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10<h1>Ogre::D3DTextureManager Class Reference</h1>Direct3D-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreD3D7TextureManager_8h-source.html">OgreD3D7TextureManager.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::D3DTextureManager:
16<p><center><img src="classOgre_1_1D3DTextureManager.png" usemap="#Ogre::D3DTextureManager_map" border="0" alt=""></center>
17<map name="Ogre::D3DTextureManager_map">
18<area href="classOgre_1_1TextureManager.html" alt="Ogre::TextureManager" shape="rect" coords="113,112,329,136">
19<area href="classOgre_1_1ResourceManager.html" alt="Ogre::ResourceManager" shape="rect" coords="0,56,216,80">
20<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< TextureManager >" shape="rect" coords="226,56,442,80">
21<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,216,24">
22</map>
23<a href="classOgre_1_1D3DTextureManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
24<tr><td></td></tr>
25<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
26<tr><td class="memItemLeft" nowrap align=right valign=top>typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a></td></tr>
27
28<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>,<br>
29 <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a></td></tr>
30
31<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a></td></tr>
32
33<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
34<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagera0">D3DTextureManager</a> (LPDIRECT3DDEVICE7 lpD3DDevice)</td></tr>
35
36<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagera1">~D3DTextureManager</a> ()</td></tr>
37
38<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagera2">reloadAfterLostDevice</a> (void)</td></tr>
39
40<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Restore the contents of all surfaces following a lost device.  <a href="#Ogre_1_1D3DTextureManagera2"></a><br><br></td></tr>
41<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera2">load</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, int numMipmaps=-1, <a class="el" href="namespaceOgre.html#a420">Real</a> gamma=1.0f)</td></tr>
42
43<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from a file.  <a href="#Ogre_1_1TextureManagera2"></a><br><br></td></tr>
44<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">load</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *loadParams=0)</td></tr>
45
46<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).  <a href="#Ogre_1_1TextureManagera29"></a><br><br></td></tr>
47<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera3">loadImage</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;img, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, int iNumMipmaps=-1, <a class="el" href="namespaceOgre.html#a420">Real</a> gamma=1.0f)</td></tr>
48
49<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from an <a class="el" href="classOgre_1_1Image.html">Image</a> object.  <a href="#Ogre_1_1TextureManagera3"></a><br><br></td></tr>
50<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera4">loadRawData</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="namespaceOgre.html#a422">ushort</a> uWidth, <a class="el" href="namespaceOgre.html#a422">ushort</a> uHeight, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, int iNumMipmaps=-1, <a class="el" href="namespaceOgre.html#a420">Real</a> gamma=1.0f)</td></tr>
51
52<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from a raw data stream.  <a href="#Ogre_1_1TextureManagera4"></a><br><br></td></tr>
53<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera5">createManual</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType, <a class="el" href="namespaceOgre.html#a423">uint</a> width, <a class="el" href="namespaceOgre.html#a423">uint</a> height, <a class="el" href="namespaceOgre.html#a423">uint</a> depth, int num_mips, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format, int usage=TU_DEFAULT, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
54
55<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a manual texture with specified width, height and depth (not loaded from a file).  <a href="#Ogre_1_1TextureManagera5"></a><br><br></td></tr>
56<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera6">createManual</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType, <a class="el" href="namespaceOgre.html#a423">uint</a> width, <a class="el" href="namespaceOgre.html#a423">uint</a> height, int num_mips, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format, int usage=TU_DEFAULT, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
57
58<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a manual texture with a depth of 1 (not loaded from a file).  <a href="#Ogre_1_1TextureManagera6"></a><br><br></td></tr>
59<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera7">enable32BitTextures</a> (bool setting=true)</td></tr>
60
61<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables / disables 32-bit textures.  <a href="#Ogre_1_1TextureManagera7"></a><br><br></td></tr>
62<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera8">isEnable32BitTextures</a> (void)</td></tr>
63
64<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks 32-bit textures enable setting.  <a href="#Ogre_1_1TextureManagera8"></a><br><br></td></tr>
65<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps</a> (size_t num)</td></tr>
66
67<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g.  <a href="#Ogre_1_1TextureManagera9"></a><br><br></td></tr>
68<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera10">getDefaultNumMipmaps</a> ()</td></tr>
69
70<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the default number of mipmaps to be used for loaded textures.  <a href="#Ogre_1_1TextureManagera10"></a><br><br></td></tr>
71<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *createParams=0)</td></tr>
72
73<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new blank resource, but does not immediately load it.  <a href="#Ogre_1_1TextureManagera11"></a><br><br></td></tr>
74<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a> (size_t bytes)</td></tr>
75
76<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera12"></a><br><br></td></tr>
77<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a> (void) const </td></tr>
78
79<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera13"></a><br><br></td></tr>
80<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
81
82<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by name.  <a href="#Ogre_1_1TextureManagera14"></a><br><br></td></tr>
83<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
84
85<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by handle.  <a href="#Ogre_1_1TextureManagera15"></a><br><br></td></tr>
86<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a> (void)</td></tr>
87
88<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads all resources.  <a href="#Ogre_1_1TextureManagera16"></a><br><br></td></tr>
89<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a> (void)</td></tr>
90
91<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded resources to be reloaded.  <a href="#Ogre_1_1TextureManagera17"></a><br><br></td></tr>
92<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
93
94<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource.  <a href="#Ogre_1_1TextureManagera18"></a><br><br></td></tr>
95<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
96
97<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by name.  <a href="#Ogre_1_1TextureManagera19"></a><br><br></td></tr>
98<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
99
100<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by handle.  <a href="#Ogre_1_1TextureManagera20"></a><br><br></td></tr>
101<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a> (void)</td></tr>
102
103<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all resources.  <a href="#Ogre_1_1TextureManagera21"></a><br><br></td></tr>
104<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
105
106<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by name, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera22"></a><br><br></td></tr>
107<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
108
109<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by handle, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera23"></a><br><br></td></tr>
110<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
111
112<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the named resource exists in this manager.  <a href="#Ogre_1_1TextureManagera24"></a><br><br></td></tr>
113<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
114
115<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a resource with the given handle exists in this manager.  <a href="#Ogre_1_1TextureManagera25"></a><br><br></td></tr>
116<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
117
118<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been 'touched', ie used.  <a href="#Ogre_1_1TextureManagera26"></a><br><br></td></tr>
119<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
120
121<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been loaded.  <a href="#Ogre_1_1TextureManagera27"></a><br><br></td></tr>
122<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
123
124<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been unloaded.  <a href="#Ogre_1_1TextureManagera28"></a><br><br></td></tr>
125<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a> (void) const </td></tr>
126
127<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1TextureManagera30"></a><br><br></td></tr>
128<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName)</td></tr>
129
130<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parse the definition of a set of resources from a script file.  <a href="#Ogre_1_1TextureManagera31"></a><br><br></td></tr>
131<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a> (void) const </td></tr>
132
133<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the relative loading order of resources of this type.  <a href="#Ogre_1_1TextureManagera32"></a><br><br></td></tr>
134<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a> (void) const </td></tr>
135
136<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a string identifying the type of resource this manager handles.  <a href="#Ogre_1_1TextureManagera33"></a><br><br></td></tr>
137<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a> (void)</td></tr>
138
139<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns an iterator over all resources in this manager.  <a href="#Ogre_1_1TextureManagera34"></a><br><br></td></tr>
140<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
141<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere0">getSingleton</a> (void)</td></tr>
142
143<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1TextureManagere0"></a><br><br></td></tr>
144<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere1">getSingletonPtr</a> (void)</td></tr>
145
146<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1TextureManagere1"></a><br><br></td></tr>
147<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
148<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagerb0">createImpl</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *createParams)</td></tr>
149
150<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
151<dl compact><dt><b>Parameters:</b></dt><dd>
152  <table border="0" cellspacing="2" cellpadding="0">
153    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
154    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
155    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
156    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
157    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
158  </table>
159</dl>
160  <a href="#Ogre_1_1D3DTextureManagerb0"></a><br><br></td></tr>
161<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a> (void)</td></tr>
162
163<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates the next handle.  <a href="#Ogre_1_1TextureManagerb0"></a><br><br></td></tr>
164<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
165
166<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a newly created resource to the manager (note weak reference).  <a href="#Ogre_1_1TextureManagerb2"></a><br><br></td></tr>
167<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
168
169<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a resource from this manager; remove it from the lists.  <a href="#Ogre_1_1TextureManagerb3"></a><br><br></td></tr>
170<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a> (void)</td></tr>
171
172<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks memory usage and pages out if required.  <a href="#Ogre_1_1TextureManagerb4"></a><br><br></td></tr>
173<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a> (void) const </td></tr>
174
175<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current memory usage, in bytes.  <a href="#Ogre_1_1TextureManagerb5"></a><br><br></td></tr>
176<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
177<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECT3DDEVICE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagerp0">mlpD3DDevice</a></td></tr>
178
179<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">mIs32Bit</a></td></tr>
180
181<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">mDefaultNumMipmaps</a></td></tr>
182
183<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td></tr>
184
185<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td></tr>
186
187<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td></tr>
188
189<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td></tr>
190
191<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td></tr>
192
193<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td></tr>
194
195<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Patterns to use to look for scripts if supported (e.g. *.overlay).  <a href="#Ogre_1_1TextureManagerp7"></a><br><br></td></tr>
196<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td></tr>
197
198<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loading order relative to other managers, higher is later.  <a href="#Ogre_1_1TextureManagerp8"></a><br><br></td></tr>
199<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td></tr>
200
201<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the resource type this manager handles.  <a href="#Ogre_1_1TextureManagerp9"></a><br><br></td></tr>
202<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
203<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
204
205</table>
206<hr><a name="_details"></a><h2>Detailed Description</h2>
207Direct3D-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>.
