1 | <html> |
---|
2 | <head> |
---|
3 | <title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> |
---|
4 | <link type="text/css" rel="stylesheet" href="style.css"> |
---|
5 | </head> |
---|
6 | |
---|
7 | <body> |
---|
8 | <!-- Generated by Doxygen 1.3.6 --> |
---|
9 | <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> |
---|
10 | <h1>Ogre::OctreeSceneManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a>, including all inherited members.<table> |
---|
11 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera62">_addOctreeNode</a>(OctreeNode *, Octree *octree, int depth=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
12 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera58">_alertVisibleObjects</a>(void)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
13 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera124">_applySceneAnimations</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
14 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera236">_areRenderStateChangesSuppressed</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
15 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera239">_areShadowsSuppressed</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
16 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera57">_findVisibleObjects</a>(Camera *cam, bool onlyShadowCasters)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
17 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera234">_injectRenderWithPass</a>(Pass *pass, Renderable *rend)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
18 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera173">_notifyAutotrackingSceneNode</a>(SceneNode *node, bool autoTrack)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
19 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera88">_populateLightList</a>(const Vector3 &position, Real radius, LightList &destList)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
20 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera125">_queueSkiesForRendering</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
21 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera61">_removeOctreeNode</a>(OctreeNode *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
22 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera240">_renderQueueGroupObjects</a>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
23 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera64">_renderScene</a>(Camera *camera, Viewport *vp, bool includeOverlays)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
24 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera63">_renderVisibleObjects</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
25 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera126">_setDestinationRenderSystem</a>(RenderSystem *sys)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
26 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera237">_setPass</a>(const Pass *pass, bool evenIfSuppressed=false)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
27 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera235">_suppressRenderStateChanges</a>(bool suppress)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
28 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera238">_suppressShadows</a>(bool suppress)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
29 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera60">_updateOctreeNode</a>(OctreeNode *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
30 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera56">_updateSceneGraph</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
31 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera162">addRenderQueueListener</a>(RenderQueueListener *newListener)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
32 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera212">addShadowListener</a>(ShadowListener *s)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
33 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera164">addSpecialCaseRenderQueue</a>(uint8 qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
34 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw3">AnimationIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
35 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx7">AnimationList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
36 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">AutoTrackingSceneNodes</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
37 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx19">BoxPlane</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
38 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx19Ogre_1_1TerrainSceneManagerx14">BP_BACK</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
39 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx19Ogre_1_1TerrainSceneManagerx18">BP_DOWN</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
40 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx19Ogre_1_1TerrainSceneManagerx13">BP_FRONT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
41 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx19Ogre_1_1TerrainSceneManagerx15">BP_LEFT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
42 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx19Ogre_1_1TerrainSceneManagerx16">BP_RIGHT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
43 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx19Ogre_1_1TerrainSceneManagerx17">BP_UP</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
44 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw2">CameraIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
45 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">CameraList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
46 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera28">clearScene</a>(void)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
47 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera166">clearSpecialCaseRenderQueues</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
48 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera174">createAABBQuery</a>(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
49 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera152">createAnimation</a>(const String &name, Real length)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
50 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera156">createAnimationState</a>(const String &animName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
51 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera102">createBillboardChain</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
52 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera145">createBillboardSet</a>(const String &name, unsigned int poolSize=20)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
53 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera7">createCamera</a>(const String &name)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
54 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera91">createEntity</a>(const String &entityName, const String &meshName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
55 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera92">createEntity</a>(const String &entityName, PrefabType ptype)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
56 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera77">createIntersectionQuery</a>(unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
57 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera83">createLight</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
58 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera97">createManualObject</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
59 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera219">createMovableObject</a>(const String &name, const String &typeName, const NameValuePairList *params=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
60 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera112">createParticleSystem</a>(const String &name, const String &templateName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
61 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera113">createParticleSystem</a>(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
62 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera76">createPlaneBoundedVolumeQuery</a>(const PlaneBoundedVolumeList &volumes, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
63 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera32">createRayQuery</a>(const Ray &ray, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
64 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera107">createRibbonTrail</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
65 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera53">createSceneNode</a>(void)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
66 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera54">createSceneNode</a>(const String &name)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
67 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb28">createShadowTextures</a>(unsigned short size, unsigned short count, PixelFormat fmt)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
68 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb12">createSkyboxPlane</a>(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
69 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb13">createSkydomePlane</a>(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
70 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera175">createSphereQuery</a>(const Sphere &sphere, unsigned long mask=0xFFFFFFFF)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
71 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera214">createStaticGeometry</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
72 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb8">deriveShadowCasterPass</a>(const Pass *pass)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
73 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb9">deriveShadowReceiverPass</a>(const Pass *pass)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
74 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera155">destroyAllAnimations</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
75 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera159">destroyAllAnimationStates</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
76 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera106">destroyAllBillboardChains</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
77 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera149">destroyAllBillboardSets</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
