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adding ogre 1.2 and dependencies

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3<title>Ogre::GLFBORenderTexture class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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10<h1>Ogre::GLFBORenderTexture Class Reference</h1><a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> for GL FBO. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreGLFBORenderTexture_8h-source.html">OgreGLFBORenderTexture.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::GLFBORenderTexture:
16<p><center><img src="classOgre_1_1GLFBORenderTexture.png" usemap="#Ogre::GLFBORenderTexture_map" border="0" alt=""></center>
17<map name="Ogre::GLFBORenderTexture_map">
18<area href="classOgre_1_1GLRenderTexture.html" alt="Ogre::GLRenderTexture" shape="rect" coords="0,112,172,136">
19<area href="classOgre_1_1RenderTexture.html" alt="Ogre::RenderTexture" shape="rect" coords="0,56,172,80">
20<area href="classOgre_1_1RenderTarget.html" alt="Ogre::RenderTarget" shape="rect" coords="0,0,172,24">
21</map>
22<a href="classOgre_1_1GLFBORenderTexture-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
23<tr><td></td></tr>
24<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
25<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7">StatFlags</a> { <br>
26&nbsp;&nbsp;<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww0">SF_NONE</a> =  0,
27<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww1">SF_FPS</a> =  1,
28<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww2">SF_AVG_FPS</a> =  2,
29<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww3">SF_BEST_FPS</a> =  4,
30<br>
31&nbsp;&nbsp;<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww4">SF_WORST_FPS</a> =  8,
32<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww5">SF_TRIANGLE_COUNT</a> =  16,
33<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww6">SF_ALL</a> =  0xFFFF
34<br>
35 }</td></tr>
36
37<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
38<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLFBORenderTexture.html#Ogre_1_1GLFBORenderTexturea0">GLFBORenderTexture</a> (<a class="el" href="classOgre_1_1GLFBOManager.html">GLFBOManager</a> *manager, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="structOgre_1_1GLSurfaceDesc.html">GLSurfaceDesc</a> &amp;target)</td></tr>
39
40<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLFBORenderTexture.html#Ogre_1_1GLFBORenderTexturea1">getCustomAttribute</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, void *pData)</td></tr>
41
42<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a custom (maybe platform-specific) attribute.  <a href="#Ogre_1_1GLFBORenderTexturea1"></a><br><br></td></tr>
43<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1GLRenderTexturea2">requiresTextureFlipping</a> () const </td></tr>
44
45<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTexturea2">writeContentsToFile</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;filename)</td></tr>
46
47<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Writes the current contents of the render target to the named file.  <a href="#Ogre_1_1RenderTexturea2"></a><br><br></td></tr>
48<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa22">getName</a> (void) const </td></tr>
49
50<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieve target's name.  <a href="#Ogre_1_1Win32Windowa22"></a><br><br></td></tr>
51<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa21">getMetrics</a> (unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</td></tr>
52
53<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieve information about the render target.  <a href="#Ogre_1_1Win32Windowa21"></a><br><br></td></tr>
54<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa23">getWidth</a> (void) const </td></tr>
55
56<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa24">getHeight</a> (void) const </td></tr>
57
58<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa25">getColourDepth</a> (void) const </td></tr>
59
60<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTexturea8">update</a> (void)</td></tr>
61
62<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the target to update it's contents.  <a href="#Ogre_1_1RenderTexturea8"></a><br><br></td></tr>
63<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa26">addViewport</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</td></tr>
64
65<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a viewport to the rendering target.  <a href="#Ogre_1_1Win32Windowa26"></a><br><br></td></tr>
66<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa27">getNumViewports</a> (void) const </td></tr>
67
68<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of viewports attached to this target.  <a href="#Ogre_1_1Win32Windowa27"></a><br><br></td></tr>
69<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa28">getViewport</a> (unsigned short index)</td></tr>
70
71<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the viewport with the given index.  <a href="#Ogre_1_1Win32Windowa28"></a><br><br></td></tr>
72<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa29">removeViewport</a> (int ZOrder)</td></tr>
73
74<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a viewport at a given ZOrder.  <a href="#Ogre_1_1Win32Windowa29"></a><br><br></td></tr>
75<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa30">removeAllViewports</a> (void)</td></tr>
76
77<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all viewports on this target.  <a href="#Ogre_1_1Win32Windowa30"></a><br><br></td></tr>
78<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa31">getStatistics</a> (float &amp;lastFPS, float &amp;avgFPS, float &amp;bestFPS, float &amp;worstFPS) const </td></tr>
79
80<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retieves details of current rendering performance.  <a href="#Ogre_1_1Win32Windowa31"></a><br><br></td></tr>
81<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const FrameStats &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa32">getStatistics</a> (void) const </td></tr>
82
83<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa33">getLastFPS</a> () const </td></tr>
84
85<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the number of frames per second (FPS) based on the last frame rendered.  <a href="#Ogre_1_1Win32Windowa33"></a><br><br></td></tr>
86<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa34">getAverageFPS</a> () const </td></tr>
87
88<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the average frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>.  <a href="#Ogre_1_1Win32Windowa34"></a><br><br></td></tr>
89<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa35">getBestFPS</a> () const </td></tr>
90
91<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the best frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>.  <a href="#Ogre_1_1Win32Windowa35"></a><br><br></td></tr>
92<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa36">getWorstFPS</a> () const </td></tr>
93
94<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the worst frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>.  <a href="#Ogre_1_1Win32Windowa36"></a><br><br></td></tr>
95<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa37">getBestFrameTime</a> () const </td></tr>
96
97<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the best frame time.  <a href="#Ogre_1_1Win32Windowa37"></a><br><br></td></tr>
98<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa38">getWorstFrameTime</a> () const </td></tr>
99
100<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the worst frame time.  <a href="#Ogre_1_1Win32Windowa38"></a><br><br></td></tr>
101<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa39">resetStatistics</a> (void)</td></tr>
102
103<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resets saved frame-rate statistices.  <a href="#Ogre_1_1Win32Windowa39"></a><br><br></td></tr>
104<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa40">setDebugText</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;text)</td></tr>
105
106<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds debug text to this window.  <a href="#Ogre_1_1Win32Windowa40"></a><br><br></td></tr>
107<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa41">getDebugText</a> () const </td></tr>
108
109<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the debug text.  <a href="#Ogre_1_1Win32Windowa41"></a><br><br></td></tr>
110<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa42">addListener</a> (<a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *listener)</td></tr>
111
112<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a listener to this <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> which will be called back before &amp; after rendering.  <a href="#Ogre_1_1Win32Windowa42"></a><br><br></td></tr>
113<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa43">removeListener</a> (<a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *listener)</td></tr>
114
115<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> previously registered using addListener.  <a href="#Ogre_1_1Win32Windowa43"></a><br><br></td></tr>
116<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa44">removeAllListeners</a> (void)</td></tr>
117
118<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all listeners from this instance.  <a href="#Ogre_1_1Win32Windowa44"></a><br><br></td></tr>
119<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa45">setPriority</a> (<a class="el" href="namespaceOgre.html#a466">uchar</a> priority)</td></tr>
120
121<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the priority of this render target in relation to the others.  <a href="#Ogre_1_1Win32Windowa45"></a><br><br></td></tr>
122<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a466">uchar</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa46">getPriority</a> () const </td></tr>
123
124<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the priority of a render target.  <a href="#Ogre_1_1Win32Windowa46"></a><br><br></td></tr>
125<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTexturea31">isActive</a> () const </td></tr>
126
127<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Used to retrieve or set the active state of the render target.  <a href="#Ogre_1_1RenderTexturea31"></a><br><br></td></tr>
128<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa47">setActive</a> (bool state)</td></tr>
129
130<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Used to set the active state of the render target.  <a href="#Ogre_1_1Win32Windowa47"></a><br><br></td></tr>
131<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa48">setAutoUpdated</a> (bool autoupdate)</td></tr>
132
133<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this target should be automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota48">Root::_updateAllRenderTargets</a> is being used.  <a href="#Ogre_1_1Win32Windowa48"></a><br><br></td></tr>
134<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa49">isAutoUpdated</a> (void) const </td></tr>
135
136<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this target is automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota48">Root::_updateAllRenderTargets</a> is being used.  <a href="#Ogre_1_1Win32Windowa49"></a><br><br></td></tr>
137<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a471">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa50">writeContentsToTimestampedFile</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;filenamePrefix, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;filenameSuffix)</td></tr>
138
139<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file.  <a href="#Ogre_1_1Win32Windowa50"></a><br><br></td></tr>
140<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa51">getTriangleCount</a> (void) const </td></tr>
141
142<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the number of triangles rendered in the last <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTexturea8">update()</a> call.  <a href="#Ogre_1_1Win32Windowa51"></a><br><br></td></tr>
143<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa52">_notifyCameraRemoved</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
144
145<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to notify a render target that a camera has been removed, incase it was referring to it as a viewer.  <a href="#Ogre_1_1Win32Windowa52"></a><br><br></td></tr>
146<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTexturea39">isPrimary</a> (void) const </td></tr>
147
148<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Indicates whether this target is the primary window.  <a href="#Ogre_1_1RenderTexturea39"></a><br><br></td></tr>
149<tr><td class="memItemLeft" nowrap align=right valign=top>virtual Impl *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa53">_getImpl</a> ()</td></tr>
150
151<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get rendersystem specific interface for this <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>.  <a href="#Ogre_1_1Win32Windowa53"></a><br><br></td></tr>
152<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
153<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; int, <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *,<br>
154 std::less&lt; int &gt; &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">ViewportList</a></td></tr>
155
156<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">RenderTargetListenerList</a></td></tr>
157
158<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
159<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb1">updateStats</a> (void)</td></tr>
160
161<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb2">firePreUpdate</a> (void)</td></tr>
162
163<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb2"></a><br><br></td></tr>
164<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb3">firePostUpdate</a> (void)</td></tr>
165
166<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb3"></a><br><br></td></tr>
167<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb4">fireViewportPreUpdate</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
168
169<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb4"></a><br><br></td></tr>
170<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb5">fireViewportPostUpdate</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
171
172<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb5"></a><br><br></td></tr>
173<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb6">fireViewportAdded</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
174
175<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb6"></a><br><br></td></tr>
176<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb7">fireViewportRemoved</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
177
178<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb7"></a><br><br></td></tr>
179<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
180<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLFrameBufferObject.html">GLFrameBufferObject</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLFBORenderTexture.html#Ogre_1_1GLFBORenderTexturep0">mFB</a></td></tr>
181
182<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTexturep0">mBuffer</a></td></tr>
183
184<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTexturep1">mZOffset</a></td></tr>
185
186<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a471">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp13">mName</a></td></tr>
187
188<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of this target.  <a href="#Ogre_1_1Win32Windowp13"></a><br><br></td></tr>
189<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a466">uchar</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp14">mPriority</a></td></tr>
190
191<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The priority of the render target.  <a href="#Ogre_1_1Win32Windowp14"></a><br><br></td></tr>
192<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp15">mWidth</a></td></tr>
193
194<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp16">mHeight</a></td></tr>
195
196<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp17">mColourDepth</a></td></tr>
197
198<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp18">mIsDepthBuffered</a></td></tr>
199
200<tr><td class="memItemLeft" nowrap align=right valign=top>FrameStats&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp19">mStats</a></td></tr>
201
202<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Timer.html">Timer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp20">mTimer</a></td></tr>
203
204<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a471">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp21">mDebugText</a></td></tr>
205
206<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp22">mLastSecond</a></td></tr>
207
208<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp23">mLastTime</a></td></tr>
209
210<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp24">mFrameCount</a></td></tr>
211
212<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp25">mActive</a></td></tr>
213
214<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp26">mAutoUpdate</a></td></tr>
215
216<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">ViewportList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp27">mViewportList</a></td></tr>
217
218<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of viewports, map on Z-order.  <a href="#Ogre_1_1Win32Windowp27"></a><br><br></td></tr>
219<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">RenderTargetListenerList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp28">mListeners</a></td></tr>
220
221</table>
222<hr><a name="_details"></a><h2>Detailed Description</h2>
223<a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> for GL FBO.