208<p>
209
210<p>
211Definition at line <a class="el" href="OgreD3D7TextureManager_8h-source.html#l00036">36</a> of file <a class="el" href="OgreD3D7TextureManager_8h-source.html">OgreD3D7TextureManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
212<a class="anchor" name="Ogre_1_1TextureManagerw1" doxytag="Ogre::D3DTextureManager::ResourceHandleMap" ></a><p>
213<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
214  <tr>
215    <td class="mdRow">
216      <table cellpadding="0" cellspacing="0" border="0">
217        <tr>
218          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">Ogre::ResourceManager::ResourceHandleMap</a><code> [inherited]</code>
219      </table>
220    </td>
221  </tr>
222</table>
223<table cellspacing=5 cellpadding=0 border=0>
224  <tr>
225    <td>
226      &nbsp;
227    </td>
228    <td>
229
230<p>
231
232<p>
233Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00343">343</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
234  </tr>
235</table>
236<a class="anchor" name="Ogre_1_1TextureManagerw0" doxytag="Ogre::D3DTextureManager::ResourceMap" ></a><p>
237<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
238  <tr>
239    <td class="mdRow">
240      <table cellpadding="0" cellspacing="0" border="0">
241        <tr>
242          <td class="md" nowrap valign="top"> typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">Ogre::ResourceManager::ResourceMap</a><code> [inherited]</code>
243      </table>
244    </td>
245  </tr>
246</table>
247<table cellspacing=5 cellpadding=0 border=0>
248  <tr>
249    <td>
250      &nbsp;
251    </td>
252    <td>
253
254<p>
255
256<p>
257Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00342">342</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
258  </tr>
259</table>
260<a class="anchor" name="Ogre_1_1TextureManagerw2" doxytag="Ogre::D3DTextureManager::ResourceMapIterator" ></a><p>
261<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
262  <tr>
263    <td class="mdRow">
264      <table cellpadding="0" cellspacing="0" border="0">
265        <tr>
266          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::ResourceManager::ResourceMapIterator</a><code> [inherited]</code>
267      </table>
268    </td>
269  </tr>
270</table>
271<table cellspacing=5 cellpadding=0 border=0>
272  <tr>
273    <td>
274      &nbsp;
275    </td>
276    <td>
277
278<p>
279
280<p>
281Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00361">361</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
282<p>
283Referenced by <a class="el" href="OgreResourceManager_8h-source.html#l00366">Ogre::ResourceManager::getResourceIterator()</a>.    </td>
284  </tr>
285</table>
286<hr><h2>Constructor &amp; Destructor Documentation</h2>
287<a class="anchor" name="Ogre_1_1D3DTextureManagera0" doxytag="Ogre::D3DTextureManager::D3DTextureManager" ></a><p>
288<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
289  <tr>
290    <td class="mdRow">
291      <table cellpadding="0" cellspacing="0" border="0">
292        <tr>
293          <td class="md" nowrap valign="top"> Ogre::D3DTextureManager::D3DTextureManager </td>
294          <td class="md" valign="top">(&nbsp;</td>
295          <td class="md" nowrap valign="top">LPDIRECT3DDEVICE7&nbsp;</td>
296          <td class="mdname1" valign="top" nowrap> <em>lpD3DDevice</em>          </td>
297          <td class="md" valign="top">&nbsp;)&nbsp;</td>
298          <td class="md" nowrap></td>
299        </tr>
300
301      </table>
302    </td>
303  </tr>
304</table>
305<table cellspacing=5 cellpadding=0 border=0>
306  <tr>
307    <td>
308      &nbsp;
309    </td>
310    <td>
311
312<p>
313    </td>
314  </tr>
315</table>
316<a class="anchor" name="Ogre_1_1D3DTextureManagera1" doxytag="Ogre::D3DTextureManager::~D3DTextureManager" ></a><p>
317<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
318  <tr>
319    <td class="mdRow">
320      <table cellpadding="0" cellspacing="0" border="0">
321        <tr>
322          <td class="md" nowrap valign="top"> virtual Ogre::D3DTextureManager::~<a class="el" href="classOgre_1_1D3DTextureManager.html">D3DTextureManager</a> </td>
323          <td class="md" valign="top">(&nbsp;</td>
324          <td class="mdname1" valign="top" nowrap>          </td>
325          <td class="md" valign="top">&nbsp;)&nbsp;</td>
326          <td class="md" nowrap><code> [virtual]</code></td>
327        </tr>
328
329      </table>
330    </td>
331  </tr>
332</table>
333<table cellspacing=5 cellpadding=0 border=0>
334  <tr>
335    <td>
336      &nbsp;
337    </td>
338    <td>
339
340<p>
341    </td>
342  </tr>
343</table>
344<hr><h2>Member Function Documentation</h2>
345<a class="anchor" name="Ogre_1_1TextureManagera27" doxytag="Ogre::D3DTextureManager::_notifyResourceLoaded" ></a><p>
346<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
347  <tr>
348    <td class="mdRow">
349      <table cellpadding="0" cellspacing="0" border="0">
350        <tr>
351          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceLoaded </td>
352          <td class="md" valign="top">(&nbsp;</td>
353          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
354          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
355          <td class="md" valign="top">&nbsp;)&nbsp;</td>
356          <td class="md" nowrap><code> [virtual, inherited]</code></td>
357        </tr>
358
359      </table>
360    </td>
361  </tr>
362</table>
363<table cellspacing=5 cellpadding=0 border=0>
364  <tr>
365    <td>
366      &nbsp;
367    </td>
368    <td>
369
370<p>
371Notify this manager that a resource which it manages has been loaded.
372<p>
373    </td>
374  </tr>
375</table>
376<a class="anchor" name="Ogre_1_1TextureManagera26" doxytag="Ogre::D3DTextureManager::_notifyResourceTouched" ></a><p>
377<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
378  <tr>
379    <td class="mdRow">
380      <table cellpadding="0" cellspacing="0" border="0">
381        <tr>
382          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceTouched </td>
383          <td class="md" valign="top">(&nbsp;</td>
384          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
385          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
386          <td class="md" valign="top">&nbsp;)&nbsp;</td>
387          <td class="md" nowrap><code> [virtual, inherited]</code></td>
388        </tr>
389
390      </table>
391    </td>
392  </tr>
393</table>
394<table cellspacing=5 cellpadding=0 border=0>
395  <tr>
396    <td>
397      &nbsp;
398    </td>
399    <td>
400
401<p>
402Notify this manager that a resource which it manages has been 'touched', ie used.
403<p>
404    </td>
405  </tr>
406</table>
407<a class="anchor" name="Ogre_1_1TextureManagera28" doxytag="Ogre::D3DTextureManager::_notifyResourceUnloaded" ></a><p>
408<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
409  <tr>
410    <td class="mdRow">
411      <table cellpadding="0" cellspacing="0" border="0">
412        <tr>
413          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceUnloaded </td>
414          <td class="md" valign="top">(&nbsp;</td>
415          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
416          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
417          <td class="md" valign="top">&nbsp;)&nbsp;</td>
418          <td class="md" nowrap><code> [virtual, inherited]</code></td>
419        </tr>
420
421      </table>
422    </td>
423  </tr>
424</table>
425<table cellspacing=5 cellpadding=0 border=0>
426  <tr>
427    <td>
428      &nbsp;
429    </td>
430    <td>
431
432<p>
433Notify this manager that a resource which it manages has been unloaded.
434<p>
435    </td>
436  </tr>
437</table>
438<a class="anchor" name="Ogre_1_1TextureManagerb2" doxytag="Ogre::D3DTextureManager::addImpl" ></a><p>
439<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
440  <tr>
441    <td class="mdRow">
442      <table cellpadding="0" cellspacing="0" border="0">
443        <tr>
444          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::addImpl </td>
445          <td class="md" valign="top">(&nbsp;</td>
446          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
447          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
448          <td class="md" valign="top">&nbsp;)&nbsp;</td>
449          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
450        </tr>
451
452      </table>
453    </td>
454  </tr>
455</table>
456<table cellspacing=5 cellpadding=0 border=0>
457  <tr>
458    <td>
459      &nbsp;
460    </td>
461    <td>
462
463<p>
464Add a newly created resource to the manager (note weak reference).
465<p>
466    </td>
467  </tr>
468</table>
469<a class="anchor" name="Ogre_1_1TextureManagerb4" doxytag="Ogre::D3DTextureManager::checkUsage" ></a><p>
470<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
471  <tr>
472    <td class="mdRow">
473      <table cellpadding="0" cellspacing="0" border="0">
474        <tr>
475          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::checkUsage </td>
476          <td class="md" valign="top">(&nbsp;</td>
477          <td class="md" nowrap valign="top">void&nbsp;</td>
478          <td class="mdname1" valign="top" nowrap>          </td>
479          <td class="md" valign="top">&nbsp;)&nbsp;</td>
480          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
481        </tr>
482
483      </table>
484    </td>
485  </tr>
486</table>
487<table cellspacing=5 cellpadding=0 border=0>
488  <tr>
489    <td>
490      &nbsp;
491    </td>
492    <td>
493
494<p>
495Checks memory usage and pages out if required.
496<p>
497    </td>
498  </tr>
499</table>
500<a class="anchor" name="Ogre_1_1TextureManagera11" doxytag="Ogre::D3DTextureManager::create" ></a><p>
501<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
502  <tr>
503    <td class="mdRow">
504      <table cellpadding="0" cellspacing="0" border="0">
505        <tr>
506          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::create </td>
507          <td class="md" valign="top">(&nbsp;</td>
508          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
509          <td class="mdname" nowrap> <em>name</em>, </td>
510        </tr>
511        <tr>
512          <td class="md" nowrap align="right"></td>
513          <td></td>
514          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
515          <td class="mdname" nowrap> <em>group</em>, </td>
516        </tr>
517        <tr>
518          <td class="md" nowrap align="right"></td>
519          <td></td>
520          <td class="md" nowrap>bool&nbsp;</td>
521          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
522        </tr>
523        <tr>
524          <td class="md" nowrap align="right"></td>
525          <td></td>
526          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
527          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
528        </tr>
529        <tr>
530          <td class="md" nowrap align="right"></td>
531          <td></td>
532          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
533          <td class="mdname" nowrap> <em>createParams</em> = 0</td>
534        </tr>
535        <tr>
536          <td></td>
537          <td class="md">)&nbsp;</td>
538          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
539        </tr>
540
541      </table>
542    </td>
543  </tr>
544</table>
545<table cellspacing=5 cellpadding=0 border=0>
546  <tr>
547    <td>
548      &nbsp;
549    </td>
550    <td>
551
552<p>
553Creates a new blank resource, but does not immediately load it.
