loadFromString </td>
1649          <td class="md" valign="top">(&nbsp;</td>
1650          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1651          <td class="mdname" nowrap> <em>name</em>, </td>
1652        </tr>
1653        <tr>
1654          <td class="md" nowrap align="right"></td>
1655          <td></td>
1656          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1657          <td class="mdname" nowrap> <em>groupName</em>, </td>
1658        </tr>
1659        <tr>
1660          <td class="md" nowrap align="right"></td>
1661          <td></td>
1662          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1663          <td class="mdname" nowrap> <em>code</em>, </td>
1664        </tr>
1665        <tr>
1666          <td class="md" nowrap align="right"></td>
1667          <td></td>
1668          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a658">GpuProgramType</a>&nbsp;</td>
1669          <td class="mdname" nowrap> <em>gptype</em>, </td>
1670        </tr>
1671        <tr>
1672          <td class="md" nowrap align="right"></td>
1673          <td></td>
1674          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1675          <td class="mdname" nowrap> <em>syntaxCode</em></td>
1676        </tr>
1677        <tr>
1678          <td></td>
1679          <td class="md">)&nbsp;</td>
1680          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1681        </tr>
1682
1683      </table>
1684    </td>
1685  </tr>
1686</table>
1687<table cellspacing=5 cellpadding=0 border=0>
1688  <tr>
1689    <td>
1690      &nbsp;
1691    </td>
1692    <td>
1693
1694<p>
1695Loads a GPU program from a string of assembly code.
1696<p>
1697<dl compact><dt><b>Remarks:</b></dt><dd>The assembly code must be compatible with this manager - call the getSupportedSyntax method for details of the supported syntaxes </dd></dl>
1698<dl compact><dt><b>Parameters:</b></dt><dd>
1699  <table border="0" cellspacing="2" cellpadding="0">
1700    <tr><td valign=top><em>name</em>&nbsp;</td><td>The identifying name to give this program, which can be used to retrieve this program later with getByName. </td></tr>
1701    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group </td></tr>
1702    <tr><td valign=top><em>code</em>&nbsp;</td><td>A string of assembly code which will form the program to run </td></tr>
1703    <tr><td valign=top><em>gptype</em>&nbsp;</td><td>The type of prgram to create. </td></tr>
1704    <tr><td valign=top><em>syntaxCode</em>&nbsp;</td><td>The name of the syntax to be used for this program e.g. arbvp1, vs_1_1</td></tr>
1705  </table>
1706</dl>
1707    </td>
1708  </tr>
1709</table>
1710<a class="anchor" name="Ogre_1_1TextureManagera36" doxytag="Ogre::D3D9GpuProgramManager::parseScript" ></a><p>
1711<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1712  <tr>
1713    <td class="mdRow">
1714      <table cellpadding="0" cellspacing="0" border="0">
1715        <tr>
1716          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::parseScript </td>
1717          <td class="md" valign="top">(&nbsp;</td>
1718          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1719          <td class="mdname" nowrap> <em>stream</em>, </td>
1720        </tr>
1721        <tr>
1722          <td class="md" nowrap align="right"></td>
1723          <td></td>
1724          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1725          <td class="mdname" nowrap> <em>groupName</em></td>
1726        </tr>
1727        <tr>
1728          <td></td>
1729          <td class="md">)&nbsp;</td>
1730          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1731        </tr>
1732
1733      </table>
1734    </td>
1735  </tr>
1736</table>
1737<table cellspacing=5 cellpadding=0 border=0>
1738  <tr>
1739    <td>
1740      &nbsp;
1741    </td>
1742    <td>
1743
1744<p>
1745Parse the definition of a set of resources from a script file.
1746<p>
1747<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1748<dl compact><dt><b>Parameters:</b></dt><dd>
1749  <table border="0" cellspacing="2" cellpadding="0">
1750    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
1751    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it.</td></tr>
1752  </table>
1753</dl>
1754
1755<p>
1756Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">Ogre::ScriptLoader</a>.
1757<p>
1758Reimplemented in <a class="el" href="classOgre_1_1CompositorManager.html#Ogre_1_1CompositorManagera4">Ogre::CompositorManager</a>, <a class="el" href="classOgre_1_1FontManager.html#Ogre_1_1FontManagera2">Ogre::FontManager</a>, and <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera3">Ogre::MaterialManager</a>.
