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Ogre::GLRenderSystem Member List

This is the complete list of members for Ogre::GLRenderSystem, including all inherited members.
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)Ogre::GLRenderSystem [virtual]
_beginFrame(void)Ogre::GLRenderSystem [virtual]
_beginGeometryCount(void)Ogre::RenderSystem [virtual]
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLRenderSystem [virtual]
_disableTextureUnit(size_t texUnit)Ogre::RenderSystem [virtual]
_disableTextureUnitsFrom(size_t texUnit)Ogre::RenderSystem [virtual]
_endFrame(void)Ogre::GLRenderSystem [virtual]
_getCullingMode(void) const Ogre::RenderSystem [virtual]
_getCurrentAnisotropy(size_t unit)Ogre::GLRenderSystem [private]
_getFaceCount(void) const Ogre::RenderSystem [virtual]
_getMainContext()Ogre::GLRenderSystem
_getVertexCount(void) const Ogre::RenderSystem [virtual]
_getViewport(void)Ogre::RenderSystem [virtual]
_initRenderTargets(void)Ogre::RenderSystem [virtual]
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLRenderSystem [virtual]
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLRenderSystem [virtual]
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLRenderSystem [virtual]
_notifyCameraRemoved(const Camera *cam)Ogre::RenderSystem [virtual]
_oneTimeContextInitialization()Ogre::GLRenderSystem
_render(const RenderOperation &op)Ogre::GLRenderSystem [virtual]
_setAlphaRejectSettings(CompareFunction func, unsigned char value)Ogre::GLRenderSystem [virtual]
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)Ogre::GLRenderSystem [virtual]
_setCullingMode(CullingMode mode)Ogre::GLRenderSystem [virtual]
_setDepthBias(ushort bias)Ogre::GLRenderSystem [virtual]
_setDepthBufferCheckEnabled(bool enabled=true)Ogre::GLRenderSystem [virtual]
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)Ogre::GLRenderSystem [virtual]
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)Ogre::GLRenderSystem [virtual]
_setDepthBufferWriteEnabled(bool enabled=true)Ogre::GLRenderSystem [virtual]
_setFog(FogMode mode, const ColourValue &colour, Real density, Real start, Real end)Ogre::GLRenderSystem [virtual]
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)Ogre::GLRenderSystem [virtual]
_setPointSpritesEnabled(bool enabled)Ogre::GLRenderSystem [virtual]
_setPolygonMode(PolygonMode level)Ogre::GLRenderSystem [virtual]
_setProjectionMatrix(const Matrix4 &m)Ogre::GLRenderSystem [virtual]
_setRenderTarget(RenderTarget *target)Ogre::GLRenderSystem
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor)Ogre::GLRenderSystem [virtual]
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking)Ogre::GLRenderSystem [virtual]
_setTexture(size_t unit, bool enabled, const String &texname)Ogre::GLRenderSystem [virtual]
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw)Ogre::GLRenderSystem [virtual]
_setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm)Ogre::GLRenderSystem [virtual]
_setTextureBorderColour(size_t stage, const ColourValue &colour)Ogre::GLRenderSystem [virtual]
_setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0)Ogre::GLRenderSystem [virtual]
_setTextureCoordSet(size_t stage, size_t index)Ogre::GLRenderSystem [virtual]
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy)Ogre::GLRenderSystem [virtual]
_setTextureMatrix(size_t stage, const Matrix4 &xform)Ogre::GLRenderSystem [virtual]
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)Ogre::GLRenderSystem [virtual]
Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)Ogre::RenderSystem [virtual]
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystem [virtual]
_setViewMatrix(const Matrix4 &m)Ogre::GLRenderSystem [virtual]
_setViewport(Viewport *vp)Ogre::GLRenderSystem [virtual]
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystem [virtual]
_setWorldMatrix(const Matrix4 &m)Ogre::GLRenderSystem [virtual]
_switchContext(GLContext *context)Ogre::GLRenderSystem