554<p>
555<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> managers handle disparate types of resources, so if you want to get at the detailed interface of this resource, you'll have to cast the result to the subclass you know you're creating. </dd></dl>
556<dl compact><dt><b>Parameters:</b></dt><dd>
557  <table border="0" cellspacing="2" cellpadding="0">
558    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
559    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
560    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
561    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
562    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs </td></tr>
563  </table>
564</dl>
565    </td>
566  </tr>
567</table>
568<a class="anchor" name="Ogre_1_1D3DTextureManagerb0" doxytag="Ogre::D3DTextureManager::createImpl" ></a><p>
569<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
570  <tr>
571    <td class="mdRow">
572      <table cellpadding="0" cellspacing="0" border="0">
573        <tr>
574          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::D3DTextureManager::createImpl </td>
575          <td class="md" valign="top">(&nbsp;</td>
576          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
577          <td class="mdname" nowrap> <em>name</em>, </td>
578        </tr>
579        <tr>
580          <td class="md" nowrap align="right"></td>
581          <td></td>
582          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
583          <td class="mdname" nowrap> <em>handle</em>, </td>
584        </tr>
585        <tr>
586          <td class="md" nowrap align="right"></td>
587          <td></td>
588          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
589          <td class="mdname" nowrap> <em>group</em>, </td>
590        </tr>
591        <tr>
592          <td class="md" nowrap align="right"></td>
593          <td></td>
594          <td class="md" nowrap>bool&nbsp;</td>
595          <td class="mdname" nowrap> <em>isManual</em>, </td>
596        </tr>
597        <tr>
598          <td class="md" nowrap align="right"></td>
599          <td></td>
600          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
601          <td class="mdname" nowrap> <em>loader</em>, </td>
602        </tr>
603        <tr>
604          <td class="md" nowrap align="right"></td>
605          <td></td>
606          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
607          <td class="mdname" nowrap> <em>createParams</em></td>
608        </tr>
609        <tr>
610          <td></td>
611          <td class="md">)&nbsp;</td>
612          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
613        </tr>
614
615      </table>
616    </td>
617  </tr>
618</table>
619<table cellspacing=5 cellpadding=0 border=0>
620  <tr>
621    <td>
622      &nbsp;
623    </td>
624    <td>
625
626<p>
627<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
628<dl compact><dt><b>Parameters:</b></dt><dd>
629  <table border="0" cellspacing="2" cellpadding="0">
630    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
631    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
632    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
633    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
634    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
635  </table>
636</dl>
637 
638<p>
639
640<p>
641Implements <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">Ogre::ResourceManager</a>.    </td>
642  </tr>
643</table>
644<a class="anchor" name="Ogre_1_1TextureManagera6" doxytag="Ogre::D3DTextureManager::createManual" ></a><p>
645<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
646  <tr>
647    <td class="mdRow">
648      <table cellpadding="0" cellspacing="0" border="0">
649        <tr>
650          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::createManual </td>
651          <td class="md" valign="top">(&nbsp;</td>
652          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
653          <td class="mdname" nowrap> <em>name</em>, </td>
654        </tr>
655        <tr>
656          <td class="md" nowrap align="right"></td>
657          <td></td>
658          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
659          <td class="mdname" nowrap> <em>group</em>, </td>
660        </tr>
661        <tr>
662          <td class="md" nowrap align="right"></td>
663          <td></td>
664          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
665          <td class="mdname" nowrap> <em>texType</em>, </td>
666        </tr>
667        <tr>
668          <td class="md" nowrap align="right"></td>
669          <td></td>
670          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
671          <td class="mdname" nowrap> <em>width</em>, </td>
672        </tr>
673        <tr>
674          <td class="md" nowrap align="right"></td>
675          <td></td>
676          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
677          <td class="mdname" nowrap> <em>height</em>, </td>
678        </tr>
679        <tr>
680          <td class="md" nowrap align="right"></td>
681          <td></td>
682          <td class="md" nowrap>int&nbsp;</td>
683          <td class="mdname" nowrap> <em>num_mips</em>, </td>
684        </tr>
685        <tr>
686          <td class="md" nowrap align="right"></td>
687          <td></td>
688          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
689          <td class="mdname" nowrap> <em>format</em>, </td>
690        </tr>
691        <tr>
692          <td class="md" nowrap align="right"></td>
693          <td></td>
694          <td class="md" nowrap>int&nbsp;</td>
695          <td class="mdname" nowrap> <em>usage</em> = TU_DEFAULT, </td>
696        </tr>
697        <tr>
698          <td class="md" nowrap align="right"></td>
699          <td></td>
700          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
701          <td class="mdname" nowrap> <em>loader</em> = 0</td>
702        </tr>
703        <tr>
704          <td></td>
705          <td class="md">)&nbsp;</td>
706          <td class="md" colspan="2"><code> [inherited]</code></td>
707        </tr>
708
709      </table>
710    </td>
711  </tr>
712</table>
713<table cellspacing=5 cellpadding=0 border=0>
714  <tr>
715    <td>
716      &nbsp;
717    </td>
718    <td>
719
720<p>
721Create a manual texture with a depth of 1 (not loaded from a file).
722<p>
723<dl compact><dt><b>Parameters:</b></dt><dd>
724  <table border="0" cellspacing="2" cellpadding="0">
725    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
726    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
727    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
728    <tr><td valign=top><em>width,height</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
729    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>). If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
730    <tr><td valign=top><em>format</em>&nbsp;</td><td>The internal format you wish to request; the manager reserves the right to create a different format if the one you select is not available in this context. </td></tr>
731    <tr><td valign=top><em>usage</em>&nbsp;</td><td>The kind of usage this texture is intended for. It is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY, TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
732    <tr><td valign=top><em>loader</em>&nbsp;</td><td>If you intend the contents of the manual texture to be regularly updated, to the extent that you don't need to recover the contents if the texture content is lost somehow, you can leave this parameter as 0. However, if you intend to populate the texture only once, then you should implement <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> and pass a pointer to it in this parameter; this means that if the manual texture ever needs to be reloaded, the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> will be called to do it. </td></tr>
733  </table>
734</dl>
735
736<p>
737Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00204">204</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.
738<p>
739References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00141">Ogre::uint</a>.    </td>
740  </tr>
741</table>
742<a class="anchor" name="Ogre_1_1TextureManagera5" doxytag="Ogre::D3DTextureManager::createManual" ></a><p>
743<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
744  <tr>
745    <td class="mdRow">
746      <table cellpadding="0" cellspacing="0" border="0">
747        <tr>
748          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::createManual </td>
749          <td class="md" valign="top">(&nbsp;</td>
750          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
751          <td class="mdname" nowrap> <em>name</em>, </td>
752        </tr>
753        <tr>
754          <td class="md" nowrap align="right"></td>
755          <td></td>
756          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
757          <td class="mdname" nowrap> <em>group</em>, </td>
758        </tr>
759        <tr>
760          <td class="md" nowrap align="right"></td>
761          <td></td>
762          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
763          <td class="mdname" nowrap> <em>texType</em>, </td>
764        </tr>
765        <tr>
766          <td class="md" nowrap align="right"></td>
767          <td></td>
768          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
769          <td class="mdname" nowrap> <em>width</em>, </td>
770        </tr>
771        <tr>
772          <td class="md" nowrap align="right"></td>
773          <td></td>
774          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
775          <td class="mdname" nowrap> <em>height</em>, </td>
776        </tr>
777        <tr>
778          <td class="md" nowrap align="right"></td>
779          <td></td>
780          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
781          <td class="mdname" nowrap> <em>depth</em>, </td>
782        </tr>
783        <tr>
784          <td class="md" nowrap align="right"></td>
785          <td></td>
786          <td class="md" nowrap>int&nbsp;</td>
787          <td class="mdname" nowrap> <em>num_mips</em>, </td>
788        </tr>
789        <tr>
790          <td class="md" nowrap align="right"></td>
791          <td></td>
792          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
793          <td class="mdname" nowrap> <em>format</em>, </td>
794        </tr>
795        <tr>
796          <td class="md" nowrap align="right"></td>
797          <td></td>
798          <td class="md" nowrap>int&nbsp;</td>
799          <td class="mdname" nowrap> <em>usage</em> = TU_DEFAULT, </td>
800        </tr>
801        <tr>
802          <td class="md" nowrap align="right"></td>
803          <td></td>
804          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
805          <td class="mdname" nowrap> <em>loader</em> = 0</td>
806        </tr>
807        <tr>
808          <td></td>
809          <td class="md">)&nbsp;</td>
810          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
811        </tr>
812
813      </table>
814    </td>
815  </tr>
816</table>
817<table cellspacing=5 cellpadding=0 border=0>
818  <tr>
819    <td>
820      &nbsp;
821    </td>
822    <td>
823
824<p>
825Create a manual texture with specified width, height and depth (not loaded from a file).
