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Ogre::LinearForceAffector Class Reference

This class defines a ParticleAffector which applies a linear force to particles in a system. More...

#include <OgreLinearForceAffector.h>

Inheritance diagram for Ogre::LinearForceAffector:

Ogre::ParticleAffector Ogre::StringInterface List of all members.

Public Types

enum  ForceApplication { FA_AVERAGE, FA_ADD }
 Choice of how to apply the force vector to particles. More...


Public Member Functions

 LinearForceAffector (ParticleSystem *psys)
 Default constructor.

void _affectParticles (ParticleSystem *pSystem, Real timeElapsed)
 See ParticleAffector.

void setForceVector (const Vector3 &force)
 Sets the force vector to apply to the particles in a system.

Vector3 getForceVector (void) const
 Gets the force vector to apply to the particles in a system.

void setForceApplication (ForceApplication fa)
 Sets how the force vector is applied to a particle.

ForceApplication getForceApplication (void) const
 Retrieves how the force vector is applied to a particle.

virtual void _initParticle (Particle *pParticle)
 Method called to allow the affector to initialize all newly created particles in the system.

const StringgetType (void) const
 Returns the name of the type of affector.

ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class.

const ParamDictionarygetParamDictionary (void) const
const ParameterListgetParameters (void) const
 Retrieves a list of parameters valid for this object.

virtual bool setParameter (const String &name, const String &value)
 Generic parameter setting method.

virtual void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method.

virtual String getParameter (const String &name) const
 Generic parameter retrieval method.

virtual void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object.


Static Public Member Functions

void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.


Static Public Attributes

CmdForceVector msForceVectorCmd
 Command objects.

CmdForceApp msForceAppCmd

Protected Member Functions

void addBaseParameters (void)
 Internal method for setting up the basic parameter definitions for a subclass.

bool createParamDictionary (const String &className)
 Internal method for creating a parameter dictionary for the class, if it does not already exist.


Protected Attributes

Vector3 mForceVector
 Force vector.

ForceApplication mForceApplication
 How to apply force.

String mType
 Name of the type of affector, MUST be initialised by subclasses.

ParticleSystemmParent
String mParamDictName
 Class name for this instance to be used as a lookup (must be initialised by subclasses).


Static Protected Attributes

ParamDictionaryMap msDictionary
 Dictionary of parameters.


Detailed Description

This class defines a ParticleAffector which applies a linear force to particles in a system.

Remarks:
This affector (see ParticleAffector) applies a linear force, such as gravity, to a particle system. This force can be applied in 2 ways: by taking the average of the particle's current momentum and the force vector, or by adding the force vector to the current particle's momentum.
The former approach is self-stabilising i.e. once a particle's momentum is equal to the force vector, no further change is made to it's momentum. It also results in a non-linear acceleration of particles. The latter approach is simpler and applies a constant acceleration to particles. However, it is not self-stabilising and can lead to perpetually increasing particle velocities. You choose the approach by calling the setForceApplication method.

Definition at line 48 of file OgreLinearForceAffector.h.


Member Enumeration Documentation

enum Ogre::LinearForceAffector::ForceApplication
 

Choice of how to apply the force vector to particles.

Enumeration values:
FA_AVERAGE  Take the average of the force vector and the particle momentum.
FA_ADD  Add the force vector to the particle momentum.

Definition at line 67 of file OgreLinearForceAffector.h.


Constructor & Destructor Documentation

Ogre::LinearForceAffector::LinearForceAffector ParticleSystem psys  ) 
 

Default constructor.


Member Function Documentation

void Ogre::LinearForceAffector::_affectParticles ParticleSystem pSystem,
Real  timeElapsed
[virtual]
 

See ParticleAffector.

Implements Ogre::ParticleAffector.

virtual void Ogre::ParticleAffector::_initParticle Particle pParticle  )  [virtual, inherited]
 

Method called to allow the affector to initialize all newly created particles in the system.

Remarks:
This is where the affector gets the chance to initialize it's effects to the particles of a system. The affector is expected to initialize some or all of the particles in the system passed to it, depending on the affector's approach.
Parameters:
pParticle Pointer to a Particle to initialize.

Reimplemented in Ogre::ColourImageAffector, and Ogre::RotationAffector.

Definition at line 85 of file OgreParticleAffector.h.

void Ogre::ParticleAffector::addBaseParameters void   )  [protected, inherited]
 

Internal method for setting up the basic parameter definitions for a subclass.

Remarks:
Because StringInterface holds a dictionary of parameters per class, subclasses need to call this to ask the base class to add it's parameters to their dictionary as well. Can't do this in the constructor because that runs in a non-virtual context.
The subclass must have called it's own createParamDictionary before calling this method.

Definition at line 68 of file OgreParticleAffector.h.

void Ogre::StringInterface::cleanupDictionary  )  [static, inherited]
 

Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.

