source: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OctreeCamera-members.html @ 657

Revision 657, 58.0 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

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10<h1>Ogre::OctreeCamera Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a>, including all inherited members.<table>
11  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa41">_autoTrack</a>(void)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
12  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa40">_getLodBiasInverse</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
13  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa29">_getNumRenderedFaces</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
14  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">_getParentNodeFullTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
15  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">_notifyAttached</a>(Node *parent, bool isTagPoint=false)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
16  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa71">_notifyCurrentCamera</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
17  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa28">_notifyRenderedFaces</a>(unsigned int numfaces)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
18  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa50">_notifyViewport</a>(Viewport *viewport)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
19  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa27">_renderScene</a>(Viewport *vp, bool includeOverlays)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
20  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
21  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa70">_updateRenderQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
22  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">addQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
23  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1Cameraa0">Camera</a>(const String &amp;name, SceneManager *sm)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
24  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
25  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa91">disableCustomNearClipPlane</a>(void)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
26  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa84">disableReflection</a>(void)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
27  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa89">enableCustomNearClipPlane</a>(const MovablePlane *plane)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
28  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa90">enableCustomNearClipPlane</a>(const Plane &amp;plane)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
29  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa82">enableReflection</a>(const Plane &amp;p)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
30  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa83">enableReflection</a>(const MovablePlane *p)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
31  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a>(AxisAlignedBox &amp;box, const Vector4 &amp;lightPos, Real extrudeDist) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
32  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a>(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [static]</code></td></tr>
33  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1Frustuma0">Frustum</a>()</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td></td></tr>
34  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3Ogre_1_1OctreeCameraw2">FULL</a> enum value</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
35  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a>(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &amp;shadowRenderables, unsigned long flags)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
36  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa60">getAspectRatio</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
37  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa52">getAutoAspectRatio</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
38  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa48">getAutoTrackOffset</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
39  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa47">getAutoTrackTarget</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
40  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa69">getBoundingBox</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
41  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa46">getBoundingRadius</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
42  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa39">getCameraToViewportRay</a>(Real screenx, Real screeny) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
43  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa40">getCastShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
44  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
45  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
46  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
47  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa38">getDarkCapBounds</a>(const Light &amp;light, Real dirLightExtrusionDist) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
48  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa32">getDerivedDirection</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
49  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa30">getDerivedOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
50  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa31">getDerivedPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
51  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa34">getDerivedRight</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
52  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa33">getDerivedUp</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
53  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa6">getDetailLevel</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
54  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa14">getDirection</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
55  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa35">getEdgeList</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
56  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a>(const Vector3 &amp;objectPos, const Light *light) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected]</code></td></tr>
57  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa58">getFarClipDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
58  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa54">getFOVy</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
59  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa64">getFrustumPlane</a>(unsigned short plane) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
60  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa37">getLightCapBounds</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
61  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa78">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
62  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa38">getLodBias</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
63  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa72">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
64  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa35">getMovableType</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
65  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa4">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
66  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa56">getNearClipDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
67  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
68  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
69  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa25">getOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
70  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab7">getOrientationForViewUpdate</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
71  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
72  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">getParentSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
73  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa41">getPointExtrusionDistance</a>(const Light *l) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
74  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa9">getPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
75  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab6">getPositionForViewUpdate</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
76  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa61">getProjectionMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
77  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa81">getProjectionType</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
78  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">getQueryFlags</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
79  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa86">getReflectionMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
80  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa87">getReflectionPlane</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
81  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
82  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
83  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa73">getRenderOperation</a>(RenderOperation &amp;op)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
84  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">getRenderQueueGroup</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
85  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa16">getRight</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
86  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa3">getSceneManager</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
87  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa36">getShadowVolumeRenderableIterator</a>(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
88  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa77">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
89  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa62">getStandardProjectionMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
90  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
91  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa15">getUp</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
92  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getUserObject</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
93  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa63">getViewMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
94  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa49">getViewport</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
95  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraa2">getVisibility</a>(const AxisAlignedBox &amp;bound)</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
96  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa45">getWindowPlanes</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
97  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">getWorldBoundingBox</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
98  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">getWorldBoundingSphere</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
99  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa75">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
100  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa76">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
101  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa79">getWorldSpaceCorners</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
102  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa74">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
103  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameras0">INFINITE_FAR_PLANE_ADJUST</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [static]</code></td></tr>
104  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab3">invalidateFrustum</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
105  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab4">invalidateView</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
106  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">isAttached</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
107  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa92">isCustomNearClipPlaneEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
108  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerab8">isFrustumOutOfDate</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected, virtual]</code></td></tr>
109  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">isInScene</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
110  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa85">isReflected</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
111  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab2">isViewOutOfDate</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
112  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa65">isVisible</a>(const AxisAlignedBox &amp;bound, FrustumPlane *culledBy=0) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
113  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa66">isVisible</a>(const Sphere &amp;bound, FrustumPlane *culledBy=0) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
114  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa67">isVisible</a>(const Vector3 &amp;vert, FrustumPlane *culledBy=0) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
115  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">Ogre::MovableObject::isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
116  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa44">isWindowSet</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
117  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa17">lookAt</a>(const Vector3 &amp;targetPoint)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
118  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa18">lookAt</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
119  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap27">mAspect</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
120  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap22">mAutoAspectRatio</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
121  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap11">mAutoTrackOffset</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
122  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap10">mAutoTrackTarget</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
123  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap40">mBoundingBox</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
124  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">mCastShadows</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