826<p>
827<dl compact><dt><b>Parameters:</b></dt><dd>
828  <table border="0" cellspacing="2" cellpadding="0">
829    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
830    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
831    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
832    <tr><td valign=top><em>width,height,depth</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
833    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
834    <tr><td valign=top><em>format</em>&nbsp;</td><td>The internal format you wish to request; the manager reserves the right to create a different format if the one you select is not available in this context. </td></tr>
835    <tr><td valign=top><em>usage</em>&nbsp;</td><td>The kind of usage this texture is intended for. It is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY, TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
836    <tr><td valign=top><em>loader</em>&nbsp;</td><td>If you intend the contents of the manual texture to be regularly updated, to the extent that you don't need to recover the contents if the texture content is lost somehow, you can leave this parameter as 0. However, if you intend to populate the texture only once, then you should implement <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> and pass a pointer to it in this parameter; this means that if the manual texture ever needs to be reloaded, the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> will be called to do it. </td></tr>
837  </table>
838</dl>
839    </td>
840  </tr>
841</table>
842<a class="anchor" name="Ogre_1_1TextureManagera7" doxytag="Ogre::D3DTextureManager::enable32BitTextures" ></a><p>
843<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
844  <tr>
845    <td class="mdRow">
846      <table cellpadding="0" cellspacing="0" border="0">
847        <tr>
848          <td class="md" nowrap valign="top"> virtual void Ogre::TextureManager::enable32BitTextures </td>
849          <td class="md" valign="top">(&nbsp;</td>
850          <td class="md" nowrap valign="top">bool&nbsp;</td>
851          <td class="mdname1" valign="top" nowrap> <em>setting</em> = true          </td>
852          <td class="md" valign="top">&nbsp;)&nbsp;</td>
853          <td class="md" nowrap><code> [virtual, inherited]</code></td>
854        </tr>
855
856      </table>
857    </td>
858  </tr>
859</table>
860<table cellspacing=5 cellpadding=0 border=0>
861  <tr>
862    <td>
863      &nbsp;
864    </td>
865    <td>
866
867<p>
868Enables / disables 32-bit textures.
869<p>
870    </td>
871  </tr>
872</table>
873<a class="anchor" name="Ogre_1_1TextureManagera23" doxytag="Ogre::D3DTextureManager::getByHandle" ></a><p>
874<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
875  <tr>
876    <td class="mdRow">
877      <table cellpadding="0" cellspacing="0" border="0">
878        <tr>
879          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByHandle </td>
880          <td class="md" valign="top">(&nbsp;</td>
881          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
882          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
883          <td class="md" valign="top">&nbsp;)&nbsp;</td>
884          <td class="md" nowrap><code> [virtual, inherited]</code></td>
885        </tr>
886
887      </table>
888    </td>
889  </tr>
890</table>
891<table cellspacing=5 cellpadding=0 border=0>
892  <tr>
893    <td>
894      &nbsp;
895    </td>
896    <td>
897
898<p>
899Retrieves a pointer to a resource by handle, or null if the resource does not exist.
900<p>
901    </td>
902  </tr>
903</table>
904<a class="anchor" name="Ogre_1_1TextureManagera22" doxytag="Ogre::D3DTextureManager::getByName" ></a><p>
905<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
906  <tr>
907    <td class="mdRow">
908      <table cellpadding="0" cellspacing="0" border="0">
909        <tr>
910          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByName </td>
911          <td class="md" valign="top">(&nbsp;</td>
912          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
913          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
914          <td class="md" valign="top">&nbsp;)&nbsp;</td>
915          <td class="md" nowrap><code> [virtual, inherited]</code></td>
916        </tr>
917
918      </table>
919    </td>
920  </tr>
921</table>
922<table cellspacing=5 cellpadding=0 border=0>
923  <tr>
924    <td>
925      &nbsp;
926    </td>
927    <td>
928
929<p>
930Retrieves a pointer to a resource by name, or null if the resource does not exist.
931<p>
932    </td>
933  </tr>
934</table>
935<a class="anchor" name="Ogre_1_1TextureManagera10" doxytag="Ogre::D3DTextureManager::getDefaultNumMipmaps" ></a><p>
936<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
937  <tr>
938    <td class="mdRow">
939      <table cellpadding="0" cellspacing="0" border="0">
940        <tr>
941          <td class="md" nowrap valign="top"> virtual size_t Ogre::TextureManager::getDefaultNumMipmaps </td>
942          <td class="md" valign="top">(&nbsp;</td>
943          <td class="mdname1" valign="top" nowrap>          </td>
944          <td class="md" valign="top">&nbsp;)&nbsp;</td>
945          <td class="md" nowrap><code> [virtual, inherited]</code></td>
946        </tr>
947
948      </table>
949    </td>
950  </tr>
951</table>
952<table cellspacing=5 cellpadding=0 border=0>
953  <tr>
954    <td>
955      &nbsp;
956    </td>
957    <td>
958
959<p>
960Gets the default number of mipmaps to be used for loaded textures.
961<p>
962
963<p>
964Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00235">235</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
965  </tr>
966</table>
967<a class="anchor" name="Ogre_1_1TextureManagera32" doxytag="Ogre::D3DTextureManager::getLoadingOrder" ></a><p>
968<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
969  <tr>
970    <td class="mdRow">
971      <table cellpadding="0" cellspacing="0" border="0">
972        <tr>
973          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ResourceManager::getLoadingOrder </td>
974          <td class="md" valign="top">(&nbsp;</td>
975          <td class="md" nowrap valign="top">void&nbsp;</td>
976          <td class="mdname1" valign="top" nowrap>          </td>
977          <td class="md" valign="top">&nbsp;)&nbsp;</td>
978          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
979        </tr>
980
981      </table>
982    </td>
983  </tr>
984</table>
985<table cellspacing=5 cellpadding=0 border=0>
986  <tr>
987    <td>
988      &nbsp;
989    </td>
990    <td>
991
992<p>
993Gets the relative loading order of resources of this type.
994<p>
995<dl compact><dt><b>Remarks:</b></dt><dd>There are dependencies between some kinds of resource in terms of loading order, and this value enumerates that. Higher values load later during bulk loading tasks.</dd></dl>
996
997<p>
998Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.
999<p>
1000Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00296">296</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1001<p>
1002References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
1003  </tr>
1004</table>
1005<a class="anchor" name="Ogre_1_1TextureManagera13" doxytag="Ogre::D3DTextureManager::getMemoryBudget" ></a><p>
1006<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1007  <tr>
1008    <td class="mdRow">
1009      <table cellpadding="0" cellspacing="0" border="0">
1010        <tr>
1011          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryBudget </td>
1012          <td class="md" valign="top">(&nbsp;</td>
1013          <td class="md" nowrap valign="top">void&nbsp;</td>
1014          <td class="mdname1" valign="top" nowrap>          </td>
1015          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1016          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1017        </tr>
1018
1019      </table>
1020    </td>
1021  </tr>
1022</table>
1023<table cellspacing=5 cellpadding=0 border=0>
1024  <tr>
1025    <td>
1026      &nbsp;
1027    </td>
1028    <td>
1029
1030<p>
1031Get the limit on the amount of memory this resource handler may use.
1032<p>
1033    </td>
1034  </tr>
1035</table>
1036<a class="anchor" name="Ogre_1_1TextureManagerb5" doxytag="Ogre::D3DTextureManager::getMemoryUsage" ></a><p>
1037<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1038  <tr>
1039    <td class="mdRow">
1040      <table cellpadding="0" cellspacing="0" border="0">
1041        <tr>
1042          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryUsage </td>
1043          <td class="md" valign="top">(&nbsp;</td>
1044          <td class="md" nowrap valign="top">void&nbsp;</td>
1045          <td class="mdname1" valign="top" nowrap>          </td>
1046          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1047          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
1048        </tr>
1049
1050      </table>
1051    </td>
1052  </tr>
1053</table>
1054<table cellspacing=5 cellpadding=0 border=0>
1055  <tr>
1056    <td>
1057      &nbsp;
1058    </td>
1059    <td>
1060
1061<p>
1062Gets the current memory usage, in bytes.
1063<p>
1064
1065<p>
1066Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00338">338</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1067  </tr>
1068</table>
1069<a class="anchor" name="Ogre_1_1TextureManagerb0" doxytag="Ogre::D3DTextureManager::getNextHandle" ></a><p>
1070<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1071  <tr>
1072    <td class="mdRow">
1073      <table cellpadding="0" cellspacing="0" border="0">
1074        <tr>
1075          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::ResourceManager::getNextHandle </td>
1076          <td class="md" valign="top">(&nbsp;</td>
1077          <td class="md" nowrap valign="top">void&nbsp;</td>
1078          <td class="mdname1" valign="top" nowrap>          </td>
1079          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1080          <td class="md" nowrap><code> [protected, inherited]</code></td>
1081        </tr>
1082
1083      </table>
1084    </td>
1085  </tr>
1086</table>
1087<table cellspacing=5 cellpadding=0 border=0>
1088  <tr>
1089    <td>
1090      &nbsp;
1091    </td>
1092    <td>
1093
1094<p>
1095Allocates the next handle.
1096<p>
1097    </td>
1098  </tr>
1099</table>
1100<a class="anchor" name="Ogre_1_1TextureManagera34" doxytag="Ogre::D3DTextureManager::getResourceIterator" ></a><p>
1101<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1102  <tr>
1103    <td class="mdRow">
1104      <table cellpadding="0" cellspacing="0" border="0">
1105        <tr>
1106          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> Ogre::ResourceManager::getResourceIterator </td>
1107          <td class="md" valign="top">(&nbsp;</td>
1108          <td class="md" nowrap valign="top">void&nbsp;</td>
1109          <td class="mdname1" valign="top" nowrap>          </td>
1110          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1111          <td class="md" nowrap><code> [inherited]</code></td>
1112        </tr>
1113
1114      </table>
1115    </td>
1116  </tr>
1117</table>
1118<table cellspacing=5 cellpadding=0 border=0>
1119  <tr>
1120    <td>
1121      &nbsp;
1122    </td>
1123    <td>
1124
1125<p>
1126Returns an iterator over all resources in this manager.
1127<p>
1128<dl compact><dt><b>Note:</b></dt><dd>Use of this iterator is NOT thread safe! </dd></dl>
1129
1130<p>
1131Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00366">366</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1132<p>
1133References <a class="el" href="OgreResourceManager_8h-source.html#l00361">Ogre::ResourceManager::ResourceMapIterator</a>.    </td>
1134  </tr>
1135</table>
1136<a class="anchor" name="Ogre_1_1TextureManagera33" doxytag="Ogre::D3DTextureManager::getResourceType" ></a><p>
1137<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1138  <tr>
1139    <td class="mdRow">
1140      <table cellpadding="0" cellspacing="0" border="0">
1141        <tr>
1142          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ResourceManager::getResourceType </td>
1143          <td class="md" valign="top">(&nbsp;</td>
1144          <td class="md" nowrap valign="top">void&nbsp;</td>
1145          <td class="mdname1" valign="top" nowrap>          </td>
1146          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1147          <td class="md" nowrap> const<code> [inherited]</code></td>
1148        </tr>
1149
1150      </table>
1151    </td>
1152  </tr>
1153</table>
1154<table cellspacing=5 cellpadding=0 border=0>
1155  <tr>
1156    <td>
1157      &nbsp;
1158    </td>
1159    <td>
1160
1161<p>
1162Gets a string identifying the type of resource this manager handles.
