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10<h1>Ogre::GLTextureManager Class Reference</h1>GL-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::GLTextureManager:
16<p><center><img src="classOgre_1_1GLTextureManager.png" usemap="#Ogre::GLTextureManager_map" border="0" alt=""></center>
17<map name="Ogre::GLTextureManager_map">
18<area href="classOgre_1_1TextureManager.html" alt="Ogre::TextureManager" shape="rect" coords="113,112,329,136">
19<area href="classOgre_1_1ResourceManager.html" alt="Ogre::ResourceManager" shape="rect" coords="0,56,216,80">
20<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< TextureManager >" shape="rect" coords="226,56,442,80">
21<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,216,24">
22</map>
23<a href="classOgre_1_1GLTextureManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
24<tr><td></td></tr>
25<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
26<tr><td class="memItemLeft" nowrap align=right valign=top>typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a471">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a></td></tr>
27
28<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>,<br>
29 <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a></td></tr>
30
31<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a></td></tr>
32
33<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
34<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagera0">GLTextureManager</a> (<a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a> &amp;support)</td></tr>
35
36<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagera1">~GLTextureManager</a> ()</td></tr>
37
38<tr><td class="memItemLeft" nowrap align=right valign=top>GLuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagera2">getWarningTextureID</a> ()</td></tr>
39
40<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a671">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagera3">getNativeFormat</a> (<a class="el" href="namespaceOgre.html#a685">TextureType</a> ttype, <a class="el" href="namespaceOgre.html#a671">PixelFormat</a> format, int usage)</td></tr>
41
42<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1GLTextureManagera3"></a><br><br></td></tr>
43<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera2">load</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a685">TextureType</a> texType=TEX_TYPE_2D, int numMipmaps=-1, <a class="el" href="namespaceOgre.html#a465">Real</a> gamma=1.0f, bool isAlpha=false)</td></tr>
44
45<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from a file.  <a href="#Ogre_1_1TextureManagera2"></a><br><br></td></tr>
46<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">load</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *loadParams=0)</td></tr>
47
48<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).  <a href="#Ogre_1_1TextureManagera34"></a><br><br></td></tr>
49<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera3">loadImage</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;img, <a class="el" href="namespaceOgre.html#a685">TextureType</a> texType=TEX_TYPE_2D, int iNumMipmaps=-1, <a class="el" href="namespaceOgre.html#a465">Real</a> gamma=1.0f, bool isAlpha=false)</td></tr>
50
51<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from an <a class="el" href="classOgre_1_1Image.html">Image</a> object.  <a href="#Ogre_1_1TextureManagera3"></a><br><br></td></tr>
52<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera4">loadRawData</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, <a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="namespaceOgre.html#a467">ushort</a> uWidth, <a class="el" href="namespaceOgre.html#a467">ushort</a> uHeight, <a class="el" href="namespaceOgre.html#a671">PixelFormat</a> format, <a class="el" href="namespaceOgre.html#a685">TextureType</a> texType=TEX_TYPE_2D, int iNumMipmaps=-1, <a class="el" href="namespaceOgre.html#a465">Real</a> gamma=1.0f)</td></tr>
53
54<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from a raw data stream.  <a href="#Ogre_1_1TextureManagera4"></a><br><br></td></tr>
55<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera5">createManual</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a685">TextureType</a> texType, <a class="el" href="namespaceOgre.html#a468">uint</a> width, <a class="el" href="namespaceOgre.html#a468">uint</a> height, <a class="el" href="namespaceOgre.html#a468">uint</a> depth, int num_mips, <a class="el" href="namespaceOgre.html#a671">PixelFormat</a> format, int usage=TU_DEFAULT, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
56
57<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a manual texture with specified width, height and depth (not loaded from a file).  <a href="#Ogre_1_1TextureManagera5"></a><br><br></td></tr>
58<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera6">createManual</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a685">TextureType</a> texType, <a class="el" href="namespaceOgre.html#a468">uint</a> width, <a class="el" href="namespaceOgre.html#a468">uint</a> height, int num_mips, <a class="el" href="namespaceOgre.html#a671">PixelFormat</a> format, int usage=TU_DEFAULT, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
59
60<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a manual texture with a depth of 1 (not loaded from a file).  <a href="#Ogre_1_1TextureManagera6"></a><br><br></td></tr>
61<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera7">enable32BitTextures</a> (bool setting=true)</td></tr>
62
63<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables / disables 32-bit textures.  <a href="#Ogre_1_1TextureManagera7"></a><br><br></td></tr>
64<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera8">isEnable32BitTextures</a> (void)</td></tr>
65
66<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks 32-bit textures enable setting.  <a href="#Ogre_1_1TextureManagera8"></a><br><br></td></tr>
67<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">isFormatSupported</a> (<a class="el" href="namespaceOgre.html#a685">TextureType</a> ttype, <a class="el" href="namespaceOgre.html#a671">PixelFormat</a> format, int usage)</td></tr>
68
69<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this render system can natively support the precise texture format requested with the given usage options.  <a href="#Ogre_1_1TextureManagera9"></a><br><br></td></tr>
70<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera10">isEquivalentFormatSupported</a> (<a class="el" href="namespaceOgre.html#a685">TextureType</a> ttype, <a class="el" href="namespaceOgre.html#a671">PixelFormat</a> format, int usage)</td></tr>
71
72<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this render system can support the texture format requested with the given usage options, or another format with no quality reduction.  <a href="#Ogre_1_1TextureManagera10"></a><br><br></td></tr>
73<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera12">setDefaultNumMipmaps</a> (size_t num)</td></tr>
74
75<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g.  <a href="#Ogre_1_1TextureManagera12"></a><br><br></td></tr>
76<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera13">getDefaultNumMipmaps</a> ()</td></tr>
77
78<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the default number of mipmaps to be used for loaded textures.  <a href="#Ogre_1_1TextureManagera13"></a><br><br></td></tr>
79<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">create</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *createParams=0)</td></tr>
80
81<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new blank resource, but does not immediately load it.  <a href="#Ogre_1_1TextureManagera14"></a><br><br></td></tr>
82<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">setMemoryBudget</a> (size_t bytes)</td></tr>
83
84<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera15"></a><br><br></td></tr>
85<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">getMemoryBudget</a> (void) const </td></tr>
86
87<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera16"></a><br><br></td></tr>
88<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">unload</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
89
90<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by name.  <a href="#Ogre_1_1TextureManagera17"></a><br><br></td></tr>
91<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">unload</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
92
93<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by handle.  <a href="#Ogre_1_1TextureManagera18"></a><br><br></td></tr>
94<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">unloadAll</a> (bool reloadableOnly=true)</td></tr>
95
96<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads all resources.  <a href="#Ogre_1_1TextureManagera19"></a><br><br></td></tr>
97<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">reloadAll</a> (bool reloadableOnly=true)</td></tr>
98
99<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded resources to be reloaded.  <a href="#Ogre_1_1TextureManagera20"></a><br><br></td></tr>
100<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">unloadUnreferencedResources</a> (bool reloadableOnly=true)</td></tr>
101
102<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unload all resources which are not referenced by any other object.  <a href="#Ogre_1_1TextureManagera21"></a><br><br></td></tr>
103<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">reloadUnreferencedResources</a> (bool reloadableOnly=true)</td></tr>
104
105<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded but not referenced by any other object resources to be reloaded.  <a href="#Ogre_1_1TextureManagera22"></a><br><br></td></tr>
106<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">remove</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
107
108<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource.  <a href="#Ogre_1_1TextureManagera23"></a><br><br></td></tr>
109<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">remove</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
110
111<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by name.  <a href="#Ogre_1_1TextureManagera24"></a><br><br></td></tr>
112<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">remove</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
113
114<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by handle.  <a href="#Ogre_1_1TextureManagera25"></a><br><br></td></tr>
115<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">removeAll</a> (void)</td></tr>
116
117<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all resources.  <a href="#Ogre_1_1TextureManagera26"></a><br><br></td></tr>
118<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">getByName</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
119
120<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by name, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera27"></a><br><br></td></tr>
121<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">getByHandle</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
122
123<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by handle, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera28"></a><br><br></td></tr>
124<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">resourceExists</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
125
126<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the named resource exists in this manager.  <a href="#Ogre_1_1TextureManagera29"></a><br><br></td></tr>
127<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">resourceExists</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
128
129<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a resource with the given handle exists in this manager.  <a href="#Ogre_1_1TextureManagera30"></a><br><br></td></tr>
130<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">_notifyResourceTouched</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
131
132<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been 'touched', ie used.  <a href="#Ogre_1_1TextureManagera31"></a><br><br></td></tr>
133<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">_notifyResourceLoaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
134
135<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been loaded.  <a href="#Ogre_1_1TextureManagera32"></a><br><br></td></tr>
136<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">_notifyResourceUnloaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
137
138<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been unloaded.  <a href="#Ogre_1_1TextureManagera33"></a><br><br></td></tr>
139<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a580">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera35">getScriptPatterns</a> (void) const </td></tr>
140
141<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1TextureManagera35"></a><br><br></td></tr>
142<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera36">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName)</td></tr>
143
144<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parse the definition of a set of resources from a script file.  <a href="#Ogre_1_1TextureManagera36"></a><br><br></td></tr>
145<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera37">getLoadingOrder</a> (void) const </td></tr>
146
147<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the relative loading order of resources of this type.  <a href="#Ogre_1_1TextureManagera37"></a><br><br></td></tr>
148<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera38">getResourceType</a> (void) const </td></tr>
149
150<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a string identifying the type of resource this manager handles.  <a href="#Ogre_1_1TextureManagera38"></a><br><br></td></tr>
151<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera39">getResourceIterator</a> (void)</td></tr>
152
153<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns an iterator over all resources in this manager.  <a href="#Ogre_1_1TextureManagera39"></a><br><br></td></tr>
154<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
155<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere0">getSingleton</a> (void)</td></tr>
156
157<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1TextureManagere0"></a><br><br></td></tr>
158<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere1">getSingletonPtr</a> (void)</td></tr>
159
160<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1TextureManagere1"></a><br><br></td></tr>
161<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
162<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerb0">createImpl</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *createParams)</td></tr>
163
164<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
165<dl compact><dt><b>Parameters:</b></dt><dd>
166  <table border="0" cellspacing="2" cellpadding="0">
167    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
168    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
169    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
170    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
171    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
172  </table>
173</dl>
174  <a href="#Ogre_1_1GLTextureManagerb0"></a><br><br></td></tr>
175<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerb1">createWarningTexture</a> ()</td></tr>
176
177<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method to create a warning texture (bound when a texture unit is blank).  <a href="#Ogre_1_1GLTextureManagerb1"></a><br><br></td></tr>
178<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a> (void)</td></tr>
179
180<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates the next handle.  <a href="#Ogre_1_1TextureManagerb0"></a><br><br></td></tr>
181<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
182
183<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a newly created resource to the manager (note weak reference).  <a href="#Ogre_1_1TextureManagerb2"></a><br><br></td></tr>
184<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
185
186<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a resource from this manager; remove it from the lists.  <a href="#Ogre_1_1TextureManagerb3"></a><br><br></td></tr>
187<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a> (void)</td></tr>
188
189<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks memory usage and pages out if required.  <a href="#Ogre_1_1TextureManagerb4"></a><br><br></td></tr>
190<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a> (void) const </td></tr>
191
192<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current memory usage, in bytes.  <a href="#Ogre_1_1TextureManagerb5"></a><br><br></td></tr>
193<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
194<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp0">mGLSupport</a></td></tr>
195
196<tr><td class="memItemLeft" nowrap align=right valign=top>GLuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp1">mWarningTextureID</a></td></tr>
197
198<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">mIs32Bit</a></td></tr>
199
200<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">mDefaultNumMipmaps</a></td></tr>
201
202<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td></tr>
203
204<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td></tr>
205
206<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td></tr>
207
208<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td></tr>
209
210<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td></tr>
211
212<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a580">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td></tr>
213
214<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Patterns to use to look for scripts if supported (e.g. *.overlay).  <a href="#Ogre_1_1TextureManagerp7"></a><br><br></td></tr>
215<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td></tr>
216
217<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loading order relative to other managers, higher is later.  <a href="#Ogre_1_1TextureManagerp8"></a><br><br></td></tr>
218<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a471">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td></tr>
219
220<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the resource type this manager handles.  <a href="#Ogre_1_1TextureManagerp9"></a><br><br></td></tr>
221<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
222<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
223
224</table>
225<hr><a name="_details"></a><h2>Detailed Description</h2>
226GL-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>.
