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10<h1>Ogre::HighLevelGpuProgramManager Class Reference</h1>This <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> manages high-level vertex and fragment programs. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::HighLevelGpuProgramManager:
16<p><center><img src="classOgre_1_1HighLevelGpuProgramManager.png" usemap="#Ogre::HighLevelGpuProgramManager_map" border="0" alt=""></center>
17<map name="Ogre::HighLevelGpuProgramManager_map">
18<area href="classOgre_1_1ResourceManager.html" alt="Ogre::ResourceManager" shape="rect" coords="0,56,302,80">
19<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< HighLevelGpuProgramManager >" shape="rect" coords="312,56,614,80">
20<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,302,24">
21</map>
22<a href="classOgre_1_1HighLevelGpuProgramManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
23<tr><td></td></tr>
24<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
25<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a471">String</a>,<br>
26 <a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">FactoryMap</a></td></tr>
27
28<tr><td class="memItemLeft" nowrap align=right valign=top>typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a471">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a></td></tr>
29
30<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>,<br>
31 <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a></td></tr>
32
33<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a></td></tr>
34
35<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
36<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera0">HighLevelGpuProgramManager</a> ()</td></tr>
37
38<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera1">~HighLevelGpuProgramManager</a> ()</td></tr>
39
40<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera2">addFactory</a> (<a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> *factory)</td></tr>
41
42<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a new factory object for high-level programs of a given language.  <a href="#Ogre_1_1HighLevelGpuProgramManagera2"></a><br><br></td></tr>
43<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1HighLevelGpuProgramPtr.html">HighLevelGpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera3">createProgram</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;language, <a class="el" href="namespaceOgre.html#a658">GpuProgramType</a> gptype)</td></tr>
44
45<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a new, unloaded <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a>.  <a href="#Ogre_1_1HighLevelGpuProgramManagera3"></a><br><br></td></tr>
46<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">create</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *createParams=0)</td></tr>
47
48<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new blank resource, but does not immediately load it.  <a href="#Ogre_1_1TextureManagera14"></a><br><br></td></tr>
49<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">setMemoryBudget</a> (size_t bytes)</td></tr>
50
51<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera15"></a><br><br></td></tr>
52<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">getMemoryBudget</a> (void) const </td></tr>
53
54<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera16"></a><br><br></td></tr>
55<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">unload</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
56
57<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by name.  <a href="#Ogre_1_1TextureManagera17"></a><br><br></td></tr>
58<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">unload</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
59
60<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by handle.  <a href="#Ogre_1_1TextureManagera18"></a><br><br></td></tr>
61<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">unloadAll</a> (bool reloadableOnly=true)</td></tr>
62
63<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads all resources.  <a href="#Ogre_1_1TextureManagera19"></a><br><br></td></tr>
64<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">reloadAll</a> (bool reloadableOnly=true)</td></tr>
65
66<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded resources to be reloaded.  <a href="#Ogre_1_1TextureManagera20"></a><br><br></td></tr>
67<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">unloadUnreferencedResources</a> (bool reloadableOnly=true)</td></tr>
68
69<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unload all resources which are not referenced by any other object.  <a href="#Ogre_1_1TextureManagera21"></a><br><br></td></tr>
70<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">reloadUnreferencedResources</a> (bool reloadableOnly=true)</td></tr>
71
72<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded but not referenced by any other object resources to be reloaded.  <a href="#Ogre_1_1TextureManagera22"></a><br><br></td></tr>
73<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">remove</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
74
75<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource.  <a href="#Ogre_1_1TextureManagera23"></a><br><br></td></tr>
76<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">remove</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
77
78<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by name.  <a href="#Ogre_1_1TextureManagera24"></a><br><br></td></tr>
79<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">remove</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
80
81<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by handle.  <a href="#Ogre_1_1TextureManagera25"></a><br><br></td></tr>
82<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">removeAll</a> (void)</td></tr>
83
84<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all resources.  <a href="#Ogre_1_1TextureManagera26"></a><br><br></td></tr>
85<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">getByName</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
86
87<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by name, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera27"></a><br><br></td></tr>
88<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">getByHandle</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
89
90<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by handle, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera28"></a><br><br></td></tr>
91<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">resourceExists</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name)</td></tr>
92
93<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the named resource exists in this manager.  <a href="#Ogre_1_1TextureManagera29"></a><br><br></td></tr>
94<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">resourceExists</a> (<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle)</td></tr>
95
96<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a resource with the given handle exists in this manager.  <a href="#Ogre_1_1TextureManagera30"></a><br><br></td></tr>
97<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">_notifyResourceTouched</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
98
99<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been 'touched', ie used.  <a href="#Ogre_1_1TextureManagera31"></a><br><br></td></tr>
100<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">_notifyResourceLoaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
101
102<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been loaded.  <a href="#Ogre_1_1TextureManagera32"></a><br><br></td></tr>
103<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">_notifyResourceUnloaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
104
105<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been unloaded.  <a href="#Ogre_1_1TextureManagera33"></a><br><br></td></tr>
106<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">load</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *loadParams=0)</td></tr>
107
108<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).  <a href="#Ogre_1_1TextureManagera34"></a><br><br></td></tr>
109<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a580">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera35">getScriptPatterns</a> (void) const </td></tr>
110
111<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1TextureManagera35"></a><br><br></td></tr>
112<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera36">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;groupName)</td></tr>
113
114<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parse the definition of a set of resources from a script file.  <a href="#Ogre_1_1TextureManagera36"></a><br><br></td></tr>
115<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera37">getLoadingOrder</a> (void) const </td></tr>
116
117<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the relative loading order of resources of this type.  <a href="#Ogre_1_1TextureManagera37"></a><br><br></td></tr>
118<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera38">getResourceType</a> (void) const </td></tr>
119
120<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a string identifying the type of resource this manager handles.  <a href="#Ogre_1_1TextureManagera38"></a><br><br></td></tr>
121<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera39">getResourceIterator</a> (void)</td></tr>
122
123<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns an iterator over all resources in this manager.  <a href="#Ogre_1_1TextureManagera39"></a><br><br></td></tr>
124<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
125<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagere0">getSingleton</a> (void)</td></tr>
126
127<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1HighLevelGpuProgramManagere0"></a><br><br></td></tr>
128<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagere1">getSingletonPtr</a> (void)</td></tr>
129
130<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1HighLevelGpuProgramManagere1"></a><br><br></td></tr>
131<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
132<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerb0">getFactory</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;language)</td></tr>
133
134<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerb1">createImpl</a> (const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *params)</td></tr>
135
136<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
137<dl compact><dt><b>Parameters:</b></dt><dd>
138  <table border="0" cellspacing="2" cellpadding="0">
139    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
140    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
141    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
142    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
143    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
144  </table>
145</dl>
146  <a href="#Ogre_1_1HighLevelGpuProgramManagerb1"></a><br><br></td></tr>
147<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a> (void)</td></tr>
148
149<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates the next handle.  <a href="#Ogre_1_1TextureManagerb0"></a><br><br></td></tr>
150<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
151
152<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a newly created resource to the manager (note weak reference).  <a href="#Ogre_1_1TextureManagerb2"></a><br><br></td></tr>
153<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
154
155<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a resource from this manager; remove it from the lists.  <a href="#Ogre_1_1TextureManagerb3"></a><br><br></td></tr>
156<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a> (void)</td></tr>
157
158<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks memory usage and pages out if required.  <a href="#Ogre_1_1TextureManagerb4"></a><br><br></td></tr>
159<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a> (void) const </td></tr>
160
161<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current memory usage, in bytes.  <a href="#Ogre_1_1TextureManagerb5"></a><br><br></td></tr>
162<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
163<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">FactoryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerp0">mFactories</a></td></tr>
164
165<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Factories capable of creating <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> instances.  <a href="#Ogre_1_1HighLevelGpuProgramManagerp0"></a><br><br></td></tr>
166<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td></tr>
167
168<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td></tr>
169
170<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td></tr>
171
172<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td></tr>
173
174<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td></tr>
175
176<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a580">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td></tr>
177
178<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Patterns to use to look for scripts if supported (e.g. *.overlay).  <a href="#Ogre_1_1TextureManagerp7"></a><br><br></td></tr>
179<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a465">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td></tr>
180
181<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loading order relative to other managers, higher is later.  <a href="#Ogre_1_1TextureManagerp8"></a><br><br></td></tr>
182<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a471">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td></tr>
183
184<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the resource type this manager handles.  <a href="#Ogre_1_1TextureManagerp9"></a><br><br></td></tr>
185<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
186<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
187
188</table>
189<hr><a name="_details"></a><h2>Detailed Description</h2>
190This <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> manages high-level vertex and fragment programs.
