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10 | <h1>Ogre::HardwareOcclusionQuery Class Reference</h1>This is a abstract class that that provides the interface for the query class for hardware occlusion. |
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11 | <a href="#_details">More...</a> |
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12 | <p> |
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13 | <code>#include <<a class="el" href="OgreHardwareOcclusionQuery_8h-source.html">OgreHardwareOcclusionQuery.h</a>></code> |
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14 | <p> |
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15 | <p>Inheritance diagram for Ogre::HardwareOcclusionQuery: |
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16 | <p><center><img src="classOgre_1_1HardwareOcclusionQuery.png" usemap="#Ogre::HardwareOcclusionQuery_map" border="0" alt=""></center> |
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17 | <map name="Ogre::HardwareOcclusionQuery_map"> |
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18 | <area href="classOgre_1_1D3D9HardwareOcclusionQuery.html" alt="Ogre::D3D9HardwareOcclusionQuery" shape="rect" coords="0,56,228,80"> |
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19 | <area href="classOgre_1_1GLHardwareOcclusionQuery.html" alt="Ogre::GLHardwareOcclusionQuery" shape="rect" coords="238,56,466,80"> |
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20 | </map> |
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21 | <a href="classOgre_1_1HardwareOcclusionQuery-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> |
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22 | <tr><td></td></tr> |
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23 | <tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> |
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24 | <tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya0">HardwareOcclusionQuery</a> ()</td></tr> |
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25 | |
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26 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Default object constructor. <a href="#Ogre_1_1HardwareOcclusionQuerya0"></a><br><br></td></tr> |
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27 | <tr><td class="memItemLeft" nowrap align=right valign=top>virtual </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya1">~HardwareOcclusionQuery</a> ()</td></tr> |
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28 | |
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29 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Object destructor. <a href="#Ogre_1_1HardwareOcclusionQuerya1"></a><br><br></td></tr> |
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30 | <tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya2">beginOcclusionQuery</a> ()=0</td></tr> |
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31 | |
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32 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Starts the hardware occlusion query Simple usage: Create one or more OcclusionQuery object one per outstanding query or one per tested object OcclusionQuery* m_pOcclusionQuery; createOcclusionQuery( &m_pOcclusionQuery ); In the rendering loop: Draw all occluders m_pOcclusionQuery->startOcclusionQuery(); Draw the polygons to be tested m_pOcclusionQuery-><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya3">endOcclusionQuery()</a>;. <a href="#Ogre_1_1HardwareOcclusionQuerya2"></a><br><br></td></tr> |
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33 | <tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya3">endOcclusionQuery</a> ()=0</td></tr> |
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34 | |
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35 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Ends the hardware occlusion test. <a href="#Ogre_1_1HardwareOcclusionQuerya3"></a><br><br></td></tr> |
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36 | <tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya4">pullOcclusionQuery</a> (unsigned int *NumOfFragments)=0</td></tr> |
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37 | |
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38 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Pulls the hardware occlusion query too see if there is a result. <a href="#Ogre_1_1HardwareOcclusionQuerya4"></a><br><br></td></tr> |
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39 | <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya5">getLastQuerysPixelcount</a> () const </td></tr> |
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40 | |
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41 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Let's you get the last pixel count with out doing the hardware occlusion test. <a href="#Ogre_1_1HardwareOcclusionQuerya5"></a><br><br></td></tr> |
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42 | <tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya6">HardwareOcclusionQuery::isStillOutstanding</a> (void)=0</td></tr> |
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43 | |
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44 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Lets you know when query is done, or still be processed by the Hardware. <a href="#Ogre_1_1HardwareOcclusionQuerya6"></a><br><br></td></tr> |
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45 | <tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> |
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46 | <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQueryp0">mPixelCount</a></td></tr> |
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47 | |
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48 | <tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQueryp1">mIsQueryResultStillOutstanding</a></td></tr> |
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49 | |
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50 | </table> |
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51 | <hr><a name="_details"></a><h2>Detailed Description</h2> |
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52 | This is a abstract class that that provides the interface for the query class for hardware occlusion. |
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53 | <p> |
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54 | <dl compact><dt><b>Author:</b></dt><dd>Lee Sandberg Updated on 13/8/2005 by Tuan Kuranes email: <a href="mailto:tuan.kuranes@free.fr">tuan.kuranes@free.fr</a> </dd></dl> |
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55 | |
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56 | <p> |
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57 | |
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58 | <p> |
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59 | Definition at line <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html#l00042">42</a> of file <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html">OgreHardwareOcclusionQuery.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> |
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60 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQuerya0" doxytag="Ogre::HardwareOcclusionQuery::HardwareOcclusionQuery" ></a><p> |
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61 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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62 | <tr> |
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63 | <td class="mdRow"> |
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64 | <table cellpadding="0" cellspacing="0" border="0"> |
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65 | <tr> |
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66 | <td class="md" nowrap valign="top"> Ogre::HardwareOcclusionQuery::HardwareOcclusionQuery </td> |
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67 | <td class="md" valign="top">( </td> |
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68 | <td class="mdname1" valign="top" nowrap> </td> |
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69 | <td class="md" valign="top"> ) </td> |
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70 | <td class="md" nowrap></td> |
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71 | </tr> |
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72 | |
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73 | </table> |
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74 | </td> |
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75 | </tr> |