227<p>
228
229<p>
230Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00036">36</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
231<a class="anchor" name="Ogre_1_1TextureManagerw1" doxytag="Ogre::GLTextureManager::ResourceHandleMap" ></a><p>
232<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
233  <tr>
234    <td class="mdRow">
235      <table cellpadding="0" cellspacing="0" border="0">
236        <tr>
237          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">Ogre::ResourceManager::ResourceHandleMap</a><code> [inherited]</code>
238      </table>
239    </td>
240  </tr>
241</table>
242<table cellspacing=5 cellpadding=0 border=0>
243  <tr>
244    <td>
245      &nbsp;
246    </td>
247    <td>
248
249<p>
250
251<p>
252Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00387">387</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
253  </tr>
254</table>
255<a class="anchor" name="Ogre_1_1TextureManagerw0" doxytag="Ogre::GLTextureManager::ResourceMap" ></a><p>
256<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
257  <tr>
258    <td class="mdRow">
259      <table cellpadding="0" cellspacing="0" border="0">
260        <tr>
261          <td class="md" nowrap valign="top"> typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a471">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">Ogre::ResourceManager::ResourceMap</a><code> [inherited]</code>
262      </table>
263    </td>
264  </tr>
265</table>
266<table cellspacing=5 cellpadding=0 border=0>
267  <tr>
268    <td>
269      &nbsp;
270    </td>
271    <td>
272
273<p>
274
275<p>
276Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00386">386</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
277  </tr>
278</table>
279<a class="anchor" name="Ogre_1_1TextureManagerw2" doxytag="Ogre::GLTextureManager::ResourceMapIterator" ></a><p>
280<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
281  <tr>
282    <td class="mdRow">
283      <table cellpadding="0" cellspacing="0" border="0">
284        <tr>
285          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::ResourceManager::ResourceMapIterator</a><code> [inherited]</code>
286      </table>
287    </td>
288  </tr>
289</table>
290<table cellspacing=5 cellpadding=0 border=0>
291  <tr>
292    <td>
293      &nbsp;
294    </td>
295    <td>
296
297<p>
298
299<p>
300Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00405">405</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
301<p>
302Referenced by <a class="el" href="OgreResourceManager_8h-source.html#l00410">Ogre::ResourceManager::getResourceIterator()</a>.    </td>
303  </tr>
304</table>
305<hr><h2>Constructor &amp; Destructor Documentation</h2>
306<a class="anchor" name="Ogre_1_1GLTextureManagera0" doxytag="Ogre::GLTextureManager::GLTextureManager" ></a><p>
307<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
308  <tr>
309    <td class="mdRow">
310      <table cellpadding="0" cellspacing="0" border="0">
311        <tr>
312          <td class="md" nowrap valign="top"> Ogre::GLTextureManager::GLTextureManager </td>
313          <td class="md" valign="top">(&nbsp;</td>
314          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a> &amp;&nbsp;</td>
315          <td class="mdname1" valign="top" nowrap> <em>support</em>          </td>
316          <td class="md" valign="top">&nbsp;)&nbsp;</td>
317          <td class="md" nowrap></td>
318        </tr>
319
320      </table>
321    </td>
322  </tr>
323</table>
324<table cellspacing=5 cellpadding=0 border=0>
325  <tr>
326    <td>
327      &nbsp;
328    </td>
329    <td>
330
331<p>
332    </td>
333  </tr>
334</table>
335<a class="anchor" name="Ogre_1_1GLTextureManagera1" doxytag="Ogre::GLTextureManager::~GLTextureManager" ></a><p>
336<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
337  <tr>
338    <td class="mdRow">
339      <table cellpadding="0" cellspacing="0" border="0">
340        <tr>
341          <td class="md" nowrap valign="top"> virtual Ogre::GLTextureManager::~<a class="el" href="classOgre_1_1GLTextureManager.html">GLTextureManager</a> </td>
342          <td class="md" valign="top">(&nbsp;</td>
343          <td class="mdname1" valign="top" nowrap>          </td>
344          <td class="md" valign="top">&nbsp;)&nbsp;</td>
345          <td class="md" nowrap><code> [virtual]</code></td>
346        </tr>
347
348      </table>
349    </td>
350  </tr>
351</table>
352<table cellspacing=5 cellpadding=0 border=0>
353  <tr>
354    <td>
355      &nbsp;
356    </td>
357    <td>
358
359<p>
360    </td>
361  </tr>
362</table>
363<hr><h2>Member Function Documentation</h2>
364<a class="anchor" name="Ogre_1_1TextureManagera32" doxytag="Ogre::GLTextureManager::_notifyResourceLoaded" ></a><p>
365<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
366  <tr>
367    <td class="mdRow">
368      <table cellpadding="0" cellspacing="0" border="0">
369        <tr>
370          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceLoaded </td>
371          <td class="md" valign="top">(&nbsp;</td>
372          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
373          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
374          <td class="md" valign="top">&nbsp;)&nbsp;</td>
375          <td class="md" nowrap><code> [virtual, inherited]</code></td>
376        </tr>
377
378      </table>
379    </td>
380  </tr>
381</table>
382<table cellspacing=5 cellpadding=0 border=0>
383  <tr>
384    <td>
385      &nbsp;
386    </td>
387    <td>
388
389<p>
390Notify this manager that a resource which it manages has been loaded.
391<p>
392    </td>
393  </tr>
394</table>
395<a class="anchor" name="Ogre_1_1TextureManagera31" doxytag="Ogre::GLTextureManager::_notifyResourceTouched" ></a><p>
396<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
397  <tr>
398    <td class="mdRow">
399      <table cellpadding="0" cellspacing="0" border="0">
400        <tr>
401          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceTouched </td>
402          <td class="md" valign="top">(&nbsp;</td>
403          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
404          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
405          <td class="md" valign="top">&nbsp;)&nbsp;</td>
406          <td class="md" nowrap><code> [virtual, inherited]</code></td>
407        </tr>
408
409      </table>
410    </td>
411  </tr>
412</table>
413<table cellspacing=5 cellpadding=0 border=0>
414  <tr>
415    <td>
416      &nbsp;
417    </td>
418    <td>
419
420<p>
421Notify this manager that a resource which it manages has been 'touched', ie used.
422<p>
423    </td>
424  </tr>
425</table>
426<a class="anchor" name="Ogre_1_1TextureManagera33" doxytag="Ogre::GLTextureManager::_notifyResourceUnloaded" ></a><p>
427<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
428  <tr>
429    <td class="mdRow">
430      <table cellpadding="0" cellspacing="0" border="0">
431        <tr>
432          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceUnloaded </td>
433          <td class="md" valign="top">(&nbsp;</td>
434          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
435          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
436          <td class="md" valign="top">&nbsp;)&nbsp;</td>
437          <td class="md" nowrap><code> [virtual, inherited]</code></td>
438        </tr>
439
440      </table>
441    </td>
442  </tr>
443</table>
444<table cellspacing=5 cellpadding=0 border=0>
445  <tr>
446    <td>
447      &nbsp;
448    </td>
449    <td>
450
451<p>
452Notify this manager that a resource which it manages has been unloaded.
453<p>
454    </td>
455  </tr>
456</table>
457<a class="anchor" name="Ogre_1_1TextureManagerb2" doxytag="Ogre::GLTextureManager::addImpl" ></a><p>
458<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
459  <tr>
460    <td class="mdRow">
461      <table cellpadding="0" cellspacing="0" border="0">
462        <tr>
463          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::addImpl </td>
464          <td class="md" valign="top">(&nbsp;</td>
465          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
466          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
467          <td class="md" valign="top">&nbsp;)&nbsp;</td>
468          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
469        </tr>
470
471      </table>
472    </td>
473  </tr>
474</table>
475<table cellspacing=5 cellpadding=0 border=0>
476  <tr>
477    <td>
478      &nbsp;
479    </td>
480    <td>
481
482<p>
483Add a newly created resource to the manager (note weak reference).
484<p>
485    </td>
486  </tr>
487</table>
488<a class="anchor" name="Ogre_1_1TextureManagerb4" doxytag="Ogre::GLTextureManager::checkUsage" ></a><p>
489<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
490  <tr>
491    <td class="mdRow">
492      <table cellpadding="0" cellspacing="0" border="0">
493        <tr>
494          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::checkUsage </td>
495          <td class="md" valign="top">(&nbsp;</td>
496          <td class="md" nowrap valign="top">void&nbsp;</td>
497          <td class="mdname1" valign="top" nowrap>          </td>
498          <td class="md" valign="top">&nbsp;)&nbsp;</td>
499          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
500        </tr>
501
502      </table>
503    </td>
504  </tr>
505</table>
506<table cellspacing=5 cellpadding=0 border=0>
507  <tr>
508    <td>
509      &nbsp;
510    </td>
511    <td>
512
513<p>
514Checks memory usage and pages out if required.
515<p>
516    </td>
517  </tr>
518</table>
519<a class="anchor" name="Ogre_1_1TextureManagera14" doxytag="Ogre::GLTextureManager::create" ></a><p>
520<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
521  <tr>
522    <td class="mdRow">
523      <table cellpadding="0" cellspacing="0" border="0">
524        <tr>
525          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::create </td>
526          <td class="md" valign="top">(&nbsp;</td>
527          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
528          <td class="mdname" nowrap> <em>name</em>, </td>
529        </tr>
530        <tr>
531          <td class="md" nowrap align="right"></td>
532          <td></td>
533          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
534          <td class="mdname" nowrap> <em>group</em>, </td>
535        </tr>
536        <tr>
537          <td class="md" nowrap align="right"></td>
538          <td></td>
539          <td class="md" nowrap>bool&nbsp;</td>
540          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
541        </tr>
542        <tr>
543          <td class="md" nowrap align="right"></td>
544          <td></td>
545          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
546          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
547        </tr>
548        <tr>
549          <td class="md" nowrap align="right"></td>
550          <td></td>
551          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
552          <td class="mdname" nowrap> <em>createParams</em> = 0</td>
553        </tr>
554        <tr>
555          <td></td>
556          <td class="md">)&nbsp;</td>
557          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
558        </tr>
559
560      </table>
561    </td>
562  </tr>
563</table>
564<table cellspacing=5 cellpadding=0 border=0>
565  <tr>
566    <td>
567      &nbsp;
568    </td>
569    <td>
570
571<p>
572Creates a new blank resource, but does not immediately load it.