1759<p>
1760Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00332">332</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1761<p>
1762References <a class="el" href="OgreDataStream_8h-source.html#l00149">Ogre::DataStreamPtr</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
1763  </tr>
1764</table>
1765<a class="anchor" name="Ogre_1_1TextureManagera20" doxytag="Ogre::D3D9GpuProgramManager::reloadAll" ></a><p>
1766<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1767  <tr>
1768    <td class="mdRow">
1769      <table cellpadding="0" cellspacing="0" border="0">
1770        <tr>
1771          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadAll </td>
1772          <td class="md" valign="top">(&nbsp;</td>
1773          <td class="md" nowrap valign="top">bool&nbsp;</td>
1774          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1775          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1776          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1777        </tr>
1778
1779      </table>
1780    </td>
1781  </tr>
1782</table>
1783<table cellspacing=5 cellpadding=0 border=0>
1784  <tr>
1785    <td>
1786      &nbsp;
1787    </td>
1788    <td>
1789
1790<p>
1791Caused all currently loaded resources to be reloaded.
1792<p>
1793<dl compact><dt><b>Remarks:</b></dt><dd>All resources currently being held in this manager which are also marked as currently loaded will be unloaded, then loaded again. </dd></dl>
1794<dl compact><dt><b>Parameters:</b></dt><dd>
1795  <table border="0" cellspacing="2" cellpadding="0">
1796    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only reload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't loaded again. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. </td></tr>
1797  </table>
1798</dl>
1799<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">Resource::isReloadable</a> for resource is reloadable.</dd></dl>
1800    </td>
1801  </tr>
1802</table>
1803<a class="anchor" name="Ogre_1_1TextureManagera22" doxytag="Ogre::D3D9GpuProgramManager::reloadUnreferencedResources" ></a><p>
1804<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1805  <tr>
1806    <td class="mdRow">
1807      <table cellpadding="0" cellspacing="0" border="0">
1808        <tr>
1809          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadUnreferencedResources </td>
1810          <td class="md" valign="top">(&nbsp;</td>
1811          <td class="md" nowrap valign="top">bool&nbsp;</td>
1812          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1813          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1814          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1815        </tr>
1816
1817      </table>
1818    </td>
1819  </tr>
1820</table>
1821<table cellspacing=5 cellpadding=0 border=0>
1822  <tr>
1823    <td>
1824      &nbsp;
1825    </td>
1826    <td>
1827
1828<p>
1829Caused all currently loaded but not referenced by any other object resources to be reloaded.
1830<p>
1831<dl compact><dt><b>Remarks:</b></dt><dd>This method behaves like reloadAll, except that it only reloads resources which are not in use, ie not referenced by other objects. </dd></dl>
1832<dl compact><dt><b></b></dt><dd>Some referenced resource may exists 'weak' pointer to their sub-components (e.g. <a class="el" href="classOgre_1_1Entity.html">Entity</a> held pointer to <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>), in this case, unload or reload that resource will cause dangerous pointer access. Use this function instead of reloadAll allows you avoid fail in those situations. </dd></dl>
1833<dl compact><dt><b>Parameters:</b></dt><dd>
1834  <table border="0" cellspacing="2" cellpadding="0">
1835    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only reloads resources which can be subsequently automatically reloaded.</td></tr>
1836  </table>
1837</dl>
1838    </td>
1839  </tr>
1840</table>
1841<a class="anchor" name="Ogre_1_1TextureManagera25" doxytag="Ogre::D3D9GpuProgramManager::remove" ></a><p>
1842<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1843  <tr>
1844    <td class="mdRow">
1845      <table cellpadding="0" cellspacing="0" border="0">
1846        <tr>
1847          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1848          <td class="md" valign="top">(&nbsp;</td>
1849          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
1850          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1851          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1852          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1853        </tr>
1854
1855      </table>
1856    </td>
1857  </tr>
1858</table>
1859<table cellspacing=5 cellpadding=0 border=0>
1860  <tr>
1861    <td>
1862      &nbsp;
1863    </td>
1864    <td>
1865
1866<p>
1867Remove a single resource by handle.