1163<p>
1164
1165<p>
1166Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00299">299</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1167<p>
1168References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
1169  </tr>
1170</table>
1171<a class="anchor" name="Ogre_1_1TextureManagera30" doxytag="Ogre::D3DTextureManager::getScriptPatterns" ></a><p>
1172<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1173  <tr>
1174    <td class="mdRow">
1175      <table cellpadding="0" cellspacing="0" border="0">
1176        <tr>
1177          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::ResourceManager::getScriptPatterns </td>
1178          <td class="md" valign="top">(&nbsp;</td>
1179          <td class="md" nowrap valign="top">void&nbsp;</td>
1180          <td class="mdname1" valign="top" nowrap>          </td>
1181          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1182          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1183        </tr>
1184
1185      </table>
1186    </td>
1187  </tr>
1188</table>
1189<table cellspacing=5 cellpadding=0 border=0>
1190  <tr>
1191    <td>
1192      &nbsp;
1193    </td>
1194    <td>
1195
1196<p>
1197Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.
1198<p>
1199<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1200<dl compact><dt><b></b></dt><dd>This method lets you determine the file pattern which will be used to identify scripts intended for this manager. </dd></dl>
1201<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
1202<dl compact><dt><b>See also:</b></dt><dd>isScriptingSupported, <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a></dd></dl>
1203
1204<p>
1205Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.
1206<p>
1207Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00273">273</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1208<p>
1209References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
1210  </tr>
1211</table>
1212<a class="anchor" name="Ogre_1_1TextureManagere0" doxytag="Ogre::D3DTextureManager::getSingleton" ></a><p>
1213<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1214  <tr>
1215    <td class="mdRow">
1216      <table cellpadding="0" cellspacing="0" border="0">
1217        <tr>
1218          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>&amp; Ogre::TextureManager::getSingleton </td>
1219          <td class="md" valign="top">(&nbsp;</td>
1220          <td class="md" nowrap valign="top">void&nbsp;</td>
1221          <td class="mdname1" valign="top" nowrap>          </td>
1222          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1223          <td class="md" nowrap><code> [static, inherited]</code></td>
1224        </tr>
1225
1226      </table>
1227    </td>
1228  </tr>
1229</table>
1230<table cellspacing=5 cellpadding=0 border=0>
1231  <tr>
1232    <td>
1233      &nbsp;
1234    </td>
1235    <td>
1236
1237<p>
1238Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1239<p>
1240<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1241<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1242
1243<p>
1244Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; TextureManager &gt;</a>.    </td>
1245  </tr>
1246</table>
1247<a class="anchor" name="Ogre_1_1TextureManagere1" doxytag="Ogre::D3DTextureManager::getSingletonPtr" ></a><p>
1248<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1249  <tr>
1250    <td class="mdRow">
1251      <table cellpadding="0" cellspacing="0" border="0">
1252        <tr>
1253          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>* Ogre::TextureManager::getSingletonPtr </td>
1254          <td class="md" valign="top">(&nbsp;</td>
1255          <td class="md" nowrap valign="top">void&nbsp;</td>
1256          <td class="mdname1" valign="top" nowrap>          </td>
1257          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1258          <td class="md" nowrap><code> [static, inherited]</code></td>
1259        </tr>
1260
1261      </table>
1262    </td>
1263  </tr>
1264</table>
1265<table cellspacing=5 cellpadding=0 border=0>
1266  <tr>
1267    <td>
1268      &nbsp;
1269    </td>
1270    <td>
1271
1272<p>
1273Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1274<p>
1275<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1276<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1277
1278<p>
1279Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; TextureManager &gt;</a>.    </td>
1280  </tr>
1281</table>
1282<a class="anchor" name="Ogre_1_1TextureManagera8" doxytag="Ogre::D3DTextureManager::isEnable32BitTextures" ></a><p>
1283<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1284  <tr>
1285    <td class="mdRow">
1286      <table cellpadding="0" cellspacing="0" border="0">
1287        <tr>
1288          <td class="md" nowrap valign="top"> virtual bool Ogre::TextureManager::isEnable32BitTextures </td>
1289          <td class="md" valign="top">(&nbsp;</td>
1290          <td class="md" nowrap valign="top">void&nbsp;</td>
1291          <td class="mdname1" valign="top" nowrap>          </td>
1292          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1293          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1294        </tr>
1295
1296      </table>
1297    </td>
1298  </tr>
1299</table>
1300<table cellspacing=5 cellpadding=0 border=0>
1301  <tr>
1302    <td>
1303      &nbsp;
1304    </td>
1305    <td>
1306
1307<p>
1308Checks 32-bit textures enable setting.
1309<p>
1310
1311<p>
1312Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00218">218</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
1313  </tr>
1314</table>
1315<a class="anchor" name="Ogre_1_1TextureManagera29" doxytag="Ogre::D3DTextureManager::load" ></a><p>
1316<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1317  <tr>
1318    <td class="mdRow">
1319      <table cellpadding="0" cellspacing="0" border="0">
1320        <tr>
1321          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::load </td>
1322          <td class="md" valign="top">(&nbsp;</td>
1323          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1324          <td class="mdname" nowrap> <em>name</em>, </td>
1325        </tr>
1326        <tr>
1327          <td class="md" nowrap align="right"></td>
1328          <td></td>
1329          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1330          <td class="mdname" nowrap> <em>group</em>, </td>
1331        </tr>
1332        <tr>
1333          <td class="md" nowrap align="right"></td>
1334          <td></td>
1335          <td class="md" nowrap>bool&nbsp;</td>
1336          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
1337        </tr>
1338        <tr>
1339          <td class="md" nowrap align="right"></td>
1340          <td></td>
1341          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
1342          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
1343        </tr>
1344        <tr>
1345          <td class="md" nowrap align="right"></td>
1346          <td></td>
1347          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
1348          <td class="mdname" nowrap> <em>loadParams</em> = 0</td>
1349        </tr>
1350        <tr>
1351          <td></td>
1352          <td class="md">)&nbsp;</td>
1353          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1354        </tr>
1355
1356      </table>
1357    </td>
1358  </tr>
1359</table>
1360<table cellspacing=5 cellpadding=0 border=0>
1361  <tr>
1362    <td>
1363      &nbsp;
1364    </td>
1365    <td>
1366
1367<p>
1368Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).
1369<p>
1370<dl compact><dt><b>Parameters:</b></dt><dd>
1371  <table border="0" cellspacing="2" cellpadding="0">
1372    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Resource.html">Resource</a> </td></tr>
1373    <tr><td valign=top><em>group</em>&nbsp;</td><td>The resource group to which this resource will belong </td></tr>
1374    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is the resource to be manually loaded? If so, you should provide a value for the loader parameter </td></tr>
1375    <tr><td valign=top><em>loader</em>&nbsp;</td><td>The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter </td></tr>
1376    <tr><td valign=top><em>loadParams</em>&nbsp;</td><td>Optional pointer to a list of name/value pairs containing loading parameters for this type of resource.</td></tr>
1377  </table>
1378</dl>
1379
1380<p>
1381Reimplemented in <a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">Ogre::BspResourceManager</a>.    </td>
1382  </tr>
1383</table>
1384<a class="anchor" name="Ogre_1_1TextureManagera2" doxytag="Ogre::D3DTextureManager::load" ></a><p>
1385<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1386  <tr>
1387    <td class="mdRow">
1388      <table cellpadding="0" cellspacing="0" border="0">
1389        <tr>
1390          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::load </td>
1391          <td class="md" valign="top">(&nbsp;</td>
1392          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1393          <td class="mdname" nowrap> <em>name</em>, </td>
1394        </tr>
1395        <tr>
1396          <td class="md" nowrap align="right"></td>
1397          <td></td>
1398          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1399          <td class="mdname" nowrap> <em>group</em>, </td>
1400        </tr>
1401        <tr>
1402          <td class="md" nowrap align="right"></td>
1403          <td></td>
1404          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
1405          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1406        </tr>
1407        <tr>
1408          <td class="md" nowrap align="right"></td>
1409          <td></td>
1410          <td class="md" nowrap>int&nbsp;</td>
1411          <td class="mdname" nowrap> <em>numMipmaps</em> = -1, </td>
1412        </tr>
1413        <tr>
1414          <td class="md" nowrap align="right"></td>
1415          <td></td>
1416          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1417          <td class="mdname" nowrap> <em>gamma</em> = 1.0f</td>
1418        </tr>
1419        <tr>
1420          <td></td>
1421          <td class="md">)&nbsp;</td>
1422          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1423        </tr>
1424
1425      </table>
1426    </td>
1427  </tr>
1428</table>
1429<table cellspacing=5 cellpadding=0 border=0>
1430  <tr>
1431    <td>
1432      &nbsp;
1433    </td>
1434    <td>
1435
1436<p>
1437Loads a texture from a file.