573<p>
574<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> managers handle disparate types of resources, so if you want to get at the detailed interface of this resource, you'll have to cast the result to the subclass you know you're creating. </dd></dl>
575<dl compact><dt><b>Parameters:</b></dt><dd>
576  <table border="0" cellspacing="2" cellpadding="0">
577    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
578    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
579    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
580    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
581    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs </td></tr>
582  </table>
583</dl>
584    </td>
585  </tr>
586</table>
587<a class="anchor" name="Ogre_1_1GLTextureManagerb0" doxytag="Ogre::GLTextureManager::createImpl" ></a><p>
588<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
589  <tr>
590    <td class="mdRow">
591      <table cellpadding="0" cellspacing="0" border="0">
592        <tr>
593          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::GLTextureManager::createImpl </td>
594          <td class="md" valign="top">(&nbsp;</td>
595          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
596          <td class="mdname" nowrap> <em>name</em>, </td>
597        </tr>
598        <tr>
599          <td class="md" nowrap align="right"></td>
600          <td></td>
601          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
602          <td class="mdname" nowrap> <em>handle</em>, </td>
603        </tr>
604        <tr>
605          <td class="md" nowrap align="right"></td>
606          <td></td>
607          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
608          <td class="mdname" nowrap> <em>group</em>, </td>
609        </tr>
610        <tr>
611          <td class="md" nowrap align="right"></td>
612          <td></td>
613          <td class="md" nowrap>bool&nbsp;</td>
614          <td class="mdname" nowrap> <em>isManual</em>, </td>
615        </tr>
616        <tr>
617          <td class="md" nowrap align="right"></td>
618          <td></td>
619          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
620          <td class="mdname" nowrap> <em>loader</em>, </td>
621        </tr>
622        <tr>
623          <td class="md" nowrap align="right"></td>
624          <td></td>
625          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
626          <td class="mdname" nowrap> <em>createParams</em></td>
627        </tr>
628        <tr>
629          <td></td>
630          <td class="md">)&nbsp;</td>
631          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
632        </tr>
633
634      </table>
635    </td>
636  </tr>
637</table>
638<table cellspacing=5 cellpadding=0 border=0>
639  <tr>
640    <td>
641      &nbsp;
642    </td>
643    <td>
644
645<p>
646<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
647<dl compact><dt><b>Parameters:</b></dt><dd>
648  <table border="0" cellspacing="2" cellpadding="0">
649    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
650    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
651    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
652    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
653    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
654  </table>
655</dl>
656 
657<p>
658
659<p>
660Implements <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">Ogre::ResourceManager</a>.    </td>
661  </tr>
662</table>
663<a class="anchor" name="Ogre_1_1TextureManagera6" doxytag="Ogre::GLTextureManager::createManual" ></a><p>
664<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
665  <tr>
666    <td class="mdRow">
667      <table cellpadding="0" cellspacing="0" border="0">
668        <tr>
669          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::createManual </td>
670          <td class="md" valign="top">(&nbsp;</td>
671          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
672          <td class="mdname" nowrap> <em>name</em>, </td>
673        </tr>
674        <tr>
675          <td class="md" nowrap align="right"></td>
676          <td></td>
677          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
678          <td class="mdname" nowrap> <em>group</em>, </td>
679        </tr>
680        <tr>
681          <td class="md" nowrap align="right"></td>
682          <td></td>
683          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
684          <td class="mdname" nowrap> <em>texType</em>, </td>
685        </tr>
686        <tr>
687          <td class="md" nowrap align="right"></td>
688          <td></td>
689          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a468">uint</a>&nbsp;</td>
690          <td class="mdname" nowrap> <em>width</em>, </td>
691        </tr>
692        <tr>
693          <td class="md" nowrap align="right"></td>
694          <td></td>
695          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a468">uint</a>&nbsp;</td>
696          <td class="mdname" nowrap> <em>height</em>, </td>
697        </tr>
698        <tr>
699          <td class="md" nowrap align="right"></td>
700          <td></td>
701          <td class="md" nowrap>int&nbsp;</td>
702          <td class="mdname" nowrap> <em>num_mips</em>, </td>
703        </tr>
704        <tr>
705          <td class="md" nowrap align="right"></td>
706          <td></td>
707          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">PixelFormat</a>&nbsp;</td>
708          <td class="mdname" nowrap> <em>format</em>, </td>
709        </tr>
710        <tr>
711          <td class="md" nowrap align="right"></td>
712          <td></td>
713          <td class="md" nowrap>int&nbsp;</td>
714          <td class="mdname" nowrap> <em>usage</em> = TU_DEFAULT, </td>
715        </tr>
716        <tr>
717          <td class="md" nowrap align="right"></td>
718          <td></td>
719          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
720          <td class="mdname" nowrap> <em>loader</em> = 0</td>
721        </tr>
722        <tr>
723          <td></td>
724          <td class="md">)&nbsp;</td>
725          <td class="md" colspan="2"><code> [inherited]</code></td>
726        </tr>
727
728      </table>
729    </td>
730  </tr>
731</table>
732<table cellspacing=5 cellpadding=0 border=0>
733  <tr>
734    <td>
735      &nbsp;
736    </td>
737    <td>
738
739<p>
740Create a manual texture with a depth of 1 (not loaded from a file).
741<p>
742<dl compact><dt><b>Parameters:</b></dt><dd>
743  <table border="0" cellspacing="2" cellpadding="0">
744    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
745    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
746    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
747    <tr><td valign=top><em>width,height</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
748    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera12">setDefaultNumMipmaps()</a>). If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
749    <tr><td valign=top><em>format</em>&nbsp;</td><td>The internal format you wish to request; the manager reserves the right to create a different format if the one you select is not available in this context. </td></tr>
750    <tr><td valign=top><em>usage</em>&nbsp;</td><td>The kind of usage this texture is intended for. It is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY, TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
751    <tr><td valign=top><em>loader</em>&nbsp;</td><td>If you intend the contents of the manual texture to be regularly updated, to the extent that you don't need to recover the contents if the texture content is lost somehow, you can leave this parameter as 0. However, if you intend to populate the texture only once, then you should implement <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> and pass a pointer to it in this parameter; this means that if the manual texture ever needs to be reloaded, the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> will be called to do it. </td></tr>
752  </table>
753</dl>
754
755<p>
756Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00204">204</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.
757<p>
758References <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00143">Ogre::uint</a>.    </td>
759  </tr>
760</table>
761<a class="anchor" name="Ogre_1_1TextureManagera5" doxytag="Ogre::GLTextureManager::createManual" ></a><p>
762<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
763  <tr>
764    <td class="mdRow">
765      <table cellpadding="0" cellspacing="0" border="0">
766        <tr>
767          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::createManual </td>
768          <td class="md" valign="top">(&nbsp;</td>
769          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
770          <td class="mdname" nowrap> <em>name</em>, </td>
771        </tr>
772        <tr>
773          <td class="md" nowrap align="right"></td>
774          <td></td>
775          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
776          <td class="mdname" nowrap> <em>group</em>, </td>
777        </tr>
778        <tr>
779          <td class="md" nowrap align="right"></td>
780          <td></td>
781          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
782          <td class="mdname" nowrap> <em>texType</em>, </td>
783        </tr>
784        <tr>
785          <td class="md" nowrap align="right"></td>
786          <td></td>
787          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a468">uint</a>&nbsp;</td>
788          <td class="mdname" nowrap> <em>width</em>, </td>
789        </tr>
790        <tr>
791          <td class="md" nowrap align="right"></td>
792          <td></td>
793          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a468">uint</a>&nbsp;</td>
794          <td class="mdname" nowrap> <em>height</em>, </td>
795        </tr>
796        <tr>
797          <td class="md" nowrap align="right"></td>
798          <td></td>
799          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a468">uint</a>&nbsp;</td>
800          <td class="mdname" nowrap> <em>depth</em>, </td>
801        </tr>
802        <tr>
803          <td class="md" nowrap align="right"></td>
804          <td></td>
805          <td class="md" nowrap>int&nbsp;</td>
806          <td class="mdname" nowrap> <em>num_mips</em>, </td>
807        </tr>
808        <tr>
809          <td class="md" nowrap align="right"></td>
810          <td></td>
811          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">PixelFormat</a>&nbsp;</td>
812          <td class="mdname" nowrap> <em>format</em>, </td>
813        </tr>
814        <tr>
815          <td class="md" nowrap align="right"></td>
816          <td></td>
817          <td class="md" nowrap>int&nbsp;</td>
818          <td class="mdname" nowrap> <em>usage</em> = TU_DEFAULT, </td>
819        </tr>
820        <tr>
821          <td class="md" nowrap align="right"></td>
822          <td></td>
823          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
824          <td class="mdname" nowrap> <em>loader</em> = 0</td>
825        </tr>
826        <tr>
827          <td></td>
828          <td class="md">)&nbsp;</td>
829          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
830        </tr>
831
832      </table>
833    </td>
834  </tr>
835</table>
836<table cellspacing=5 cellpadding=0 border=0>
837  <tr>
838    <td>
839      &nbsp;
840    </td>
841    <td>
842
843<p>
844Create a manual texture with specified width, height and depth (not loaded from a file).
845<p>
846<dl compact><dt><b>Parameters:</b></dt><dd>
847  <table border="0" cellspacing="2" cellpadding="0">
848    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
849    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
850    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
851    <tr><td valign=top><em>width,height,depth</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
852    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera12">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
853    <tr><td valign=top><em>format</em>&nbsp;</td><td>The internal format you wish to request; the manager reserves the right to create a different format if the one you select is not available in this context. </td></tr>
854    <tr><td valign=top><em>usage</em>&nbsp;</td><td>The kind of usage this texture is intended for. It is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY, TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
855    <tr><td valign=top><em>loader</em>&nbsp;</td><td>If you intend the contents of the manual texture to be regularly updated, to the extent that you don't need to recover the contents if the texture content is lost somehow, you can leave this parameter as 0. However, if you intend to populate the texture only once, then you should implement <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> and pass a pointer to it in this parameter; this means that if the manual texture ever needs to be reloaded, the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> will be called to do it. </td></tr>
856  </table>
857</dl>
858    </td>
859  </tr>
860</table>
861<a class="anchor" name="Ogre_1_1GLTextureManagerb1" doxytag="Ogre::GLTextureManager::createWarningTexture" ></a><p>
862<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
863  <tr>
864    <td class="mdRow">
865      <table cellpadding="0" cellspacing="0" border="0">
866        <tr>
867          <td class="md" nowrap valign="top"> void Ogre::GLTextureManager::createWarningTexture </td>
868          <td class="md" valign="top">(&nbsp;</td>
869          <td class="mdname1" valign="top" nowrap>          </td>
870          <td class="md" valign="top">&nbsp;)&nbsp;</td>
871          <td class="md" nowrap><code> [protected]</code></td>
872        </tr>
873
874      </table>
875    </td>
876  </tr>
877</table>
878<table cellspacing=5 cellpadding=0 border=0>
879  <tr>
880    <td>
881      &nbsp;
882    </td>
883    <td>
884
885<p>
886Internal method to create a warning texture (bound when a texture unit is blank).
887<p>
888    </td>
889  </tr>
890</table>
891<a class="anchor" name="Ogre_1_1TextureManagera7" doxytag="Ogre::GLTextureManager::enable32BitTextures" ></a><p>
892<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
893  <tr>
894    <td class="mdRow">
895      <table cellpadding="0" cellspacing="0" border="0">
896        <tr>
897          <td class="md" nowrap valign="top"> virtual void Ogre::TextureManager::enable32BitTextures </td>
898          <td class="md" valign="top">(&nbsp;</td>
899          <td class="md" nowrap valign="top">bool&nbsp;</td>
900          <td class="mdname1" valign="top" nowrap> <em>setting</em> = true          </td>
901          <td class="md" valign="top">&nbsp;)&nbsp;</td>
902          <td class="md" nowrap><code> [virtual, inherited]</code></td>
903        </tr>
904
905      </table>
906    </td>
907  </tr>
908</table>
909<table cellspacing=5 cellpadding=0 border=0>
910  <tr>
911    <td>
912      &nbsp;
913    </td>
914    <td>
915
916<p>
917Enables / disables 32-bit textures.
918<p>
919    </td>
920  </tr>
921</table>
922<a class="anchor" name="Ogre_1_1TextureManagera28" doxytag="Ogre::GLTextureManager::getByHandle" ></a><p>
923<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
924  <tr>
925    <td class="mdRow">
926      <table cellpadding="0" cellspacing="0" border="0">
927        <tr>
928          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByHandle </td>
929          <td class="md" valign="top">(&nbsp;</td>
930          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
931          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
932          <td class="md" valign="top">&nbsp;)&nbsp;</td>
933          <td class="md" nowrap><code> [virtual, inherited]</code></td>
934        </tr>
935
936      </table>
937    </td>
938  </tr>
939</table>
940<table cellspacing=5 cellpadding=0 border=0>
941  <tr>
942    <td>
943      &nbsp;
944    </td>
945    <td>
946
947<p>
948Retrieves a pointer to a resource by handle, or null if the resource does not exist.