224<p>
225
226<p>
227Definition at line <a class="el" href="OgreGLFBORenderTexture_8h-source.html#l00041">41</a> of file <a class="el" href="OgreGLFBORenderTexture_8h-source.html">OgreGLFBORenderTexture.h</a>.<hr><h2>Member Typedef Documentation</h2>
228<a class="anchor" name="Ogre_1_1Win32Windowx1" doxytag="Ogre::GLFBORenderTexture::RenderTargetListenerList" ></a><p>
229<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
230  <tr>
231    <td class="mdRow">
232      <table cellpadding="0" cellspacing="0" border="0">
233        <tr>
234          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a>*&gt; <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">Ogre::RenderTarget::RenderTargetListenerList</a><code> [protected, inherited]</code>
235      </table>
236    </td>
237  </tr>
238</table>
239<table cellspacing=5 cellpadding=0 border=0>
240  <tr>
241    <td>
242      &nbsp;
243    </td>
244    <td>
245
246<p>
247
248<p>
249Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00339">339</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
250  </tr>
251</table>
252<a class="anchor" name="Ogre_1_1Win32Windowx0" doxytag="Ogre::GLFBORenderTexture::ViewportList" ></a><p>
253<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
254  <tr>
255    <td class="mdRow">
256      <table cellpadding="0" cellspacing="0" border="0">
257        <tr>
258          <td class="md" nowrap valign="top"> typedef std::map&lt;int, <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>*, std::less&lt;int&gt; &gt; <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">Ogre::RenderTarget::ViewportList</a><code> [protected, inherited]</code>
259      </table>
260    </td>
261  </tr>
262</table>
263<table cellspacing=5 cellpadding=0 border=0>
264  <tr>
265    <td>
266      &nbsp;
267    </td>
268    <td>
269
270<p>
271
272<p>
273Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00335">335</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
274  </tr>
275</table>
276<hr><h2>Member Enumeration Documentation</h2>
277<a class="anchor" name="Ogre_1_1Win32Windoww7" doxytag="Ogre::GLFBORenderTexture::StatFlags" ></a><p>
278<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
279  <tr>
280    <td class="mdRow">
281      <table cellpadding="0" cellspacing="0" border="0">
282        <tr>
283          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7">Ogre::RenderTarget::StatFlags</a><code> [inherited]</code>
284      </table>
285    </td>
286  </tr>
287</table>
288<table cellspacing=5 cellpadding=0 border=0>
289  <tr>
290    <td>
291      &nbsp;
292    </td>
293    <td>
294
295<p>
296<dl compact><dt><b>Enumeration values: </b></dt><dd>
297<table border=0 cellspacing=2 cellpadding=0>
298<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww0" doxytag="SF_NONE" ></a>SF_NONE</em>&nbsp;</td><td>
299</td></tr>
300<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww1" doxytag="SF_FPS" ></a>SF_FPS</em>&nbsp;</td><td>
301</td></tr>
302<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww2" doxytag="SF_AVG_FPS" ></a>SF_AVG_FPS</em>&nbsp;</td><td>
303</td></tr>
304<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww3" doxytag="SF_BEST_FPS" ></a>SF_BEST_FPS</em>&nbsp;</td><td>
305</td></tr>
306<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww4" doxytag="SF_WORST_FPS" ></a>SF_WORST_FPS</em>&nbsp;</td><td>
307</td></tr>
308<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww5" doxytag="SF_TRIANGLE_COUNT" ></a>SF_TRIANGLE_COUNT</em>&nbsp;</td><td>
309</td></tr>
310<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww6" doxytag="SF_ALL" ></a>SF_ALL</em>&nbsp;</td><td>
311</td></tr>
312</table>
313</dl>
314
315<p>
316Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00058">58</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
317  </tr>
318</table>
319<hr><h2>Constructor &amp; Destructor Documentation</h2>
320<a class="anchor" name="Ogre_1_1GLFBORenderTexturea0" doxytag="Ogre::GLFBORenderTexture::GLFBORenderTexture" ></a><p>
321<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
322  <tr>
323    <td class="mdRow">
324      <table cellpadding="0" cellspacing="0" border="0">
325        <tr>
326          <td class="md" nowrap valign="top"> Ogre::GLFBORenderTexture::GLFBORenderTexture </td>
327          <td class="md" valign="top">(&nbsp;</td>
328          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1GLFBOManager.html">GLFBOManager</a> *&nbsp;</td>
329          <td class="mdname" nowrap> <em>manager</em>, </td>
330        </tr>
331        <tr>
332          <td class="md" nowrap align="right"></td>
333          <td></td>
334          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
335          <td class="mdname" nowrap> <em>name</em>, </td>
336        </tr>
337        <tr>
338          <td class="md" nowrap align="right"></td>
339          <td></td>
340          <td class="md" nowrap>const <a class="el" href="structOgre_1_1GLSurfaceDesc.html">GLSurfaceDesc</a> &amp;&nbsp;</td>
341          <td class="mdname" nowrap> <em>target</em></td>
342        </tr>
343        <tr>
344          <td></td>
345          <td class="md">)&nbsp;</td>
346          <td class="md" colspan="2"></td>
347        </tr>
348
349      </table>
350    </td>
351  </tr>
352</table>
353<table cellspacing=5 cellpadding=0 border=0>
354  <tr>
355    <td>
356      &nbsp;
357    </td>
358    <td>
359
360<p>
361    </td>
362  </tr>
363</table>
364<hr><h2>Member Function Documentation</h2>
365<a class="anchor" name="Ogre_1_1Win32Windowa53" doxytag="Ogre::GLFBORenderTexture::_getImpl" ></a><p>
366<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
367  <tr>
368    <td class="mdRow">
369      <table cellpadding="0" cellspacing="0" border="0">
370        <tr>
371          <td class="md" nowrap valign="top"> virtual Impl* Ogre::RenderTarget::_getImpl </td>
372          <td class="md" valign="top">(&nbsp;</td>
373          <td class="mdname1" valign="top" nowrap>          </td>
374          <td class="md" valign="top">&nbsp;)&nbsp;</td>
375          <td class="md" nowrap><code> [virtual, inherited]</code></td>
376        </tr>
377
378      </table>
379    </td>
380  </tr>
381</table>
382<table cellspacing=5 cellpadding=0 border=0>
383  <tr>
384    <td>
385      &nbsp;
386    </td>
387    <td>
388
389<p>
390Get rendersystem specific interface for this <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>.
391<p>
392This is used by the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> to (un)bind this target, and to get specific information like surfaces and framebuffer objects.     </td>
393  </tr>
394</table>
395<a class="anchor" name="Ogre_1_1Win32Windowa52" doxytag="Ogre::GLFBORenderTexture::_notifyCameraRemoved" ></a><p>
396<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
397  <tr>
398    <td class="mdRow">
399      <table cellpadding="0" cellspacing="0" border="0">
400        <tr>
401          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::_notifyCameraRemoved </td>
402          <td class="md" valign="top">(&nbsp;</td>
403          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
404          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
405          <td class="md" valign="top">&nbsp;)&nbsp;</td>
406          <td class="md" nowrap><code> [virtual, inherited]</code></td>
407        </tr>
408
409      </table>
410    </td>
411  </tr>
412</table>
413<table cellspacing=5 cellpadding=0 border=0>
414  <tr>
415    <td>
416      &nbsp;
417    </td>
418    <td>
419
420<p>
421Utility method to notify a render target that a camera has been removed, incase it was referring to it as a viewer.
422<p>
423    </td>
424  </tr>
425</table>
426<a class="anchor" name="Ogre_1_1Win32Windowa42" doxytag="Ogre::GLFBORenderTexture::addListener" ></a><p>
427<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
428  <tr>
429    <td class="mdRow">
430      <table cellpadding="0" cellspacing="0" border="0">
431        <tr>
432          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::addListener </td>
433          <td class="md" valign="top">(&nbsp;</td>
434          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *&nbsp;</td>
435          <td class="mdname1" valign="top" nowrap> <em>listener</em>          </td>
436          <td class="md" valign="top">&nbsp;)&nbsp;</td>
437          <td class="md" nowrap><code> [virtual, inherited]</code></td>
438        </tr>
439
440      </table>
441    </td>
442  </tr>
443</table>
444<table cellspacing=5 cellpadding=0 border=0>
445  <tr>
446    <td>
447      &nbsp;
448    </td>
449    <td>
450
451<p>
452Add a listener to this <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> which will be called back before &amp; after rendering.