78 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera82">destroyAllCameras</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
79 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera96">destroyAllEntities</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
80 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera87">destroyAllLights</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
81 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera101">destroyAllManualObjects</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
82 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera223">destroyAllMovableObjects</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
83 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera222">destroyAllMovableObjectsByType</a>(const String &typeName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
84 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera117">destroyAllParticleSystems</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
85 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera111">destroyAllRibbonTrails</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
86 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera218">destroyAllStaticGeometry</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
87 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera154">destroyAnimation</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
88 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera158">destroyAnimationState</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
89 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera104">destroyBillboardChain</a>(BillboardChain *obj)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
90 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera105">destroyBillboardChain</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
91 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera147">destroyBillboardSet</a>(BillboardSet *set)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
92 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera148">destroyBillboardSet</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
93 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera80">destroyCamera</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
94 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera81">destroyCamera</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
95 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera94">destroyEntity</a>(Entity *ent)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
96 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera95">destroyEntity</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
97 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera85">destroyLight</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
98 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera86">destroyLight</a>(Light *light)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
99 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera99">destroyManualObject</a>(ManualObject *obj)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
100 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera100">destroyManualObject</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
101 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera220">destroyMovableObject</a>(const String &name, const String &typeName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
102 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera221">destroyMovableObject</a>(MovableObject *m)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
103 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera115">destroyParticleSystem</a>(ParticleSystem *obj)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
104 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera116">destroyParticleSystem</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
105 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera176">destroyQuery</a>(SceneQuery *query)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
106 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera109">destroyRibbonTrail</a>(RibbonTrail *obj)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
107 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera110">destroyRibbonTrail</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
108 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera55">destroySceneNode</a>(const String &name)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
109 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb29">destroyShadowTextures</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
110 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera216">destroyStaticGeometry</a>(StaticGeometry *geom)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
111 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera217">destroyStaticGeometry</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
112 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers2">ENTITY_TYPE_MASK</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [static]</code></td></tr> |
---|
113 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera120">estimateWorldGeometry</a>(const String &filename)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
114 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera121">estimateWorldGeometry</a>(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
115 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera229">extractAllMovableObjectsByType</a>(const String &typeName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
116 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera227">extractMovableObject</a>(const String &name, const String &typeName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
117 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera228">extractMovableObject</a>(MovableObject *m)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
118 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb26">findLightsAffectingFrustum</a>(const Camera *camera)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
119 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera63">findNodesIn</a>(const AxisAlignedBox &box, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
120 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera64">findNodesIn</a>(const Sphere &sphere, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
121 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera65">findNodesIn</a>(const PlaneBoundedVolume &volume, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
122 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera66">findNodesIn</a>(const Ray &ray, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
123 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb34">findShadowCastersForLight</a>(const Light *light, const Camera *camera)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
124 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb17">fireRenderQueueEnded</a>(uint8 id, const String &invocation)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
125 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb16">fireRenderQueueStarted</a>(uint8 id, const String &invocation)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
126 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb19">fireShadowTexturesPreCaster</a>(Light *light, Camera *camera)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
127 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb20">fireShadowTexturesPreReceiver</a>(Light *light, Frustum *f)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
128 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb18">fireShadowTexturesUpdated</a>(size_t numberOfShadowTextures)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
129 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers3">FX_TYPE_MASK</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [static]</code></td></tr> |
---|
130 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera119">getAmbientLight</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
131 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera153">getAnimation</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
132 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera178">getAnimationIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
133 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera157">getAnimationState</a>(const String &animName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
134 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera179">getAnimationStateIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
135 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera103">getBillboardChain</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
136 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera146">getBillboardSet</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
137 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera79">getCamera</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
138 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera177">getCameraIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
139 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera241">getDestinationRenderSystem</a>()</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
140 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera151">getDisplaySceneNodes</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
141 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera93">getEntity</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
142 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera233">getFindVisibleObjects</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
143 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera141">getFogColour</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
144 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera144">getFogDensity</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
145 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">getFogEnd</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
146 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera140">getFogMode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
147 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera142">getFogStart</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
148 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera84">getLight</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
149 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera98">getManualObject</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