949<p>
950    </td>
951  </tr>
952</table>
953<a class="anchor" name="Ogre_1_1TextureManagera27" doxytag="Ogre::GLTextureManager::getByName" ></a><p>
954<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
955  <tr>
956    <td class="mdRow">
957      <table cellpadding="0" cellspacing="0" border="0">
958        <tr>
959          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByName </td>
960          <td class="md" valign="top">(&nbsp;</td>
961          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
962          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
963          <td class="md" valign="top">&nbsp;)&nbsp;</td>
964          <td class="md" nowrap><code> [virtual, inherited]</code></td>
965        </tr>
966
967      </table>
968    </td>
969  </tr>
970</table>
971<table cellspacing=5 cellpadding=0 border=0>
972  <tr>
973    <td>
974      &nbsp;
975    </td>
976    <td>
977
978<p>
979Retrieves a pointer to a resource by name, or null if the resource does not exist.
980<p>
981    </td>
982  </tr>
983</table>
984<a class="anchor" name="Ogre_1_1TextureManagera13" doxytag="Ogre::GLTextureManager::getDefaultNumMipmaps" ></a><p>
985<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
986  <tr>
987    <td class="mdRow">
988      <table cellpadding="0" cellspacing="0" border="0">
989        <tr>
990          <td class="md" nowrap valign="top"> virtual size_t Ogre::TextureManager::getDefaultNumMipmaps </td>
991          <td class="md" valign="top">(&nbsp;</td>
992          <td class="mdname1" valign="top" nowrap>          </td>
993          <td class="md" valign="top">&nbsp;)&nbsp;</td>
994          <td class="md" nowrap><code> [virtual, inherited]</code></td>
995        </tr>
996
997      </table>
998    </td>
999  </tr>
1000</table>
1001<table cellspacing=5 cellpadding=0 border=0>
1002  <tr>
1003    <td>
1004      &nbsp;
1005    </td>
1006    <td>
1007
1008<p>
1009Gets the default number of mipmaps to be used for loaded textures.
1010<p>
1011
1012<p>
1013Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00263">263</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
1014  </tr>
1015</table>
1016<a class="anchor" name="Ogre_1_1TextureManagera37" doxytag="Ogre::GLTextureManager::getLoadingOrder" ></a><p>
1017<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1018  <tr>
1019    <td class="mdRow">
1020      <table cellpadding="0" cellspacing="0" border="0">
1021        <tr>
1022          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a465">Real</a> Ogre::ResourceManager::getLoadingOrder </td>
1023          <td class="md" valign="top">(&nbsp;</td>
1024          <td class="md" nowrap valign="top">void&nbsp;</td>
1025          <td class="mdname1" valign="top" nowrap>          </td>
1026          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1027          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1028        </tr>
1029
1030      </table>
1031    </td>
1032  </tr>
1033</table>
1034<table cellspacing=5 cellpadding=0 border=0>
1035  <tr>
1036    <td>
1037      &nbsp;
1038    </td>
1039    <td>
1040
1041<p>
1042Gets the relative loading order of resources of this type.
1043<p>
1044<dl compact><dt><b>Remarks:</b></dt><dd>There are dependencies between some kinds of resource in terms of loading order, and this value enumerates that. Higher values load later during bulk loading tasks.</dd></dl>
1045
1046<p>
1047Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.
1048<p>
1049Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00340">340</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1050<p>
1051References <a class="el" href="OgrePrerequisites_8h-source.html#l00113">Ogre::Real</a>.    </td>
1052  </tr>
1053</table>
1054<a class="anchor" name="Ogre_1_1TextureManagera16" doxytag="Ogre::GLTextureManager::getMemoryBudget" ></a><p>
1055<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1056  <tr>
1057    <td class="mdRow">
1058      <table cellpadding="0" cellspacing="0" border="0">
1059        <tr>
1060          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryBudget </td>
1061          <td class="md" valign="top">(&nbsp;</td>
1062          <td class="md" nowrap valign="top">void&nbsp;</td>
1063          <td class="mdname1" valign="top" nowrap>          </td>
1064          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1065          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1066        </tr>
1067
1068      </table>
1069    </td>
1070  </tr>
1071</table>
1072<table cellspacing=5 cellpadding=0 border=0>
1073  <tr>
1074    <td>
1075      &nbsp;
1076    </td>
1077    <td>
1078
1079<p>
1080Get the limit on the amount of memory this resource handler may use.
1081<p>
1082    </td>
1083  </tr>
1084</table>
1085<a class="anchor" name="Ogre_1_1TextureManagerb5" doxytag="Ogre::GLTextureManager::getMemoryUsage" ></a><p>
1086<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1087  <tr>
1088    <td class="mdRow">
1089      <table cellpadding="0" cellspacing="0" border="0">
1090        <tr>
1091          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryUsage </td>
1092          <td class="md" valign="top">(&nbsp;</td>
1093          <td class="md" nowrap valign="top">void&nbsp;</td>
1094          <td class="mdname1" valign="top" nowrap>          </td>
1095          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1096          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
1097        </tr>
1098
1099      </table>
1100    </td>
1101  </tr>
1102</table>
1103<table cellspacing=5 cellpadding=0 border=0>
1104  <tr>
1105    <td>
1106      &nbsp;
1107    </td>
1108    <td>
1109
1110<p>
1111Gets the current memory usage, in bytes.
1112<p>
1113
1114<p>
1115Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00382">382</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1116  </tr>
1117</table>
1118<a class="anchor" name="Ogre_1_1GLTextureManagera3" doxytag="Ogre::GLTextureManager::getNativeFormat" ></a><p>
1119<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1120  <tr>
1121    <td class="mdRow">
1122      <table cellpadding="0" cellspacing="0" border="0">
1123        <tr>
1124          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a671">PixelFormat</a> Ogre::GLTextureManager::getNativeFormat </td>
1125          <td class="md" valign="top">(&nbsp;</td>
1126          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
1127          <td class="mdname" nowrap> <em>ttype</em>, </td>
1128        </tr>
1129        <tr>
1130          <td class="md" nowrap align="right"></td>
1131          <td></td>
1132          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">PixelFormat</a>&nbsp;</td>
1133          <td class="mdname" nowrap> <em>format</em>, </td>
1134        </tr>
1135        <tr>
1136          <td class="md" nowrap align="right"></td>
1137          <td></td>
1138          <td class="md" nowrap>int&nbsp;</td>
1139          <td class="mdname" nowrap> <em>usage</em></td>
1140        </tr>
1141        <tr>
1142          <td></td>
1143          <td class="md">)&nbsp;</td>
1144          <td class="md" colspan="2"><code> [virtual]</code></td>
1145        </tr>
1146
1147      </table>
1148    </td>
1149  </tr>
1150</table>
1151<table cellspacing=5 cellpadding=0 border=0>
1152  <tr>
1153    <td>
1154      &nbsp;
1155    </td>
1156    <td>
1157
1158<p>
1159 
1160<p>
1161
1162<p>
1163Implements <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera11">Ogre::TextureManager</a>.    </td>
1164  </tr>
1165</table>
1166<a class="anchor" name="Ogre_1_1TextureManagerb0" doxytag="Ogre::GLTextureManager::getNextHandle" ></a><p>
1167<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1168  <tr>
1169    <td class="mdRow">
1170      <table cellpadding="0" cellspacing="0" border="0">
1171        <tr>
1172          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> Ogre::ResourceManager::getNextHandle </td>
1173          <td class="md" valign="top">(&nbsp;</td>
1174          <td class="md" nowrap valign="top">void&nbsp;</td>
1175          <td class="mdname1" valign="top" nowrap>          </td>
1176          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1177          <td class="md" nowrap><code> [protected, inherited]</code></td>
1178        </tr>
1179
1180      </table>
1181    </td>
1182  </tr>
1183</table>
1184<table cellspacing=5 cellpadding=0 border=0>
1185  <tr>
1186    <td>
1187      &nbsp;
1188    </td>
1189    <td>
1190
1191<p>
1192Allocates the next handle.
1193<p>
1194    </td>
1195  </tr>
1196</table>
1197<a class="anchor" name="Ogre_1_1TextureManagera39" doxytag="Ogre::GLTextureManager::getResourceIterator" ></a><p>
1198<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1199  <tr>
1200    <td class="mdRow">
1201      <table cellpadding="0" cellspacing="0" border="0">
1202        <tr>
1203          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> Ogre::ResourceManager::getResourceIterator </td>
1204          <td class="md" valign="top">(&nbsp;</td>
1205          <td class="md" nowrap valign="top">void&nbsp;</td>
1206          <td class="mdname1" valign="top" nowrap>          </td>
1207          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1208          <td class="md" nowrap><code> [inherited]</code></td>
1209        </tr>
1210
1211      </table>
1212    </td>
1213  </tr>
1214</table>
1215<table cellspacing=5 cellpadding=0 border=0>
1216  <tr>
1217    <td>
1218      &nbsp;
1219    </td>
1220    <td>
1221
1222<p>
1223Returns an iterator over all resources in this manager.
1224<p>
1225<dl compact><dt><b>Note:</b></dt><dd>Use of this iterator is NOT thread safe! </dd></dl>
1226
1227<p>
1228Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00410">410</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1229<p>
1230References <a class="el" href="OgreResourceManager_8h-source.html#l00405">Ogre::ResourceManager::ResourceMapIterator</a>.    </td>
1231  </tr>
1232</table>
1233<a class="anchor" name="Ogre_1_1TextureManagera38" doxytag="Ogre::GLTextureManager::getResourceType" ></a><p>
1234<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1235  <tr>
1236    <td class="mdRow">
1237      <table cellpadding="0" cellspacing="0" border="0">
1238        <tr>
1239          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a471">String</a>&amp; Ogre::ResourceManager::getResourceType </td>
1240          <td class="md" valign="top">(&nbsp;</td>
1241          <td class="md" nowrap valign="top">void&nbsp;</td>
1242          <td class="mdname1" valign="top" nowrap>          </td>
1243          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1244          <td class="md" nowrap> const<code> [inherited]</code></td>
1245        </tr>
1246
1247      </table>
1248    </td>
1249  </tr>
1250</table>
1251<table cellspacing=5 cellpadding=0 border=0>
1252  <tr>
1253    <td>
1254      &nbsp;
1255    </td>
1256    <td>
1257
1258<p>
1259Gets a string identifying the type of resource this manager handles.
1260<p>
1261
1262<p>
1263Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00343">343</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1264<p>
1265References <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
1266  </tr>
1267</table>
1268<a class="anchor" name="Ogre_1_1TextureManagera35" doxytag="Ogre::GLTextureManager::getScriptPatterns" ></a><p>
1269<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1270  <tr>
1271    <td class="mdRow">
1272      <table cellpadding="0" cellspacing="0" border="0">
1273        <tr>
1274          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a580">StringVector</a>&amp; Ogre::ResourceManager::getScriptPatterns </td>
1275          <td class="md" valign="top">(&nbsp;</td>
1276          <td class="md" nowrap valign="top">void&nbsp;</td>
1277          <td class="mdname1" valign="top" nowrap>          </td>
1278          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1279          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1280        </tr>
1281
1282      </table>
1283    </td>
1284  </tr>
1285</table>
1286<table cellspacing=5 cellpadding=0 border=0>
1287  <tr>
1288    <td>
1289      &nbsp;
1290    </td>
1291    <td>
1292
1293<p>
1294Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.
1295<p>
1296<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1297<dl compact><dt><b></b></dt><dd>This method lets you determine the file pattern which will be used to identify scripts intended for this manager. </dd></dl>
1298<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
1299<dl compact><dt><b>See also:</b></dt><dd>isScriptingSupported, <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera36">parseScript</a></dd></dl>
1300
1301<p>
1302Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.