1438<p>
1439<dl compact><dt><b>Parameters:</b></dt><dd>
1440  <table border="0" cellspacing="2" cellpadding="0">
1441    <tr><td valign=top><em>name</em>&nbsp;</td><td>The file to load, or a String identifier in some cases </td></tr>
1442    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1443    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1444    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1445    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1446  </table>
1447</dl>
1448    </td>
1449  </tr>
1450</table>
1451<a class="anchor" name="Ogre_1_1TextureManagera3" doxytag="Ogre::D3DTextureManager::loadImage" ></a><p>
1452<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1453  <tr>
1454    <td class="mdRow">
1455      <table cellpadding="0" cellspacing="0" border="0">
1456        <tr>
1457          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::loadImage </td>
1458          <td class="md" valign="top">(&nbsp;</td>
1459          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1460          <td class="mdname" nowrap> <em>name</em>, </td>
1461        </tr>
1462        <tr>
1463          <td class="md" nowrap align="right"></td>
1464          <td></td>
1465          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1466          <td class="mdname" nowrap> <em>group</em>, </td>
1467        </tr>
1468        <tr>
1469          <td class="md" nowrap align="right"></td>
1470          <td></td>
1471          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;&nbsp;</td>
1472          <td class="mdname" nowrap> <em>img</em>, </td>
1473        </tr>
1474        <tr>
1475          <td class="md" nowrap align="right"></td>
1476          <td></td>
1477          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
1478          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1479        </tr>
1480        <tr>
1481          <td class="md" nowrap align="right"></td>
1482          <td></td>
1483          <td class="md" nowrap>int&nbsp;</td>
1484          <td class="mdname" nowrap> <em>iNumMipmaps</em> = -1, </td>
1485        </tr>
1486        <tr>
1487          <td class="md" nowrap align="right"></td>
1488          <td></td>
1489          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1490          <td class="mdname" nowrap> <em>gamma</em> = 1.0f</td>
1491        </tr>
1492        <tr>
1493          <td></td>
1494          <td class="md">)&nbsp;</td>
1495          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1496        </tr>
1497
1498      </table>
1499    </td>
1500  </tr>
1501</table>
1502<table cellspacing=5 cellpadding=0 border=0>
1503  <tr>
1504    <td>
1505      &nbsp;
1506    </td>
1507    <td>
1508
1509<p>
1510Loads a texture from an <a class="el" href="classOgre_1_1Image.html">Image</a> object.
1511<p>
1512<dl compact><dt><b>Note:</b></dt><dd>The texture will create as manual texture without loader. </dd></dl>
1513<dl compact><dt><b>Parameters:</b></dt><dd>
1514  <table border="0" cellspacing="2" cellpadding="0">
1515    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
1516    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1517    <tr><td valign=top><em>img</em>&nbsp;</td><td>The <a class="el" href="classOgre_1_1Image.html">Image</a> object which contains the data to load </td></tr>
1518    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1519    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1520    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1521  </table>
1522</dl>
1523    </td>
1524  </tr>
1525</table>
1526<a class="anchor" name="Ogre_1_1TextureManagera4" doxytag="Ogre::D3DTextureManager::loadRawData" ></a><p>
1527<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1528  <tr>
1529    <td class="mdRow">
1530      <table cellpadding="0" cellspacing="0" border="0">
1531        <tr>
1532          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::loadRawData </td>
1533          <td class="md" valign="top">(&nbsp;</td>
1534          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1535          <td class="mdname" nowrap> <em>name</em>, </td>
1536        </tr>
1537        <tr>
1538          <td class="md" nowrap align="right"></td>
1539          <td></td>
1540          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1541          <td class="mdname" nowrap> <em>group</em>, </td>
1542        </tr>
1543        <tr>
1544          <td class="md" nowrap align="right"></td>
1545          <td></td>
1546          <td class="md" nowrap><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1547          <td class="mdname" nowrap> <em>stream</em>, </td>
1548        </tr>
1549        <tr>
1550          <td class="md" nowrap align="right"></td>
1551          <td></td>
1552          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
1553          <td class="mdname" nowrap> <em>uWidth</em>, </td>
1554        </tr>
1555        <tr>
1556          <td class="md" nowrap align="right"></td>
1557          <td></td>
1558          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
1559          <td class="mdname" nowrap> <em>uHeight</em>, </td>
1560        </tr>
1561        <tr>
1562          <td class="md" nowrap align="right"></td>
1563          <td></td>
1564          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
1565          <td class="mdname" nowrap> <em>format</em>, </td>
1566        </tr>
1567        <tr>
1568          <td class="md" nowrap align="right"></td>
1569          <td></td>
1570          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
1571          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1572        </tr>
1573        <tr>
1574          <td class="md" nowrap align="right"></td>
1575          <td></td>
1576          <td class="md" nowrap>int&nbsp;</td>
1577          <td class="mdname" nowrap> <em>iNumMipmaps</em> = -1, </td>
1578        </tr>
1579        <tr>
1580          <td class="md" nowrap align="right"></td>
1581          <td></td>
1582          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1583          <td class="mdname" nowrap> <em>gamma</em> = 1.0f</td>
1584        </tr>
1585        <tr>
1586          <td></td>
1587          <td class="md">)&nbsp;</td>
1588          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1589        </tr>
1590
1591      </table>
1592    </td>
1593  </tr>
1594</table>
1595<table cellspacing=5 cellpadding=0 border=0>
1596  <tr>
1597    <td>
1598      &nbsp;
1599    </td>
1600    <td>
1601
1602<p>
1603Loads a texture from a raw data stream.
1604<p>
1605<dl compact><dt><b>Note:</b></dt><dd>The texture will create as manual texture without loader. </dd></dl>
1606<dl compact><dt><b>Parameters:</b></dt><dd>
1607  <table border="0" cellspacing="2" cellpadding="0">
1608    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
1609    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1610    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Incoming data stream </td></tr>
1611    <tr><td valign=top><em>width,height</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
1612    <tr><td valign=top><em>format</em>&nbsp;</td><td>The format of the data being passed in; the manager reserves the right to create a different format for the texture if the original format is not available in this context. </td></tr>
1613    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1614    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1615    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1616  </table>
1617</dl>
1618    </td>
1619  </tr>
1620</table>
1621<a class="anchor" name="Ogre_1_1TextureManagera31" doxytag="Ogre::D3DTextureManager::parseScript" ></a><p>
1622<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1623  <tr>
1624    <td class="mdRow">
1625      <table cellpadding="0" cellspacing="0" border="0">
1626        <tr>
1627          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::parseScript </td>
1628          <td class="md" valign="top">(&nbsp;</td>
1629          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1630          <td class="mdname" nowrap> <em>stream</em>, </td>
1631        </tr>
1632        <tr>
1633          <td class="md" nowrap align="right"></td>
1634          <td></td>
1635          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1636          <td class="mdname" nowrap> <em>groupName</em></td>
1637        </tr>
1638        <tr>
1639          <td></td>
1640          <td class="md">)&nbsp;</td>
1641          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1642        </tr>
1643
1644      </table>
1645    </td>
1646  </tr>
1647</table>
1648<table cellspacing=5 cellpadding=0 border=0>
1649  <tr>
1650    <td>
1651      &nbsp;
1652    </td>
1653    <td>
1654
1655<p>
1656Parse the definition of a set of resources from a script file.
1657<p>
1658<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1659<dl compact><dt><b>Parameters:</b></dt><dd>
1660  <table border="0" cellspacing="2" cellpadding="0">
1661    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
1662    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it.</td></tr>
1663  </table>
1664</dl>
1665
1666<p>
1667Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">Ogre::ScriptLoader</a>.
1668<p>
1669Reimplemented in <a class="el" href="classOgre_1_1FontManager.html#Ogre_1_1FontManagera2">Ogre::FontManager</a>, and <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera3">Ogre::MaterialManager</a>.
1670<p>
1671Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00288">288</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1672<p>
1673References <a class="el" href="OgreDataStream_8h-source.html#l00149">Ogre::DataStreamPtr</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
1674  </tr>
1675</table>
1676<a class="anchor" name="Ogre_1_1D3DTextureManagera2" doxytag="Ogre::D3DTextureManager::reloadAfterLostDevice" ></a><p>
1677<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1678  <tr>
1679    <td class="mdRow">
1680      <table cellpadding="0" cellspacing="0" border="0">
1681        <tr>
1682          <td class="md" nowrap valign="top"> void Ogre::D3DTextureManager::reloadAfterLostDevice </td>
1683          <td class="md" valign="top">(&nbsp;</td>
1684          <td class="md" nowrap valign="top">void&nbsp;</td>
1685          <td class="mdname1" valign="top" nowrap>          </td>
1686          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1687          <td class="md" nowrap></td>
1688        </tr>
1689
1690      </table>
1691    </td>
1692  </tr>
1693</table>
1694<table cellspacing=5 cellpadding=0 border=0>
1695  <tr>
1696    <td>
1697      &nbsp;
1698    </td>
1699    <td>
1700
1701<p>
1702Restore the contents of all surfaces following a lost device.
1703<p>
1704    </td>
1705  </tr>
1706</table>
1707<a class="anchor" name="Ogre_1_1TextureManagera17" doxytag="Ogre::D3DTextureManager::reloadAll" ></a><p>
1708<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1709  <tr>
1710    <td class="mdRow">
1711      <table cellpadding="0" cellspacing="0" border="0">
1712        <tr>
1713          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadAll </td>
1714          <td class="md" valign="top">(&nbsp;</td>
1715          <td class="md" nowrap valign="top">void&nbsp;</td>
1716          <td class="mdname1" valign="top" nowrap>          </td>
1717          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1718          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1719        </tr>
1720
1721      </table>
1722    </td>
1723  </tr>
1724</table>
1725<table cellspacing=5 cellpadding=0 border=0>
1726  <tr>
1727    <td>
1728      &nbsp;
1729    </td>
1730    <td>
1731
1732<p>
1733Caused all currently loaded resources to be reloaded.
1734<p>
1735<dl compact><dt><b>Remarks:</b></dt><dd>All resources currently being held in this manager which are also marked as currently loaded will be unloaded, then loaded again.</dd></dl>
1736    </td>
1737  </tr>
1738</table>
1739<a class="anchor" name="Ogre_1_1TextureManagera20" doxytag="Ogre::D3DTextureManager::remove" ></a><p>
1740<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1741  <tr>
1742    <td class="mdRow">
1743      <table cellpadding="0" cellspacing="0" border="0">
1744        <tr>
1745          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1746          <td class="md" valign="top">(&nbsp;</td>
1747          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
1748          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1749          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1750          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1751        </tr>
1752
1753      </table>
1754    </td>
1755  </tr>
1756</table>
1757<table cellspacing=5 cellpadding=0 border=0>
1758  <tr>
1759    <td>
1760      &nbsp;
1761    </td>
1762    <td>
1763
1764<p>
1765Remove a single resource by handle.