453<p>
454<dl compact><dt><b>Remarks:</b></dt><dd>If you want notifications before and after a target is updated by the system, use this method to register your own custom <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> class. This is useful for potentially adding your own manual rendering commands before and after the 'normal' system rendering. </dd></dl>
455<dl compact><dt><b>NB this should not be used for frame-based scene updates, use Root::addFrameListener for that.</b></dt><dd></dd></dl>
456    </td>
457  </tr>
458</table>
459<a class="anchor" name="Ogre_1_1Win32Windowa26" doxytag="Ogre::GLFBORenderTexture::addViewport" ></a><p>
460<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
461  <tr>
462    <td class="mdRow">
463      <table cellpadding="0" cellspacing="0" border="0">
464        <tr>
465          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* Ogre::RenderTarget::addViewport </td>
466          <td class="md" valign="top">(&nbsp;</td>
467          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
468          <td class="mdname" nowrap> <em>cam</em>, </td>
469        </tr>
470        <tr>
471          <td class="md" nowrap align="right"></td>
472          <td></td>
473          <td class="md" nowrap>int&nbsp;</td>
474          <td class="mdname" nowrap> <em>ZOrder</em> = 0, </td>
475        </tr>
476        <tr>
477          <td class="md" nowrap align="right"></td>
478          <td></td>
479          <td class="md" nowrap>float&nbsp;</td>
480          <td class="mdname" nowrap> <em>left</em> = 0.0f, </td>
481        </tr>
482        <tr>
483          <td class="md" nowrap align="right"></td>
484          <td></td>
485          <td class="md" nowrap>float&nbsp;</td>
486          <td class="mdname" nowrap> <em>top</em> = 0.0f, </td>
487        </tr>
488        <tr>
489          <td class="md" nowrap align="right"></td>
490          <td></td>
491          <td class="md" nowrap>float&nbsp;</td>
492          <td class="mdname" nowrap> <em>width</em> = 1.0f, </td>
493        </tr>
494        <tr>
495          <td class="md" nowrap align="right"></td>
496          <td></td>
497          <td class="md" nowrap>float&nbsp;</td>
498          <td class="mdname" nowrap> <em>height</em> = 1.0f</td>
499        </tr>
500        <tr>
501          <td></td>
502          <td class="md">)&nbsp;</td>
503          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
504        </tr>
505
506      </table>
507    </td>
508  </tr>
509</table>
510<table cellspacing=5 cellpadding=0 border=0>
511  <tr>
512    <td>
513      &nbsp;
514    </td>
515    <td>
516
517<p>
518Adds a viewport to the rendering target.
519<p>
520<dl compact><dt><b>Remarks:</b></dt><dd>A viewport is the rectangle into which redering output is sent. This method adds a viewport to the render target, rendering from the supplied camera. The rest of the parameters are only required if you wish to add more than one viewport to a single rendering target. Note that size information passed to this method is passed as a parametric, i.e. it is relative rather than absolute. This is to allow viewports to automatically resize along with the target. </dd></dl>
521<dl compact><dt><b>Parameters:</b></dt><dd>
522  <table border="0" cellspacing="2" cellpadding="0">
523    <tr><td valign=top><em>cam</em>&nbsp;</td><td>The camera from which the viewport contents will be rendered (mandatory) </td></tr>
524    <tr><td valign=top><em>ZOrder</em>&nbsp;</td><td>The relative order of the viewport with others on the target (allows overlapping viewports i.e. picture-in-picture). Higher ZOrders are on top of lower ones. The actual number is irrelevant, only the relative ZOrder matters (you can leave gaps in the numbering) </td></tr>
525    <tr><td valign=top><em>left</em>&nbsp;</td><td>The relative position of the left of the viewport on the target, as a value between 0 and 1. </td></tr>
526    <tr><td valign=top><em>top</em>&nbsp;</td><td>The relative position of the top of the viewport on the target, as a value between 0 and 1. </td></tr>
527    <tr><td valign=top><em>width</em>&nbsp;</td><td>The relative width of the viewport on the target, as a value between 0 and 1. </td></tr>
528    <tr><td valign=top><em>height</em>&nbsp;</td><td>The relative height of the viewport on the target, as a value between 0 and 1. </td></tr>
529  </table>
530</dl>
531    </td>
532  </tr>
533</table>
534<a class="anchor" name="Ogre_1_1Win32Windowb3" doxytag="Ogre::GLFBORenderTexture::firePostUpdate" ></a><p>
535<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
536  <tr>
537    <td class="mdRow">
538      <table cellpadding="0" cellspacing="0" border="0">
539        <tr>
540          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::firePostUpdate </td>
541          <td class="md" valign="top">(&nbsp;</td>
542          <td class="md" nowrap valign="top">void&nbsp;</td>
543          <td class="mdname1" valign="top" nowrap>          </td>
544          <td class="md" valign="top">&nbsp;)&nbsp;</td>
545          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
546        </tr>
547
548      </table>
549    </td>
550  </tr>
551</table>
552<table cellspacing=5 cellpadding=0 border=0>
553  <tr>
554    <td>
555      &nbsp;
556    </td>
557    <td>
558
559<p>
560internal method for firing events
561<p>
562    </td>
563  </tr>
564</table>
565<a class="anchor" name="Ogre_1_1Win32Windowb2" doxytag="Ogre::GLFBORenderTexture::firePreUpdate" ></a><p>
566<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
567  <tr>
568    <td class="mdRow">
569      <table cellpadding="0" cellspacing="0" border="0">
570        <tr>
571          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::firePreUpdate </td>
572          <td class="md" valign="top">(&nbsp;</td>
573          <td class="md" nowrap valign="top">void&nbsp;</td>
574          <td class="mdname1" valign="top" nowrap>          </td>
575          <td class="md" valign="top">&nbsp;)&nbsp;</td>
576          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
577        </tr>
578
579      </table>
580    </td>
581  </tr>
582</table>
583<table cellspacing=5 cellpadding=0 border=0>
584  <tr>
585    <td>
586      &nbsp;
587    </td>
588    <td>
589
590<p>
591internal method for firing events
592<p>
593    </td>
594  </tr>
595</table>
596<a class="anchor" name="Ogre_1_1Win32Windowb6" doxytag="Ogre::GLFBORenderTexture::fireViewportAdded" ></a><p>
597<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
598  <tr>
599    <td class="mdRow">
600      <table cellpadding="0" cellspacing="0" border="0">
601        <tr>
602          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::fireViewportAdded </td>
603          <td class="md" valign="top">(&nbsp;</td>
604          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
605          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
606          <td class="md" valign="top">&nbsp;)&nbsp;</td>
607          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
608        </tr>
609
610      </table>
611    </td>
612  </tr>
613</table>
614<table cellspacing=5 cellpadding=0 border=0>
615  <tr>
616    <td>
617      &nbsp;
618    </td>
619    <td>
620
621<p>
622internal method for firing events
623<p>
624    </td>
625  </tr>
626</table>
627<a class="anchor" name="Ogre_1_1Win32Windowb5" doxytag="Ogre::GLFBORenderTexture::fireViewportPostUpdate" ></a><p>
628<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
629  <tr>
630    <td class="mdRow">
631      <table cellpadding="0" cellspacing="0" border="0">
632        <tr>
633          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::fireViewportPostUpdate </td>
634          <td class="md" valign="top">(&nbsp;</td>
635          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
636          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
637          <td class="md" valign="top">&nbsp;)&nbsp;</td>
638          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
639        </tr>
640
641      </table>
642    </td>
643  </tr>
644</table>
645<table cellspacing=5 cellpadding=0 border=0>
646  <tr>
647    <td>
648      &nbsp;
649    </td>
650    <td>
651
652<p>
653internal method for firing events
654<p>
655    </td>
656  </tr>
657</table>
658<a class="anchor" name="Ogre_1_1Win32Windowb4" doxytag="Ogre::GLFBORenderTexture::fireViewportPreUpdate" ></a><p>
659<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
660  <tr>
661    <td class="mdRow">
662      <table cellpadding="0" cellspacing="0" border="0">
663        <tr>
664          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::fireViewportPreUpdate </td>
665          <td class="md" valign="top">(&nbsp;</td>
666          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
667          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
668          <td class="md" valign="top">&nbsp;)&nbsp;</td>
669          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
670        </tr>
671
672      </table>
673    </td>
674  </tr>
675</table>
676<table cellspacing=5 cellpadding=0 border=0>
677  <tr>
678    <td>
679      &nbsp;
680    </td>
681    <td>
682
683<p>
684internal method for firing events
685<p>
686    </td>
687  </tr>
688</table>
689<a class="anchor" name="Ogre_1_1Win32Windowb7" doxytag="Ogre::GLFBORenderTexture::fireViewportRemoved" ></a><p>
690<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
691  <tr>
692    <td class="mdRow">
693      <table cellpadding="0" cellspacing="0" border="0">
694        <tr>
695          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::fireViewportRemoved </td>
696          <td class="md" valign="top">(&nbsp;</td>
697          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
698          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
699          <td class="md" valign="top">&nbsp;)&nbsp;</td>
700          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
701        </tr>
702
703      </table>
704    </td>
705  </tr>
706</table>
707<table cellspacing=5 cellpadding=0 border=0>
708  <tr>
709    <td>
710      &nbsp;
711    </td>
712    <td>
713
714<p>
715internal method for firing events
716<p>
717    </td>
718  </tr>
719</table>
720<a class="anchor" name="Ogre_1_1Win32Windowa34" doxytag="Ogre::GLFBORenderTexture::getAverageFPS" ></a><p>
721<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
722  <tr>
723    <td class="mdRow">
724      <table cellpadding="0" cellspacing="0" border="0">
725        <tr>
726          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getAverageFPS </td>
727          <td class="md" valign="top">(&nbsp;</td>
728          <td class="mdname1" valign="top" nowrap>          </td>
729          <td class="md" valign="top">&nbsp;)&nbsp;</td>
730          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
731        </tr>
732
733      </table>
734    </td>
735  </tr>
736</table>
737<table cellspacing=5 cellpadding=0 border=0>
738  <tr>
739    <td>
740      &nbsp;
741    </td>
742    <td>
743
744<p>
745Individual stats access - gets the average frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>.
746<p>
747    </td>
748  </tr>
749</table>
750<a class="anchor" name="Ogre_1_1Win32Windowa35" doxytag="Ogre::GLFBORenderTexture::getBestFPS" ></a><p>
751<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
752  <tr>
753    <td class="mdRow">
754      <table cellpadding="0" cellspacing="0" border="0">
755        <tr>
756          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getBestFPS </td>
757          <td class="md" valign="top">(&nbsp;</td>
758          <td class="mdname1" valign="top" nowrap>          </td>
759          <td class="md" valign="top">&nbsp;)&nbsp;</td>
760          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
761        </tr>
762
763      </table>
764    </td>
765  </tr>
766</table>
767<table cellspacing=5 cellpadding=0 border=0>
768  <tr>
769    <td>
770      &nbsp;
771    </td>
772    <td>
773
774<p>
775Individual stats access - gets the best frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>.
776<p>
777    </td>
778  </tr>
779</table>
780<a class="anchor" name="Ogre_1_1Win32Windowa37" doxytag="Ogre::GLFBORenderTexture::getBestFrameTime" ></a><p>
781<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
782  <tr>
783    <td class="mdRow">
784      <table cellpadding="0" cellspacing="0" border="0">
785        <tr>
786          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getBestFrameTime </td>
787          <td class="md" valign="top">(&nbsp;</td>
788          <td class="mdname1" valign="top" nowrap>          </td>
789          <td class="md" valign="top">&nbsp;)&nbsp;</td>
790          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
791        </tr>
792
793      </table>
794    </td>
795  </tr>
796</table>
797<table cellspacing=5 cellpadding=0 border=0>
798  <tr>
799    <td>
800      &nbsp;
801    </td>
802    <td>
803
804<p>
805Individual stats access - gets the best frame time.