191<p>
192<dl compact><dt><b>Remarks:</b></dt><dd>High-level vertex and fragment programs can be used instead of assembler programs as managed by <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>; however they typically result in a <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> being created as a derivative of the high-level program. High-level programs are easier to write, and can often be API-independent, unlike assembler programs. </dd></dl>
193<dl compact><dt><b></b></dt><dd>This class not only manages the programs themselves, it also manages the factory classes which allow the creation of high-level programs using a variety of high-level syntaxes. Plugins can be created which register themselves as high-level program factories and as such the engine can be extended to accept virtually any kind of program provided a plugin is written.</dd></dl>
194
195<p>
196
197<p>
198Definition at line <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html#l00062">62</a> of file <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
199<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerw0" doxytag="Ogre::HighLevelGpuProgramManager::FactoryMap" ></a><p>
200<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
201  <tr>
202    <td class="mdRow">
203      <table cellpadding="0" cellspacing="0" border="0">
204        <tr>
205          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a471">String</a>, <a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a>*&gt; <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">Ogre::HighLevelGpuProgramManager::FactoryMap</a>
206      </table>
207    </td>
208  </tr>
209</table>
210<table cellspacing=5 cellpadding=0 border=0>
211  <tr>
212    <td>
213      &nbsp;
214    </td>
215    <td>
216
217<p>
218
219<p>
220Definition at line <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html#l00066">66</a> of file <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>.    </td>
221  </tr>
222</table>
223<a class="anchor" name="Ogre_1_1TextureManagerw1" doxytag="Ogre::HighLevelGpuProgramManager::ResourceHandleMap" ></a><p>
224<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
225  <tr>
226    <td class="mdRow">
227      <table cellpadding="0" cellspacing="0" border="0">
228        <tr>
229          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">Ogre::ResourceManager::ResourceHandleMap</a><code> [inherited]</code>
230      </table>
231    </td>
232  </tr>
233</table>
234<table cellspacing=5 cellpadding=0 border=0>
235  <tr>
236    <td>
237      &nbsp;
238    </td>
239    <td>
240
241<p>
242
243<p>
244Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00387">387</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
245  </tr>
246</table>
247<a class="anchor" name="Ogre_1_1TextureManagerw0" doxytag="Ogre::HighLevelGpuProgramManager::ResourceMap" ></a><p>
248<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
249  <tr>
250    <td class="mdRow">
251      <table cellpadding="0" cellspacing="0" border="0">
252        <tr>
253          <td class="md" nowrap valign="top"> typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a471">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">Ogre::ResourceManager::ResourceMap</a><code> [inherited]</code>
254      </table>
255    </td>
256  </tr>
257</table>
258<table cellspacing=5 cellpadding=0 border=0>
259  <tr>
260    <td>
261      &nbsp;
262    </td>
263    <td>
264
265<p>
266
267<p>
268Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00386">386</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
269  </tr>
270</table>
271<a class="anchor" name="Ogre_1_1TextureManagerw2" doxytag="Ogre::HighLevelGpuProgramManager::ResourceMapIterator" ></a><p>
272<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
273  <tr>
274    <td class="mdRow">
275      <table cellpadding="0" cellspacing="0" border="0">
276        <tr>
277          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::ResourceManager::ResourceMapIterator</a><code> [inherited]</code>
278      </table>
279    </td>
280  </tr>
281</table>
282<table cellspacing=5 cellpadding=0 border=0>
283  <tr>
284    <td>
285      &nbsp;
286    </td>
287    <td>
288
289<p>
290
291<p>
292Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00405">405</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
293<p>
294Referenced by <a class="el" href="OgreResourceManager_8h-source.html#l00410">Ogre::ResourceManager::getResourceIterator()</a>.    </td>
295  </tr>
296</table>
297<hr><h2>Constructor &amp; Destructor Documentation</h2>
298<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera0" doxytag="Ogre::HighLevelGpuProgramManager::HighLevelGpuProgramManager" ></a><p>
299<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
300  <tr>
301    <td class="mdRow">
302      <table cellpadding="0" cellspacing="0" border="0">
303        <tr>
304          <td class="md" nowrap valign="top"> Ogre::HighLevelGpuProgramManager::HighLevelGpuProgramManager </td>
305          <td class="md" valign="top">(&nbsp;</td>
306          <td class="mdname1" valign="top" nowrap>          </td>
307          <td class="md" valign="top">&nbsp;)&nbsp;</td>
308          <td class="md" nowrap></td>
309        </tr>
310
311      </table>
312    </td>
313  </tr>
314</table>
315<table cellspacing=5 cellpadding=0 border=0>
316  <tr>
317    <td>
318      &nbsp;
319    </td>
320    <td>
321
322<p>
323    </td>
324  </tr>
325</table>
326<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera1" doxytag="Ogre::HighLevelGpuProgramManager::~HighLevelGpuProgramManager" ></a><p>
327<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
328  <tr>
329    <td class="mdRow">
330      <table cellpadding="0" cellspacing="0" border="0">
331        <tr>
332          <td class="md" nowrap valign="top"> Ogre::HighLevelGpuProgramManager::~<a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> </td>
333          <td class="md" valign="top">(&nbsp;</td>
334          <td class="mdname1" valign="top" nowrap>          </td>
335          <td class="md" valign="top">&nbsp;)&nbsp;</td>
336          <td class="md" nowrap></td>
337        </tr>
338
339      </table>
340    </td>
341  </tr>
342</table>
343<table cellspacing=5 cellpadding=0 border=0>
344  <tr>
345    <td>
346      &nbsp;
347    </td>
348    <td>
349
350<p>
351    </td>
352  </tr>
353</table>
354<hr><h2>Member Function Documentation</h2>
355<a class="anchor" name="Ogre_1_1TextureManagera32" doxytag="Ogre::HighLevelGpuProgramManager::_notifyResourceLoaded" ></a><p>
356<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
357  <tr>
358    <td class="mdRow">
359      <table cellpadding="0" cellspacing="0" border="0">
360        <tr>
361          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceLoaded </td>
362          <td class="md" valign="top">(&nbsp;</td>
363          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
364          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
365          <td class="md" valign="top">&nbsp;)&nbsp;</td>
366          <td class="md" nowrap><code> [virtual, inherited]</code></td>
367        </tr>
368
369      </table>
370    </td>
371  </tr>
372</table>
373<table cellspacing=5 cellpadding=0 border=0>
374  <tr>
375    <td>
376      &nbsp;
377    </td>
378    <td>
379
380<p>
381Notify this manager that a resource which it manages has been loaded.
382<p>
383    </td>
384  </tr>
385</table>
386<a class="anchor" name="Ogre_1_1TextureManagera31" doxytag="Ogre::HighLevelGpuProgramManager::_notifyResourceTouched" ></a><p>
387<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
388  <tr>
389    <td class="mdRow">
390      <table cellpadding="0" cellspacing="0" border="0">
391        <tr>
392          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceTouched </td>
393          <td class="md" valign="top">(&nbsp;</td>
394          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
395          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
396          <td class="md" valign="top">&nbsp;)&nbsp;</td>
397          <td class="md" nowrap><code> [virtual, inherited]</code></td>
398        </tr>
399
400      </table>
401    </td>
402  </tr>
403</table>
404<table cellspacing=5 cellpadding=0 border=0>
405  <tr>
406    <td>
407      &nbsp;
408    </td>
409    <td>
410
411<p>
412Notify this manager that a resource which it manages has been 'touched', ie used.
413<p>
414    </td>
415  </tr>
416</table>
417<a class="anchor" name="Ogre_1_1TextureManagera33" doxytag="Ogre::HighLevelGpuProgramManager::_notifyResourceUnloaded" ></a><p>
418<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
419  <tr>
420    <td class="mdRow">
421      <table cellpadding="0" cellspacing="0" border="0">
422        <tr>
423          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceUnloaded </td>
424          <td class="md" valign="top">(&nbsp;</td>
425          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
426          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
427          <td class="md" valign="top">&nbsp;)&nbsp;</td>
428          <td class="md" nowrap><code> [virtual, inherited]</code></td>
429        </tr>
430
431      </table>
432    </td>
433  </tr>
434</table>
435<table cellspacing=5 cellpadding=0 border=0>
436  <tr>
437    <td>
438      &nbsp;
439    </td>
440    <td>
441
442<p>
443Notify this manager that a resource which it manages has been unloaded.