1766<p>
1767<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1768<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1769If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1770    </td>
1771  </tr>
1772</table>
1773<a class="anchor" name="Ogre_1_1TextureManagera19" doxytag="Ogre::D3DTextureManager::remove" ></a><p>
1774<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1775  <tr>
1776    <td class="mdRow">
1777      <table cellpadding="0" cellspacing="0" border="0">
1778        <tr>
1779          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1780          <td class="md" valign="top">(&nbsp;</td>
1781          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1782          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1783          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1784          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1785        </tr>
1786
1787      </table>
1788    </td>
1789  </tr>
1790</table>
1791<table cellspacing=5 cellpadding=0 border=0>
1792  <tr>
1793    <td>
1794      &nbsp;
1795    </td>
1796    <td>
1797
1798<p>
1799Remove a single resource by name.
1800<p>
1801<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1802<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1803If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1804    </td>
1805  </tr>
1806</table>
1807<a class="anchor" name="Ogre_1_1TextureManagera18" doxytag="Ogre::D3DTextureManager::remove" ></a><p>
1808<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1809  <tr>
1810    <td class="mdRow">
1811      <table cellpadding="0" cellspacing="0" border="0">
1812        <tr>
1813          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1814          <td class="md" valign="top">(&nbsp;</td>
1815          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1816          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
1817          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1818          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1819        </tr>
1820
1821      </table>
1822    </td>
1823  </tr>
1824</table>
1825<table cellspacing=5 cellpadding=0 border=0>
1826  <tr>
1827    <td>
1828      &nbsp;
1829    </td>
1830    <td>
1831
1832<p>
1833Remove a single resource.
1834<p>
1835<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1836<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1837If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1838    </td>
1839  </tr>
1840</table>
1841<a class="anchor" name="Ogre_1_1TextureManagera21" doxytag="Ogre::D3DTextureManager::removeAll" ></a><p>
1842<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1843  <tr>
1844    <td class="mdRow">
1845      <table cellpadding="0" cellspacing="0" border="0">
1846        <tr>
1847          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeAll </td>
1848          <td class="md" valign="top">(&nbsp;</td>
1849          <td class="md" nowrap valign="top">void&nbsp;</td>
1850          <td class="mdname1" valign="top" nowrap>          </td>
1851          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1852          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1853        </tr>
1854
1855      </table>
1856    </td>
1857  </tr>
1858</table>
1859<table cellspacing=5 cellpadding=0 border=0>
1860  <tr>
1861    <td>
1862      &nbsp;
1863    </td>
1864    <td>
1865
1866<p>
1867Removes all resources.
1868<p>
1869<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to these resources, they will persist until they have been finished with; however to all intents and purposes the resources no longer exist and will get destroyed imminently. <p>
1870If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE. </dd></dl>
1871    </td>
1872  </tr>
1873</table>
1874<a class="anchor" name="Ogre_1_1TextureManagerb3" doxytag="Ogre::D3DTextureManager::removeImpl" ></a><p>
1875<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1876  <tr>
1877    <td class="mdRow">
1878      <table cellpadding="0" cellspacing="0" border="0">
1879        <tr>
1880          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeImpl </td>
1881          <td class="md" valign="top">(&nbsp;</td>
1882          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1883          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
1884          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1885          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
1886        </tr>
1887
1888      </table>
1889    </td>
1890  </tr>
1891</table>
1892<table cellspacing=5 cellpadding=0 border=0>
1893  <tr>
1894    <td>
1895      &nbsp;
1896    </td>
1897    <td>
1898
1899<p>
1900Remove a resource from this manager; remove it from the lists.
1901<p>
1902    </td>
1903  </tr>
1904</table>
1905<a class="anchor" name="Ogre_1_1TextureManagera25" doxytag="Ogre::D3DTextureManager::resourceExists" ></a><p>
1906<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1907  <tr>
1908    <td class="mdRow">
1909      <table cellpadding="0" cellspacing="0" border="0">
1910        <tr>
1911          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
1912          <td class="md" valign="top">(&nbsp;</td>
1913          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
1914          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1915          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1916          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1917        </tr>
1918
1919      </table>
1920    </td>
1921  </tr>
1922</table>
1923<table cellspacing=5 cellpadding=0 border=0>
1924  <tr>
1925    <td>
1926      &nbsp;
1927    </td>
1928    <td>
1929
1930<p>
1931Returns whether a resource with the given handle exists in this manager.
1932<p>
1933
1934<p>
1935Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00221">221</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1936<p>
1937References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
1938  </tr>
1939</table>
1940<a class="anchor" name="Ogre_1_1TextureManagera24" doxytag="Ogre::D3DTextureManager::resourceExists" ></a><p>
1941<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1942  <tr>
1943    <td class="mdRow">
1944      <table cellpadding="0" cellspacing="0" border="0">
1945        <tr>
1946          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
1947          <td class="md" valign="top">(&nbsp;</td>
1948          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1949          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1950          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1951          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1952        </tr>
1953
1954      </table>
1955    </td>
1956  </tr>
1957</table>
1958<table cellspacing=5 cellpadding=0 border=0>
1959  <tr>
1960    <td>
1961      &nbsp;
1962    </td>
1963    <td>
1964
1965<p>
1966Returns whether the named resource exists in this manager.
1967<p>
1968
1969<p>
1970Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00216">216</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1971<p>
1972References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
1973  </tr>
1974</table>
1975<a class="anchor" name="Ogre_1_1TextureManagera9" doxytag="Ogre::D3DTextureManager::setDefaultNumMipmaps" ></a><p>
1976<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1977  <tr>
1978    <td class="mdRow">
1979      <table cellpadding="0" cellspacing="0" border="0">
1980        <tr>
1981          <td class="md" nowrap valign="top"> virtual void Ogre::TextureManager::setDefaultNumMipmaps </td>
1982          <td class="md" valign="top">(&nbsp;</td>
1983          <td class="md" nowrap valign="top">size_t&nbsp;</td>
1984          <td class="mdname1" valign="top" nowrap> <em>num</em>          </td>
1985          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1986          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1987        </tr>
1988
1989      </table>
1990    </td>
1991  </tr>
1992</table>
1993<table cellspacing=5 cellpadding=0 border=0>
1994  <tr>
1995    <td>
1996      &nbsp;
1997    </td>
1998    <td>
1999
2000<p>
2001Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g.
2002<p>
2003by <a class="el" href="classOgre_1_1Material.html">Material</a> class) or when 'load' is called with the default parameters by the application. If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. <dl compact><dt><b>Note:</b></dt><dd>The default value is 0. </dd></dl>
2004    </td>
2005  </tr>
2006</table>
2007<a class="anchor" name="Ogre_1_1TextureManagera12" doxytag="Ogre::D3DTextureManager::setMemoryBudget" ></a><p>
2008<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2009  <tr>
2010    <td class="mdRow">
2011      <table cellpadding="0" cellspacing="0" border="0">
2012        <tr>
2013          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::setMemoryBudget </td>
2014          <td class="md" valign="top">(&nbsp;</td>
2015          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2016          <td class="mdname1" valign="top" nowrap> <em>bytes</em>          </td>
2017          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2018          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2019        </tr>
2020
2021      </table>
2022    </td>
2023  </tr>
2024</table>
2025<table cellspacing=5 cellpadding=0 border=0>
2026  <tr>
2027    <td>
2028      &nbsp;
2029    </td>
2030    <td>
2031
2032<p>
2033Set a limit on the amount of memory this resource handler may use.
2034<p>
2035<dl compact><dt><b>Remarks:</b></dt><dd>If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is not destroyed; it simply needs to be reloaded when next used. </dd></dl>
2036    </td>
2037  </tr>
2038</table>
2039<a class="anchor" name="Ogre_1_1TextureManagera15" doxytag="Ogre::D3DTextureManager::unload" ></a><p>
2040<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2041  <tr>
2042    <td class="mdRow">
2043      <table cellpadding="0" cellspacing="0" border="0">
2044        <tr>
2045          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2046          <td class="md" valign="top">(&nbsp;</td>
2047          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
2048          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
2049          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2050          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2051        </tr>
2052
2053      </table>
2054    </td>
2055  </tr>
2056</table>
2057<table cellspacing=5 cellpadding=0 border=0>
2058  <tr>
2059    <td>
2060      &nbsp;
2061    </td>
2062    <td>
2063
2064<p>
2065Unloads a single resource by handle.
2066<p>
2067<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2068<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2069    </td>
2070  </tr>
2071</table>
2072<a class="anchor" name="Ogre_1_1TextureManagera14" doxytag="Ogre::D3DTextureManager::unload" ></a><p>
2073<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2074  <tr>
2075    <td class="mdRow">
2076      <table cellpadding="0" cellspacing="0" border="0">
2077        <tr>
2078          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2079          <td class="md" valign="top">(&nbsp;</td>
2080          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
2081          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
2082          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2083          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2084        </tr>
2085
2086      </table>
2087    </td>
2088  </tr>
2089</table>
2090<table cellspacing=5 cellpadding=0 border=0>
2091  <tr>
2092    <td>
2093      &nbsp;
2094    </td>
2095    <td>
2096
2097<p>
2098Unloads a single resource by name.
2099<p>
2100<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2101<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2102    </td>
2103  </tr>
2104</table>
2105<a class="anchor" name="Ogre_1_1TextureManagera16" doxytag="Ogre::D3DTextureManager::unloadAll" ></a><p>
2106<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2107  <tr>
2108    <td class="mdRow">
2109      <table cellpadding="0" cellspacing="0" border="0">
2110        <tr>
2111          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadAll </td>
2112          <td class="md" valign="top">(&nbsp;</td>
2113          <td class="md" nowrap valign="top">void&nbsp;</td>
2114          <td class="mdname1" valign="top" nowrap>          </td>
2115          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2116          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2117        </tr>
2118
2119      </table>
2120    </td>
2121  </tr>
2122</table>
2123<table cellspacing=5 cellpadding=0 border=0>
2124  <tr>
2125    <td>
2126      &nbsp;
2127    </td>
2128    <td>
2129
2130<p>
2131Unloads all resources.