125  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap38">mCoeffB</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
126  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap36">mCoeffL</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
127  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap37">mCoeffR</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
128  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap39">mCoeffT</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
129  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
130  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap4">mDerivedOrientation</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
131  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap5">mDerivedPosition</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
132  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap25">mFarDist</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
133  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap24">mFOVy</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
134  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap28">mFrustumPlanes</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
135  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap52">mLastLinkedObliqueProjPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
136  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap48">mLastLinkedReflectionPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
137  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap29">mLastParentOrientation</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
138  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap30">mLastParentPosition</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
139  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap21">mLastViewport</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
140  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap51">mLinkedObliqueProjPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
141  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap47">mLinkedReflectPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
142  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap42">mMaterial</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
143  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap0">mName</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
144  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap26">mNearDist</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
145  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap49">mObliqueDepthProjection</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
146  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap50">mObliqueProjPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
147  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap2">mOrientation</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
148  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta0">MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr>
149  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa10">move</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
150  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa11">moveRelative</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
151  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">mParentIsTagPoint</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
152  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">mParentNode</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
153  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap3">mPosition</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
154  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap31">mProjMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
155  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap23">mProjType</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
156  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">mQueryFlags</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
157  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap34">mRecalcFrustum</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
158  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap35">mRecalcView</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
159  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap20">mRecalcWindow</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
160  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap44">mReflect</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
161  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap45">mReflectMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
162  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap46">mReflectPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
163  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
164  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">mRenderQueueID</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
165  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">mRenderQueueIDSet</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
166  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap8">mSceneDetail</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
167  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap12">mSceneLodFactor</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
168  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap13">mSceneLodFactorInv</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
169  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap1">mSceneMgr</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
170  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr>
171  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerat0">msMovableType</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, static]</code></td></tr>
172  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap32">mStandardProjMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
173  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">mUserObject</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
174  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap41">mVertexData</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
175  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap33">mViewMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
176  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap9">mVisFacesLastRender</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
177  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">mVisible</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
178  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap17">mWBottom</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
179  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap19">mWindowClipPlanes</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
180  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap18">mWindowSet</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
181  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap14">mWLeft</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
182  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
183  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">mWorldBoundingSphere</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
184  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">mWorldDarkCapBounds</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
185  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap43">mWorldSpaceCorners</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
186  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap16">mWRight</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
187  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap15">mWTop</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
188  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap6">mYawFixed</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
189  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap7">mYawFixedAxis</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
190  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3Ogre_1_1OctreeCameraw0">NONE</a> enum value</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
191  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraa0">OctreeCamera</a>(const String &amp;name, SceneManager *sm)</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
192  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameran0">operator&lt;&lt;</a>(std::ostream &amp;o, Camera &amp;c)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [friend]</code></td></tr>
193  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3Ogre_1_1OctreeCameraw1">PARTIAL</a> enum value</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
194  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa21">pitch</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
195  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa88">projectSphere</a>(const Sphere &amp;sphere, Real *left, Real *top, Real *right, Real *bottom) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
196  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa33">removeQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
197  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
198  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa43">resetWindow</a>(void)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
199  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa19">roll</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
200  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa22">rotate</a>(const Vector3 &amp;axis, const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
201  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa23">rotate</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
202  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa59">setAspectRatio</a>(Real ratio)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
203  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa51">setAutoAspectRatio</a>(bool autoratio)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
204  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa36">setAutoTracking</a>(bool enabled, SceneNode *target=0, const Vector3 &amp;offset=Vector3::ZERO)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
205  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa39">setCastShadows</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr>
206  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a>(size_t index, const Vector4 &amp;value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
207  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa5">setDetailLevel</a>(SceneDetailLevel sd)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
208  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa12">setDirection</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
209  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa13">setDirection</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
210  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa57">setFarClipDistance</a>(Real farDist)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
211  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa24">setFixedYawAxis</a>(bool useFixed, const Vector3 &amp;fixedAxis=Vector3::UNIT_Y)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
212  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa53">setFOVy</a>(const Radian &amp;fovy)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
213  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa37">setLodBias</a>(Real factor=1.0)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
214  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa55">setNearClipDistance</a>(Real nearDist)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
215  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa26">setOrientation</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
216  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa7">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
217  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa8">setPosition</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
218  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa80">setProjectionType</a>(ProjectionType pt)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
219  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">setQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
220  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
221  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">setRenderQueueGroup</a>(RenderQueueGroupID queueID)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
222  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setUserObject</a>(UserDefinedObject *obj)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
223  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setVisible</a>(bool visible)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
224  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa42">setWindow</a>(Real Left, Real Top, Real Right, Real Bottom)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
225  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab5">setWindowImpl</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
226  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
227  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
228  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a>(EdgeData *edgeData, const Vector4 &amp;lightPos)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
229  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab0">updateFrustum</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
230  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab1">updateView</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
231  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
232  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
233  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3">Visibility</a> enum name</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
234  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa20">yaw</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
235  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1Cameraa1">~Camera</a>()</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
236  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1Frustuma1">~Frustum</a>()</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
237  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta1">~MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
238  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraa1">~OctreeCamera</a>()</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
239  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
240  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera0">~ShadowCaster</a>()</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [virtual]</code></td></tr>
241</table><hr>
242<p>
243Copyright &copy; 2000-2005 by The OGRE Team<br />
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252
253Last modified Sun Feb 12 13:05:56 2006
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