MaterialManager) initializes.

virtual void Ogre::StringInterface::copyParametersTo StringInterface dest  )  const [virtual, inherited]
 

Method for copying this object's parameters to another object.

Remarks:
This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop.
Any unrecognised parameters will be ignored as with setParameter method.
Parameters:
dest Pointer to object to have it's parameters set the same as this object.

Definition at line 296 of file OgreStringInterface.h.

References Ogre::ParamDictionary::mParamDefs, and Ogre::StringInterface::setParameter().

bool Ogre::StringInterface::createParamDictionary const String className  )  [protected, inherited]
 

Internal method for creating a parameter dictionary for the class, if it does not already exist.

Remarks:
This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance).
Parameters:
className the name of the class using the dictionary
Returns:
true if a new dictionary was created, false if it was already there

Definition at line 172 of file OgreStringInterface.h.

References Ogre::String.

ForceApplication Ogre::LinearForceAffector::getForceApplication void   )  const
 

Retrieves how the force vector is applied to a particle.

Parameters:
fa A member of the ForceApplication enum.

Vector3 Ogre::LinearForceAffector::getForceVector void   )  const
 

Gets the force vector to apply to the particles in a system.

const ParamDictionary* Ogre::StringInterface::getParamDictionary void   )  const [inherited]
 

Definition at line 209 of file OgreStringInterface.h.

ParamDictionary* Ogre::StringInterface::getParamDictionary void   )  [inherited]
 

Retrieves the parameter dictionary for this class.

Remarks:
Only valid to call this after createParamDictionary.
Returns:
Pointer to ParamDictionary shared by all instances of this class which you can add parameters to, retrieve parameters etc.

Definition at line 196 of file OgreStringInterface.h.

virtual String Ogre::StringInterface::getParameter const String name  )  const [virtual, inherited]
 

Generic parameter retrieval method.

Remarks:
Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use StringConverter to convert this string back into a native type.
Parameters:
name The name of the parameter to get
Returns:
String value of parameter, blank if not found

Definition at line 265 of file OgreStringInterface.h.

References Ogre::ParamCommand::doGet(), Ogre::ParamDictionary::getParamCommand(), and Ogre::String.

const ParameterList& Ogre::StringInterface::getParameters void   )  const [inherited]
 

Retrieves a list of parameters valid for this object.

Returns:
A reference to a static list of ParameterDef objects.

const String& Ogre::ParticleAffector::getType void   )  const [inherited]
 

Returns the name of the type of affector.

Remarks:
This property is useful for determining the type of affector procedurally so another can be created.

Definition at line 104 of file OgreParticleAffector.h.

References Ogre::String.

void Ogre::LinearForceAffector::setForceApplication ForceApplication  fa  ) 
 

Sets how the force vector is applied to a particle.

Remarks:
The default is FA_ADD.
Parameters:
fa A member of the ForceApplication enum.

void Ogre::LinearForceAffector::setForceVector const Vector3 force  ) 
 

Sets the force vector to apply to the particles in a system.

virtual bool Ogre::StringInterface::setParameter const String name,
const String value
[virtual, inherited]
 

Generic parameter setting method.

Remarks:
Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters:
name The name of the parameter to set
value String value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information.
Returns:
true if set was successful, false otherwise (NB no exceptions thrown - tolerant method)

Referenced by Ogre::StringInterface::copyParametersTo().

virtual void Ogre::StringInterface::setParameterList const NameValuePairList paramList  )  [virtual, inherited]
 

Generic multiple parameter setting method.

Remarks:
Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters:
paramList Name/value pair list


Member Data Documentation

ForceApplication Ogre::LinearForceAffector::mForceApplication [protected]
 

How to apply force.

Definition at line 108 of file OgreLinearForceAffector.h.

Vector3 Ogre::LinearForceAffector::mForceVector [protected]
 

Force vector.

Definition at line 105 of file OgreLinearForceAffector.h.

String Ogre::StringInterface::mParamDictName [protected, inherited]
 

Class name for this instance to be used as a lookup (must be initialised by subclasses).

Definition at line 160 of file OgreStringInterface.h.

ParticleSystem* Ogre::ParticleAffector::mParent [protected, inherited]
 

Definition at line 70 of file OgreParticleAffector.h.

ParamDictionaryMap Ogre::StringInterface::msDictionary [static, protected, inherited]
 

Dictionary of parameters.

Definition at line 157 of file OgreStringInterface.h.

CmdForceApp Ogre::LinearForceAffector::msForceAppCmd [static]
 

Definition at line 101 of file OgreLinearForceAffector.h.

CmdForceVector Ogre::LinearForceAffector::msForceVectorCmd [static]
 

Command objects.

Definition at line 100 of file OgreLinearForceAffector.h.

String Ogre::ParticleAffector::mType [protected, inherited]
 

Name of the type of affector, MUST be initialised by subclasses.

Definition at line 58 of file OgreParticleAffector.h.


The documentation for this class was generated from the following file:

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 13:07:33 2006