2132<p>
2133<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2134<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2135    </td>
2136  </tr>
2137</table>
2138<hr><h2>Member Data Documentation</h2>
2139<a class="anchor" name="Ogre_1_1TextureManagerp1" doxytag="Ogre::D3DTextureManager::mDefaultNumMipmaps" ></a><p>
2140<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2141  <tr>
2142    <td class="mdRow">
2143      <table cellpadding="0" cellspacing="0" border="0">
2144        <tr>
2145          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">Ogre::TextureManager::mDefaultNumMipmaps</a><code> [protected, inherited]</code>
2146      </table>
2147    </td>
2148  </tr>
2149</table>
2150<table cellspacing=5 cellpadding=0 border=0>
2151  <tr>
2152    <td>
2153      &nbsp;
2154    </td>
2155    <td>
2156
2157<p>
2158
2159<p>
2160Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00276">276</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
2161  </tr>
2162</table>
2163<a class="anchor" name="Ogre_1_1TextureManagerp0" doxytag="Ogre::D3DTextureManager::mIs32Bit" ></a><p>
2164<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2165  <tr>
2166    <td class="mdRow">
2167      <table cellpadding="0" cellspacing="0" border="0">
2168        <tr>
2169          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">Ogre::TextureManager::mIs32Bit</a><code> [protected, inherited]</code>
2170      </table>
2171    </td>
2172  </tr>
2173</table>
2174<table cellspacing=5 cellpadding=0 border=0>
2175  <tr>
2176    <td>
2177      &nbsp;
2178    </td>
2179    <td>
2180
2181<p>
2182
2183<p>
2184Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00275">275</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
2185  </tr>
2186</table>
2187<a class="anchor" name="Ogre_1_1TextureManagerp8" doxytag="Ogre::D3DTextureManager::mLoadOrder" ></a><p>
2188<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2189  <tr>
2190    <td class="mdRow">
2191      <table cellpadding="0" cellspacing="0" border="0">
2192        <tr>
2193          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">Ogre::ResourceManager::mLoadOrder</a><code> [protected, inherited]</code>
2194      </table>
2195    </td>
2196  </tr>
2197</table>
2198<table cellspacing=5 cellpadding=0 border=0>
2199  <tr>
2200    <td>
2201      &nbsp;
2202    </td>
2203    <td>
2204
2205<p>
2206Loading order relative to other managers, higher is later.
2207<p>
2208
2209<p>
2210Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00356">356</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2211  </tr>
2212</table>
2213<a class="anchor" name="Ogre_1_1D3DTextureManagerp0" doxytag="Ogre::D3DTextureManager::mlpD3DDevice" ></a><p>
2214<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2215  <tr>
2216    <td class="mdRow">
2217      <table cellpadding="0" cellspacing="0" border="0">
2218        <tr>
2219          <td class="md" nowrap valign="top"> LPDIRECT3DDEVICE7 <a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagerp0">Ogre::D3DTextureManager::mlpD3DDevice</a><code> [protected]</code>
2220      </table>
2221    </td>
2222  </tr>
2223</table>
2224<table cellspacing=5 cellpadding=0 border=0>
2225  <tr>
2226    <td>
2227      &nbsp;
2228    </td>
2229    <td>
2230
2231<p>
2232
2233<p>
2234Definition at line <a class="el" href="OgreD3D7TextureManager_8h-source.html#l00051">51</a> of file <a class="el" href="OgreD3D7TextureManager_8h-source.html">OgreD3D7TextureManager.h</a>.    </td>
2235  </tr>
2236</table>
2237<a class="anchor" name="Ogre_1_1TextureManagerp5" doxytag="Ogre::D3DTextureManager::mMemoryBudget" ></a><p>
2238<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2239  <tr>
2240    <td class="mdRow">
2241      <table cellpadding="0" cellspacing="0" border="0">
2242        <tr>
2243          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">Ogre::ResourceManager::mMemoryBudget</a><code> [protected, inherited]</code>
2244      </table>
2245    </td>
2246  </tr>
2247</table>
2248<table cellspacing=5 cellpadding=0 border=0>
2249  <tr>
2250    <td>
2251      &nbsp;
2252    </td>
2253    <td>
2254
2255<p>
2256
2257<p>
2258Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00348">348</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2259  </tr>
2260</table>
2261<a class="anchor" name="Ogre_1_1TextureManagerp6" doxytag="Ogre::D3DTextureManager::mMemoryUsage" ></a><p>
2262<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2263  <tr>
2264    <td class="mdRow">
2265      <table cellpadding="0" cellspacing="0" border="0">
2266        <tr>
2267          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">Ogre::ResourceManager::mMemoryUsage</a><code> [protected, inherited]</code>
2268      </table>
2269    </td>
2270  </tr>
2271</table>
2272<table cellspacing=5 cellpadding=0 border=0>
2273  <tr>
2274    <td>
2275      &nbsp;
2276    </td>
2277    <td>
2278
2279<p>
2280
2281<p>
2282Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00349">349</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2283  </tr>
2284</table>
2285<a class="anchor" name="Ogre_1_1TextureManagerp4" doxytag="Ogre::D3DTextureManager::mNextHandle" ></a><p>
2286<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2287  <tr>
2288    <td class="mdRow">
2289      <table cellpadding="0" cellspacing="0" border="0">
2290        <tr>
2291          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">Ogre::ResourceManager::mNextHandle</a><code> [protected, inherited]</code>
2292      </table>
2293    </td>
2294  </tr>
2295</table>
2296<table cellspacing=5 cellpadding=0 border=0>
2297  <tr>
2298    <td>
2299      &nbsp;
2300    </td>
2301    <td>
2302
2303<p>
2304
2305<p>
2306Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00347">347</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2307  </tr>
2308</table>
2309<a class="anchor" name="Ogre_1_1TextureManagerp3" doxytag="Ogre::D3DTextureManager::mResources" ></a><p>
2310<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2311  <tr>
2312    <td class="mdRow">
2313      <table cellpadding="0" cellspacing="0" border="0">
2314        <tr>
2315          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">Ogre::ResourceManager::mResources</a><code> [protected, inherited]</code>
2316      </table>
2317    </td>
2318  </tr>
2319</table>
2320<table cellspacing=5 cellpadding=0 border=0>
2321  <tr>
2322    <td>
2323      &nbsp;
2324    </td>
2325    <td>
2326
2327<p>
2328
2329<p>
2330Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00346">346</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2331  </tr>
2332</table>
2333<a class="anchor" name="Ogre_1_1TextureManagerp2" doxytag="Ogre::D3DTextureManager::mResourcesByHandle" ></a><p>
2334<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2335  <tr>
2336    <td class="mdRow">
2337      <table cellpadding="0" cellspacing="0" border="0">
2338        <tr>
2339          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">Ogre::ResourceManager::mResourcesByHandle</a><code> [protected, inherited]</code>
2340      </table>
2341    </td>
2342  </tr>
2343</table>
2344<table cellspacing=5 cellpadding=0 border=0>
2345  <tr>
2346    <td>
2347      &nbsp;
2348    </td>
2349    <td>
2350
2351<p>
2352
2353<p>
2354Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00345">345</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2355  </tr>
2356</table>
2357<a class="anchor" name="Ogre_1_1TextureManagerp9" doxytag="Ogre::D3DTextureManager::mResourceType" ></a><p>
2358<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2359  <tr>
2360    <td class="mdRow">
2361      <table cellpadding="0" cellspacing="0" border="0">
2362        <tr>
2363          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">Ogre::ResourceManager::mResourceType</a><code> [protected, inherited]</code>
2364      </table>
2365    </td>
2366  </tr>
2367</table>
2368<table cellspacing=5 cellpadding=0 border=0>
2369  <tr>
2370    <td>
2371      &nbsp;
2372    </td>
2373    <td>
2374
2375<p>
2376String identifying the resource type this manager handles.
2377<p>
2378
2379<p>
2380Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00358">358</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2381  </tr>
2382</table>
2383<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::D3DTextureManager::ms_Singleton" ></a><p>
2384<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2385  <tr>
2386    <td class="mdRow">
2387      <table cellpadding="0" cellspacing="0" border="0">
2388        <tr>
2389          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
2390      </table>
2391    </td>
2392  </tr>
2393</table>
2394<table cellspacing=5 cellpadding=0 border=0>
2395  <tr>
2396    <td>
2397      &nbsp;
2398    </td>
2399    <td>
2400
2401<p>
2402
2403<p>
2404Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
2405  </tr>
2406</table>
2407<a class="anchor" name="Ogre_1_1TextureManagerp7" doxytag="Ogre::D3DTextureManager::mScriptPatterns" ></a><p>
2408<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2409  <tr>
2410    <td class="mdRow">
2411      <table cellpadding="0" cellspacing="0" border="0">
2412        <tr>
2413          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">Ogre::ResourceManager::mScriptPatterns</a><code> [protected, inherited]</code>
2414      </table>
2415    </td>
2416  </tr>
2417</table>
2418<table cellspacing=5 cellpadding=0 border=0>
2419  <tr>
2420    <td>
2421      &nbsp;
2422    </td>
2423    <td>
2424
2425<p>
2426Patterns to use to look for scripts if supported (e.g. *.overlay).
2427<p>
2428
2429<p>
2430Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00354">354</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2431  </tr>
2432</table>
2433<hr>The documentation for this class was generated from the following file:<ul>
2434<li><a class="el" href="OgreD3D7TextureManager_8h-source.html">OgreD3D7TextureManager.h</a></ul>
2435<hr>
2436<p>
2437Copyright &copy; 2000-2005 by The OGRE Team<br />
2438<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
2439This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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2441                <Work rdf:about="">
2442                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
2443        <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
2444                </Work>
2445                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
2446
2447Last modified Sun Feb 12 13:08:23 2006
2448</p>
2449</body>
2450</html>
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