1303<p>
1304Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00317">317</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1305<p>
1306References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
1307  </tr>
1308</table>
1309<a class="anchor" name="Ogre_1_1TextureManagere0" doxytag="Ogre::GLTextureManager::getSingleton" ></a><p>
1310<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1311  <tr>
1312    <td class="mdRow">
1313      <table cellpadding="0" cellspacing="0" border="0">
1314        <tr>
1315          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>&amp; Ogre::TextureManager::getSingleton </td>
1316          <td class="md" valign="top">(&nbsp;</td>
1317          <td class="md" nowrap valign="top">void&nbsp;</td>
1318          <td class="mdname1" valign="top" nowrap>          </td>
1319          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1320          <td class="md" nowrap><code> [static, inherited]</code></td>
1321        </tr>
1322
1323      </table>
1324    </td>
1325  </tr>
1326</table>
1327<table cellspacing=5 cellpadding=0 border=0>
1328  <tr>
1329    <td>
1330      &nbsp;
1331    </td>
1332    <td>
1333
1334<p>
1335Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1336<p>
1337<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1338<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1339
1340<p>
1341Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; TextureManager &gt;</a>.    </td>
1342  </tr>
1343</table>
1344<a class="anchor" name="Ogre_1_1TextureManagere1" doxytag="Ogre::GLTextureManager::getSingletonPtr" ></a><p>
1345<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1346  <tr>
1347    <td class="mdRow">
1348      <table cellpadding="0" cellspacing="0" border="0">
1349        <tr>
1350          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>* Ogre::TextureManager::getSingletonPtr </td>
1351          <td class="md" valign="top">(&nbsp;</td>
1352          <td class="md" nowrap valign="top">void&nbsp;</td>
1353          <td class="mdname1" valign="top" nowrap>          </td>
1354          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1355          <td class="md" nowrap><code> [static, inherited]</code></td>
1356        </tr>
1357
1358      </table>
1359    </td>
1360  </tr>
1361</table>
1362<table cellspacing=5 cellpadding=0 border=0>
1363  <tr>
1364    <td>
1365      &nbsp;
1366    </td>
1367    <td>
1368
1369<p>
1370Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1371<p>
1372<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1373<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1374
1375<p>
1376Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; TextureManager &gt;</a>.    </td>
1377  </tr>
1378</table>
1379<a class="anchor" name="Ogre_1_1GLTextureManagera2" doxytag="Ogre::GLTextureManager::getWarningTextureID" ></a><p>
1380<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1381  <tr>
1382    <td class="mdRow">
1383      <table cellpadding="0" cellspacing="0" border="0">
1384        <tr>
1385          <td class="md" nowrap valign="top"> GLuint Ogre::GLTextureManager::getWarningTextureID </td>
1386          <td class="md" valign="top">(&nbsp;</td>
1387          <td class="mdname1" valign="top" nowrap>          </td>
1388          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1389          <td class="md" nowrap></td>
1390        </tr>
1391
1392      </table>
1393    </td>
1394  </tr>
1395</table>
1396<table cellspacing=5 cellpadding=0 border=0>
1397  <tr>
1398    <td>
1399      &nbsp;
1400    </td>
1401    <td>
1402
1403<p>
1404
1405<p>
1406Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00042">42</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.
1407<p>
1408References <a class="el" href="OgreGLTextureManager_8h-source.html#l00057">mWarningTextureID</a>.    </td>
1409  </tr>
1410</table>
1411<a class="anchor" name="Ogre_1_1TextureManagera8" doxytag="Ogre::GLTextureManager::isEnable32BitTextures" ></a><p>
1412<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1413  <tr>
1414    <td class="mdRow">
1415      <table cellpadding="0" cellspacing="0" border="0">
1416        <tr>
1417          <td class="md" nowrap valign="top"> virtual bool Ogre::TextureManager::isEnable32BitTextures </td>
1418          <td class="md" valign="top">(&nbsp;</td>
1419          <td class="md" nowrap valign="top">void&nbsp;</td>
1420          <td class="mdname1" valign="top" nowrap>          </td>
1421          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1422          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1423        </tr>
1424
1425      </table>
1426    </td>
1427  </tr>
1428</table>
1429<table cellspacing=5 cellpadding=0 border=0>
1430  <tr>
1431    <td>
1432      &nbsp;
1433    </td>
1434    <td>
1435
1436<p>
1437Checks 32-bit textures enable setting.
1438<p>
1439
1440<p>
1441Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00218">218</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
1442  </tr>
1443</table>
1444<a class="anchor" name="Ogre_1_1TextureManagera10" doxytag="Ogre::GLTextureManager::isEquivalentFormatSupported" ></a><p>
1445<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1446  <tr>
1447    <td class="mdRow">
1448      <table cellpadding="0" cellspacing="0" border="0">
1449        <tr>
1450          <td class="md" nowrap valign="top"> virtual bool Ogre::TextureManager::isEquivalentFormatSupported </td>
1451          <td class="md" valign="top">(&nbsp;</td>
1452          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
1453          <td class="mdname" nowrap> <em>ttype</em>, </td>
1454        </tr>
1455        <tr>
1456          <td class="md" nowrap align="right"></td>
1457          <td></td>
1458          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">PixelFormat</a>&nbsp;</td>
1459          <td class="mdname" nowrap> <em>format</em>, </td>
1460        </tr>
1461        <tr>
1462          <td class="md" nowrap align="right"></td>
1463          <td></td>
1464          <td class="md" nowrap>int&nbsp;</td>
1465          <td class="mdname" nowrap> <em>usage</em></td>
1466        </tr>
1467        <tr>
1468          <td></td>
1469          <td class="md">)&nbsp;</td>
1470          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1471        </tr>
1472
1473      </table>
1474    </td>
1475  </tr>
1476</table>
1477<table cellspacing=5 cellpadding=0 border=0>
1478  <tr>
1479    <td>
1480      &nbsp;
1481    </td>
1482    <td>
1483
1484<p>
1485Returns whether this render system can support the texture format requested with the given usage options, or another format with no quality reduction.
1486<p>
1487    </td>
1488  </tr>
1489</table>
1490<a class="anchor" name="Ogre_1_1TextureManagera9" doxytag="Ogre::GLTextureManager::isFormatSupported" ></a><p>
1491<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1492  <tr>
1493    <td class="mdRow">
1494      <table cellpadding="0" cellspacing="0" border="0">
1495        <tr>
1496          <td class="md" nowrap valign="top"> virtual bool Ogre::TextureManager::isFormatSupported </td>
1497          <td class="md" valign="top">(&nbsp;</td>
1498          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
1499          <td class="mdname" nowrap> <em>ttype</em>, </td>
1500        </tr>
1501        <tr>
1502          <td class="md" nowrap align="right"></td>
1503          <td></td>
1504          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">PixelFormat</a>&nbsp;</td>
1505          <td class="mdname" nowrap> <em>format</em>, </td>
1506        </tr>
1507        <tr>
1508          <td class="md" nowrap align="right"></td>
1509          <td></td>
1510          <td class="md" nowrap>int&nbsp;</td>
1511          <td class="mdname" nowrap> <em>usage</em></td>
1512        </tr>
1513        <tr>
1514          <td></td>
1515          <td class="md">)&nbsp;</td>
1516          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1517        </tr>
1518
1519      </table>
1520    </td>
1521  </tr>
1522</table>
1523<table cellspacing=5 cellpadding=0 border=0>
1524  <tr>
1525    <td>
1526      &nbsp;
1527    </td>
1528    <td>
1529
1530<p>
1531Returns whether this render system can natively support the precise texture format requested with the given usage options.
1532<p>
1533<dl compact><dt><b>Remarks:</b></dt><dd>You can still create textures with this format even if this method returns false; the texture format will just be altered to one which the device does support. </dd></dl>
1534<dl compact><dt><b>Note:</b></dt><dd>Sometimes the device may just slightly change the format, such as reordering the channels or packing the channels differently, without it making and qualitative differences to the texture. If you want to just detect whether the quality of a given texture will be reduced, use isEquivalentFormatSupport instead. </dd></dl>
1535<dl compact><dt><b>Parameters:</b></dt><dd>
1536  <table border="0" cellspacing="2" cellpadding="0">
1537    <tr><td valign=top><em>format</em>&nbsp;</td><td>The pixel format requested </td></tr>
1538    <tr><td valign=top><em>usage</em>&nbsp;</td><td>The kind of usage this texture is intended for, a combination of the TextureUsage flags. </td></tr>
1539  </table>
1540</dl>
1541<dl compact><dt><b>Returns:</b></dt><dd>true if the format is natively supported, false if a fallback would be used.</dd></dl>
1542    </td>
1543  </tr>
1544</table>
1545<a class="anchor" name="Ogre_1_1TextureManagera34" doxytag="Ogre::GLTextureManager::load" ></a><p>
1546<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1547  <tr>
1548    <td class="mdRow">
1549      <table cellpadding="0" cellspacing="0" border="0">
1550        <tr>
1551          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::load </td>
1552          <td class="md" valign="top">(&nbsp;</td>
1553          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1554          <td class="mdname" nowrap> <em>name</em>, </td>
1555        </tr>
1556        <tr>
1557          <td class="md" nowrap align="right"></td>
1558          <td></td>
1559          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1560          <td class="mdname" nowrap> <em>group</em>, </td>
1561        </tr>
1562        <tr>
1563          <td class="md" nowrap align="right"></td>
1564          <td></td>
1565          <td class="md" nowrap>bool&nbsp;</td>
1566          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
1567        </tr>
1568        <tr>
1569          <td class="md" nowrap align="right"></td>
1570          <td></td>
1571          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
1572          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
1573        </tr>
1574        <tr>
1575          <td class="md" nowrap align="right"></td>
1576          <td></td>
1577          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
1578          <td class="mdname" nowrap> <em>loadParams</em> = 0</td>
1579        </tr>
1580        <tr>
1581          <td></td>
1582          <td class="md">)&nbsp;</td>
1583          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1584        </tr>
1585
1586      </table>
1587    </td>
1588  </tr>
1589</table>
1590<table cellspacing=5 cellpadding=0 border=0>
1591  <tr>
1592    <td>
1593      &nbsp;
1594    </td>
1595    <td>
1596
1597<p>
1598Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).
1599<p>
1600<dl compact><dt><b>Parameters:</b></dt><dd>
1601  <table border="0" cellspacing="2" cellpadding="0">
1602    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Resource.html">Resource</a> </td></tr>
1603    <tr><td valign=top><em>group</em>&nbsp;</td><td>The resource group to which this resource will belong </td></tr>
1604    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is the resource to be manually loaded? If so, you should provide a value for the loader parameter </td></tr>
1605    <tr><td valign=top><em>loader</em>&nbsp;</td><td>The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter </td></tr>
1606    <tr><td valign=top><em>loadParams</em>&nbsp;</td><td>Optional pointer to a list of name/value pairs containing loading parameters for this type of resource.</td></tr>
1607  </table>
1608</dl>
1609
1610<p>
1611Reimplemented in <a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">Ogre::BspResourceManager</a>.    </td>
1612  </tr>
1613</table>
1614<a class="anchor" name="Ogre_1_1TextureManagera2" doxytag="Ogre::GLTextureManager::load" ></a><p>
1615<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1616  <tr>
1617    <td class="mdRow">
1618      <table cellpadding="0" cellspacing="0" border="0">
1619        <tr>
1620          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::load </td>
1621          <td class="md" valign="top">(&nbsp;</td>
1622          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1623          <td class="mdname" nowrap> <em>name</em>, </td>
1624        </tr>
1625        <tr>
1626          <td class="md" nowrap align="right"></td>
1627          <td></td>
1628          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1629          <td class="mdname" nowrap> <em>group</em>, </td>
1630        </tr>
1631        <tr>
1632          <td class="md" nowrap align="right"></td>
1633          <td></td>
1634          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
1635          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1636        </tr>
1637        <tr>
1638          <td class="md" nowrap align="right"></td>
1639          <td></td>
1640          <td class="md" nowrap>int&nbsp;</td>
1641          <td class="mdname" nowrap> <em>numMipmaps</em> = -1, </td>
1642        </tr>
1643        <tr>
1644          <td class="md" nowrap align="right"></td>
1645          <td></td>
1646          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td>
1647          <td class="mdname" nowrap> <em>gamma</em> = 1.0f, </td>
1648        </tr>
1649        <tr>
1650          <td class="md" nowrap align="right"></td>
1651          <td></td>
1652          <td class="md" nowrap>bool&nbsp;</td>
1653          <td class="mdname" nowrap> <em>isAlpha</em> = false</td>
1654        </tr>
1655        <tr>
1656          <td></td>
1657          <td class="md">)&nbsp;</td>
1658          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1659        </tr>
1660
1661      </table>
1662    </td>
1663  </tr>
1664</table>
1665<table cellspacing=5 cellpadding=0 border=0>
1666  <tr>
1667    <td>
1668      &nbsp;
1669    </td>
1670    <td>
1671
1672<p>
1673Loads a texture from a file.