444<p>
445    </td>
446  </tr>
447</table>
448<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera2" doxytag="Ogre::HighLevelGpuProgramManager::addFactory" ></a><p>
449<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
450  <tr>
451    <td class="mdRow">
452      <table cellpadding="0" cellspacing="0" border="0">
453        <tr>
454          <td class="md" nowrap valign="top"> void Ogre::HighLevelGpuProgramManager::addFactory </td>
455          <td class="md" valign="top">(&nbsp;</td>
456          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> *&nbsp;</td>
457          <td class="mdname1" valign="top" nowrap> <em>factory</em>          </td>
458          <td class="md" valign="top">&nbsp;)&nbsp;</td>
459          <td class="md" nowrap></td>
460        </tr>
461
462      </table>
463    </td>
464  </tr>
465</table>
466<table cellspacing=5 cellpadding=0 border=0>
467  <tr>
468    <td>
469      &nbsp;
470    </td>
471    <td>
472
473<p>
474Add a new factory object for high-level programs of a given language.
475<p>
476    </td>
477  </tr>
478</table>
479<a class="anchor" name="Ogre_1_1TextureManagerb2" doxytag="Ogre::HighLevelGpuProgramManager::addImpl" ></a><p>
480<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
481  <tr>
482    <td class="mdRow">
483      <table cellpadding="0" cellspacing="0" border="0">
484        <tr>
485          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::addImpl </td>
486          <td class="md" valign="top">(&nbsp;</td>
487          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
488          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
489          <td class="md" valign="top">&nbsp;)&nbsp;</td>
490          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
491        </tr>
492
493      </table>
494    </td>
495  </tr>
496</table>
497<table cellspacing=5 cellpadding=0 border=0>
498  <tr>
499    <td>
500      &nbsp;
501    </td>
502    <td>
503
504<p>
505Add a newly created resource to the manager (note weak reference).
506<p>
507    </td>
508  </tr>
509</table>
510<a class="anchor" name="Ogre_1_1TextureManagerb4" doxytag="Ogre::HighLevelGpuProgramManager::checkUsage" ></a><p>
511<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
512  <tr>
513    <td class="mdRow">
514      <table cellpadding="0" cellspacing="0" border="0">
515        <tr>
516          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::checkUsage </td>
517          <td class="md" valign="top">(&nbsp;</td>
518          <td class="md" nowrap valign="top">void&nbsp;</td>
519          <td class="mdname1" valign="top" nowrap>          </td>
520          <td class="md" valign="top">&nbsp;)&nbsp;</td>
521          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
522        </tr>
523
524      </table>
525    </td>
526  </tr>
527</table>
528<table cellspacing=5 cellpadding=0 border=0>
529  <tr>
530    <td>
531      &nbsp;
532    </td>
533    <td>
534
535<p>
536Checks memory usage and pages out if required.
537<p>
538    </td>
539  </tr>
540</table>
541<a class="anchor" name="Ogre_1_1TextureManagera14" doxytag="Ogre::HighLevelGpuProgramManager::create" ></a><p>
542<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
543  <tr>
544    <td class="mdRow">
545      <table cellpadding="0" cellspacing="0" border="0">
546        <tr>
547          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::create </td>
548          <td class="md" valign="top">(&nbsp;</td>
549          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
550          <td class="mdname" nowrap> <em>name</em>, </td>
551        </tr>
552        <tr>
553          <td class="md" nowrap align="right"></td>
554          <td></td>
555          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
556          <td class="mdname" nowrap> <em>group</em>, </td>
557        </tr>
558        <tr>
559          <td class="md" nowrap align="right"></td>
560          <td></td>
561          <td class="md" nowrap>bool&nbsp;</td>
562          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
563        </tr>
564        <tr>
565          <td class="md" nowrap align="right"></td>
566          <td></td>
567          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
568          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
569        </tr>
570        <tr>
571          <td class="md" nowrap align="right"></td>
572          <td></td>
573          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
574          <td class="mdname" nowrap> <em>createParams</em> = 0</td>
575        </tr>
576        <tr>
577          <td></td>
578          <td class="md">)&nbsp;</td>
579          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
580        </tr>
581
582      </table>
583    </td>
584  </tr>
585</table>
586<table cellspacing=5 cellpadding=0 border=0>
587  <tr>
588    <td>
589      &nbsp;
590    </td>
591    <td>
592
593<p>
594Creates a new blank resource, but does not immediately load it.
595<p>
596<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> managers handle disparate types of resources, so if you want to get at the detailed interface of this resource, you'll have to cast the result to the subclass you know you're creating. </dd></dl>
597<dl compact><dt><b>Parameters:</b></dt><dd>
598  <table border="0" cellspacing="2" cellpadding="0">
599    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
600    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
601    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
602    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
603    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs </td></tr>
604  </table>
605</dl>
606    </td>
607  </tr>
608</table>
609<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerb1" doxytag="Ogre::HighLevelGpuProgramManager::createImpl" ></a><p>
610<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
611  <tr>
612    <td class="mdRow">
613      <table cellpadding="0" cellspacing="0" border="0">
614        <tr>
615          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::HighLevelGpuProgramManager::createImpl </td>
616          <td class="md" valign="top">(&nbsp;</td>
617          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
618          <td class="mdname" nowrap> <em>name</em>, </td>
619        </tr>
620        <tr>
621          <td class="md" nowrap align="right"></td>
622          <td></td>
623          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
624          <td class="mdname" nowrap> <em>handle</em>, </td>
625        </tr>
626        <tr>
627          <td class="md" nowrap align="right"></td>
628          <td></td>
629          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
630          <td class="mdname" nowrap> <em>group</em>, </td>
631        </tr>
632        <tr>
633          <td class="md" nowrap align="right"></td>
634          <td></td>
635          <td class="md" nowrap>bool&nbsp;</td>
636          <td class="mdname" nowrap> <em>isManual</em>, </td>
637        </tr>
638        <tr>
639          <td class="md" nowrap align="right"></td>
640          <td></td>
641          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
642          <td class="mdname" nowrap> <em>loader</em>, </td>
643        </tr>
644        <tr>
645          <td class="md" nowrap align="right"></td>
646          <td></td>
647          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
648          <td class="mdname" nowrap> <em>params</em></td>
649        </tr>
650        <tr>
651          <td></td>
652          <td class="md">)&nbsp;</td>
653          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
654        </tr>
655
656      </table>
657    </td>
658  </tr>
659</table>
660<table cellspacing=5 cellpadding=0 border=0>
661  <tr>
662    <td>
663      &nbsp;
664    </td>
665    <td>
666
667<p>
668<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
669<dl compact><dt><b>Parameters:</b></dt><dd>
670  <table border="0" cellspacing="2" cellpadding="0">
671    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
672    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
673    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
674    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
675    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
676  </table>
677</dl>
678 
679<p>
680
681<p>
682Implements <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">Ogre::ResourceManager</a>.    </td>
683  </tr>
684</table>
685<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera3" doxytag="Ogre::HighLevelGpuProgramManager::createProgram" ></a><p>
686<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
687  <tr>
688    <td class="mdRow">
689      <table cellpadding="0" cellspacing="0" border="0">
690        <tr>
691          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1HighLevelGpuProgramPtr.html">HighLevelGpuProgramPtr</a> Ogre::HighLevelGpuProgramManager::createProgram </td>
692          <td class="md" valign="top">(&nbsp;</td>
693          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
694          <td class="mdname" nowrap> <em>name</em>, </td>
695        </tr>
696        <tr>
697          <td class="md" nowrap align="right"></td>
698          <td></td>
699          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
700          <td class="mdname" nowrap> <em>groupName</em>, </td>
701        </tr>
702        <tr>
703          <td class="md" nowrap align="right"></td>
704          <td></td>
705          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
706          <td class="mdname" nowrap> <em>language</em>, </td>
707        </tr>
708        <tr>
709          <td class="md" nowrap align="right"></td>
710          <td></td>
711          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a658">GpuProgramType</a>&nbsp;</td>
712          <td class="mdname" nowrap> <em>gptype</em></td>
713        </tr>
714        <tr>
715          <td></td>
716          <td class="md">)&nbsp;</td>
717          <td class="md" colspan="2"><code> [virtual]</code></td>
718        </tr>
719
720      </table>
721    </td>
722  </tr>
723</table>
724<table cellspacing=5 cellpadding=0 border=0>
725  <tr>
726    <td>
727      &nbsp;
728    </td>
729    <td>
730
731<p>
732Create a new, unloaded <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a>.