806<p>
807    </td>
808  </tr>
809</table>
810<a class="anchor" name="Ogre_1_1Win32Windowa25" doxytag="Ogre::GLFBORenderTexture::getColourDepth" ></a><p>
811<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
812  <tr>
813    <td class="mdRow">
814      <table cellpadding="0" cellspacing="0" border="0">
815        <tr>
816          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderTarget::getColourDepth </td>
817          <td class="md" valign="top">(&nbsp;</td>
818          <td class="md" nowrap valign="top">void&nbsp;</td>
819          <td class="mdname1" valign="top" nowrap>          </td>
820          <td class="md" valign="top">&nbsp;)&nbsp;</td>
821          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
822        </tr>
823
824      </table>
825    </td>
826  </tr>
827</table>
828<table cellspacing=5 cellpadding=0 border=0>
829  <tr>
830    <td>
831      &nbsp;
832    </td>
833    <td>
834
835<p>
836    </td>
837  </tr>
838</table>
839<a class="anchor" name="Ogre_1_1GLFBORenderTexturea1" doxytag="Ogre::GLFBORenderTexture::getCustomAttribute" ></a><p>
840<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
841  <tr>
842    <td class="mdRow">
843      <table cellpadding="0" cellspacing="0" border="0">
844        <tr>
845          <td class="md" nowrap valign="top"> virtual void Ogre::GLFBORenderTexture::getCustomAttribute </td>
846          <td class="md" valign="top">(&nbsp;</td>
847          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
848          <td class="mdname" nowrap> <em>name</em>, </td>
849        </tr>
850        <tr>
851          <td class="md" nowrap align="right"></td>
852          <td></td>
853          <td class="md" nowrap>void *&nbsp;</td>
854          <td class="mdname" nowrap> <em>pData</em></td>
855        </tr>
856        <tr>
857          <td></td>
858          <td class="md">)&nbsp;</td>
859          <td class="md" colspan="2"><code> [virtual]</code></td>
860        </tr>
861
862      </table>
863    </td>
864  </tr>
865</table>
866<table cellspacing=5 cellpadding=0 border=0>
867  <tr>
868    <td>
869      &nbsp;
870    </td>
871    <td>
872
873<p>
874Gets a custom (maybe platform-specific) attribute.
875<p>
876<dl compact><dt><b>Remarks:</b></dt><dd>This is a nasty way of satisfying any API's need to see platform-specific details. It horrid, but D3D needs this kind of info. At least it's abstracted. </dd></dl>
877<dl compact><dt><b>Parameters:</b></dt><dd>
878  <table border="0" cellspacing="2" cellpadding="0">
879    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the attribute. </td></tr>
880    <tr><td valign=top><em>pData</em>&nbsp;</td><td>Pointer to memory of the right kind of structure to receive the info. </td></tr>
881  </table>
882</dl>
883
884<p>
885Reimplemented from <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderWindowa34">Ogre::RenderTarget</a>.    </td>
886  </tr>
887</table>
888<a class="anchor" name="Ogre_1_1Win32Windowa41" doxytag="Ogre::GLFBORenderTexture::getDebugText" ></a><p>
889<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
890  <tr>
891    <td class="mdRow">
892      <table cellpadding="0" cellspacing="0" border="0">
893        <tr>
894          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a471">String</a>&amp; Ogre::RenderTarget::getDebugText </td>
895          <td class="md" valign="top">(&nbsp;</td>
896          <td class="mdname1" valign="top" nowrap>          </td>
897          <td class="md" valign="top">&nbsp;)&nbsp;</td>
898          <td class="md" nowrap> const<code> [inherited]</code></td>
899        </tr>
900
901      </table>
902    </td>
903  </tr>
904</table>
905<table cellspacing=5 cellpadding=0 border=0>
906  <tr>
907    <td>
908      &nbsp;
909    </td>
910    <td>
911
912<p>
913Returns the debug text.
914<p>
915    </td>
916  </tr>
917</table>
918<a class="anchor" name="Ogre_1_1Win32Windowa24" doxytag="Ogre::GLFBORenderTexture::getHeight" ></a><p>
919<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
920  <tr>
921    <td class="mdRow">
922      <table cellpadding="0" cellspacing="0" border="0">
923        <tr>
924          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderTarget::getHeight </td>
925          <td class="md" valign="top">(&nbsp;</td>
926          <td class="md" nowrap valign="top">void&nbsp;</td>
927          <td class="mdname1" valign="top" nowrap>          </td>
928          <td class="md" valign="top">&nbsp;)&nbsp;</td>
929          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
930        </tr>
931
932      </table>
933    </td>
934  </tr>
935</table>
936<table cellspacing=5 cellpadding=0 border=0>
937  <tr>
938    <td>
939      &nbsp;
940    </td>
941    <td>
942
943<p>
944    </td>
945  </tr>
946</table>
947<a class="anchor" name="Ogre_1_1Win32Windowa33" doxytag="Ogre::GLFBORenderTexture::getLastFPS" ></a><p>
948<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
949  <tr>
950    <td class="mdRow">
951      <table cellpadding="0" cellspacing="0" border="0">
952        <tr>
953          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getLastFPS </td>
954          <td class="md" valign="top">(&nbsp;</td>
955          <td class="mdname1" valign="top" nowrap>          </td>
956          <td class="md" valign="top">&nbsp;)&nbsp;</td>
957          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
958        </tr>
959
960      </table>
961    </td>
962  </tr>
963</table>
964<table cellspacing=5 cellpadding=0 border=0>
965  <tr>
966    <td>
967      &nbsp;
968    </td>
969    <td>
970
971<p>
972Individual stats access - gets the number of frames per second (FPS) based on the last frame rendered.
973<p>
974    </td>
975  </tr>
976</table>
977<a class="anchor" name="Ogre_1_1Win32Windowa21" doxytag="Ogre::GLFBORenderTexture::getMetrics" ></a><p>
978<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
979  <tr>
980    <td class="mdRow">
981      <table cellpadding="0" cellspacing="0" border="0">
982        <tr>
983          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::getMetrics </td>
984          <td class="md" valign="top">(&nbsp;</td>
985          <td class="md" nowrap valign="top">unsigned int &amp;&nbsp;</td>
986          <td class="mdname" nowrap> <em>width</em>, </td>
987        </tr>
988        <tr>
989          <td class="md" nowrap align="right"></td>
990          <td></td>
991          <td class="md" nowrap>unsigned int &amp;&nbsp;</td>
992          <td class="mdname" nowrap> <em>height</em>, </td>
993        </tr>
994        <tr>
995          <td class="md" nowrap align="right"></td>
996          <td></td>
997          <td class="md" nowrap>unsigned int &amp;&nbsp;</td>
998          <td class="mdname" nowrap> <em>colourDepth</em></td>
999        </tr>
1000        <tr>
1001          <td></td>
1002          <td class="md">)&nbsp;</td>
1003          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1004        </tr>
1005
1006      </table>
1007    </td>
1008  </tr>
1009</table>
1010<table cellspacing=5 cellpadding=0 border=0>
1011  <tr>
1012    <td>
1013      &nbsp;
1014    </td>
1015    <td>
1016
1017<p>
1018Retrieve information about the render target.
1019<p>
1020    </td>
1021  </tr>
1022</table>
1023<a class="anchor" name="Ogre_1_1Win32Windowa22" doxytag="Ogre::GLFBORenderTexture::getName" ></a><p>
1024<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1025  <tr>
1026    <td class="mdRow">
1027      <table cellpadding="0" cellspacing="0" border="0">
1028        <tr>
1029          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a471">String</a>&amp; Ogre::RenderTarget::getName </td>
1030          <td class="md" valign="top">(&nbsp;</td>
1031          <td class="md" nowrap valign="top">void&nbsp;</td>
1032          <td class="mdname1" valign="top" nowrap>          </td>
1033          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1034          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1035        </tr>
1036
1037      </table>
1038    </td>
1039  </tr>
1040</table>
1041<table cellspacing=5 cellpadding=0 border=0>
1042  <tr>
1043    <td>
1044      &nbsp;
1045    </td>
1046    <td>
1047
1048<p>
1049Retrieve target's name.
1050<p>
1051    </td>
1052  </tr>
1053</table>
1054<a class="anchor" name="Ogre_1_1Win32Windowa27" doxytag="Ogre::GLFBORenderTexture::getNumViewports" ></a><p>
1055<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1056  <tr>
1057    <td class="mdRow">
1058      <table cellpadding="0" cellspacing="0" border="0">
1059        <tr>
1060          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::RenderTarget::getNumViewports </td>
1061          <td class="md" valign="top">(&nbsp;</td>
1062          <td class="md" nowrap valign="top">void&nbsp;</td>
1063          <td class="mdname1" valign="top" nowrap>          </td>
1064          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1065          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1066        </tr>
1067
1068      </table>
1069    </td>
1070  </tr>
1071</table>
1072<table cellspacing=5 cellpadding=0 border=0>
1073  <tr>
1074    <td>
1075      &nbsp;
1076    </td>
1077    <td>
1078
1079<p>
1080Returns the number of viewports attached to this target.
1081<p>
1082    </td>
1083  </tr>
1084</table>
1085<a class="anchor" name="Ogre_1_1Win32Windowa46" doxytag="Ogre::GLFBORenderTexture::getPriority" ></a><p>
1086<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1087  <tr>
1088    <td class="mdRow">
1089      <table cellpadding="0" cellspacing="0" border="0">
1090        <tr>
1091          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a466">uchar</a> Ogre::RenderTarget::getPriority </td>
1092          <td class="md" valign="top">(&nbsp;</td>
1093          <td class="mdname1" valign="top" nowrap>          </td>
1094          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1095          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1096        </tr>
1097
1098      </table>
1099    </td>
1100  </tr>
1101</table>
1102<table cellspacing=5 cellpadding=0 border=0>
1103  <tr>
1104    <td>
1105      &nbsp;
1106    </td>
1107    <td>
1108
1109<p>
1110Gets the priority of a render target.
1111<p>
1112
1113<p>
1114Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00239">239</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.