1674<p>
1675<dl compact><dt><b>Parameters:</b></dt><dd>
1676  <table border="0" cellspacing="2" cellpadding="0">
1677    <tr><td valign=top><em>name</em>&nbsp;</td><td>The file to load, or a String identifier in some cases </td></tr>
1678    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1679    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1680    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera12">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1681    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1682  </table>
1683</dl>
1684    </td>
1685  </tr>
1686</table>
1687<a class="anchor" name="Ogre_1_1TextureManagera3" doxytag="Ogre::GLTextureManager::loadImage" ></a><p>
1688<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1689  <tr>
1690    <td class="mdRow">
1691      <table cellpadding="0" cellspacing="0" border="0">
1692        <tr>
1693          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::loadImage </td>
1694          <td class="md" valign="top">(&nbsp;</td>
1695          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1696          <td class="mdname" nowrap> <em>name</em>, </td>
1697        </tr>
1698        <tr>
1699          <td class="md" nowrap align="right"></td>
1700          <td></td>
1701          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1702          <td class="mdname" nowrap> <em>group</em>, </td>
1703        </tr>
1704        <tr>
1705          <td class="md" nowrap align="right"></td>
1706          <td></td>
1707          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;&nbsp;</td>
1708          <td class="mdname" nowrap> <em>img</em>, </td>
1709        </tr>
1710        <tr>
1711          <td class="md" nowrap align="right"></td>
1712          <td></td>
1713          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
1714          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1715        </tr>
1716        <tr>
1717          <td class="md" nowrap align="right"></td>
1718          <td></td>
1719          <td class="md" nowrap>int&nbsp;</td>
1720          <td class="mdname" nowrap> <em>iNumMipmaps</em> = -1, </td>
1721        </tr>
1722        <tr>
1723          <td class="md" nowrap align="right"></td>
1724          <td></td>
1725          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td>
1726          <td class="mdname" nowrap> <em>gamma</em> = 1.0f, </td>
1727        </tr>
1728        <tr>
1729          <td class="md" nowrap align="right"></td>
1730          <td></td>
1731          <td class="md" nowrap>bool&nbsp;</td>
1732          <td class="mdname" nowrap> <em>isAlpha</em> = false</td>
1733        </tr>
1734        <tr>
1735          <td></td>
1736          <td class="md">)&nbsp;</td>
1737          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1738        </tr>
1739
1740      </table>
1741    </td>
1742  </tr>
1743</table>
1744<table cellspacing=5 cellpadding=0 border=0>
1745  <tr>
1746    <td>
1747      &nbsp;
1748    </td>
1749    <td>
1750
1751<p>
1752Loads a texture from an <a class="el" href="classOgre_1_1Image.html">Image</a> object.
1753<p>
1754<dl compact><dt><b>Note:</b></dt><dd>The texture will create as manual texture without loader. </dd></dl>
1755<dl compact><dt><b>Parameters:</b></dt><dd>
1756  <table border="0" cellspacing="2" cellpadding="0">
1757    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
1758    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1759    <tr><td valign=top><em>img</em>&nbsp;</td><td>The <a class="el" href="classOgre_1_1Image.html">Image</a> object which contains the data to load </td></tr>
1760    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1761    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera12">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1762    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1763  </table>
1764</dl>
1765    </td>
1766  </tr>
1767</table>
1768<a class="anchor" name="Ogre_1_1TextureManagera4" doxytag="Ogre::GLTextureManager::loadRawData" ></a><p>
1769<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1770  <tr>
1771    <td class="mdRow">
1772      <table cellpadding="0" cellspacing="0" border="0">
1773        <tr>
1774          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::loadRawData </td>
1775          <td class="md" valign="top">(&nbsp;</td>
1776          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1777          <td class="mdname" nowrap> <em>name</em>, </td>
1778        </tr>
1779        <tr>
1780          <td class="md" nowrap align="right"></td>
1781          <td></td>
1782          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1783          <td class="mdname" nowrap> <em>group</em>, </td>
1784        </tr>
1785        <tr>
1786          <td class="md" nowrap align="right"></td>
1787          <td></td>
1788          <td class="md" nowrap><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1789          <td class="mdname" nowrap> <em>stream</em>, </td>
1790        </tr>
1791        <tr>
1792          <td class="md" nowrap align="right"></td>
1793          <td></td>
1794          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a467">ushort</a>&nbsp;</td>
1795          <td class="mdname" nowrap> <em>uWidth</em>, </td>
1796        </tr>
1797        <tr>
1798          <td class="md" nowrap align="right"></td>
1799          <td></td>
1800          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a467">ushort</a>&nbsp;</td>
1801          <td class="mdname" nowrap> <em>uHeight</em>, </td>
1802        </tr>
1803        <tr>
1804          <td class="md" nowrap align="right"></td>
1805          <td></td>
1806          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">PixelFormat</a>&nbsp;</td>
1807          <td class="mdname" nowrap> <em>format</em>, </td>
1808        </tr>
1809        <tr>
1810          <td class="md" nowrap align="right"></td>
1811          <td></td>
1812          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a685">TextureType</a>&nbsp;</td>
1813          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1814        </tr>
1815        <tr>
1816          <td class="md" nowrap align="right"></td>
1817          <td></td>
1818          <td class="md" nowrap>int&nbsp;</td>
1819          <td class="mdname" nowrap> <em>iNumMipmaps</em> = -1, </td>
1820        </tr>
1821        <tr>
1822          <td class="md" nowrap align="right"></td>
1823          <td></td>
1824          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td>
1825          <td class="mdname" nowrap> <em>gamma</em> = 1.0f</td>
1826        </tr>
1827        <tr>
1828          <td></td>
1829          <td class="md">)&nbsp;</td>
1830          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1831        </tr>
1832
1833      </table>
1834    </td>
1835  </tr>
1836</table>
1837<table cellspacing=5 cellpadding=0 border=0>
1838  <tr>
1839    <td>
1840      &nbsp;
1841    </td>
1842    <td>
1843
1844<p>
1845Loads a texture from a raw data stream.
1846<p>
1847<dl compact><dt><b>Note:</b></dt><dd>The texture will create as manual texture without loader. </dd></dl>
1848<dl compact><dt><b>Parameters:</b></dt><dd>
1849  <table border="0" cellspacing="2" cellpadding="0">
1850    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
1851    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1852    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Incoming data stream </td></tr>
1853    <tr><td valign=top><em>width,height</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
1854    <tr><td valign=top><em>format</em>&nbsp;</td><td>The format of the data being passed in; the manager reserves the right to create a different format for the texture if the original format is not available in this context. </td></tr>
1855    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1856    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera12">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1857    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1858  </table>
1859</dl>
1860    </td>
1861  </tr>
1862</table>
1863<a class="anchor" name="Ogre_1_1TextureManagera36" doxytag="Ogre::GLTextureManager::parseScript" ></a><p>
1864<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1865  <tr>
1866    <td class="mdRow">
1867      <table cellpadding="0" cellspacing="0" border="0">
1868        <tr>
1869          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::parseScript </td>
1870          <td class="md" valign="top">(&nbsp;</td>
1871          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1872          <td class="mdname" nowrap> <em>stream</em>, </td>
1873        </tr>
1874        <tr>
1875          <td class="md" nowrap align="right"></td>
1876          <td></td>
1877          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1878          <td class="mdname" nowrap> <em>groupName</em></td>
1879        </tr>
1880        <tr>
1881          <td></td>
1882          <td class="md">)&nbsp;</td>
1883          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1884        </tr>
1885
1886      </table>
1887    </td>
1888  </tr>
1889</table>
1890<table cellspacing=5 cellpadding=0 border=0>
1891  <tr>
1892    <td>
1893      &nbsp;
1894    </td>
1895    <td>
1896
1897<p>
1898Parse the definition of a set of resources from a script file.
1899<p>
1900<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1901<dl compact><dt><b>Parameters:</b></dt><dd>
1902  <table border="0" cellspacing="2" cellpadding="0">
1903    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
1904    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it.</td></tr>
1905  </table>
1906</dl>
1907
1908<p>
1909Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">Ogre::ScriptLoader</a>.
1910<p>
1911Reimplemented in <a class="el" href="classOgre_1_1CompositorManager.html#Ogre_1_1CompositorManagera4">Ogre::CompositorManager</a>, <a class="el" href="classOgre_1_1FontManager.html#Ogre_1_1FontManagera2">Ogre::FontManager</a>, and <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera3">Ogre::MaterialManager</a>.
1912<p>
1913Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00332">332</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1914<p>
1915References <a class="el" href="OgreDataStream_8h-source.html#l00149">Ogre::DataStreamPtr</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
1916  </tr>
1917</table>
1918<a class="anchor" name="Ogre_1_1TextureManagera20" doxytag="Ogre::GLTextureManager::reloadAll" ></a><p>
1919<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1920  <tr>
1921    <td class="mdRow">
1922      <table cellpadding="0" cellspacing="0" border="0">
1923        <tr>
1924          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadAll </td>
1925          <td class="md" valign="top">(&nbsp;</td>
1926          <td class="md" nowrap valign="top">bool&nbsp;</td>
1927          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1928          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1929          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1930        </tr>
1931
1932      </table>
1933    </td>
1934  </tr>
1935</table>
1936<table cellspacing=5 cellpadding=0 border=0>
1937  <tr>
1938    <td>
1939      &nbsp;
1940    </td>
1941    <td>
1942
1943<p>
1944Caused all currently loaded resources to be reloaded.
1945<p>
1946<dl compact><dt><b>Remarks:</b></dt><dd>All resources currently being held in this manager which are also marked as currently loaded will be unloaded, then loaded again. </dd></dl>
1947<dl compact><dt><b>Parameters:</b></dt><dd>
1948  <table border="0" cellspacing="2" cellpadding="0">
1949    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only reload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't loaded again. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. </td></tr>
1950  </table>
1951</dl>
1952<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">Resource::isReloadable</a> for resource is reloadable.</dd></dl>
1953    </td>
1954  </tr>
1955</table>
1956<a class="anchor" name="Ogre_1_1TextureManagera22" doxytag="Ogre::GLTextureManager::reloadUnreferencedResources" ></a><p>
1957<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1958  <tr>
1959    <td class="mdRow">
1960      <table cellpadding="0" cellspacing="0" border="0">
1961        <tr>
1962          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadUnreferencedResources </td>
1963          <td class="md" valign="top">(&nbsp;</td>
1964          <td class="md" nowrap valign="top">bool&nbsp;</td>
1965          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1966          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1967          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1968        </tr>
1969
1970      </table>
1971    </td>
1972  </tr>
1973</table>
1974<table cellspacing=5 cellpadding=0 border=0>
1975  <tr>
1976    <td>
1977      &nbsp;
1978    </td>
1979    <td>
1980
1981<p>
1982Caused all currently loaded but not referenced by any other object resources to be reloaded.