733<p>
734<dl compact><dt><b></b></dt><dd>This method creates a new program of the type specified as the second and third parameters. You will have to call further methods on the returned program in order to define the program fully before you can load it. </dd></dl>
735<dl compact><dt><b>Parameters:</b></dt><dd>
736  <table border="0" cellspacing="2" cellpadding="0">
737    <tr><td valign=top><em>name</em>&nbsp;</td><td>The identifying name of the program </td></tr>
738    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group which this program is to be a member of </td></tr>
739    <tr><td valign=top><em>language</em>&nbsp;</td><td>Code of the language to use (e.g. "cg") </td></tr>
740    <tr><td valign=top><em>gptype</em>&nbsp;</td><td>The type of program to create</td></tr>
741  </table>
742</dl>
743    </td>
744  </tr>
745</table>
746<a class="anchor" name="Ogre_1_1TextureManagera28" doxytag="Ogre::HighLevelGpuProgramManager::getByHandle" ></a><p>
747<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
748  <tr>
749    <td class="mdRow">
750      <table cellpadding="0" cellspacing="0" border="0">
751        <tr>
752          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByHandle </td>
753          <td class="md" valign="top">(&nbsp;</td>
754          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
755          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
756          <td class="md" valign="top">&nbsp;)&nbsp;</td>
757          <td class="md" nowrap><code> [virtual, inherited]</code></td>
758        </tr>
759
760      </table>
761    </td>
762  </tr>
763</table>
764<table cellspacing=5 cellpadding=0 border=0>
765  <tr>
766    <td>
767      &nbsp;
768    </td>
769    <td>
770
771<p>
772Retrieves a pointer to a resource by handle, or null if the resource does not exist.
773<p>
774    </td>
775  </tr>
776</table>
777<a class="anchor" name="Ogre_1_1TextureManagera27" doxytag="Ogre::HighLevelGpuProgramManager::getByName" ></a><p>
778<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
779  <tr>
780    <td class="mdRow">
781      <table cellpadding="0" cellspacing="0" border="0">
782        <tr>
783          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByName </td>
784          <td class="md" valign="top">(&nbsp;</td>
785          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
786          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
787          <td class="md" valign="top">&nbsp;)&nbsp;</td>
788          <td class="md" nowrap><code> [virtual, inherited]</code></td>
789        </tr>
790
791      </table>
792    </td>
793  </tr>
794</table>
795<table cellspacing=5 cellpadding=0 border=0>
796  <tr>
797    <td>
798      &nbsp;
799    </td>
800    <td>
801
802<p>
803Retrieves a pointer to a resource by name, or null if the resource does not exist.
804<p>
805    </td>
806  </tr>
807</table>
808<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerb0" doxytag="Ogre::HighLevelGpuProgramManager::getFactory" ></a><p>
809<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
810  <tr>
811    <td class="mdRow">
812      <table cellpadding="0" cellspacing="0" border="0">
813        <tr>
814          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a>* Ogre::HighLevelGpuProgramManager::getFactory </td>
815          <td class="md" valign="top">(&nbsp;</td>
816          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
817          <td class="mdname1" valign="top" nowrap> <em>language</em>          </td>
818          <td class="md" valign="top">&nbsp;)&nbsp;</td>
819          <td class="md" nowrap><code> [protected]</code></td>
820        </tr>
821
822      </table>
823    </td>
824  </tr>
825</table>
826<table cellspacing=5 cellpadding=0 border=0>
827  <tr>
828    <td>
829      &nbsp;
830    </td>
831    <td>
832
833<p>
834    </td>
835  </tr>
836</table>
837<a class="anchor" name="Ogre_1_1TextureManagera37" doxytag="Ogre::HighLevelGpuProgramManager::getLoadingOrder" ></a><p>
838<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
839  <tr>
840    <td class="mdRow">
841      <table cellpadding="0" cellspacing="0" border="0">
842        <tr>
843          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a465">Real</a> Ogre::ResourceManager::getLoadingOrder </td>
844          <td class="md" valign="top">(&nbsp;</td>
845          <td class="md" nowrap valign="top">void&nbsp;</td>
846          <td class="mdname1" valign="top" nowrap>          </td>
847          <td class="md" valign="top">&nbsp;)&nbsp;</td>
848          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
849        </tr>
850
851      </table>
852    </td>
853  </tr>
854</table>
855<table cellspacing=5 cellpadding=0 border=0>
856  <tr>
857    <td>
858      &nbsp;
859    </td>
860    <td>
861
862<p>
863Gets the relative loading order of resources of this type.
864<p>
865<dl compact><dt><b>Remarks:</b></dt><dd>There are dependencies between some kinds of resource in terms of loading order, and this value enumerates that. Higher values load later during bulk loading tasks.</dd></dl>
866
867<p>
868Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.
869<p>
870Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00340">340</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
871<p>
872References <a class="el" href="OgrePrerequisites_8h-source.html#l00113">Ogre::Real</a>.    </td>
873  </tr>
874</table>
875<a class="anchor" name="Ogre_1_1TextureManagera16" doxytag="Ogre::HighLevelGpuProgramManager::getMemoryBudget" ></a><p>
876<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
877  <tr>
878    <td class="mdRow">
879      <table cellpadding="0" cellspacing="0" border="0">
880        <tr>
881          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryBudget </td>
882          <td class="md" valign="top">(&nbsp;</td>
883          <td class="md" nowrap valign="top">void&nbsp;</td>
884          <td class="mdname1" valign="top" nowrap>          </td>
885          <td class="md" valign="top">&nbsp;)&nbsp;</td>
886          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
887        </tr>
888
889      </table>
890    </td>
891  </tr>
892</table>
893<table cellspacing=5 cellpadding=0 border=0>
894  <tr>
895    <td>
896      &nbsp;
897    </td>
898    <td>
899
900<p>
901Get the limit on the amount of memory this resource handler may use.
902<p>
903    </td>
904  </tr>
905</table>
906<a class="anchor" name="Ogre_1_1TextureManagerb5" doxytag="Ogre::HighLevelGpuProgramManager::getMemoryUsage" ></a><p>
907<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
908  <tr>
909    <td class="mdRow">
910      <table cellpadding="0" cellspacing="0" border="0">
911        <tr>
912          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryUsage </td>
913          <td class="md" valign="top">(&nbsp;</td>
914          <td class="md" nowrap valign="top">void&nbsp;</td>
915          <td class="mdname1" valign="top" nowrap>          </td>
916          <td class="md" valign="top">&nbsp;)&nbsp;</td>
917          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
918        </tr>
919
920      </table>
921    </td>
922  </tr>
923</table>
924<table cellspacing=5 cellpadding=0 border=0>
925  <tr>
926    <td>
927      &nbsp;
928    </td>
929    <td>
930
931<p>
932Gets the current memory usage, in bytes.
933<p>
934
935<p>
936Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00382">382</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
937  </tr>
938</table>
939<a class="anchor" name="Ogre_1_1TextureManagerb0" doxytag="Ogre::HighLevelGpuProgramManager::getNextHandle" ></a><p>
940<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
941  <tr>
942    <td class="mdRow">
943      <table cellpadding="0" cellspacing="0" border="0">
944        <tr>
945          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> Ogre::ResourceManager::getNextHandle </td>
946          <td class="md" valign="top">(&nbsp;</td>
947          <td class="md" nowrap valign="top">void&nbsp;</td>
948          <td class="mdname1" valign="top" nowrap>          </td>
949          <td class="md" valign="top">&nbsp;)&nbsp;</td>
950          <td class="md" nowrap><code> [protected, inherited]</code></td>
951        </tr>
952
953      </table>
954    </td>
955  </tr>
956</table>
957<table cellspacing=5 cellpadding=0 border=0>
958  <tr>
959    <td>
960      &nbsp;
961    </td>
962    <td>
963
964<p>
965Allocates the next handle.