1115<p>
1116References <a class="el" href="OgrePrerequisites_8h-source.html#l00141">Ogre::uchar</a>.    </td>
1117  </tr>
1118</table>
1119<a class="anchor" name="Ogre_1_1Win32Windowa32" doxytag="Ogre::GLFBORenderTexture::getStatistics" ></a><p>
1120<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1121  <tr>
1122    <td class="mdRow">
1123      <table cellpadding="0" cellspacing="0" border="0">
1124        <tr>
1125          <td class="md" nowrap valign="top"> virtual const FrameStats&amp; Ogre::RenderTarget::getStatistics </td>
1126          <td class="md" valign="top">(&nbsp;</td>
1127          <td class="md" nowrap valign="top">void&nbsp;</td>
1128          <td class="mdname1" valign="top" nowrap>          </td>
1129          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1130          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1131        </tr>
1132
1133      </table>
1134    </td>
1135  </tr>
1136</table>
1137<table cellspacing=5 cellpadding=0 border=0>
1138  <tr>
1139    <td>
1140      &nbsp;
1141    </td>
1142    <td>
1143
1144<p>
1145    </td>
1146  </tr>
1147</table>
1148<a class="anchor" name="Ogre_1_1Win32Windowa31" doxytag="Ogre::GLFBORenderTexture::getStatistics" ></a><p>
1149<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1150  <tr>
1151    <td class="mdRow">
1152      <table cellpadding="0" cellspacing="0" border="0">
1153        <tr>
1154          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::getStatistics </td>
1155          <td class="md" valign="top">(&nbsp;</td>
1156          <td class="md" nowrap valign="top">float &amp;&nbsp;</td>
1157          <td class="mdname" nowrap> <em>lastFPS</em>, </td>
1158        </tr>
1159        <tr>
1160          <td class="md" nowrap align="right"></td>
1161          <td></td>
1162          <td class="md" nowrap>float &amp;&nbsp;</td>
1163          <td class="mdname" nowrap> <em>avgFPS</em>, </td>
1164        </tr>
1165        <tr>
1166          <td class="md" nowrap align="right"></td>
1167          <td></td>
1168          <td class="md" nowrap>float &amp;&nbsp;</td>
1169          <td class="mdname" nowrap> <em>bestFPS</em>, </td>
1170        </tr>
1171        <tr>
1172          <td class="md" nowrap align="right"></td>
1173          <td></td>
1174          <td class="md" nowrap>float &amp;&nbsp;</td>
1175          <td class="mdname" nowrap> <em>worstFPS</em></td>
1176        </tr>
1177        <tr>
1178          <td></td>
1179          <td class="md">)&nbsp;</td>
1180          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
1181        </tr>
1182
1183      </table>
1184    </td>
1185  </tr>
1186</table>
1187<table cellspacing=5 cellpadding=0 border=0>
1188  <tr>
1189    <td>
1190      &nbsp;
1191    </td>
1192    <td>
1193
1194<p>
1195Retieves details of current rendering performance.
1196<p>
1197<dl compact><dt><b>Remarks:</b></dt><dd>If the user application wishes to do it's own performance display, or use performance for some other means, this method allows it to retrieve the statistics. </dd></dl>
1198<dl compact><dt><b>Parameters:</b></dt><dd>
1199  <table border="0" cellspacing="2" cellpadding="0">
1200    <tr><td valign=top><em>lastFPS</em>&nbsp;</td><td>Pointer to a float to receive the number of frames per second (FPS) based on the last frame rendered. </td></tr>
1201    <tr><td valign=top><em>avgFPS</em>&nbsp;</td><td>Pointer to a float to receive the FPS rating based on an average of all the frames rendered since rendering began (the call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>). </td></tr>
1202    <tr><td valign=top><em>bestFPS</em>&nbsp;</td><td>Pointer to a float to receive the best FPS rating that has been achieved since rendering began. </td></tr>
1203    <tr><td valign=top><em>worstFPS</em>&nbsp;</td><td>Pointer to a float to receive the worst FPS rating seen so far. </td></tr>
1204  </table>
1205</dl>
1206    </td>
1207  </tr>
1208</table>
1209<a class="anchor" name="Ogre_1_1Win32Windowa51" doxytag="Ogre::GLFBORenderTexture::getTriangleCount" ></a><p>
1210<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1211  <tr>
1212    <td class="mdRow">
1213      <table cellpadding="0" cellspacing="0" border="0">
1214        <tr>
1215          <td class="md" nowrap valign="top"> virtual size_t Ogre::RenderTarget::getTriangleCount </td>
1216          <td class="md" valign="top">(&nbsp;</td>
1217          <td class="md" nowrap valign="top">void&nbsp;</td>
1218          <td class="mdname1" valign="top" nowrap>          </td>
1219          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1220          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1221        </tr>
1222
1223      </table>
1224    </td>
1225  </tr>
1226</table>
1227<table cellspacing=5 cellpadding=0 border=0>
1228  <tr>
1229    <td>
1230      &nbsp;
1231    </td>
1232    <td>
1233
1234<p>
1235Gets the number of triangles rendered in the last <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTexturea8">update()</a> call.
1236<p>
1237    </td>
1238  </tr>
1239</table>
1240<a class="anchor" name="Ogre_1_1Win32Windowa28" doxytag="Ogre::GLFBORenderTexture::getViewport" ></a><p>
1241<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1242  <tr>
1243    <td class="mdRow">
1244      <table cellpadding="0" cellspacing="0" border="0">
1245        <tr>
1246          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* Ogre::RenderTarget::getViewport </td>
1247          <td class="md" valign="top">(&nbsp;</td>
1248          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
1249          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
1250          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1251          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1252        </tr>
1253
1254      </table>
1255    </td>
1256  </tr>
1257</table>
1258<table cellspacing=5 cellpadding=0 border=0>
1259  <tr>
1260    <td>
1261      &nbsp;
1262    </td>
1263    <td>
1264
1265<p>
1266Retrieves a pointer to the viewport with the given index.
1267<p>
1268    </td>
1269  </tr>
1270</table>
1271<a class="anchor" name="Ogre_1_1Win32Windowa23" doxytag="Ogre::GLFBORenderTexture::getWidth" ></a><p>
1272<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1273  <tr>
1274    <td class="mdRow">
1275      <table cellpadding="0" cellspacing="0" border="0">
1276        <tr>
1277          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderTarget::getWidth </td>
1278          <td class="md" valign="top">(&nbsp;</td>
1279          <td class="md" nowrap valign="top">void&nbsp;</td>
1280          <td class="mdname1" valign="top" nowrap>          </td>
1281          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1282          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1283        </tr>
1284
1285      </table>
1286    </td>
1287  </tr>
1288</table>
1289<table cellspacing=5 cellpadding=0 border=0>
1290  <tr>
1291    <td>
1292      &nbsp;
1293    </td>
1294    <td>
1295
1296<p>
1297    </td>
1298  </tr>
1299</table>
1300<a class="anchor" name="Ogre_1_1Win32Windowa36" doxytag="Ogre::GLFBORenderTexture::getWorstFPS" ></a><p>
1301<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1302  <tr>
1303    <td class="mdRow">
1304      <table cellpadding="0" cellspacing="0" border="0">
1305        <tr>
1306          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getWorstFPS </td>
1307          <td class="md" valign="top">(&nbsp;</td>
1308          <td class="mdname1" valign="top" nowrap>          </td>
1309          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1310          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1311        </tr>
1312
1313      </table>
1314    </td>
1315  </tr>
1316</table>
1317<table cellspacing=5 cellpadding=0 border=0>
1318  <tr>
1319    <td>
1320      &nbsp;
1321    </td>
1322    <td>
1323
1324<p>
1325Individual stats access - gets the worst frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>.
1326<p>
1327    </td>
1328  </tr>
1329</table>
1330<a class="anchor" name="Ogre_1_1Win32Windowa38" doxytag="Ogre::GLFBORenderTexture::getWorstFrameTime" ></a><p>
1331<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1332  <tr>
1333    <td class="mdRow">
1334      <table cellpadding="0" cellspacing="0" border="0">
1335        <tr>
1336          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getWorstFrameTime </td>
1337          <td class="md" valign="top">(&nbsp;</td>
1338          <td class="mdname1" valign="top" nowrap>          </td>
1339          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1340          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1341        </tr>
1342
1343      </table>
1344    </td>
1345  </tr>
1346</table>
1347<table cellspacing=5 cellpadding=0 border=0>
1348  <tr>
1349    <td>
1350      &nbsp;
1351    </td>
1352    <td>
1353
1354<p>
1355Individual stats access - gets the worst frame time.
1356<p>
1357    </td>
1358  </tr>
1359</table>
1360<a class="anchor" name="Ogre_1_1RenderTexturea31" doxytag="Ogre::GLFBORenderTexture::isActive" ></a><p>
1361<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1362  <tr>
1363    <td class="mdRow">
1364      <table cellpadding="0" cellspacing="0" border="0">
1365        <tr>
1366          <td class="md" nowrap valign="top"> virtual bool Ogre::RenderTarget::isActive </td>
1367          <td class="md" valign="top">(&nbsp;</td>
1368          <td class="mdname1" valign="top" nowrap>          </td>
1369          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1370          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1371        </tr>
1372
1373      </table>
1374    </td>
1375  </tr>
1376</table>
1377<table cellspacing=5 cellpadding=0 border=0>
1378  <tr>
1379    <td>
1380      &nbsp;
1381    </td>
1382    <td>
1383
1384<p>
1385Used to retrieve or set the active state of the render target.
1386<p>
1387
1388<p>
1389Reimplemented in <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa15">Ogre::RenderWindow</a>, <a class="el" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa4">Ogre::GLXWindow</a>, <a class="el" href="classOgre_1_1GTKWindow.html#Ogre_1_1GTKWindowa6">Ogre::GTKWindow</a>, and <a class="el" href="classOgre_1_1SDLWindow.html#Ogre_1_1SDLWindowa4">Ogre::SDLWindow</a>.    </td>
1390  </tr>
1391</table>
1392<a class="anchor" name="Ogre_1_1Win32Windowa49" doxytag="Ogre::GLFBORenderTexture::isAutoUpdated" ></a><p>
1393<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1394  <tr>
1395    <td class="mdRow">
1396      <table cellpadding="0" cellspacing="0" border="0">
1397        <tr>
1398          <td class="md" nowrap valign="top"> virtual bool Ogre::RenderTarget::isAutoUpdated </td>
1399          <td class="md" valign="top">(&nbsp;</td>
1400          <td class="md" nowrap valign="top">void&nbsp;</td>
1401          <td class="mdname1" valign="top" nowrap>          </td>
1402          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1403          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1404        </tr>
1405
1406      </table>
1407    </td>
1408  </tr>
1409</table>
1410<table cellspacing=5 cellpadding=0 border=0>
1411  <tr>
1412    <td>
1413      &nbsp;
1414    </td>
1415    <td>
1416
1417<p>
1418Gets whether this target is automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota48">Root::_updateAllRenderTargets</a> is being used.