1983<p>
1984<dl compact><dt><b>Remarks:</b></dt><dd>This method behaves like reloadAll, except that it only reloads resources which are not in use, ie not referenced by other objects. </dd></dl>
1985<dl compact><dt><b></b></dt><dd>Some referenced resource may exists 'weak' pointer to their sub-components (e.g. <a class="el" href="classOgre_1_1Entity.html">Entity</a> held pointer to <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>), in this case, unload or reload that resource will cause dangerous pointer access. Use this function instead of reloadAll allows you avoid fail in those situations. </dd></dl>
1986<dl compact><dt><b>Parameters:</b></dt><dd>
1987  <table border="0" cellspacing="2" cellpadding="0">
1988    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only reloads resources which can be subsequently automatically reloaded.</td></tr>
1989  </table>
1990</dl>
1991    </td>
1992  </tr>
1993</table>
1994<a class="anchor" name="Ogre_1_1TextureManagera25" doxytag="Ogre::GLTextureManager::remove" ></a><p>
1995<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1996  <tr>
1997    <td class="mdRow">
1998      <table cellpadding="0" cellspacing="0" border="0">
1999        <tr>
2000          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
2001          <td class="md" valign="top">(&nbsp;</td>
2002          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
2003          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
2004          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2005          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2006        </tr>
2007
2008      </table>
2009    </td>
2010  </tr>
2011</table>
2012<table cellspacing=5 cellpadding=0 border=0>
2013  <tr>
2014    <td>
2015      &nbsp;
2016    </td>
2017    <td>
2018
2019<p>
2020Remove a single resource by handle.
2021<p>
2022<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
2023<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
2024If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
2025    </td>
2026  </tr>
2027</table>
2028<a class="anchor" name="Ogre_1_1TextureManagera24" doxytag="Ogre::GLTextureManager::remove" ></a><p>
2029<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2030  <tr>
2031    <td class="mdRow">
2032      <table cellpadding="0" cellspacing="0" border="0">
2033        <tr>
2034          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
2035          <td class="md" valign="top">(&nbsp;</td>
2036          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
2037          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
2038          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2039          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2040        </tr>
2041
2042      </table>
2043    </td>
2044  </tr>
2045</table>
2046<table cellspacing=5 cellpadding=0 border=0>
2047  <tr>
2048    <td>
2049      &nbsp;
2050    </td>
2051    <td>
2052
2053<p>
2054Remove a single resource by name.
2055<p>
2056<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
2057<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
2058If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
2059    </td>
2060  </tr>
2061</table>
2062<a class="anchor" name="Ogre_1_1TextureManagera23" doxytag="Ogre::GLTextureManager::remove" ></a><p>
2063<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2064  <tr>
2065    <td class="mdRow">
2066      <table cellpadding="0" cellspacing="0" border="0">
2067        <tr>
2068          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
2069          <td class="md" valign="top">(&nbsp;</td>
2070          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
2071          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
2072          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2073          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2074        </tr>
2075
2076      </table>
2077    </td>
2078  </tr>
2079</table>
2080<table cellspacing=5 cellpadding=0 border=0>
2081  <tr>
2082    <td>
2083      &nbsp;
2084    </td>
2085    <td>
2086
2087<p>
2088Remove a single resource.
2089<p>
2090<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
2091<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
2092If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
2093    </td>
2094  </tr>
2095</table>
2096<a class="anchor" name="Ogre_1_1TextureManagera26" doxytag="Ogre::GLTextureManager::removeAll" ></a><p>
2097<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2098  <tr>
2099    <td class="mdRow">
2100      <table cellpadding="0" cellspacing="0" border="0">
2101        <tr>
2102          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeAll </td>
2103          <td class="md" valign="top">(&nbsp;</td>
2104          <td class="md" nowrap valign="top">void&nbsp;</td>
2105          <td class="mdname1" valign="top" nowrap>          </td>
2106          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2107          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2108        </tr>
2109
2110      </table>
2111    </td>
2112  </tr>
2113</table>
2114<table cellspacing=5 cellpadding=0 border=0>
2115  <tr>
2116    <td>
2117      &nbsp;
2118    </td>
2119    <td>
2120
2121<p>
2122Removes all resources.
2123<p>
2124<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to these resources, they will persist until they have been finished with; however to all intents and purposes the resources no longer exist and will get destroyed imminently. <p>
2125If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE. </dd></dl>
2126
2127<p>
2128Reimplemented in <a class="el" href="classOgre_1_1CompositorManager.html#Ogre_1_1CompositorManagera12">Ogre::CompositorManager</a>.    </td>
2129  </tr>
2130</table>
2131<a class="anchor" name="Ogre_1_1TextureManagerb3" doxytag="Ogre::GLTextureManager::removeImpl" ></a><p>
2132<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2133  <tr>
2134    <td class="mdRow">
2135      <table cellpadding="0" cellspacing="0" border="0">
2136        <tr>
2137          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeImpl </td>
2138          <td class="md" valign="top">(&nbsp;</td>
2139          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
2140          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
2141          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2142          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
2143        </tr>
2144
2145      </table>
2146    </td>
2147  </tr>
2148</table>
2149<table cellspacing=5 cellpadding=0 border=0>
2150  <tr>
2151    <td>
2152      &nbsp;
2153    </td>
2154    <td>
2155
2156<p>
2157Remove a resource from this manager; remove it from the lists.
2158<p>
2159    </td>
2160  </tr>
2161</table>
2162<a class="anchor" name="Ogre_1_1TextureManagera30" doxytag="Ogre::GLTextureManager::resourceExists" ></a><p>
2163<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2164  <tr>
2165    <td class="mdRow">
2166      <table cellpadding="0" cellspacing="0" border="0">
2167        <tr>
2168          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
2169          <td class="md" valign="top">(&nbsp;</td>
2170          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
2171          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
2172          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2173          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2174        </tr>
2175
2176      </table>
2177    </td>
2178  </tr>
2179</table>
2180<table cellspacing=5 cellpadding=0 border=0>
2181  <tr>
2182    <td>
2183      &nbsp;
2184    </td>
2185    <td>
2186
2187<p>
2188Returns whether a resource with the given handle exists in this manager.
2189<p>
2190
2191<p>
2192Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00265">265</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
2193<p>
2194References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
2195  </tr>
2196</table>
2197<a class="anchor" name="Ogre_1_1TextureManagera29" doxytag="Ogre::GLTextureManager::resourceExists" ></a><p>
2198<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2199  <tr>
2200    <td class="mdRow">
2201      <table cellpadding="0" cellspacing="0" border="0">
2202        <tr>
2203          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
2204          <td class="md" valign="top">(&nbsp;</td>
2205          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
2206          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
2207          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2208          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2209        </tr>
2210
2211      </table>
2212    </td>
2213  </tr>
2214</table>
2215<table cellspacing=5 cellpadding=0 border=0>
2216  <tr>
2217    <td>
2218      &nbsp;
2219    </td>
2220    <td>
2221
2222<p>
2223Returns whether the named resource exists in this manager.
2224<p>
2225
2226<p>
2227Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00260">260</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
2228<p>
2229References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
2230  </tr>
2231</table>
2232<a class="anchor" name="Ogre_1_1TextureManagera12" doxytag="Ogre::GLTextureManager::setDefaultNumMipmaps" ></a><p>
2233<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2234  <tr>
2235    <td class="mdRow">
2236      <table cellpadding="0" cellspacing="0" border="0">
2237        <tr>
2238          <td class="md" nowrap valign="top"> virtual void Ogre::TextureManager::setDefaultNumMipmaps </td>
2239          <td class="md" valign="top">(&nbsp;</td>
2240          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2241          <td class="mdname1" valign="top" nowrap> <em>num</em>          </td>
2242          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2243          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2244        </tr>
2245
2246      </table>
2247    </td>
2248  </tr>
2249</table>
2250<table cellspacing=5 cellpadding=0 border=0>
2251  <tr>
2252    <td>
2253      &nbsp;
2254    </td>
2255    <td>
2256
2257<p>
2258Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g.
2259<p>
2260by <a class="el" href="classOgre_1_1Material.html">Material</a> class) or when 'load' is called with the default parameters by the application. If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. <dl compact><dt><b>Note:</b></dt><dd>The default value is 0. </dd></dl>
2261    </td>
2262  </tr>
2263</table>
2264<a class="anchor" name="Ogre_1_1TextureManagera15" doxytag="Ogre::GLTextureManager::setMemoryBudget" ></a><p>
2265<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2266  <tr>
2267    <td class="mdRow">
2268      <table cellpadding="0" cellspacing="0" border="0">
2269        <tr>
2270          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::setMemoryBudget </td>
2271          <td class="md" valign="top">(&nbsp;</td>
2272          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2273          <td class="mdname1" valign="top" nowrap> <em>bytes</em>          </td>
2274          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2275          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2276        </tr>
2277
2278      </table>
2279    </td>
2280  </tr>
2281</table>
2282<table cellspacing=5 cellpadding=0 border=0>
2283  <tr>
2284    <td>
2285      &nbsp;
2286    </td>
2287    <td>
2288
2289<p>
2290Set a limit on the amount of memory this resource handler may use.
2291<p>
2292<dl compact><dt><b>Remarks:</b></dt><dd>If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is not destroyed; it simply needs to be reloaded when next used. </dd></dl>
2293    </td>
2294  </tr>
2295</table>
2296<a class="anchor" name="Ogre_1_1TextureManagera18" doxytag="Ogre::GLTextureManager::unload" ></a><p>
2297<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2298  <tr>
2299    <td class="mdRow">
2300      <table cellpadding="0" cellspacing="0" border="0">
2301        <tr>
2302          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2303          <td class="md" valign="top">(&nbsp;</td>
2304          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
2305          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
2306          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2307          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2308        </tr>
2309
2310      </table>
2311    </td>
2312  </tr>
2313</table>
2314<table cellspacing=5 cellpadding=0 border=0>
2315  <tr>
2316    <td>
2317      &nbsp;
2318    </td>
2319    <td>
2320
2321<p>
2322Unloads a single resource by handle.
2323<p>
2324<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2325<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2326    </td>
2327  </tr>
2328</table>
2329<a class="anchor" name="Ogre_1_1TextureManagera17" doxytag="Ogre::GLTextureManager::unload" ></a><p>
2330<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2331  <tr>
2332    <td class="mdRow">
2333      <table cellpadding="0" cellspacing="0" border="0">
2334        <tr>
2335          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2336          <td class="md" valign="top">(&nbsp;</td>
2337          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
2338          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
2339          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2340          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2341        </tr>
2342
2343      </table>
2344    </td>
2345  </tr>
2346</table>
2347<table cellspacing=5 cellpadding=0 border=0>
2348  <tr>
2349    <td>
2350      &nbsp;
2351    </td>
2352    <td>
2353
2354<p>
2355Unloads a single resource by name.
2356<p>
2357<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2358<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2359    </td>
2360  </tr>
2361</table>
2362<a class="anchor" name="Ogre_1_1TextureManagera19" doxytag="Ogre::GLTextureManager::unloadAll" ></a><p>
2363<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2364  <tr>
2365    <td class="mdRow">
2366      <table cellpadding="0" cellspacing="0" border="0">
2367        <tr>
2368          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadAll </td>
2369          <td class="md" valign="top">(&nbsp;</td>
2370          <td class="md" nowrap valign="top">bool&nbsp;</td>
2371          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
2372          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2373          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2374        </tr>
2375
2376      </table>
2377    </td>
2378  </tr>
2379</table>
2380<table cellspacing=5 cellpadding=0 border=0>
2381  <tr>
2382    <td>
2383      &nbsp;
2384    </td>
2385    <td>
2386
2387<p>
2388Unloads all resources.