966<p>
967    </td>
968  </tr>
969</table>
970<a class="anchor" name="Ogre_1_1TextureManagera39" doxytag="Ogre::HighLevelGpuProgramManager::getResourceIterator" ></a><p>
971<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
972  <tr>
973    <td class="mdRow">
974      <table cellpadding="0" cellspacing="0" border="0">
975        <tr>
976          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> Ogre::ResourceManager::getResourceIterator </td>
977          <td class="md" valign="top">(&nbsp;</td>
978          <td class="md" nowrap valign="top">void&nbsp;</td>
979          <td class="mdname1" valign="top" nowrap>          </td>
980          <td class="md" valign="top">&nbsp;)&nbsp;</td>
981          <td class="md" nowrap><code> [inherited]</code></td>
982        </tr>
983
984      </table>
985    </td>
986  </tr>
987</table>
988<table cellspacing=5 cellpadding=0 border=0>
989  <tr>
990    <td>
991      &nbsp;
992    </td>
993    <td>
994
995<p>
996Returns an iterator over all resources in this manager.
997<p>
998<dl compact><dt><b>Note:</b></dt><dd>Use of this iterator is NOT thread safe! </dd></dl>
999
1000<p>
1001Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00410">410</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1002<p>
1003References <a class="el" href="OgreResourceManager_8h-source.html#l00405">Ogre::ResourceManager::ResourceMapIterator</a>.    </td>
1004  </tr>
1005</table>
1006<a class="anchor" name="Ogre_1_1TextureManagera38" doxytag="Ogre::HighLevelGpuProgramManager::getResourceType" ></a><p>
1007<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1008  <tr>
1009    <td class="mdRow">
1010      <table cellpadding="0" cellspacing="0" border="0">
1011        <tr>
1012          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a471">String</a>&amp; Ogre::ResourceManager::getResourceType </td>
1013          <td class="md" valign="top">(&nbsp;</td>
1014          <td class="md" nowrap valign="top">void&nbsp;</td>
1015          <td class="mdname1" valign="top" nowrap>          </td>
1016          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1017          <td class="md" nowrap> const<code> [inherited]</code></td>
1018        </tr>
1019
1020      </table>
1021    </td>
1022  </tr>
1023</table>
1024<table cellspacing=5 cellpadding=0 border=0>
1025  <tr>
1026    <td>
1027      &nbsp;
1028    </td>
1029    <td>
1030
1031<p>
1032Gets a string identifying the type of resource this manager handles.
1033<p>
1034
1035<p>
1036Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00343">343</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1037<p>
1038References <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
1039  </tr>
1040</table>
1041<a class="anchor" name="Ogre_1_1TextureManagera35" doxytag="Ogre::HighLevelGpuProgramManager::getScriptPatterns" ></a><p>
1042<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1043  <tr>
1044    <td class="mdRow">
1045      <table cellpadding="0" cellspacing="0" border="0">
1046        <tr>
1047          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a580">StringVector</a>&amp; Ogre::ResourceManager::getScriptPatterns </td>
1048          <td class="md" valign="top">(&nbsp;</td>
1049          <td class="md" nowrap valign="top">void&nbsp;</td>
1050          <td class="mdname1" valign="top" nowrap>          </td>
1051          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1052          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1053        </tr>
1054
1055      </table>
1056    </td>
1057  </tr>
1058</table>
1059<table cellspacing=5 cellpadding=0 border=0>
1060  <tr>
1061    <td>
1062      &nbsp;
1063    </td>
1064    <td>
1065
1066<p>
1067Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.
1068<p>
1069<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1070<dl compact><dt><b></b></dt><dd>This method lets you determine the file pattern which will be used to identify scripts intended for this manager. </dd></dl>
1071<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
1072<dl compact><dt><b>See also:</b></dt><dd>isScriptingSupported, <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera36">parseScript</a></dd></dl>
1073
1074<p>
1075Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.
1076<p>
1077Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00317">317</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1078<p>
1079References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
1080  </tr>
1081</table>
1082<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagere0" doxytag="Ogre::HighLevelGpuProgramManager::getSingleton" ></a><p>
1083<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1084  <tr>
1085    <td class="mdRow">
1086      <table cellpadding="0" cellspacing="0" border="0">
1087        <tr>
1088          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a>&amp; Ogre::HighLevelGpuProgramManager::getSingleton </td>
1089          <td class="md" valign="top">(&nbsp;</td>
1090          <td class="md" nowrap valign="top">void&nbsp;</td>
1091          <td class="mdname1" valign="top" nowrap>          </td>
1092          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1093          <td class="md" nowrap><code> [static]</code></td>
1094        </tr>
1095
1096      </table>
1097    </td>
1098  </tr>
1099</table>
1100<table cellspacing=5 cellpadding=0 border=0>
1101  <tr>
1102    <td>
1103      &nbsp;
1104    </td>
1105    <td>
1106
1107<p>
1108Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1109<p>
1110<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1111<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1112
1113<p>
1114Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; HighLevelGpuProgramManager &gt;</a>.    </td>
1115  </tr>
1116</table>
1117<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagere1" doxytag="Ogre::HighLevelGpuProgramManager::getSingletonPtr" ></a><p>
1118<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1119  <tr>
1120    <td class="mdRow">
1121      <table cellpadding="0" cellspacing="0" border="0">
1122        <tr>
1123          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a>* Ogre::HighLevelGpuProgramManager::getSingletonPtr </td>
1124          <td class="md" valign="top">(&nbsp;</td>
1125          <td class="md" nowrap valign="top">void&nbsp;</td>
1126          <td class="mdname1" valign="top" nowrap>          </td>
1127          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1128          <td class="md" nowrap><code> [static]</code></td>
1129        </tr>
1130
1131      </table>
1132    </td>
1133  </tr>
1134</table>
1135<table cellspacing=5 cellpadding=0 border=0>
1136  <tr>
1137    <td>
1138      &nbsp;
1139    </td>
1140    <td>
1141
1142<p>
1143Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1144<p>
1145<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1146<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1147
1148<p>
1149Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; HighLevelGpuProgramManager &gt;</a>.    </td>
1150  </tr>
1151</table>
1152<a class="anchor" name="Ogre_1_1TextureManagera34" doxytag="Ogre::HighLevelGpuProgramManager::load" ></a><p>
1153<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1154  <tr>
1155    <td class="mdRow">
1156      <table cellpadding="0" cellspacing="0" border="0">
1157        <tr>
1158          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::load </td>
1159          <td class="md" valign="top">(&nbsp;</td>
1160          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1161          <td class="mdname" nowrap> <em>name</em>, </td>
1162        </tr>
1163        <tr>
1164          <td class="md" nowrap align="right"></td>
1165          <td></td>
1166          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1167          <td class="mdname" nowrap> <em>group</em>, </td>
1168        </tr>
1169        <tr>
1170          <td class="md" nowrap align="right"></td>
1171          <td></td>
1172          <td class="md" nowrap>bool&nbsp;</td>
1173          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
1174        </tr>
1175        <tr>
1176          <td class="md" nowrap align="right"></td>
1177          <td></td>
1178          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
1179          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
1180        </tr>
1181        <tr>
1182          <td class="md" nowrap align="right"></td>
1183          <td></td>
1184          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a76">NameValuePairList</a> *&nbsp;</td>
1185          <td class="mdname" nowrap> <em>loadParams</em> = 0</td>
1186        </tr>
1187        <tr>
1188          <td></td>
1189          <td class="md">)&nbsp;</td>
1190          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1191        </tr>
1192
1193      </table>
1194    </td>
1195  </tr>
1196</table>
1197<table cellspacing=5 cellpadding=0 border=0>
1198  <tr>
1199    <td>
1200      &nbsp;
1201    </td>
1202    <td>
1203
1204<p>
1205Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).
1206<p>
1207<dl compact><dt><b>Parameters:</b></dt><dd>
1208  <table border="0" cellspacing="2" cellpadding="0">
1209    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Resource.html">Resource</a> </td></tr>
1210    <tr><td valign=top><em>group</em>&nbsp;</td><td>The resource group to which this resource will belong </td></tr>
1211    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is the resource to be manually loaded? If so, you should provide a value for the loader parameter </td></tr>
1212    <tr><td valign=top><em>loader</em>&nbsp;</td><td>The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter </td></tr>
1213    <tr><td valign=top><em>loadParams</em>&nbsp;</td><td>Optional pointer to a list of name/value pairs containing loading parameters for this type of resource.</td></tr>
1214  </table>
1215</dl>
1216
1217<p>
1218Reimplemented in <a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">Ogre::BspResourceManager</a>.    </td>
1219  </tr>
1220</table>
1221<a class="anchor" name="Ogre_1_1TextureManagera36" doxytag="Ogre::HighLevelGpuProgramManager::parseScript" ></a><p>
1222<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1223  <tr>
1224    <td class="mdRow">
1225      <table cellpadding="0" cellspacing="0" border="0">
1226        <tr>
1227          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::parseScript </td>
1228          <td class="md" valign="top">(&nbsp;</td>
1229          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1230          <td class="mdname" nowrap> <em>stream</em>, </td>
1231        </tr>
1232        <tr>
1233          <td class="md" nowrap align="right"></td>
1234          <td></td>
1235          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1236          <td class="mdname" nowrap> <em>groupName</em></td>
1237        </tr>
1238        <tr>
1239          <td></td>
1240          <td class="md">)&nbsp;</td>
1241          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1242        </tr>
1243
1244      </table>
1245    </td>
1246  </tr>
1247</table>
1248<table cellspacing=5 cellpadding=0 border=0>
1249  <tr>
1250    <td>
1251      &nbsp;
1252    </td>
1253    <td>
1254
1255<p>
1256Parse the definition of a set of resources from a script file.