1868<p>
1869<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1870<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1871If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1872    </td>
1873  </tr>
1874</table>
1875<a class="anchor" name="Ogre_1_1TextureManagera24" doxytag="Ogre::D3D9GpuProgramManager::remove" ></a><p>
1876<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1877  <tr>
1878    <td class="mdRow">
1879      <table cellpadding="0" cellspacing="0" border="0">
1880        <tr>
1881          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1882          <td class="md" valign="top">(&nbsp;</td>
1883          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1884          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1885          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1886          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1887        </tr>
1888
1889      </table>
1890    </td>
1891  </tr>
1892</table>
1893<table cellspacing=5 cellpadding=0 border=0>
1894  <tr>
1895    <td>
1896      &nbsp;
1897    </td>
1898    <td>
1899
1900<p>
1901Remove a single resource by name.
1902<p>
1903<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1904<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1905If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1906    </td>
1907  </tr>
1908</table>
1909<a class="anchor" name="Ogre_1_1TextureManagera23" doxytag="Ogre::D3D9GpuProgramManager::remove" ></a><p>
1910<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1911  <tr>
1912    <td class="mdRow">
1913      <table cellpadding="0" cellspacing="0" border="0">
1914        <tr>
1915          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1916          <td class="md" valign="top">(&nbsp;</td>
1917          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1918          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
1919          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1920          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1921        </tr>
1922
1923      </table>
1924    </td>
1925  </tr>
1926</table>
1927<table cellspacing=5 cellpadding=0 border=0>
1928  <tr>
1929    <td>
1930      &nbsp;
1931    </td>
1932    <td>
1933
1934<p>
1935Remove a single resource.
1936<p>
1937<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1938<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1939If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1940    </td>
1941  </tr>
1942</table>
1943<a class="anchor" name="Ogre_1_1TextureManagera26" doxytag="Ogre::D3D9GpuProgramManager::removeAll" ></a><p>
1944<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1945  <tr>
1946    <td class="mdRow">
1947      <table cellpadding="0" cellspacing="0" border="0">
1948        <tr>
1949          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeAll </td>
1950          <td class="md" valign="top">(&nbsp;</td>
1951          <td class="md" nowrap valign="top">void&nbsp;</td>
1952          <td class="mdname1" valign="top" nowrap>          </td>
1953          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1954          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1955        </tr>
1956
1957      </table>
1958    </td>
1959  </tr>
1960</table>
1961<table cellspacing=5 cellpadding=0 border=0>
1962  <tr>
1963    <td>
1964      &nbsp;
1965    </td>
1966    <td>
1967
1968<p>
1969Removes all resources.
1970<p>
1971<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to these resources, they will persist until they have been finished with; however to all intents and purposes the resources no longer exist and will get destroyed imminently. <p>
1972If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE. </dd></dl>
1973
1974<p>
1975Reimplemented in <a class="el" href="classOgre_1_1CompositorManager.html#Ogre_1_1CompositorManagera12">Ogre::CompositorManager</a>.    </td>
1976  </tr>
1977</table>
1978<a class="anchor" name="Ogre_1_1TextureManagerb3" doxytag="Ogre::D3D9GpuProgramManager::removeImpl" ></a><p>
1979<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1980  <tr>
1981    <td class="mdRow">
1982      <table cellpadding="0" cellspacing="0" border="0">
1983        <tr>
1984          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeImpl </td>
1985          <td class="md" valign="top">(&nbsp;</td>
1986          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1987          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
1988          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1989          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
1990        </tr>
1991
1992      </table>
1993    </td>
1994  </tr>
1995</table>
1996<table cellspacing=5 cellpadding=0 border=0>
1997  <tr>
1998    <td>
1999      &nbsp;
2000    </td>
2001    <td>
2002
2003<p>
2004Remove a resource from this manager; remove it from the lists.
2005<p>
2006    </td>
2007  </tr>
2008</table>
2009<a class="anchor" name="Ogre_1_1TextureManagera30" doxytag="Ogre::D3D9GpuProgramManager::resourceExists" ></a><p>
2010<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2011  <tr>
2012    <td class="mdRow">
2013      <table cellpadding="0" cellspacing="0" border="0">
2014        <tr>
2015          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
2016          <td class="md" valign="top">(&nbsp;</td>
2017          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
2018          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
2019          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2020          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2021        </tr>
2022
2023      </table>
2024    </td>
2025  </tr>
2026</table>
2027<table cellspacing=5 cellpadding=0 border=0>
2028  <tr>
2029    <td>
2030      &nbsp;
2031    </td>
2032    <td>
2033
2034<p>
2035Returns whether a resource with the given handle exists in this manager.