1419<p>
1420    </td>
1421  </tr>
1422</table>
1423<a class="anchor" name="Ogre_1_1RenderTexturea39" doxytag="Ogre::GLFBORenderTexture::isPrimary" ></a><p>
1424<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1425  <tr>
1426    <td class="mdRow">
1427      <table cellpadding="0" cellspacing="0" border="0">
1428        <tr>
1429          <td class="md" nowrap valign="top"> virtual bool Ogre::RenderTarget::isPrimary </td>
1430          <td class="md" valign="top">(&nbsp;</td>
1431          <td class="md" nowrap valign="top">void&nbsp;</td>
1432          <td class="mdname1" valign="top" nowrap>          </td>
1433          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1434          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1435        </tr>
1436
1437      </table>
1438    </td>
1439  </tr>
1440</table>
1441<table cellspacing=5 cellpadding=0 border=0>
1442  <tr>
1443    <td>
1444      &nbsp;
1445    </td>
1446    <td>
1447
1448<p>
1449Indicates whether this target is the primary window.
1450<p>
1451The primary window is special in that it is destroyed when ogre is shut down, and cannot be destroyed directly. This is the case because it holds the context for vertex, index buffers and textures.
1452<p>
1453Reimplemented in <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa16">Ogre::RenderWindow</a>.    </td>
1454  </tr>
1455</table>
1456<a class="anchor" name="Ogre_1_1Win32Windowa44" doxytag="Ogre::GLFBORenderTexture::removeAllListeners" ></a><p>
1457<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1458  <tr>
1459    <td class="mdRow">
1460      <table cellpadding="0" cellspacing="0" border="0">
1461        <tr>
1462          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeAllListeners </td>
1463          <td class="md" valign="top">(&nbsp;</td>
1464          <td class="md" nowrap valign="top">void&nbsp;</td>
1465          <td class="mdname1" valign="top" nowrap>          </td>
1466          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1467          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1468        </tr>
1469
1470      </table>
1471    </td>
1472  </tr>
1473</table>
1474<table cellspacing=5 cellpadding=0 border=0>
1475  <tr>
1476    <td>
1477      &nbsp;
1478    </td>
1479    <td>
1480
1481<p>
1482Removes all listeners from this instance.
1483<p>
1484    </td>
1485  </tr>
1486</table>
1487<a class="anchor" name="Ogre_1_1Win32Windowa30" doxytag="Ogre::GLFBORenderTexture::removeAllViewports" ></a><p>
1488<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1489  <tr>
1490    <td class="mdRow">
1491      <table cellpadding="0" cellspacing="0" border="0">
1492        <tr>
1493          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeAllViewports </td>
1494          <td class="md" valign="top">(&nbsp;</td>
1495          <td class="md" nowrap valign="top">void&nbsp;</td>
1496          <td class="mdname1" valign="top" nowrap>          </td>
1497          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1498          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1499        </tr>
1500
1501      </table>
1502    </td>
1503  </tr>
1504</table>
1505<table cellspacing=5 cellpadding=0 border=0>
1506  <tr>
1507    <td>
1508      &nbsp;
1509    </td>
1510    <td>
1511
1512<p>
1513Removes all viewports on this target.
1514<p>
1515    </td>
1516  </tr>
1517</table>
1518<a class="anchor" name="Ogre_1_1Win32Windowa43" doxytag="Ogre::GLFBORenderTexture::removeListener" ></a><p>
1519<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1520  <tr>
1521    <td class="mdRow">
1522      <table cellpadding="0" cellspacing="0" border="0">
1523        <tr>
1524          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeListener </td>
1525          <td class="md" valign="top">(&nbsp;</td>
1526          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *&nbsp;</td>
1527          <td class="mdname1" valign="top" nowrap> <em>listener</em>          </td>
1528          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1529          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1530        </tr>
1531
1532      </table>
1533    </td>
1534  </tr>
1535</table>
1536<table cellspacing=5 cellpadding=0 border=0>
1537  <tr>
1538    <td>
1539      &nbsp;
1540    </td>
1541    <td>
1542
1543<p>
1544Removes a <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> previously registered using addListener.
1545<p>
1546    </td>
1547  </tr>
1548</table>
1549<a class="anchor" name="Ogre_1_1Win32Windowa29" doxytag="Ogre::GLFBORenderTexture::removeViewport" ></a><p>
1550<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1551  <tr>
1552    <td class="mdRow">
1553      <table cellpadding="0" cellspacing="0" border="0">
1554        <tr>
1555          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeViewport </td>
1556          <td class="md" valign="top">(&nbsp;</td>
1557          <td class="md" nowrap valign="top">int&nbsp;</td>
1558          <td class="mdname1" valign="top" nowrap> <em>ZOrder</em>          </td>
1559          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1560          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1561        </tr>
1562
1563      </table>
1564    </td>
1565  </tr>
1566</table>
1567<table cellspacing=5 cellpadding=0 border=0>
1568  <tr>
1569    <td>
1570      &nbsp;
1571    </td>
1572    <td>
1573
1574<p>
1575Removes a viewport at a given ZOrder.
1576<p>
1577    </td>
1578  </tr>
1579</table>
1580<a class="anchor" name="Ogre_1_1GLRenderTexturea2" doxytag="Ogre::GLFBORenderTexture::requiresTextureFlipping" ></a><p>
1581<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1582  <tr>
1583    <td class="mdRow">
1584      <table cellpadding="0" cellspacing="0" border="0">
1585        <tr>
1586          <td class="md" nowrap valign="top"> bool Ogre::GLRenderTexture::requiresTextureFlipping </td>
1587          <td class="md" valign="top">(&nbsp;</td>
1588          <td class="mdname1" valign="top" nowrap>          </td>
1589          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1590          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1591        </tr>
1592
1593      </table>
1594    </td>
1595  </tr>
1596</table>
1597<table cellspacing=5 cellpadding=0 border=0>
1598  <tr>
1599    <td>
1600      &nbsp;
1601    </td>
1602    <td>
1603
1604<p>
1605
1606<p>
1607Implements <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderWindowa47">Ogre::RenderTarget</a>.
1608<p>
1609Definition at line <a class="el" href="OgreGLRenderTexture_8h-source.html#l00049">49</a> of file <a class="el" href="OgreGLRenderTexture_8h-source.html">OgreGLRenderTexture.h</a>.    </td>
1610  </tr>
1611</table>
1612<a class="anchor" name="Ogre_1_1Win32Windowa39" doxytag="Ogre::GLFBORenderTexture::resetStatistics" ></a><p>
1613<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1614  <tr>
1615    <td class="mdRow">
1616      <table cellpadding="0" cellspacing="0" border="0">
1617        <tr>
1618          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::resetStatistics </td>
1619          <td class="md" valign="top">(&nbsp;</td>
1620          <td class="md" nowrap valign="top">void&nbsp;</td>
1621          <td class="mdname1" valign="top" nowrap>          </td>
1622          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1623          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1624        </tr>
1625
1626      </table>
1627    </td>
1628  </tr>
1629</table>
1630<table cellspacing=5 cellpadding=0 border=0>
1631  <tr>
1632    <td>
1633      &nbsp;
1634    </td>
1635    <td>
1636
1637<p>
1638Resets saved frame-rate statistices.
1639<p>
1640    </td>
1641  </tr>
1642</table>
1643<a class="anchor" name="Ogre_1_1Win32Windowa47" doxytag="Ogre::GLFBORenderTexture::setActive" ></a><p>
1644<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1645  <tr>
1646    <td class="mdRow">
1647      <table cellpadding="0" cellspacing="0" border="0">
1648        <tr>
1649          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setActive </td>
1650          <td class="md" valign="top">(&nbsp;</td>
1651          <td class="md" nowrap valign="top">bool&nbsp;</td>
1652          <td class="mdname1" valign="top" nowrap> <em>state</em>          </td>
1653          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1654          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1655        </tr>
1656
1657      </table>
1658    </td>
1659  </tr>
1660</table>
1661<table cellspacing=5 cellpadding=0 border=0>
1662  <tr>
1663    <td>
1664      &nbsp;
1665    </td>
1666    <td>
1667
1668<p>
1669Used to set the active state of the render target.
1670<p>
1671    </td>
1672  </tr>
1673</table>
1674<a class="anchor" name="Ogre_1_1Win32Windowa48" doxytag="Ogre::GLFBORenderTexture::setAutoUpdated" ></a><p>
1675<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1676  <tr>
1677    <td class="mdRow">
1678      <table cellpadding="0" cellspacing="0" border="0">
1679        <tr>
1680          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setAutoUpdated </td>
1681          <td class="md" valign="top">(&nbsp;</td>
1682          <td class="md" nowrap valign="top">bool&nbsp;</td>
1683          <td class="mdname1" valign="top" nowrap> <em>autoupdate</em>          </td>
1684          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1685          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1686        </tr>
1687
1688      </table>
1689    </td>
1690  </tr>
1691</table>
1692<table cellspacing=5 cellpadding=0 border=0>
1693  <tr>
1694    <td>
1695      &nbsp;
1696    </td>
1697    <td>
1698
1699<p>
1700Sets whether this target should be automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota48">Root::_updateAllRenderTargets</a> is being used.
1701<p>
1702<dl compact><dt><b>Remarks:</b></dt><dd>By default, if you use Ogre's own rendering loop (<a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>) or call <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota48">Root::_updateAllRenderTargets</a>, all render targets are updated automatically. This method allows you to control that behaviour, if for example you have a render target which you only want to update periodically. </dd></dl>
1703<dl compact><dt><b>Parameters:</b></dt><dd>
1704  <table border="0" cellspacing="2" cellpadding="0">
1705    <tr><td valign=top><em>autoupdate</em>&nbsp;</td><td>If true, the render target is updated during the automatic render loop or when <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota48">Root::_updateAllRenderTargets</a> is called. If false, the target is only updated when its <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTexturea8">update()</a> method is called explicitly. </td></tr>
1706  </table>
1707</dl>
1708    </td>
1709  </tr>
1710</table>
1711<a class="anchor" name="Ogre_1_1Win32Windowa40" doxytag="Ogre::GLFBORenderTexture::setDebugText" ></a><p>
1712<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1713  <tr>
1714    <td class="mdRow">
1715      <table cellpadding="0" cellspacing="0" border="0">
1716        <tr>
1717          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setDebugText </td>
1718          <td class="md" valign="top">(&nbsp;</td>
1719          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1720          <td class="mdname1" valign="top" nowrap> <em>text</em>          </td>
1721          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1722          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1723        </tr>
1724
1725      </table>
1726    </td>
1727  </tr>
1728</table>
1729<table cellspacing=5 cellpadding=0 border=0>
1730  <tr>
1731    <td>
1732      &nbsp;
1733    </td>
1734    <td>
1735
1736<p>
1737Adds debug text to this window.
1738<p>
1739    </td>
1740  </tr>
1741</table>
1742<a class="anchor" name="Ogre_1_1Win32Windowa45" doxytag="Ogre::GLFBORenderTexture::setPriority" ></a><p>
1743<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1744  <tr>
1745    <td class="mdRow">
1746      <table cellpadding="0" cellspacing="0" border="0">
1747        <tr>
1748          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setPriority </td>
1749          <td class="md" valign="top">(&nbsp;</td>
1750          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a466">uchar</a>&nbsp;</td>
1751          <td class="mdname1" valign="top" nowrap> <em>priority</em>          </td>
1752          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1753          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1754        </tr>
1755
1756      </table>
1757    </td>
1758  </tr>
1759</table>
1760<table cellspacing=5 cellpadding=0 border=0>
1761  <tr>
1762    <td>
1763      &nbsp;
1764    </td>
1765    <td>
1766
1767<p>
1768Sets the priority of this render target in relation to the others.