1257<p>
1258<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1259<dl compact><dt><b>Parameters:</b></dt><dd>
1260  <table border="0" cellspacing="2" cellpadding="0">
1261    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
1262    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it.</td></tr>
1263  </table>
1264</dl>
1265
1266<p>
1267Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">Ogre::ScriptLoader</a>.
1268<p>
1269Reimplemented in <a class="el" href="classOgre_1_1CompositorManager.html#Ogre_1_1CompositorManagera4">Ogre::CompositorManager</a>, <a class="el" href="classOgre_1_1FontManager.html#Ogre_1_1FontManagera2">Ogre::FontManager</a>, and <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera3">Ogre::MaterialManager</a>.
1270<p>
1271Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00332">332</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1272<p>
1273References <a class="el" href="OgreDataStream_8h-source.html#l00149">Ogre::DataStreamPtr</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
1274  </tr>
1275</table>
1276<a class="anchor" name="Ogre_1_1TextureManagera20" doxytag="Ogre::HighLevelGpuProgramManager::reloadAll" ></a><p>
1277<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1278  <tr>
1279    <td class="mdRow">
1280      <table cellpadding="0" cellspacing="0" border="0">
1281        <tr>
1282          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadAll </td>
1283          <td class="md" valign="top">(&nbsp;</td>
1284          <td class="md" nowrap valign="top">bool&nbsp;</td>
1285          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1286          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1287          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1288        </tr>
1289
1290      </table>
1291    </td>
1292  </tr>
1293</table>
1294<table cellspacing=5 cellpadding=0 border=0>
1295  <tr>
1296    <td>
1297      &nbsp;
1298    </td>
1299    <td>
1300
1301<p>
1302Caused all currently loaded resources to be reloaded.
1303<p>
1304<dl compact><dt><b>Remarks:</b></dt><dd>All resources currently being held in this manager which are also marked as currently loaded will be unloaded, then loaded again. </dd></dl>
1305<dl compact><dt><b>Parameters:</b></dt><dd>
1306  <table border="0" cellspacing="2" cellpadding="0">
1307    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only reload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't loaded again. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. </td></tr>
1308  </table>
1309</dl>
1310<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">Resource::isReloadable</a> for resource is reloadable.</dd></dl>
1311    </td>
1312  </tr>
1313</table>
1314<a class="anchor" name="Ogre_1_1TextureManagera22" doxytag="Ogre::HighLevelGpuProgramManager::reloadUnreferencedResources" ></a><p>
1315<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1316  <tr>
1317    <td class="mdRow">
1318      <table cellpadding="0" cellspacing="0" border="0">
1319        <tr>
1320          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadUnreferencedResources </td>
1321          <td class="md" valign="top">(&nbsp;</td>
1322          <td class="md" nowrap valign="top">bool&nbsp;</td>
1323          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1324          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1325          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1326        </tr>
1327
1328      </table>
1329    </td>
1330  </tr>
1331</table>
1332<table cellspacing=5 cellpadding=0 border=0>
1333  <tr>
1334    <td>
1335      &nbsp;
1336    </td>
1337    <td>
1338
1339<p>
1340Caused all currently loaded but not referenced by any other object resources to be reloaded.
1341<p>
1342<dl compact><dt><b>Remarks:</b></dt><dd>This method behaves like reloadAll, except that it only reloads resources which are not in use, ie not referenced by other objects. </dd></dl>
1343<dl compact><dt><b></b></dt><dd>Some referenced resource may exists 'weak' pointer to their sub-components (e.g. <a class="el" href="classOgre_1_1Entity.html">Entity</a> held pointer to <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>), in this case, unload or reload that resource will cause dangerous pointer access. Use this function instead of reloadAll allows you avoid fail in those situations. </dd></dl>
1344<dl compact><dt><b>Parameters:</b></dt><dd>
1345  <table border="0" cellspacing="2" cellpadding="0">
1346    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only reloads resources which can be subsequently automatically reloaded.</td></tr>
1347  </table>
1348</dl>
1349    </td>
1350  </tr>
1351</table>
1352<a class="anchor" name="Ogre_1_1TextureManagera25" doxytag="Ogre::HighLevelGpuProgramManager::remove" ></a><p>
1353<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1354  <tr>
1355    <td class="mdRow">
1356      <table cellpadding="0" cellspacing="0" border="0">
1357        <tr>
1358          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1359          <td class="md" valign="top">(&nbsp;</td>
1360          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
1361          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1362          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1363          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1364        </tr>
1365
1366      </table>
1367    </td>
1368  </tr>
1369</table>
1370<table cellspacing=5 cellpadding=0 border=0>
1371  <tr>
1372    <td>
1373      &nbsp;
1374    </td>
1375    <td>
1376
1377<p>
1378Remove a single resource by handle.
1379<p>
1380<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1381<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1382If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1383    </td>
1384  </tr>
1385</table>
1386<a class="anchor" name="Ogre_1_1TextureManagera24" doxytag="Ogre::HighLevelGpuProgramManager::remove" ></a><p>
1387<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1388  <tr>
1389    <td class="mdRow">
1390      <table cellpadding="0" cellspacing="0" border="0">
1391        <tr>
1392          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1393          <td class="md" valign="top">(&nbsp;</td>
1394          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1395          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1396          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1397          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1398        </tr>
1399
1400      </table>
1401    </td>
1402  </tr>
1403</table>
1404<table cellspacing=5 cellpadding=0 border=0>
1405  <tr>
1406    <td>
1407      &nbsp;
1408    </td>
1409    <td>
1410
1411<p>
1412Remove a single resource by name.
1413<p>
1414<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1415<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1416If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1417    </td>
1418  </tr>
1419</table>
1420<a class="anchor" name="Ogre_1_1TextureManagera23" doxytag="Ogre::HighLevelGpuProgramManager::remove" ></a><p>
1421<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1422  <tr>
1423    <td class="mdRow">
1424      <table cellpadding="0" cellspacing="0" border="0">
1425        <tr>
1426          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1427          <td class="md" valign="top">(&nbsp;</td>
1428          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1429          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
1430          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1431          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1432        </tr>
1433
1434      </table>
1435    </td>
1436  </tr>
1437</table>
1438<table cellspacing=5 cellpadding=0 border=0>
1439  <tr>
1440    <td>
1441      &nbsp;
1442    </td>
1443    <td>
1444
1445<p>
1446Remove a single resource.
1447<p>
1448<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1449<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1450If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1451    </td>
1452  </tr>
1453</table>
1454<a class="anchor" name="Ogre_1_1TextureManagera26" doxytag="Ogre::HighLevelGpuProgramManager::removeAll" ></a><p>
1455<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1456  <tr>
1457    <td class="mdRow">
1458      <table cellpadding="0" cellspacing="0" border="0">
1459        <tr>
1460          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeAll </td>
1461          <td class="md" valign="top">(&nbsp;</td>
1462          <td class="md" nowrap valign="top">void&nbsp;</td>
1463          <td class="mdname1" valign="top" nowrap>          </td>
1464          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1465          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1466        </tr>
1467
1468      </table>
1469    </td>
1470  </tr>
1471</table>
1472<table cellspacing=5 cellpadding=0 border=0>
1473  <tr>
1474    <td>
1475      &nbsp;
1476    </td>
1477    <td>
1478
1479<p>
1480Removes all resources.