2036<p>
2037
2038<p>
2039Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00265">265</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
2040<p>
2041References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
2042  </tr>
2043</table>
2044<a class="anchor" name="Ogre_1_1TextureManagera29" doxytag="Ogre::D3D9GpuProgramManager::resourceExists" ></a><p>
2045<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2046  <tr>
2047    <td class="mdRow">
2048      <table cellpadding="0" cellspacing="0" border="0">
2049        <tr>
2050          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
2051          <td class="md" valign="top">(&nbsp;</td>
2052          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
2053          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
2054          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2055          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2056        </tr>
2057
2058      </table>
2059    </td>
2060  </tr>
2061</table>
2062<table cellspacing=5 cellpadding=0 border=0>
2063  <tr>
2064    <td>
2065      &nbsp;
2066    </td>
2067    <td>
2068
2069<p>
2070Returns whether the named resource exists in this manager.
2071<p>
2072
2073<p>
2074Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00260">260</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
2075<p>
2076References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
2077  </tr>
2078</table>
2079<a class="anchor" name="Ogre_1_1TextureManagera15" doxytag="Ogre::D3D9GpuProgramManager::setMemoryBudget" ></a><p>
2080<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2081  <tr>
2082    <td class="mdRow">
2083      <table cellpadding="0" cellspacing="0" border="0">
2084        <tr>
2085          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::setMemoryBudget </td>
2086          <td class="md" valign="top">(&nbsp;</td>
2087          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2088          <td class="mdname1" valign="top" nowrap> <em>bytes</em>          </td>
2089          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2090          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2091        </tr>
2092
2093      </table>
2094    </td>
2095  </tr>
2096</table>
2097<table cellspacing=5 cellpadding=0 border=0>
2098  <tr>
2099    <td>
2100      &nbsp;
2101    </td>
2102    <td>
2103
2104<p>
2105Set a limit on the amount of memory this resource handler may use.
2106<p>
2107<dl compact><dt><b>Remarks:</b></dt><dd>If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is not destroyed; it simply needs to be reloaded when next used. </dd></dl>
2108    </td>
2109  </tr>
2110</table>
2111<a class="anchor" name="Ogre_1_1TextureManagera18" doxytag="Ogre::D3D9GpuProgramManager::unload" ></a><p>
2112<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2113  <tr>
2114    <td class="mdRow">
2115      <table cellpadding="0" cellspacing="0" border="0">
2116        <tr>
2117          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2118          <td class="md" valign="top">(&nbsp;</td>
2119          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
2120          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
2121          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2122          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2123        </tr>
2124
2125      </table>
2126    </td>
2127  </tr>
2128</table>
2129<table cellspacing=5 cellpadding=0 border=0>
2130  <tr>
2131    <td>
2132      &nbsp;
2133    </td>
2134    <td>
2135
2136<p>
2137Unloads a single resource by handle.
2138<p>
2139<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2140<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2141    </td>
2142  </tr>
2143</table>
2144<a class="anchor" name="Ogre_1_1TextureManagera17" doxytag="Ogre::D3D9GpuProgramManager::unload" ></a><p>
2145<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2146  <tr>
2147    <td class="mdRow">
2148      <table cellpadding="0" cellspacing="0" border="0">
2149        <tr>
2150          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2151          <td class="md" valign="top">(&nbsp;</td>
2152          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
2153          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
2154          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2155          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2156        </tr>
2157
2158      </table>
2159    </td>
2160  </tr>
2161</table>
2162<table cellspacing=5 cellpadding=0 border=0>
2163  <tr>
2164    <td>
2165      &nbsp;
2166    </td>
2167    <td>
2168
2169<p>
2170Unloads a single resource by name.