2389<p>
2390<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2391<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups. </dd></dl>
2392<dl compact><dt><b>Parameters:</b></dt><dd>
2393  <table border="0" cellspacing="2" cellpadding="0">
2394    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only unload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't load them later. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. </td></tr>
2395  </table>
2396</dl>
2397<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">Resource::isReloadable</a> for resource is reloadable.</dd></dl>
2398    </td>
2399  </tr>
2400</table>
2401<a class="anchor" name="Ogre_1_1TextureManagera21" doxytag="Ogre::GLTextureManager::unloadUnreferencedResources" ></a><p>
2402<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2403  <tr>
2404    <td class="mdRow">
2405      <table cellpadding="0" cellspacing="0" border="0">
2406        <tr>
2407          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadUnreferencedResources </td>
2408          <td class="md" valign="top">(&nbsp;</td>
2409          <td class="md" nowrap valign="top">bool&nbsp;</td>
2410          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
2411          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2412          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2413        </tr>
2414
2415      </table>
2416    </td>
2417  </tr>
2418</table>
2419<table cellspacing=5 cellpadding=0 border=0>
2420  <tr>
2421    <td>
2422      &nbsp;
2423    </td>
2424    <td>
2425
2426<p>
2427Unload all resources which are not referenced by any other object.
2428<p>
2429<dl compact><dt><b>Remarks:</b></dt><dd>This method behaves like unloadAll, except that it only unloads resources which are not in use, ie not referenced by other objects. This allows you to free up some memory selectively whilst still keeping the group around (and the resources present, just not using much memory). </dd></dl>
2430<dl compact><dt><b></b></dt><dd>Some referenced resource may exists 'weak' pointer to their sub-components (e.g. <a class="el" href="classOgre_1_1Entity.html">Entity</a> held pointer to <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>), in this case, unload or reload that resource will cause dangerous pointer access. Use this function instead of unloadAll allows you avoid fail in those situations. </dd></dl>
2431<dl compact><dt><b>Parameters:</b></dt><dd>
2432  <table border="0" cellspacing="2" cellpadding="0">
2433    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only unloads resources which can be subsequently automatically reloaded.</td></tr>
2434  </table>
2435</dl>
2436    </td>
2437  </tr>
2438</table>
2439<hr><h2>Member Data Documentation</h2>
2440<a class="anchor" name="Ogre_1_1TextureManagerp1" doxytag="Ogre::GLTextureManager::mDefaultNumMipmaps" ></a><p>
2441<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2442  <tr>
2443    <td class="mdRow">
2444      <table cellpadding="0" cellspacing="0" border="0">
2445        <tr>
2446          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">Ogre::TextureManager::mDefaultNumMipmaps</a><code> [protected, inherited]</code>
2447      </table>
2448    </td>
2449  </tr>
2450</table>
2451<table cellspacing=5 cellpadding=0 border=0>
2452  <tr>
2453    <td>
2454      &nbsp;
2455    </td>
2456    <td>
2457
2458<p>
2459
2460<p>
2461Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00304">304</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
2462  </tr>
2463</table>
2464<a class="anchor" name="Ogre_1_1GLTextureManagerp0" doxytag="Ogre::GLTextureManager::mGLSupport" ></a><p>
2465<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2466  <tr>
2467    <td class="mdRow">
2468      <table cellpadding="0" cellspacing="0" border="0">
2469        <tr>
2470          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a>&amp; <a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp0">Ogre::GLTextureManager::mGLSupport</a><code> [protected]</code>
2471      </table>
2472    </td>
2473  </tr>
2474</table>
2475<table cellspacing=5 cellpadding=0 border=0>
2476  <tr>
2477    <td>
2478      &nbsp;
2479    </td>
2480    <td>
2481
2482<p>
2483
2484<p>
2485Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00056">56</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.    </td>
2486  </tr>
2487</table>
2488<a class="anchor" name="Ogre_1_1TextureManagerp0" doxytag="Ogre::GLTextureManager::mIs32Bit" ></a><p>
2489<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2490  <tr>
2491    <td class="mdRow">
2492      <table cellpadding="0" cellspacing="0" border="0">
2493        <tr>
2494          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">Ogre::TextureManager::mIs32Bit</a><code> [protected, inherited]</code>
2495      </table>
2496    </td>
2497  </tr>
2498</table>
2499<table cellspacing=5 cellpadding=0 border=0>
2500  <tr>
2501    <td>
2502      &nbsp;
2503    </td>
2504    <td>
2505
2506<p>
2507
2508<p>
2509Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00303">303</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
2510  </tr>
2511</table>
2512<a class="anchor" name="Ogre_1_1TextureManagerp8" doxytag="Ogre::GLTextureManager::mLoadOrder" ></a><p>
2513<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2514  <tr>
2515    <td class="mdRow">
2516      <table cellpadding="0" cellspacing="0" border="0">
2517        <tr>
2518          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a465">Real</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">Ogre::ResourceManager::mLoadOrder</a><code> [protected, inherited]</code>
2519      </table>
2520    </td>
2521  </tr>
2522</table>
2523<table cellspacing=5 cellpadding=0 border=0>
2524  <tr>
2525    <td>
2526      &nbsp;
2527    </td>
2528    <td>
2529
2530<p>
2531Loading order relative to other managers, higher is later.
2532<p>
2533
2534<p>
2535Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00400">400</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2536  </tr>
2537</table>
2538<a class="anchor" name="Ogre_1_1TextureManagerp5" doxytag="Ogre::GLTextureManager::mMemoryBudget" ></a><p>
2539<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2540  <tr>
2541    <td class="mdRow">
2542      <table cellpadding="0" cellspacing="0" border="0">
2543        <tr>
2544          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">Ogre::ResourceManager::mMemoryBudget</a><code> [protected, inherited]</code>
2545      </table>
2546    </td>
2547  </tr>
2548</table>
2549<table cellspacing=5 cellpadding=0 border=0>
2550  <tr>
2551    <td>
2552      &nbsp;
2553    </td>
2554    <td>
2555
2556<p>
2557
2558<p>
2559Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00392">392</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2560  </tr>
2561</table>
2562<a class="anchor" name="Ogre_1_1TextureManagerp6" doxytag="Ogre::GLTextureManager::mMemoryUsage" ></a><p>
2563<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2564  <tr>
2565    <td class="mdRow">
2566      <table cellpadding="0" cellspacing="0" border="0">
2567        <tr>
2568          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">Ogre::ResourceManager::mMemoryUsage</a><code> [protected, inherited]</code>
2569      </table>
2570    </td>
2571  </tr>
2572</table>
2573<table cellspacing=5 cellpadding=0 border=0>
2574  <tr>
2575    <td>
2576      &nbsp;
2577    </td>
2578    <td>
2579
2580<p>
2581
2582<p>
2583Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00393">393</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2584  </tr>
2585</table>
2586<a class="anchor" name="Ogre_1_1TextureManagerp4" doxytag="Ogre::GLTextureManager::mNextHandle" ></a><p>
2587<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2588  <tr>
2589    <td class="mdRow">
2590      <table cellpadding="0" cellspacing="0" border="0">
2591        <tr>
2592          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">Ogre::ResourceManager::mNextHandle</a><code> [protected, inherited]</code>
2593      </table>
2594    </td>
2595  </tr>
2596</table>
2597<table cellspacing=5 cellpadding=0 border=0>
2598  <tr>
2599    <td>
2600      &nbsp;
2601    </td>
2602    <td>
2603
2604<p>
2605
2606<p>
2607Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00391">391</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2608  </tr>
2609</table>
2610<a class="anchor" name="Ogre_1_1TextureManagerp3" doxytag="Ogre::GLTextureManager::mResources" ></a><p>
2611<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2612  <tr>
2613    <td class="mdRow">
2614      <table cellpadding="0" cellspacing="0" border="0">
2615        <tr>
2616          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">Ogre::ResourceManager::mResources</a><code> [protected, inherited]</code>
2617      </table>
2618    </td>
2619  </tr>
2620</table>
2621<table cellspacing=5 cellpadding=0 border=0>
2622  <tr>
2623    <td>
2624      &nbsp;
2625    </td>
2626    <td>
2627
2628<p>
2629
2630<p>
2631Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00390">390</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2632  </tr>
2633</table>
2634<a class="anchor" name="Ogre_1_1TextureManagerp2" doxytag="Ogre::GLTextureManager::mResourcesByHandle" ></a><p>
2635<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2636  <tr>
2637    <td class="mdRow">
2638      <table cellpadding="0" cellspacing="0" border="0">
2639        <tr>
2640          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">Ogre::ResourceManager::mResourcesByHandle</a><code> [protected, inherited]</code>
2641      </table>
2642    </td>
2643  </tr>
2644</table>
2645<table cellspacing=5 cellpadding=0 border=0>
2646  <tr>
2647    <td>
2648      &nbsp;
2649    </td>
2650    <td>
2651
2652<p>
2653
2654<p>
2655Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00389">389</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2656  </tr>
2657</table>
2658<a class="anchor" name="Ogre_1_1TextureManagerp9" doxytag="Ogre::GLTextureManager::mResourceType" ></a><p>
2659<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2660  <tr>
2661    <td class="mdRow">
2662      <table cellpadding="0" cellspacing="0" border="0">
2663        <tr>
2664          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a471">String</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">Ogre::ResourceManager::mResourceType</a><code> [protected, inherited]</code>
2665      </table>
2666    </td>
2667  </tr>
2668</table>
2669<table cellspacing=5 cellpadding=0 border=0>
2670  <tr>
2671    <td>
2672      &nbsp;
2673    </td>
2674    <td>
2675
2676<p>
2677String identifying the resource type this manager handles.
2678<p>
2679
2680<p>
2681Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00402">402</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2682  </tr>
2683</table>
2684<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::GLTextureManager::ms_Singleton" ></a><p>
2685<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2686  <tr>
2687    <td class="mdRow">
2688      <table cellpadding="0" cellspacing="0" border="0">
2689        <tr>
2690          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
2691      </table>
2692    </td>
2693  </tr>
2694</table>
2695<table cellspacing=5 cellpadding=0 border=0>
2696  <tr>
2697    <td>
2698      &nbsp;
2699    </td>
2700    <td>
2701
2702<p>
2703
2704<p>
2705Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
2706  </tr>
2707</table>
2708<a class="anchor" name="Ogre_1_1TextureManagerp7" doxytag="Ogre::GLTextureManager::mScriptPatterns" ></a><p>
2709<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2710  <tr>
2711    <td class="mdRow">
2712      <table cellpadding="0" cellspacing="0" border="0">
2713        <tr>
2714          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a580">StringVector</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">Ogre::ResourceManager::mScriptPatterns</a><code> [protected, inherited]</code>
2715      </table>
2716    </td>
2717  </tr>
2718</table>
2719<table cellspacing=5 cellpadding=0 border=0>
2720  <tr>
2721    <td>
2722      &nbsp;
2723    </td>
2724    <td>
2725
2726<p>
2727Patterns to use to look for scripts if supported (e.g. *.overlay).
2728<p>
2729
2730<p>
2731Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00398">398</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2732  </tr>
2733</table>
2734<a class="anchor" name="Ogre_1_1GLTextureManagerp1" doxytag="Ogre::GLTextureManager::mWarningTextureID" ></a><p>
2735<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2736  <tr>
2737    <td class="mdRow">
2738      <table cellpadding="0" cellspacing="0" border="0">
2739        <tr>
2740          <td class="md" nowrap valign="top"> GLuint <a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp1">Ogre::GLTextureManager::mWarningTextureID</a><code> [protected]</code>
2741      </table>
2742    </td>
2743  </tr>
2744</table>
2745<table cellspacing=5 cellpadding=0 border=0>
2746  <tr>
2747    <td>
2748      &nbsp;
2749    </td>
2750    <td>
2751
2752<p>
2753
2754<p>
2755Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00057">57</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.
2756<p>
2757Referenced by <a class="el" href="OgreGLTextureManager_8h-source.html#l00042">getWarningTextureID()</a>.    </td>
2758  </tr>
2759</table>
2760<hr>The documentation for this class was generated from the following file:<ul>
2761<li><a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a></ul>
2762<hr>
2763<p>
2764Copyright &copy; 2000-2005 by The OGRE Team<br />
2765<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
2766This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
2767                <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
2768                <Work rdf:about="">
2769                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
2770        <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
2771                </Work>
2772                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
2773
2774Last modified Sun Mar 12 14:53:41 2006
2775</p>
2776</body>
2777</html>
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