1481<p>
1482<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to these resources, they will persist until they have been finished with; however to all intents and purposes the resources no longer exist and will get destroyed imminently. <p>
1483If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE. </dd></dl>
1484
1485<p>
1486Reimplemented in <a class="el" href="classOgre_1_1CompositorManager.html#Ogre_1_1CompositorManagera12">Ogre::CompositorManager</a>.    </td>
1487  </tr>
1488</table>
1489<a class="anchor" name="Ogre_1_1TextureManagerb3" doxytag="Ogre::HighLevelGpuProgramManager::removeImpl" ></a><p>
1490<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1491  <tr>
1492    <td class="mdRow">
1493      <table cellpadding="0" cellspacing="0" border="0">
1494        <tr>
1495          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeImpl </td>
1496          <td class="md" valign="top">(&nbsp;</td>
1497          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1498          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
1499          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1500          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
1501        </tr>
1502
1503      </table>
1504    </td>
1505  </tr>
1506</table>
1507<table cellspacing=5 cellpadding=0 border=0>
1508  <tr>
1509    <td>
1510      &nbsp;
1511    </td>
1512    <td>
1513
1514<p>
1515Remove a resource from this manager; remove it from the lists.
1516<p>
1517    </td>
1518  </tr>
1519</table>
1520<a class="anchor" name="Ogre_1_1TextureManagera30" doxytag="Ogre::HighLevelGpuProgramManager::resourceExists" ></a><p>
1521<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1522  <tr>
1523    <td class="mdRow">
1524      <table cellpadding="0" cellspacing="0" border="0">
1525        <tr>
1526          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
1527          <td class="md" valign="top">(&nbsp;</td>
1528          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
1529          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1530          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1531          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1532        </tr>
1533
1534      </table>
1535    </td>
1536  </tr>
1537</table>
1538<table cellspacing=5 cellpadding=0 border=0>
1539  <tr>
1540    <td>
1541      &nbsp;
1542    </td>
1543    <td>
1544
1545<p>
1546Returns whether a resource with the given handle exists in this manager.
1547<p>
1548
1549<p>
1550Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00265">265</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1551<p>
1552References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
1553  </tr>
1554</table>
1555<a class="anchor" name="Ogre_1_1TextureManagera29" doxytag="Ogre::HighLevelGpuProgramManager::resourceExists" ></a><p>
1556<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1557  <tr>
1558    <td class="mdRow">
1559      <table cellpadding="0" cellspacing="0" border="0">
1560        <tr>
1561          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
1562          <td class="md" valign="top">(&nbsp;</td>
1563          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1564          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1565          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1566          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1567        </tr>
1568
1569      </table>
1570    </td>
1571  </tr>
1572</table>
1573<table cellspacing=5 cellpadding=0 border=0>
1574  <tr>
1575    <td>
1576      &nbsp;
1577    </td>
1578    <td>
1579
1580<p>
1581Returns whether the named resource exists in this manager.
1582<p>
1583
1584<p>
1585Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00260">260</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1586<p>
1587References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00156">Ogre::String</a>.    </td>
1588  </tr>
1589</table>
1590<a class="anchor" name="Ogre_1_1TextureManagera15" doxytag="Ogre::HighLevelGpuProgramManager::setMemoryBudget" ></a><p>
1591<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1592  <tr>
1593    <td class="mdRow">
1594      <table cellpadding="0" cellspacing="0" border="0">
1595        <tr>
1596          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::setMemoryBudget </td>
1597          <td class="md" valign="top">(&nbsp;</td>
1598          <td class="md" nowrap valign="top">size_t&nbsp;</td>
1599          <td class="mdname1" valign="top" nowrap> <em>bytes</em>          </td>
1600          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1601          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1602        </tr>
1603
1604      </table>
1605    </td>
1606  </tr>
1607</table>
1608<table cellspacing=5 cellpadding=0 border=0>
1609  <tr>
1610    <td>
1611      &nbsp;
1612    </td>
1613    <td>
1614
1615<p>
1616Set a limit on the amount of memory this resource handler may use.
1617<p>
1618<dl compact><dt><b>Remarks:</b></dt><dd>If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is not destroyed; it simply needs to be reloaded when next used. </dd></dl>
1619    </td>
1620  </tr>
1621</table>
1622<a class="anchor" name="Ogre_1_1TextureManagera18" doxytag="Ogre::HighLevelGpuProgramManager::unload" ></a><p>
1623<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1624  <tr>
1625    <td class="mdRow">
1626      <table cellpadding="0" cellspacing="0" border="0">
1627        <tr>
1628          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
1629          <td class="md" valign="top">(&nbsp;</td>
1630          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a529">ResourceHandle</a>&nbsp;</td>
1631          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1632          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1633          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1634        </tr>
1635
1636      </table>
1637    </td>
1638  </tr>
1639</table>
1640<table cellspacing=5 cellpadding=0 border=0>
1641  <tr>
1642    <td>
1643      &nbsp;
1644    </td>
1645    <td>
1646
1647<p>
1648Unloads a single resource by handle.
1649<p>
1650<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
1651<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
1652    </td>
1653  </tr>
1654</table>
1655<a class="anchor" name="Ogre_1_1TextureManagera17" doxytag="Ogre::HighLevelGpuProgramManager::unload" ></a><p>
1656<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1657  <tr>
1658    <td class="mdRow">
1659      <table cellpadding="0" cellspacing="0" border="0">
1660        <tr>
1661          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
1662          <td class="md" valign="top">(&nbsp;</td>
1663          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a471">String</a> &amp;&nbsp;</td>
1664          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1665          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1666          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1667        </tr>
1668
1669      </table>
1670    </td>
1671  </tr>
1672</table>
1673<table cellspacing=5 cellpadding=0 border=0>
1674  <tr>
1675    <td>
1676      &nbsp;
1677    </td>
1678    <td>
1679
1680<p>
1681Unloads a single resource by name.
1682<p>
1683<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
1684<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
1685    </td>
1686  </tr>
1687</table>
1688<a class="anchor" name="Ogre_1_1TextureManagera19" doxytag="Ogre::HighLevelGpuProgramManager::unloadAll" ></a><p>
1689<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1690  <tr>
1691    <td class="mdRow">
1692      <table cellpadding="0" cellspacing="0" border="0">
1693        <tr>
1694          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadAll </td>
1695          <td class="md" valign="top">(&nbsp;</td>
1696          <td class="md" nowrap valign="top">bool&nbsp;</td>
1697          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1698          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1699          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1700        </tr>
1701
1702      </table>
1703    </td>
1704  </tr>
1705</table>
1706<table cellspacing=5 cellpadding=0 border=0>
1707  <tr>
1708    <td>
1709      &nbsp;
1710    </td>
1711    <td>
1712
1713<p>
1714Unloads all resources.
1715<p>
1716<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
1717<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups. </dd></dl>
1718<dl compact><dt><b>Parameters:</b></dt><dd>
1719  <table border="0" cellspacing="2" cellpadding="0">
1720    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only unload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't load them later. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. </td></tr>
1721  </table>
1722</dl>
1723<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">Resource::isReloadable</a> for resource is reloadable.</dd></dl>
1724    </td>
1725  </tr>
1726</table>
1727<a class="anchor" name="Ogre_1_1TextureManagera21" doxytag="Ogre::HighLevelGpuProgramManager::unloadUnreferencedResources" ></a><p>
1728<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1729  <tr>
1730    <td class="mdRow">
1731      <table cellpadding="0" cellspacing="0" border="0">
1732        <tr>
1733          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadUnreferencedResources </td>
1734          <td class="md" valign="top">(&nbsp;</td>
1735          <td class="md" nowrap valign="top">bool&nbsp;</td>
1736          <td class="mdname1" valign="top" nowrap> <em>reloadableOnly</em> = true          </td>
1737          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1738          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1739        </tr>
1740
1741      </table>
1742    </td>
1743  </tr>
1744</table>
1745<table cellspacing=5 cellpadding=0 border=0>
1746  <tr>
1747    <td>
1748      &nbsp;
1749    </td>
1750    <td>
1751
1752<p>
1753Unload all resources which are not referenced by any other object.