2171<p>
2172<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2173<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2174    </td>
2175  </tr>
2176</table>
2177<a class="anchor" name="Ogre_1_1TextureManagera19" doxytag="Ogre::D3D9GpuProgramManager::unloadAll" ></a><p>
2178<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2179  <tr>
2180    <td class="mdRow">
2181      <table cellpadding="0" cellspacing="0" border="0">
2182        <tr>
2183          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadAll </td>
2184          <td class="md" valign="top">(&nbsp;</td>
2185          <td class="md" nowrap valign="top">bool&nbsp;</td>
2186          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
2187          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2188          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2189        </tr>
2190
2191      </table>
2192    </td>
2193  </tr>
2194</table>
2195<table cellspacing=5 cellpadding=0 border=0>
2196  <tr>
2197    <td>
2198      &nbsp;
2199    </td>
2200    <td>
2201
2202<p>
2203Unloads all resources.
2204<p>
2205<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2206<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups. </dd></dl>
2207<dl compact><dt><b>Parameters:</b></dt><dd>
2208  <table border="0" cellspacing="2" cellpadding="0">
2209    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only unload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't load them later. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. </td></tr>
2210  </table>
2211</dl>
2212<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">Resource::isReloadable</a> for resource is reloadable.</dd></dl>
2213    </td>
2214  </tr>
2215</table>
2216<a class="anchor" name="Ogre_1_1TextureManagera21" doxytag="Ogre::D3D9GpuProgramManager::unloadUnreferencedResources" ></a><p>
2217<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2218  <tr>
2219    <td class="mdRow">
2220      <table cellpadding="0" cellspacing="0" border="0">
2221        <tr>
2222          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadUnreferencedResources </td>
2223          <td class="md" valign="top">(&nbsp;</td>
2224          <td class="md" nowrap valign="top">bool&nbsp;</td>
2225          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
2226          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2227          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2228        </tr>
2229
2230      </table>
2231    </td>
2232  </tr>
2233</table>
2234<table cellspacing=5 cellpadding=0 border=0>
2235  <tr>
2236    <td>
2237      &nbsp;
2238    </td>
2239    <td>
2240
2241<p>
2242Unload all resources which are not referenced by any other object.
2243<p>
2244<dl compact><dt><b>Remarks:</b></dt><dd>This method behaves like unloadAll, except that it only unloads resources which are not in use, ie not referenced by other objects. This allows you to free up some memory selectively whilst still keeping the group around (and the resources present, just not using much memory). </dd></dl>
2245<dl compact><dt><b></b></dt><dd>Some referenced resource may exists 'weak' pointer to their sub-components (e.g. <a class="el" href="classOgre_1_1Entity.html">Entity</a> held pointer to <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>), in this case, unload or reload that resource will cause dangerous pointer access. Use this function instead of unloadAll allows you avoid fail in those situations. </dd></dl>
2246<dl compact><dt><b>Parameters:</b></dt><dd>
2247  <table border="0" cellspacing="2" cellpadding="0">
2248    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only unloads resources which can be subsequently automatically reloaded.</td></tr>
2249  </table>
2250</dl>
2251    </td>
2252  </tr>
2253</table>
2254<hr><h2>Member Data Documentation</h2>
2255<a class="anchor" name="Ogre_1_1TextureManagerp8" doxytag="Ogre::D3D9GpuProgramManager::mLoadOrder" ></a><p>
2256<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2257  <tr>
2258    <td class="mdRow">
2259      <table cellpadding="0" cellspacing="0" border="0">
2260        <tr>
2261          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a465">Real</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">Ogre::ResourceManager::mLoadOrder</a><code> [protected, inherited]</code>
2262      </table>
2263    </td>
2264  </tr>
2265</table>
2266<table cellspacing=5 cellpadding=0 border=0>
2267  <tr>
2268    <td>
2269      &nbsp;
2270    </td>
2271    <td>
2272
2273<p>
2274Loading order relative to other managers, higher is later.