_unregisterContext(GLContext *context)Ogre::GLRenderSystem
_updateAllRenderTargets(void)Ogre::RenderSystem [virtual]
_useLights(const LightList &lights, unsigned short limit)Ogre::GLRenderSystem [virtual]
addListener(Listener *l)Ogre::RenderSystem [virtual]
attachRenderTarget(RenderTarget &target)Ogre::RenderSystem [virtual]
bindGpuProgram(GpuProgram *prg)Ogre::GLRenderSystem [virtual]
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params)Ogre::GLRenderSystem [virtual]
bindGpuProgramPassIterationParameters(GpuProgramType gptype)Ogre::GLRenderSystem [virtual]
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)Ogre::GLRenderSystem [virtual]
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystem [virtual]
convertCompareFunction(CompareFunction func) const Ogre::GLRenderSystem [private]
convertStencilOp(StencilOperation op, bool invert=false) const Ogre::GLRenderSystem [private]
createHardwareOcclusionQuery(void)Ogre::GLRenderSystem [virtual]
createMultiRenderTarget(const String &name)Ogre::GLRenderSystem [virtual]
createRenderTexture(const String &name, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0)Ogre::RenderSystem
createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)Ogre::GLRenderSystem [virtual]
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystem [virtual]
destroyRenderTarget(const String &name)Ogre::RenderSystem [virtual]
destroyRenderTexture(const String &name)Ogre::RenderSystem [virtual]
destroyRenderWindow(RenderWindow *pWin)Ogre::GLRenderSystem
Ogre::RenderSystem::destroyRenderWindow(const String &name)Ogre::RenderSystem [virtual]
detachRenderTarget(const String &name)Ogre::RenderSystem [virtual]
enableClipPlane(ushort index, bool enable)Ogre::GLRenderSystem [virtual]
fireEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystem [protected, virtual]
getBlendMode(SceneBlendFactor ogreBlend) const Ogre::GLRenderSystem [private]
getCapabilities(void) const Ogre::RenderSystem
getColourVertexElementType(void) const Ogre::GLRenderSystem [virtual]
getCombinedMinMipFilter(void) const Ogre::GLRenderSystem [private]
getConfigOptions(void)Ogre::GLRenderSystem [virtual]
getErrorDescription(long errorNumber) const Ogre::GLRenderSystem [virtual]
getHorizontalTexelOffset(void)Ogre::GLRenderSystem [virtual]
getMaximumDepthInputValue(void)Ogre::GLRenderSystem [virtual]
getMinimumDepthInputValue(void)Ogre::GLRenderSystem [virtual]
getName(void) const Ogre::GLRenderSystem [virtual]
getRenderSystemEvents(void) const Ogre::RenderSystem [virtual]
getRenderTarget(const String &name)Ogre::RenderSystem [virtual]
getRenderTargetIterator(void)Ogre::RenderSystem [virtual]
getTextureAddressingMode(TextureUnitState::TextureAddressingMode tam) const Ogre::GLRenderSystem [private]
getVerticalTexelOffset(void)Ogre::GLRenderSystem [virtual]
getWaitForVerticalBlank(void) const Ogre::RenderSystem
getWBufferEnabled(void) const Ogre::RenderSystem
GLRenderSystem()Ogre::GLRenderSystem
HardwareOcclusionQueryList typedefOgre::RenderSystem [protected]
initConfigOptions(void)Ogre::GLRenderSystem [private]
initGL(RenderTarget *primary)Ogre::GLRenderSystem [private]
initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window")Ogre::GLRenderSystem [virtual]
initInputDevices(void)Ogre::GLRenderSystem [private]
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystem [virtual]
ListenerList typedefOgre::RenderSystem [protected]
mActiveFragmentGpuProgramParametersOgre::RenderSystem [protected]
mActiveRenderTargetOgre::RenderSystem [protected]
mActiveVertexGpuProgramParametersOgre::RenderSystem [protected]
mActiveViewportOgre::RenderSystem [protected]
makeGLMatrix(GLfloat gl_matrix[16], const Matrix4 &m)Ogre::GLRenderSystem [private]
mAutoTextureMatrixOgre::GLRenderSystem [private]
mCapabilitiesOgre::RenderSystem [protected]
mClipPlanesOgre::GLRenderSystem [private]
mColourWriteOgre::GLRenderSystem [private]
mCullingModeOgre::RenderSystem [protected]
mCurrentContextOgre::GLRenderSystem [private]