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76 | </table> |
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77 | <table cellspacing=5 cellpadding=0 border=0> |
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78 | <tr> |
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79 | <td> |
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80 | |
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81 | </td> |
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82 | <td> |
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83 | |
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84 | <p> |
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85 | Default object constructor. |
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86 | <p> |
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87 | </td> |
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88 | </tr> |
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89 | </table> |
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90 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQuerya1" doxytag="Ogre::HardwareOcclusionQuery::~HardwareOcclusionQuery" ></a><p> |
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91 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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92 | <tr> |
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93 | <td class="mdRow"> |
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94 | <table cellpadding="0" cellspacing="0" border="0"> |
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95 | <tr> |
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96 | <td class="md" nowrap valign="top"> virtual Ogre::HardwareOcclusionQuery::~<a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> </td> |
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97 | <td class="md" valign="top">( </td> |
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98 | <td class="mdname1" valign="top" nowrap> </td> |
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99 | <td class="md" valign="top"> ) </td> |
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100 | <td class="md" nowrap><code> [virtual]</code></td> |
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101 | </tr> |
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102 | |
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103 | </table> |
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104 | </td> |
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105 | </tr> |
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106 | </table> |
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107 | <table cellspacing=5 cellpadding=0 border=0> |
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108 | <tr> |
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109 | <td> |
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110 | |
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111 | </td> |
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112 | <td> |
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113 | |
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114 | <p> |
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115 | Object destructor. |
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116 | <p> |
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117 | </td> |
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118 | </tr> |
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119 | </table> |
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120 | <hr><h2>Member Function Documentation</h2> |
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121 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQuerya2" doxytag="Ogre::HardwareOcclusionQuery::beginOcclusionQuery" ></a><p> |
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122 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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123 | <tr> |
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124 | <td class="mdRow"> |
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125 | <table cellpadding="0" cellspacing="0" border="0"> |
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126 | <tr> |
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127 | <td class="md" nowrap valign="top"> virtual void Ogre::HardwareOcclusionQuery::beginOcclusionQuery </td> |
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128 | <td class="md" valign="top">( </td> |
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129 | <td class="mdname1" valign="top" nowrap> </td> |
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130 | <td class="md" valign="top"> ) </td> |
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131 | <td class="md" nowrap><code> [pure virtual]</code></td> |
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132 | </tr> |
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133 | |
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134 | </table> |
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135 | </td> |
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136 | </tr> |
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137 | </table> |
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138 | <table cellspacing=5 cellpadding=0 border=0> |
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139 | <tr> |
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140 | <td> |
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141 | |
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142 | </td> |
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143 | <td> |
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144 | |
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145 | <p> |
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146 | Starts the hardware occlusion query Simple usage: Create one or more OcclusionQuery object one per outstanding query or one per tested object OcclusionQuery* m_pOcclusionQuery; createOcclusionQuery( &m_pOcclusionQuery ); In the rendering loop: Draw all occluders m_pOcclusionQuery->startOcclusionQuery(); Draw the polygons to be tested m_pOcclusionQuery-><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya3">endOcclusionQuery()</a>;. |
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147 | <p> |
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148 | Results must be pulled using: UINT m_uintNumberOfPixelsVisable; pullOcclusionQuery( &m_dwNumberOfPixelsVisable ); |
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149 | <p> |
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150 | Implemented in <a class="el" href="classOgre_1_1D3D9HardwareOcclusionQuery.html#Ogre_1_1D3D9HardwareOcclusionQuerya2">Ogre::D3D9HardwareOcclusionQuery</a>, and <a class="el" href="classOgre_1_1GLHardwareOcclusionQuery.html#Ogre_1_1GLHardwareOcclusionQuerya2">Ogre::GLHardwareOcclusionQuery</a>. </td> |
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151 | </tr> |
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152 | </table> |
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153 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQuerya3" doxytag="Ogre::HardwareOcclusionQuery::endOcclusionQuery" ></a><p> |
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154 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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155 | <tr> |
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156 | <td class="mdRow"> |
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157 | <table cellpadding="0" cellspacing="0" border="0"> |
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158 | <tr> |
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159 | <td class="md" nowrap valign="top"> virtual void Ogre::HardwareOcclusionQuery::endOcclusionQuery </td> |
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160 | <td class="md" valign="top">( </td> |
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161 | <td class="mdname1" valign="top" nowrap> </td> |
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162 | <td class="md" valign="top"> ) </td> |
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163 | <td class="md" nowrap><code> [pure virtual]</code></td> |
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164 | </tr> |
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165 | |
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166 | </table> |
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167 | </td> |
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168 | </tr> |
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169 | </table> |