1754<p>
1755<dl compact><dt><b>Remarks:</b></dt><dd>This method behaves like unloadAll, except that it only unloads resources which are not in use, ie not referenced by other objects. This allows you to free up some memory selectively whilst still keeping the group around (and the resources present, just not using much memory). </dd></dl>
1756<dl compact><dt><b></b></dt><dd>Some referenced resource may exists 'weak' pointer to their sub-components (e.g. <a class="el" href="classOgre_1_1Entity.html">Entity</a> held pointer to <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>), in this case, unload or reload that resource will cause dangerous pointer access. Use this function instead of unloadAll allows you avoid fail in those situations. </dd></dl>
1757<dl compact><dt><b>Parameters:</b></dt><dd>
1758  <table border="0" cellspacing="2" cellpadding="0">
1759    <tr><td valign=top><em>reloadableOnly</em>&nbsp;</td><td>If true (the default), only unloads resources which can be subsequently automatically reloaded.</td></tr>
1760  </table>
1761</dl>
1762    </td>
1763  </tr>
1764</table>
1765<hr><h2>Member Data Documentation</h2>
1766<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerp0" doxytag="Ogre::HighLevelGpuProgramManager::mFactories" ></a><p>
1767<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1768  <tr>
1769    <td class="mdRow">
1770      <table cellpadding="0" cellspacing="0" border="0">
1771        <tr>
1772          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">FactoryMap</a> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerp0">Ogre::HighLevelGpuProgramManager::mFactories</a><code> [protected]</code>
1773      </table>
1774    </td>
1775  </tr>
1776</table>
1777<table cellspacing=5 cellpadding=0 border=0>
1778  <tr>
1779    <td>
1780      &nbsp;
1781    </td>
1782    <td>
1783
1784<p>
1785Factories capable of creating <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> instances.
1786<p>
1787
1788<p>
1789Definition at line <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html#l00069">69</a> of file <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>.    </td>
1790  </tr>
1791</table>
1792<a class="anchor" name="Ogre_1_1TextureManagerp8" doxytag="Ogre::HighLevelGpuProgramManager::mLoadOrder" ></a><p>
1793<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1794  <tr>
1795    <td class="mdRow">
1796      <table cellpadding="0" cellspacing="0" border="0">
1797        <tr>
1798          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a465">Real</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">Ogre::ResourceManager::mLoadOrder</a><code> [protected, inherited]</code>
1799      </table>
1800    </td>
1801  </tr>
1802</table>
1803<table cellspacing=5 cellpadding=0 border=0>
1804  <tr>
1805    <td>
1806      &nbsp;
1807    </td>
1808    <td>
1809
1810<p>
1811Loading order relative to other managers, higher is later.
1812<p>
1813
1814<p>
1815Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00400">400</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1816  </tr>
1817</table>
1818<a class="anchor" name="Ogre_1_1TextureManagerp5" doxytag="Ogre::HighLevelGpuProgramManager::mMemoryBudget" ></a><p>
1819<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1820  <tr>
1821    <td class="mdRow">
1822      <table cellpadding="0" cellspacing="0" border="0">
1823        <tr>
1824          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">Ogre::ResourceManager::mMemoryBudget</a><code> [protected, inherited]</code>
1825      </table>
1826    </td>
1827  </tr>
1828</table>
1829<table cellspacing=5 cellpadding=0 border=0>
1830  <tr>
1831    <td>
1832      &nbsp;
1833    </td>
1834    <td>
1835
1836<p>
1837
1838<p>
1839Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00392">392</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1840  </tr>
1841</table>
1842<a class="anchor" name="Ogre_1_1TextureManagerp6" doxytag="Ogre::HighLevelGpuProgramManager::mMemoryUsage" ></a><p>
1843<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1844  <tr>
1845    <td class="mdRow">
1846      <table cellpadding="0" cellspacing="0" border="0">
1847        <tr>
1848          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">Ogre::ResourceManager::mMemoryUsage</a><code> [protected, inherited]</code>
1849      </table>
1850    </td>
1851  </tr>
1852</table>
1853<table cellspacing=5 cellpadding=0 border=0>
1854  <tr>
1855    <td>
1856      &nbsp;
1857    </td>
1858    <td>
1859
1860<p>
1861
1862<p>
1863Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00393">393</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1864  </tr>
1865</table>
1866<a class="anchor" name="Ogre_1_1TextureManagerp4" doxytag="Ogre::HighLevelGpuProgramManager::mNextHandle" ></a><p>
1867<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1868  <tr>
1869    <td class="mdRow">
1870      <table cellpadding="0" cellspacing="0" border="0">
1871        <tr>
1872          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a529">ResourceHandle</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">Ogre::ResourceManager::mNextHandle</a><code> [protected, inherited]</code>
1873      </table>
1874    </td>
1875  </tr>
1876</table>
1877<table cellspacing=5 cellpadding=0 border=0>
1878  <tr>
1879    <td>
1880      &nbsp;
1881    </td>
1882    <td>
1883
1884<p>
1885
1886<p>
1887Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00391">391</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1888  </tr>
1889</table>
1890<a class="anchor" name="Ogre_1_1TextureManagerp3" doxytag="Ogre::HighLevelGpuProgramManager::mResources" ></a><p>
1891<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1892  <tr>
1893    <td class="mdRow">
1894      <table cellpadding="0" cellspacing="0" border="0">
1895        <tr>
1896          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">Ogre::ResourceManager::mResources</a><code> [protected, inherited]</code>
1897      </table>
1898    </td>
1899  </tr>
1900</table>
1901<table cellspacing=5 cellpadding=0 border=0>
1902  <tr>
1903    <td>
1904      &nbsp;
1905    </td>
1906    <td>
1907
1908<p>
1909
1910<p>
1911Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00390">390</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1912  </tr>
1913</table>
1914<a class="anchor" name="Ogre_1_1TextureManagerp2" doxytag="Ogre::HighLevelGpuProgramManager::mResourcesByHandle" ></a><p>
1915<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1916  <tr>
1917    <td class="mdRow">
1918      <table cellpadding="0" cellspacing="0" border="0">
1919        <tr>
1920          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">Ogre::ResourceManager::mResourcesByHandle</a><code> [protected, inherited]</code>
1921      </table>
1922    </td>
1923  </tr>
1924</table>
1925<table cellspacing=5 cellpadding=0 border=0>
1926  <tr>
1927    <td>
1928      &nbsp;
1929    </td>
1930    <td>
1931
1932<p>
1933
1934<p>
1935Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00389">389</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1936  </tr>
1937</table>
1938<a class="anchor" name="Ogre_1_1TextureManagerp9" doxytag="Ogre::HighLevelGpuProgramManager::mResourceType" ></a><p>
1939<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1940  <tr>
1941    <td class="mdRow">
1942      <table cellpadding="0" cellspacing="0" border="0">
1943        <tr>
1944          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a471">String</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">Ogre::ResourceManager::mResourceType</a><code> [protected, inherited]</code>
1945      </table>
1946    </td>
1947  </tr>
1948</table>
1949<table cellspacing=5 cellpadding=0 border=0>
1950  <tr>
1951    <td>
1952      &nbsp;
1953    </td>
1954    <td>
1955
1956<p>
1957String identifying the resource type this manager handles.
1958<p>
1959
1960<p>
1961Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00402">402</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1962  </tr>
1963</table>
1964<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::HighLevelGpuProgramManager::ms_Singleton" ></a><p>
1965<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1966  <tr>
1967    <td class="mdRow">
1968      <table cellpadding="0" cellspacing="0" border="0">
1969        <tr>
1970          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
1971      </table>
1972    </td>
1973  </tr>
1974</table>
1975<table cellspacing=5 cellpadding=0 border=0>
1976  <tr>
1977    <td>
1978      &nbsp;
1979    </td>
1980    <td>
1981
1982<p>
1983
1984<p>
1985Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
1986  </tr>
1987</table>
1988<a class="anchor" name="Ogre_1_1TextureManagerp7" doxytag="Ogre::HighLevelGpuProgramManager::mScriptPatterns" ></a><p>
1989<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1990  <tr>
1991    <td class="mdRow">
1992      <table cellpadding="0" cellspacing="0" border="0">
1993        <tr>
1994          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a580">StringVector</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">Ogre::ResourceManager::mScriptPatterns</a><code> [protected, inherited]</code>
1995      </table>
1996    </td>
1997  </tr>
1998</table>
1999<table cellspacing=5 cellpadding=0 border=0>
2000  <tr>
2001    <td>
2002      &nbsp;
2003    </td>
2004    <td>
2005
2006<p>
2007Patterns to use to look for scripts if supported (e.g. *.overlay).
2008<p>
2009
2010<p>
2011Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00398">398</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2012  </tr>
2013</table>
2014<hr>The documentation for this class was generated from the following file:<ul>
2015<li><a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a></ul>
2016<hr>
2017<p>
2018Copyright &copy; 2000-2005 by The OGRE Team<br />
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2020This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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2028Last modified Sun Mar 12 14:39:21 2006
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