2275<p>
2276
2277<p>
2278Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00400">400</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2279  </tr>
2280</table>
2281<a class="anchor" name="Ogre_1_1TextureManagerp5" doxytag="Ogre::D3D9GpuProgramManager::mMemoryBudget" ></a><p>
2282<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2283  <tr>
2284    <td class="mdRow">
2285      <table cellpadding="0" cellspacing="0" border="0">
2286        <tr>
2287          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">Ogre::ResourceManager::mMemoryBudget</a><code> [protected, inherited]</code>
2288      </table>
2289    </td>
2290  </tr>
2291</table>
2292<table cellspacing=5 cellpadding=0 border=0>
2293  <tr>
2294    <td>
2295      &nbsp;
2296    </td>
2297    <td>
2298
2299<p>
2300
2301<p>
2302Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00392">392</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2303  </tr>
2304</table>
2305<a class="anchor" name="Ogre_1_1TextureManagerp6" doxytag="Ogre::D3D9GpuProgramManager::mMemoryUsage" ></a><p>
2306<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2307  <tr>
2308    <td class="mdRow">
2309      <table cellpadding="0" cellspacing="0" border="0">
2310        <tr>
2311          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">Ogre::ResourceManager::mMemoryUsage</a><code> [protected, inherited]</code>
2312      </table>
2313    </td>
2314  </tr>
2315</table>
2316<table cellspacing=5 cellpadding=0 border=0>
2317  <tr>
2318    <td>
2319      &nbsp;
2320    </td>
2321    <td>
2322
2323<p>
2324
2325<p>
2326Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00393">393</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2327  </tr>
2328</table>
2329<a class="anchor" name="Ogre_1_1TextureManagerp4" doxytag="Ogre::D3D9GpuProgramManager::mNextHandle" ></a><p>
2330<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2331  <tr>
2332    <td class="mdRow">
2333      <table cellpadding="0" cellspacing="0" border="0">
2334        <tr>
2335          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">Ogre::ResourceManager::mNextHandle</a><code> [protected, inherited]</code>
2336      </table>
2337    </td>
2338  </tr>
2339</table>
2340<table cellspacing=5 cellpadding=0 border=0>
2341  <tr>
2342    <td>
2343      &nbsp;
2344    </td>
2345    <td>
2346
2347<p>
2348
2349<p>
2350Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00391">391</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2351  </tr>
2352</table>
2353<a class="anchor" name="Ogre_1_1D3D9GpuProgramManagerp0" doxytag="Ogre::D3D9GpuProgramManager::mpDevice" ></a><p>
2354<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2355  <tr>
2356    <td class="mdRow">
2357      <table cellpadding="0" cellspacing="0" border="0">
2358        <tr>
2359          <td class="md" nowrap valign="top"> LPDIRECT3DDEVICE9 <a class="el" href="classOgre_1_1D3D9GpuProgramManager.html#Ogre_1_1D3D9GpuProgramManagerp0">Ogre::D3D9GpuProgramManager::mpDevice</a><code> [protected]</code>
2360      </table>
2361    </td>
2362  </tr>
2363</table>
2364<table cellspacing=5 cellpadding=0 border=0>
2365  <tr>
2366    <td>
2367      &nbsp;
2368    </td>
2369    <td>
2370
2371<p>
2372
2373<p>
2374Definition at line <a class="el" href="OgreD3D9GpuProgramManager_8h-source.html#l00036">36</a> of file <a class="el" href="OgreD3D9GpuProgramManager_8h-source.html">OgreD3D9GpuProgramManager.h</a>.    </td>
2375  </tr>
2376</table>
2377<a class="anchor" name="Ogre_1_1TextureManagerp3" doxytag="Ogre::D3D9GpuProgramManager::mResources" ></a><p>
2378<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2379  <tr>
2380    <td class="mdRow">
2381      <table cellpadding="0" cellspacing="0" border="0">
2382        <tr>
2383          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">Ogre::ResourceManager::mResources</a><code> [protected, inherited]</code>
2384      </table>
2385    </td>
2386  </tr>
2387</table>
2388<table cellspacing=5 cellpadding=0 border=0>
2389  <tr>
2390    <td>
2391      &nbsp;
2392    </td>
2393    <td>
2394
2395<p>
2396
2397<p>
2398Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00390">390</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2399  </tr>
2400</table>
2401<a class="anchor" name="Ogre_1_1TextureManagerp2" doxytag="Ogre::D3D9GpuProgramManager::mResourcesByHandle" ></a><p>
2402<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2403  <tr>
2404    <td class="mdRow">
2405      <table cellpadding="0" cellspacing="0" border="0">
2406        <tr>
2407          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">Ogre::ResourceManager::mResourcesByHandle</a><code> [protected, inherited]</code>
2408      </table>
2409    </td>
2410  </tr>
2411</table>
2412<table cellspacing=5 cellpadding=0 border=0>
2413  <tr>
2414    <td>
2415      &nbsp;
2416    </td>
2417    <td>
2418
2419<p>
2420
2421<p>
2422Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00389">389</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2423  </tr>
2424</table>
2425<a class="anchor" name="Ogre_1_1TextureManagerp9" doxytag="Ogre::D3D9GpuProgramManager::mResourceType" ></a><p>
2426<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2427  <tr>
2428    <td class="mdRow">
2429      <table cellpadding="0" cellspacing="0" border="0">
2430        <tr>
2431          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a471">String</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">Ogre::ResourceManager::mResourceType</a><code> [protected, inherited]</code>
2432      </table>
2433    </td>
2434  </tr>
2435</table>
2436<table cellspacing=5 cellpadding=0 border=0>
2437  <tr>
2438    <td>
2439      &nbsp;
2440    </td>
2441    <td>
2442
2443<p>
2444String identifying the resource type this manager handles.