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170 | <table cellspacing=5 cellpadding=0 border=0> |
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171 | <tr> |
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172 | <td> |
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173 | |
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174 | </td> |
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175 | <td> |
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176 | |
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177 | <p> |
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178 | Ends the hardware occlusion test. |
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179 | <p> |
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180 | |
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181 | <p> |
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182 | Implemented in <a class="el" href="classOgre_1_1D3D9HardwareOcclusionQuery.html#Ogre_1_1D3D9HardwareOcclusionQuerya3">Ogre::D3D9HardwareOcclusionQuery</a>, and <a class="el" href="classOgre_1_1GLHardwareOcclusionQuery.html#Ogre_1_1GLHardwareOcclusionQuerya3">Ogre::GLHardwareOcclusionQuery</a>. </td> |
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183 | </tr> |
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184 | </table> |
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185 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQuerya5" doxytag="Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount" ></a><p> |
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186 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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187 | <tr> |
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188 | <td class="mdRow"> |
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189 | <table cellpadding="0" cellspacing="0" border="0"> |
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190 | <tr> |
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191 | <td class="md" nowrap valign="top"> unsigned int Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount </td> |
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192 | <td class="md" valign="top">( </td> |
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193 | <td class="mdname1" valign="top" nowrap> </td> |
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194 | <td class="md" valign="top"> ) </td> |
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195 | <td class="md" nowrap> const</td> |
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196 | </tr> |
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197 | |
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198 | </table> |
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199 | </td> |
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200 | </tr> |
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201 | </table> |
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202 | <table cellspacing=5 cellpadding=0 border=0> |
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203 | <tr> |
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204 | <td> |
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205 | |
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206 | </td> |
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207 | <td> |
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208 | |
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209 | <p> |
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210 | Let's you get the last pixel count with out doing the hardware occlusion test. |
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211 | <p> |
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212 | <dl compact><dt><b>Returns:</b></dt><dd>The last fragment count from the last test. Remarks This function won't give you new values, just the old value.</dd></dl> |
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213 | |
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214 | <p> |
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215 | Definition at line <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html#l00098">98</a> of file <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html">OgreHardwareOcclusionQuery.h</a>. </td> |
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216 | </tr> |
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217 | </table> |
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218 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQuerya6" doxytag="Ogre::HardwareOcclusionQuery::HardwareOcclusionQuery::isStillOutstanding" ></a><p> |
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219 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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220 | <tr> |
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221 | <td class="mdRow"> |
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222 | <table cellpadding="0" cellspacing="0" border="0"> |
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223 | <tr> |
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224 | <td class="md" nowrap valign="top"> virtual bool Ogre::HardwareOcclusionQuery::HardwareOcclusionQuery::isStillOutstanding </td> |
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225 | <td class="md" valign="top">( </td> |
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226 | <td class="md" nowrap valign="top">void </td> |
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227 | <td class="mdname1" valign="top" nowrap> </td> |
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228 | <td class="md" valign="top"> ) </td> |
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229 | <td class="md" nowrap><code> [pure virtual]</code></td> |
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230 | </tr> |
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231 | |
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232 | </table> |
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233 | </td> |
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234 | </tr> |
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235 | </table> |
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236 | <table cellspacing=5 cellpadding=0 border=0> |
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237 | <tr> |
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238 | <td> |
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239 | |
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240 | </td> |
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241 | <td> |
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242 | |
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243 | <p> |
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244 | Lets you know when query is done, or still be processed by the Hardware. |
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245 | <p> |
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246 | <dl compact><dt><b>Returns:</b></dt><dd>true if query isn't finished.</dd></dl> |
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247 | </td> |
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248 | </tr> |
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249 | </table> |
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250 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQuerya4" doxytag="Ogre::HardwareOcclusionQuery::pullOcclusionQuery" ></a><p> |
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251 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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252 | <tr> |
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253 | <td class="mdRow"> |
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254 | <table cellpadding="0" cellspacing="0" border="0"> |
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255 | <tr> |
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256 | <td class="md" nowrap valign="top"> virtual bool Ogre::HardwareOcclusionQuery::pullOcclusionQuery </td> |
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257 | <td class="md" valign="top">( </td> |
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258 | <td class="md" nowrap valign="top">unsigned int * </td> |
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259 | <td class="mdname1" valign="top" nowrap> <em>NumOfFragments</em> </td> |
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260 | <td class="md" valign="top"> ) </td> |
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261 | <td class="md" nowrap><code> [pure virtual]</code></td> |