1769<p>
1770<dl compact><dt><b>Remarks:</b></dt><dd>This can be used in order to schedule render target updates. Lower priorities will be rendered first. Note that the priority must be set at the time the render target is attached to the render system, changes afterwards will not affect the ordering. </dd></dl>
1771
1772<p>
1773Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00237">237</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.
1774<p>
1775References <a class="el" href="OgrePrerequisites_8h-source.html#l00141">Ogre::uchar</a>.    </td>
1776  </tr>
1777</table>
1778<a class="anchor" name="Ogre_1_1RenderTexturea8" doxytag="Ogre::GLFBORenderTexture::update" ></a><p>
1779<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1780  <tr>
1781    <td class="mdRow">
1782      <table cellpadding="0" cellspacing="0" border="0">
1783        <tr>
1784          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::update </td>
1785          <td class="md" valign="top">(&nbsp;</td>
1786          <td class="md" nowrap valign="top">void&nbsp;</td>
1787          <td class="mdname1" valign="top" nowrap>          </td>
1788          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1789          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1790        </tr>
1791
1792      </table>
1793    </td>
1794  </tr>
1795</table>
1796<table cellspacing=5 cellpadding=0 border=0>
1797  <tr>
1798    <td>
1799      &nbsp;
1800    </td>
1801    <td>
1802
1803<p>
1804Tells the target to update it's contents.
1805<p>
1806<dl compact><dt><b>Remarks:</b></dt><dd>If OGRE is not running in an automatic rendering loop (started using <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota27">Root::startRendering</a>), the user of the library is responsible for asking each render target to refresh. This is the method used to do this. It automatically re-renders the contents of the target using whatever cameras have been pointed at it (using Camera::setRenderTarget). </dd></dl>
1807<dl compact><dt><b></b></dt><dd>This allows OGRE to be used in multi-windowed utilities and for contents to be refreshed only when required, rather than constantly as with the automatic rendering loop. </dd></dl>
1808
1809<p>
1810Reimplemented in <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa17">Ogre::RenderWindow</a>.    </td>
1811  </tr>
1812</table>
1813<a class="anchor" name="Ogre_1_1Win32Windowb1" doxytag="Ogre::GLFBORenderTexture::updateStats" ></a><p>
1814<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1815  <tr>
1816    <td class="mdRow">
1817      <table cellpadding="0" cellspacing="0" border="0">
1818        <tr>
1819          <td class="md" nowrap valign="top"> void Ogre::RenderTarget::updateStats </td>
1820          <td class="md" valign="top">(&nbsp;</td>
1821          <td class="md" nowrap valign="top">void&nbsp;</td>
1822          <td class="mdname1" valign="top" nowrap>          </td>
1823          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1824          <td class="md" nowrap><code> [protected, inherited]</code></td>
1825        </tr>
1826
1827      </table>
1828    </td>
1829  </tr>
1830</table>
1831<table cellspacing=5 cellpadding=0 border=0>
1832  <tr>
1833    <td>
1834      &nbsp;
1835    </td>
1836    <td>
1837
1838<p>
1839    </td>
1840  </tr>
1841</table>
1842<a class="anchor" name="Ogre_1_1RenderTexturea2" doxytag="Ogre::GLFBORenderTexture::writeContentsToFile" ></a><p>
1843<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1844  <tr>
1845    <td class="mdRow">
1846      <table cellpadding="0" cellspacing="0" border="0">
1847        <tr>
1848          <td class="md" nowrap valign="top"> void Ogre::RenderTexture::writeContentsToFile </td>
1849          <td class="md" valign="top">(&nbsp;</td>
1850          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1851          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
1852          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1853          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1854        </tr>
1855
1856      </table>
1857    </td>
1858  </tr>
1859</table>
1860<table cellspacing=5 cellpadding=0 border=0>
1861  <tr>
1862    <td>
1863      &nbsp;
1864    </td>
1865    <td>
1866
1867<p>
1868Writes the current contents of the render target to the named file.
1869<p>
1870
1871<p>
1872Implements <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderWindowa45">Ogre::RenderTarget</a>.    </td>
1873  </tr>
1874</table>
1875<a class="anchor" name="Ogre_1_1Win32Windowa50" doxytag="Ogre::GLFBORenderTexture::writeContentsToTimestampedFile" ></a><p>
1876<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1877  <tr>
1878    <td class="mdRow">
1879      <table cellpadding="0" cellspacing="0" border="0">
1880        <tr>
1881          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a471">String</a> Ogre::RenderTarget::writeContentsToTimestampedFile </td>
1882          <td class="md" valign="top">(&nbsp;</td>
1883          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1884          <td class="mdname" nowrap> <em>filenamePrefix</em>, </td>
1885        </tr>
1886        <tr>
1887          <td class="md" nowrap align="right"></td>
1888          <td></td>
1889          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1890          <td class="mdname" nowrap> <em>filenameSuffix</em></td>
1891        </tr>
1892        <tr>
1893          <td></td>
1894          <td class="md">)&nbsp;</td>
1895          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1896        </tr>
1897
1898      </table>
1899    </td>
1900  </tr>
1901</table>
1902<table cellspacing=5 cellpadding=0 border=0>
1903  <tr>
1904    <td>
1905      &nbsp;
1906    </td>
1907    <td>
1908
1909<p>
1910Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file.
1911<p>
1912<dl compact><dt><b>Returns:</b></dt><dd>the name of the file used. </dd></dl>
1913    </td>
1914  </tr>
1915</table>
1916<hr><h2>Member Data Documentation</h2>
1917<a class="anchor" name="Ogre_1_1Win32Windowp25" doxytag="Ogre::GLFBORenderTexture::mActive" ></a><p>
1918<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1919  <tr>
1920    <td class="mdRow">
1921      <table cellpadding="0" cellspacing="0" border="0">
1922        <tr>
1923          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp25">Ogre::RenderTarget::mActive</a><code> [protected, inherited]</code>
1924      </table>
1925    </td>
1926  </tr>
1927</table>
1928<table cellspacing=5 cellpadding=0 border=0>
1929  <tr>
1930    <td>
1931      &nbsp;
1932    </td>
1933    <td>
1934
1935<p>
1936
1937<p>
1938Reimplemented in <a class="el" href="classOgre_1_1SDLWindow.html#Ogre_1_1SDLWindowr1">Ogre::SDLWindow</a>.
1939<p>
1940Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00330">330</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
1941  </tr>
1942</table>
1943<a class="anchor" name="Ogre_1_1Win32Windowp26" doxytag="Ogre::GLFBORenderTexture::mAutoUpdate" ></a><p>
1944<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1945  <tr>
1946    <td class="mdRow">
1947      <table cellpadding="0" cellspacing="0" border="0">
1948        <tr>
1949          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp26">Ogre::RenderTarget::mAutoUpdate</a><code> [protected, inherited]</code>
1950      </table>
1951    </td>
1952  </tr>
1953</table>
1954<table cellspacing=5 cellpadding=0 border=0>
1955  <tr>
1956    <td>
1957      &nbsp;
1958    </td>
1959    <td>
1960
1961<p>
1962
1963<p>
1964Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00331">331</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
1965  </tr>
1966</table>
1967<a class="anchor" name="Ogre_1_1RenderTexturep0" doxytag="Ogre::GLFBORenderTexture::mBuffer" ></a><p>
1968<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1969  <tr>
1970    <td class="mdRow">
1971      <table cellpadding="0" cellspacing="0" border="0">
1972        <tr>
1973          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a>* <a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTexturep0">Ogre::RenderTexture::mBuffer</a><code> [protected, inherited]</code>
1974      </table>
1975    </td>
1976  </tr>
1977</table>
1978<table cellspacing=5 cellpadding=0 border=0>
1979  <tr>
1980    <td>
1981      &nbsp;
1982    </td>
1983    <td>
1984
1985<p>
1986
1987<p>
1988Definition at line <a class="el" href="OgreRenderTexture_8h-source.html#l00047">47</a> of file <a class="el" href="OgreRenderTexture_8h-source.html">OgreRenderTexture.h</a>.    </td>
1989  </tr>
1990</table>
1991<a class="anchor" name="Ogre_1_1Win32Windowp17" doxytag="Ogre::GLFBORenderTexture::mColourDepth" ></a><p>
1992<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1993  <tr>
1994    <td class="mdRow">
1995      <table cellpadding="0" cellspacing="0" border="0">
1996        <tr>
1997          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp17">Ogre::RenderTarget::mColourDepth</a><code> [protected, inherited]</code>
1998      </table>
1999    </td>
2000  </tr>
2001</table>
2002<table cellspacing=5 cellpadding=0 border=0>
2003  <tr>
2004    <td>
2005      &nbsp;
2006    </td>
2007    <td>
2008
2009<p>
2010
2011<p>
2012Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00318">318</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2013  </tr>
2014</table>
2015<a class="anchor" name="Ogre_1_1Win32Windowp21" doxytag="Ogre::GLFBORenderTexture::mDebugText" ></a><p>
2016<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2017  <tr>
2018    <td class="mdRow">
2019      <table cellpadding="0" cellspacing="0" border="0">
2020        <tr>
2021          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a471">String</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp21">Ogre::RenderTarget::mDebugText</a><code> [protected, inherited]</code>
2022      </table>
2023    </td>
2024  </tr>
2025</table>
2026<table cellspacing=5 cellpadding=0 border=0>
2027  <tr>
2028    <td>
2029      &nbsp;
2030    </td>
2031    <td>
2032
2033<p>
2034
2035<p>
2036Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00325">325</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2037  </tr>
2038</table>
2039<a class="anchor" name="Ogre_1_1GLFBORenderTexturep0" doxytag="Ogre::GLFBORenderTexture::mFB" ></a><p>
2040<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2041  <tr>
2042    <td class="mdRow">
2043      <table cellpadding="0" cellspacing="0" border="0">
2044        <tr>
2045          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLFrameBufferObject.html">GLFrameBufferObject</a> <a class="el" href="classOgre_1_1GLFBORenderTexture.html#Ogre_1_1GLFBORenderTexturep0">Ogre::GLFBORenderTexture::mFB</a><code> [protected]</code>
2046      </table>
2047    </td>
2048  </tr>
2049</table>
2050<table cellspacing=5 cellpadding=0 border=0>
2051  <tr>
2052    <td>
2053      &nbsp;
2054    </td>
2055    <td>
2056
2057<p>
2058
2059<p>
2060Definition at line <a class="el" href="OgreGLFBORenderTexture_8h-source.html#l00048">48</a> of file <a class="el" href="OgreGLFBORenderTexture_8h-source.html">OgreGLFBORenderTexture.h</a>.    </td>
2061  </tr>
2062</table>
2063<a class="anchor" name="Ogre_1_1Win32Windowp24" doxytag="Ogre::GLFBORenderTexture::mFrameCount" ></a><p>
2064<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2065  <tr>