mCurrentFragmentProgramOgre::GLRenderSystem [private]
mCurrentLightsOgre::GLRenderSystem [private]
mCurrentPassIterationCountOgre::RenderSystem [protected]
mCurrentVertexProgramOgre::GLRenderSystem [private]
mDepthWriteOgre::GLRenderSystem [private]
mEventListenersOgre::RenderSystem [protected]
mEventNamesOgre::RenderSystem [protected]
mFaceCountOgre::RenderSystem [protected]
mFixedFunctionTextureUnitsOgre::GLRenderSystem [private]
mFragmentProgramBoundOgre::RenderSystem [protected]
mGLInitializedOgre::GLRenderSystem [private]
mGLSupportOgre::GLRenderSystem [private]
mGpuProgramManagerOgre::GLRenderSystem [private]
mHardwareBufferManagerOgre::GLRenderSystem [private]
mHwOcclusionQueriesOgre::RenderSystem [protected]
mInvertVertexWindingOgre::RenderSystem [protected]
mLightsOgre::GLRenderSystem [private]
mMainContextOgre::GLRenderSystem [private]
mManualBlendColoursOgre::RenderSystem [protected]
mMinFilterOgre::GLRenderSystem [private]
mMipFilterOgre::GLRenderSystem [private]
mPrioritisedRenderTargetsOgre::RenderSystem [protected]
mRenderTargetsOgre::RenderSystem [protected]
mRTTManagerOgre::GLRenderSystem [private]
mStencilMaskOgre::GLRenderSystem [private]
mStopRenderingOgre::GLRenderSystem [private]
mTextureCoordIndexOgre::GLRenderSystem [private]
mTextureManagerOgre::RenderSystem [protected]
mTextureMatrixOgre::GLRenderSystem [private]
mTextureTypesOgre::GLRenderSystem [private]
mUseAutoTextureMatrixOgre::GLRenderSystem [private]
mVertexCountOgre::RenderSystem [protected]
mVertexProgramBoundOgre::RenderSystem [protected]
mViewMatrixOgre::GLRenderSystem [private]
mVSyncOgre::RenderSystem [protected]
mWBufferOgre::RenderSystem [protected]
mWorldMatricesOgre::RenderSystem [protected]
mWorldMatrixOgre::GLRenderSystem [private]
PlaneList2 typedefOgre::GLRenderSystem [private]
processInputDevices(void)Ogre::GLRenderSystem [private]
reinitialise(void)Ogre::GLRenderSystem [virtual]
removeListener(Listener *l)Ogre::RenderSystem [virtual]
RenderSystem()Ogre::RenderSystem
RenderTargetIterator typedefOgre::RenderSystem
setAmbientLight(float r, float g, float b)Ogre::GLRenderSystem [virtual]
setClipPlane(ushort index, Real A, Real B, Real C, Real D)Ogre::GLRenderSystem [virtual]
Ogre::RenderSystem::setClipPlane(ushort index, const Plane &p)Ogre::RenderSystem [virtual]
setClipPlanes(const PlaneList &clipPlanes)Ogre::GLRenderSystem [virtual]
setConfigOption(const String &name, const String &value)Ogre::GLRenderSystem [virtual]
setCurrentPassIterationCount(const size_t count)Ogre::RenderSystem
setGLClipPlanes() const Ogre::GLRenderSystem [private]
setGLLight(size_t index, Light *lt)Ogre::GLRenderSystem [private]
setGLLightPositionDirection(Light *lt, GLenum lightindex)Ogre::GLRenderSystem [private]
setInvertVertexWinding(bool invert)Ogre::RenderSystem [virtual]
setLightingEnabled(bool enabled)Ogre::GLRenderSystem [virtual]
setLights()Ogre::GLRenderSystem [private]
setNormaliseNormals(bool normalise)Ogre::GLRenderSystem [virtual]
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)Ogre::GLRenderSystem [virtual]
setShadingType(ShadeOptions so)Ogre::GLRenderSystem [virtual]
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)Ogre::GLRenderSystem [virtual]
setStencilCheckEnabled(bool enabled)Ogre::GLRenderSystem [virtual]
setVertexBufferBinding(VertexBufferBinding *binding)Ogre::GLRenderSystem [virtual]
setVertexDeclaration(VertexDeclaration *decl)Ogre::GLRenderSystem [virtual]
setWaitForVerticalBlank(bool enabled)Ogre::RenderSystem
setWBufferEnabled(bool enabled)Ogre::RenderSystem
shutdown(void)Ogre::GLRenderSystem [virtual]
unbindGpuProgram(GpuProgramType gptype)Ogre::GLRenderSystem [virtual]
updatePassIterationRenderState(void)Ogre::RenderSystem [protected]
validateConfigOptions(void)Ogre::GLRenderSystem [virtual]
~GLRenderSystem()Ogre::GLRenderSystem
~RenderSystem()Ogre::RenderSystem [virtual]

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:53:15 2006