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262 | </tr> |
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263 | |
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264 | </table> |
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265 | </td> |
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266 | </tr> |
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267 | </table> |
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268 | <table cellspacing=5 cellpadding=0 border=0> |
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269 | <tr> |
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270 | <td> |
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271 | |
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272 | </td> |
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273 | <td> |
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274 | |
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275 | <p> |
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276 | Pulls the hardware occlusion query too see if there is a result. |
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277 | <p> |
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278 | <dl compact><dt><b>Return values:</b></dt><dd> |
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279 | <table border="0" cellspacing="2" cellpadding="0"> |
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280 | <tr><td valign=top><em>NumOfFragments</em> </td><td>will get the resulting number of fragments. </td></tr> |
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281 | </table> |
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282 | </dl> |
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283 | <dl compact><dt><b>Returns:</b></dt><dd>True if success or false if not. </dd></dl> |
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284 | |
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285 | <p> |
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286 | Implemented in <a class="el" href="classOgre_1_1D3D9HardwareOcclusionQuery.html#Ogre_1_1D3D9HardwareOcclusionQuerya4">Ogre::D3D9HardwareOcclusionQuery</a>, and <a class="el" href="classOgre_1_1GLHardwareOcclusionQuery.html#Ogre_1_1GLHardwareOcclusionQuerya4">Ogre::GLHardwareOcclusionQuery</a>. </td> |
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287 | </tr> |
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288 | </table> |
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289 | <hr><h2>Member Data Documentation</h2> |
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290 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQueryp1" doxytag="Ogre::HardwareOcclusionQuery::mIsQueryResultStillOutstanding" ></a><p> |
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291 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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292 | <tr> |
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293 | <td class="mdRow"> |
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294 | <table cellpadding="0" cellspacing="0" border="0"> |
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295 | <tr> |
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296 | <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQueryp1">Ogre::HardwareOcclusionQuery::mIsQueryResultStillOutstanding</a><code> [protected]</code> |
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297 | </table> |
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298 | </td> |
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299 | </tr> |
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300 | </table> |
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301 | <table cellspacing=5 cellpadding=0 border=0> |
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302 | <tr> |
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303 | <td> |
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304 | |
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305 | </td> |
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306 | <td> |
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307 | |
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308 | <p> |
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309 | |
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310 | <p> |
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311 | Definition at line <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html#l00114">114</a> of file <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html">OgreHardwareOcclusionQuery.h</a>. </td> |
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312 | </tr> |
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313 | </table> |
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314 | <a class="anchor" name="Ogre_1_1HardwareOcclusionQueryp0" doxytag="Ogre::HardwareOcclusionQuery::mPixelCount" ></a><p> |
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315 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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316 | <tr> |
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317 | <td class="mdRow"> |
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318 | <table cellpadding="0" cellspacing="0" border="0"> |
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319 | <tr> |
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320 | <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQueryp0">Ogre::HardwareOcclusionQuery::mPixelCount</a><code> [protected]</code> |
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321 | </table> |
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322 | </td> |
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323 | </tr> |
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324 | </table> |
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325 | <table cellspacing=5 cellpadding=0 border=0> |
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326 | <tr> |
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327 | <td> |
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328 | |
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329 | </td> |
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330 | <td> |
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331 | |
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332 | <p> |
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333 | |
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334 | <p> |
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335 | Definition at line <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html#l00112">112</a> of file <a class="el" href="OgreHardwareOcclusionQuery_8h-source.html">OgreHardwareOcclusionQuery.h</a>. </td> |
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336 | </tr> |
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337 | </table> |
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338 | <hr>The documentation for this class was generated from the following file:<ul> |
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339 | <li><a class="el" href="OgreHardwareOcclusionQuery_8h-source.html">OgreHardwareOcclusionQuery.h</a></ul> |
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340 | <hr> |
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341 | <p> |
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342 | Copyright © 2000-2005 by The OGRE Team<br /> |
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343 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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344 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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345 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
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346 | <Work rdf:about=""> |
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347 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
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348 | <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" /> |
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349 | </Work> |
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350 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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351 | |
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352 | Last modified Sun Mar 12 14:39:12 2006 |
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353 | </p> |
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354 | </body> |
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355 | </html> |
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