2066    <td class="mdRow">
2067      <table cellpadding="0" cellspacing="0" border="0">
2068        <tr>
2069          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp24">Ogre::RenderTarget::mFrameCount</a><code> [protected, inherited]</code>
2070      </table>
2071    </td>
2072  </tr>
2073</table>
2074<table cellspacing=5 cellpadding=0 border=0>
2075  <tr>
2076    <td>
2077      &nbsp;
2078    </td>
2079    <td>
2080
2081<p>
2082
2083<p>
2084Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00328">328</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2085  </tr>
2086</table>
2087<a class="anchor" name="Ogre_1_1Win32Windowp16" doxytag="Ogre::GLFBORenderTexture::mHeight" ></a><p>
2088<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2089  <tr>
2090    <td class="mdRow">
2091      <table cellpadding="0" cellspacing="0" border="0">
2092        <tr>
2093          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp16">Ogre::RenderTarget::mHeight</a><code> [protected, inherited]</code>
2094      </table>
2095    </td>
2096  </tr>
2097</table>
2098<table cellspacing=5 cellpadding=0 border=0>
2099  <tr>
2100    <td>
2101      &nbsp;
2102    </td>
2103    <td>
2104
2105<p>
2106
2107<p>
2108Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00317">317</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2109  </tr>
2110</table>
2111<a class="anchor" name="Ogre_1_1Win32Windowp18" doxytag="Ogre::GLFBORenderTexture::mIsDepthBuffered" ></a><p>
2112<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2113  <tr>
2114    <td class="mdRow">
2115      <table cellpadding="0" cellspacing="0" border="0">
2116        <tr>
2117          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp18">Ogre::RenderTarget::mIsDepthBuffered</a><code> [protected, inherited]</code>
2118      </table>
2119    </td>
2120  </tr>
2121</table>
2122<table cellspacing=5 cellpadding=0 border=0>
2123  <tr>
2124    <td>
2125      &nbsp;
2126    </td>
2127    <td>
2128
2129<p>
2130
2131<p>
2132Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00319">319</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2133  </tr>
2134</table>
2135<a class="anchor" name="Ogre_1_1Win32Windowp22" doxytag="Ogre::GLFBORenderTexture::mLastSecond" ></a><p>
2136<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2137  <tr>
2138    <td class="mdRow">
2139      <table cellpadding="0" cellspacing="0" border="0">
2140        <tr>
2141          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp22">Ogre::RenderTarget::mLastSecond</a><code> [protected, inherited]</code>
2142      </table>
2143    </td>
2144  </tr>
2145</table>
2146<table cellspacing=5 cellpadding=0 border=0>
2147  <tr>
2148    <td>
2149      &nbsp;
2150    </td>
2151    <td>
2152
2153<p>
2154
2155<p>
2156Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00326">326</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2157  </tr>
2158</table>
2159<a class="anchor" name="Ogre_1_1Win32Windowp23" doxytag="Ogre::GLFBORenderTexture::mLastTime" ></a><p>
2160<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2161  <tr>
2162    <td class="mdRow">
2163      <table cellpadding="0" cellspacing="0" border="0">
2164        <tr>
2165          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp23">Ogre::RenderTarget::mLastTime</a><code> [protected, inherited]</code>
2166      </table>
2167    </td>
2168  </tr>
2169</table>
2170<table cellspacing=5 cellpadding=0 border=0>
2171  <tr>
2172    <td>
2173      &nbsp;
2174    </td>
2175    <td>
2176
2177<p>
2178
2179<p>
2180Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00327">327</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2181  </tr>
2182</table>
2183<a class="anchor" name="Ogre_1_1Win32Windowp28" doxytag="Ogre::GLFBORenderTexture::mListeners" ></a><p>
2184<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2185  <tr>
2186    <td class="mdRow">
2187      <table cellpadding="0" cellspacing="0" border="0">
2188        <tr>
2189          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">RenderTargetListenerList</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp28">Ogre::RenderTarget::mListeners</a><code> [protected, inherited]</code>
2190      </table>
2191    </td>
2192  </tr>
2193</table>
2194<table cellspacing=5 cellpadding=0 border=0>
2195  <tr>
2196    <td>
2197      &nbsp;
2198    </td>
2199    <td>
2200
2201<p>
2202
2203<p>
2204Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00340">340</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2205  </tr>
2206</table>
2207<a class="anchor" name="Ogre_1_1Win32Windowp13" doxytag="Ogre::GLFBORenderTexture::mName" ></a><p>
2208<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2209  <tr>
2210    <td class="mdRow">
2211      <table cellpadding="0" cellspacing="0" border="0">
2212        <tr>
2213          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a471">String</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp13">Ogre::RenderTarget::mName</a><code> [protected, inherited]</code>
2214      </table>
2215    </td>
2216  </tr>
2217</table>
2218<table cellspacing=5 cellpadding=0 border=0>
2219  <tr>
2220    <td>
2221      &nbsp;
2222    </td>
2223    <td>
2224
2225<p>
2226The name of this target.
2227<p>
2228
2229<p>
2230Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00312">312</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2231  </tr>
2232</table>
2233<a class="anchor" name="Ogre_1_1Win32Windowp14" doxytag="Ogre::GLFBORenderTexture::mPriority" ></a><p>
2234<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2235  <tr>
2236    <td class="mdRow">
2237      <table cellpadding="0" cellspacing="0" border="0">
2238        <tr>
2239          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a466">uchar</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp14">Ogre::RenderTarget::mPriority</a><code> [protected, inherited]</code>
2240      </table>
2241    </td>
2242  </tr>
2243</table>
2244<table cellspacing=5 cellpadding=0 border=0>
2245  <tr>
2246    <td>
2247      &nbsp;
2248    </td>
2249    <td>
2250
2251<p>
2252The priority of the render target.
2253<p>
2254
2255<p>
2256Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00314">314</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2257  </tr>
2258</table>
2259<a class="anchor" name="Ogre_1_1Win32Windowp19" doxytag="Ogre::GLFBORenderTexture::mStats" ></a><p>
2260<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2261  <tr>
2262    <td class="mdRow">
2263      <table cellpadding="0" cellspacing="0" border="0">
2264        <tr>
2265          <td class="md" nowrap valign="top"> FrameStats <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp19">Ogre::RenderTarget::mStats</a><code> [protected, inherited]</code>
2266      </table>
2267    </td>
2268  </tr>
2269</table>
2270<table cellspacing=5 cellpadding=0 border=0>
2271  <tr>
2272    <td>
2273      &nbsp;
2274    </td>
2275    <td>
2276
2277<p>
2278
2279<p>
2280Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00322">322</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2281  </tr>
2282</table>
2283<a class="anchor" name="Ogre_1_1Win32Windowp20" doxytag="Ogre::GLFBORenderTexture::mTimer" ></a><p>
2284<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2285  <tr>
2286    <td class="mdRow">
2287      <table cellpadding="0" cellspacing="0" border="0">
2288        <tr>
2289          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Timer.html">Timer</a>* <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp20">Ogre::RenderTarget::mTimer</a><code> [protected, inherited]</code>
2290      </table>
2291    </td>
2292  </tr>
2293</table>
2294<table cellspacing=5 cellpadding=0 border=0>
2295  <tr>
2296    <td>
2297      &nbsp;
2298    </td>
2299    <td>
2300
2301<p>
2302
2303<p>
2304Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00324">324</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2305  </tr>
2306</table>
2307<a class="anchor" name="Ogre_1_1Win32Windowp27" doxytag="Ogre::GLFBORenderTexture::mViewportList" ></a><p>
2308<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2309  <tr>
2310    <td class="mdRow">
2311      <table cellpadding="0" cellspacing="0" border="0">
2312        <tr>
2313          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">ViewportList</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp27">Ogre::RenderTarget::mViewportList</a><code> [protected, inherited]</code>
2314      </table>
2315    </td>
2316  </tr>
2317</table>
2318<table cellspacing=5 cellpadding=0 border=0>
2319  <tr>
2320    <td>
2321      &nbsp;
2322    </td>
2323    <td>
2324
2325<p>
2326List of viewports, map on Z-order.
2327<p>
2328
2329<p>
2330Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00337">337</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2331  </tr>
2332</table>
2333<a class="anchor" name="Ogre_1_1Win32Windowp15" doxytag="Ogre::GLFBORenderTexture::mWidth" ></a><p>
2334<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2335  <tr>
2336    <td class="mdRow">
2337      <table cellpadding="0" cellspacing="0" border="0">
2338        <tr>
2339          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp15">Ogre::RenderTarget::mWidth</a><code> [protected, inherited]</code>
2340      </table>
2341    </td>
2342  </tr>
2343</table>
2344<table cellspacing=5 cellpadding=0 border=0>
2345  <tr>
2346    <td>
2347      &nbsp;
2348    </td>
2349    <td>
2350
2351<p>
2352
2353<p>
2354Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00316">316</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
2355  </tr>
2356</table>
2357<a class="anchor" name="Ogre_1_1RenderTexturep1" doxytag="Ogre::GLFBORenderTexture::mZOffset" ></a><p>
2358<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2359  <tr>
2360    <td class="mdRow">
2361      <table cellpadding="0" cellspacing="0" border="0">
2362        <tr>
2363          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTexturep1">Ogre::RenderTexture::mZOffset</a><code> [protected, inherited]</code>
2364      </table>
2365    </td>
2366  </tr>
2367</table>
2368<table cellspacing=5 cellpadding=0 border=0>
2369  <tr>
2370    <td>
2371      &nbsp;
2372    </td>
2373    <td>
2374
2375<p>
2376
2377<p>
2378Definition at line <a class="el" href="OgreRenderTexture_8h-source.html#l00048">48</a> of file <a class="el" href="OgreRenderTexture_8h-source.html">OgreRenderTexture.h</a>.    </td>
2379  </tr>
2380</table>
2381<hr>The documentation for this class was generated from the following file:<ul>
2382<li><a class="el" href="OgreGLFBORenderTexture_8h-source.html">OgreGLFBORenderTexture.h</a></ul>
2383<hr>
2384<p>
2385Copyright &copy; 2000-2005 by The OGRE Team<br />
2386<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
2387This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
2388                <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
2389                <Work rdf:about="">
2390                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
2391        <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
2392                </Work>
2393                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
2394
2395Last modified Sun Mar 12 14:52:09 2006
2396</p>
2397</body>
2398</html>
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