2445<p>
2446
2447<p>
2448Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00402">402</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2449  </tr>
2450</table>
2451<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::D3D9GpuProgramManager::ms_Singleton" ></a><p>
2452<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2453  <tr>
2454    <td class="mdRow">
2455      <table cellpadding="0" cellspacing="0" border="0">
2456        <tr>
2457          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
2458      </table>
2459    </td>
2460  </tr>
2461</table>
2462<table cellspacing=5 cellpadding=0 border=0>
2463  <tr>
2464    <td>
2465      &nbsp;
2466    </td>
2467    <td>
2468
2469<p>
2470
2471<p>
2472Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
2473  </tr>
2474</table>
2475<a class="anchor" name="Ogre_1_1TextureManagerp7" doxytag="Ogre::D3D9GpuProgramManager::mScriptPatterns" ></a><p>
2476<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2477  <tr>
2478    <td class="mdRow">
2479      <table cellpadding="0" cellspacing="0" border="0">
2480        <tr>
2481          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a580">StringVector</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">Ogre::ResourceManager::mScriptPatterns</a><code> [protected, inherited]</code>
2482      </table>
2483    </td>
2484  </tr>
2485</table>
2486<table cellspacing=5 cellpadding=0 border=0>
2487  <tr>
2488    <td>
2489      &nbsp;
2490    </td>
2491    <td>
2492
2493<p>
2494Patterns to use to look for scripts if supported (e.g. *.overlay).
2495<p>
2496
2497<p>
2498Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00398">398</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2499  </tr>
2500</table>
2501<a class="anchor" name="Ogre_1_1GpuProgramManagerp0" doxytag="Ogre::D3D9GpuProgramManager::mSyntaxCodes" ></a><p>
2502<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2503  <tr>
2504    <td class="mdRow">
2505      <table cellpadding="0" cellspacing="0" border="0">
2506        <tr>
2507          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerw0">SyntaxCodes</a> <a class="el" href="classOgre_1_1GpuProgramManager.html#Ogre_1_1GpuProgramManagerp0">Ogre::GpuProgramManager::mSyntaxCodes</a><code> [protected, inherited]</code>
2508      </table>
2509    </td>
2510  </tr>
2511</table>
2512<table cellspacing=5 cellpadding=0 border=0>
2513  <tr>
2514    <td>
2515      &nbsp;
2516    </td>
2517    <td>
2518
2519<p>
2520Supported program syntax codes.
2521<p>
2522
2523<p>
2524Definition at line <a class="el" href="OgreGpuProgramManager_8h-source.html#l00044">44</a> of file <a class="el" href="OgreGpuProgramManager_8h-source.html">OgreGpuProgramManager.h</a>.    </td>
2525  </tr>
2526</table>
2527<hr>The documentation for this class was generated from the following file:<ul>
2528<li><a class="el" href="OgreD3D9GpuProgramManager_8h-source.html">OgreD3D9GpuProgramManager.h</a></ul>
2529<hr>
2530<p>
2531Copyright &copy; 2000-2005 by The OGRE Team<br />
2532<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
2533This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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2536                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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2538                </Work>
2539                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
2540
2541Last modified Sun Mar 12 14:50:32 2006
2542</p>
2543</body>
2544</html>
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