150 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera224">getMovableObject</a>(const String &name, const String &typeName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
151 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera225">getMovableObjectIterator</a>(const String &typeName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
152 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb6">getMovableObjectMap</a>(const String &typeName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
153 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera78">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
154 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera71">getOption</a>(const String &, void *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
155 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera73">getOptionKeys</a>(StringVector &refKeys)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
156 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera72">getOptionValues</a>(const String &key, StringVector &refValueList)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
157 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera114">getParticleSystem</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
158 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera161">getRenderQueue</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
159 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera108">getRibbonTrail</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
160 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera89">getRootSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
161 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera90">getSceneNode</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
162 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera185">getShadowColour</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
163 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera187">getShadowDirectionalLightExtrusionDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
164 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera189">getShadowFarDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
165 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera191">getShadowIndexBufferSize</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
166 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera181">getShadowTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
167 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera197">getShadowTextureCount</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
168 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera195">getShadowTexturePixelFormat</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
169 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera203">getShadowTextureSelfShadow</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
170 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera193">getShadowTextureSize</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
171 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera172">getShowBoundingBoxes</a>() const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
172 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera183">getShowDebugShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
173 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera134">getSkyBoxGenParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
174 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera133">getSkyBoxNode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
175 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera138">getSkyDomeGenParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
176 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera137">getSkyDomeNode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
177 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera130">getSkyPlaneGenParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
178 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera129">getSkyPlaneNode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
179 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera168">getSpecialCaseRenderQueueMode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
180 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera215">getStaticGeometry</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
181 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera122">getSuggestedViewpoint</a>(bool random=false)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
182 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera3">getTypeName</a>(void) const </td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
183 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera231">getVisibilityMask</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
184 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera170">getWorldGeometryRenderQueue</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
185 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera123">hasOption</a>(const String &strKey) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
186 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw11">IlluminationRenderStage</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
187 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera52">init</a>(AxisAlignedBox &box, int d)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
188 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb7">initRenderQueue</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
189 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb27">initShadowVolumeMaterials</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
190 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera226">injectMovableObject</a>(MovableObject *m)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
191 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagers0">intersect_call</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [static]</code></td></tr> |
---|
192 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw11Ogre_1_1TerrainSceneManagerw5">IRS_NONE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
193 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw11Ogre_1_1TerrainSceneManagerw7">IRS_RENDER_RECEIVER_PASS</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
194 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw11Ogre_1_1TerrainSceneManagerw6">IRS_RENDER_TO_TEXTURE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
195 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera169">isRenderQueueToBeProcessed</a>(uint8 qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
196 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera210">isShadowTechniqueAdditive</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
197 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera211">isShadowTechniqueInUse</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
198 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera209">isShadowTechniqueModulative</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
199 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera207">isShadowTechniqueStencilBased</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
200 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera208">isShadowTechniqueTextureBased</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
201 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera132">isSkyBoxEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
202 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera136">isSkyDomeEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
203 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera128">isSkyPlaneEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
204 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers5">LIGHT_TYPE_MASK</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [static]</code></td></tr> |
---|
205 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp123">mActiveQueuedRenderableVisitor</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
206 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp30">mAmbientLight</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
207 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp73">mAnimationsList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
208 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp74">mAnimationStates</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
209 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera160">manualRender</a>(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
210 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp78">mAutoParamDataSource</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
211 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp38">mAutoTrackingSceneNodes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
212 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp22">mBox</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
213 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp19">mBoxes</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
214 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp35">mCameraInProgress</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
215 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp32">mCameras</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
216 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert0">mColors</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected, static]</code></td></tr> |
---|
217 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp26">mCorners</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
218 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp24">mCullCamera</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
219 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp97">mCurrentShadowTexture</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
220 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp36">mCurrentViewport</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
221 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp80">mDebugShadows</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
222 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp124">mDefaultQueuedRenderableVisitor</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
223 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp31">mDestRenderSystem</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
224 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp72">mDisplayNodes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
225 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp117">mFindVisibleObjects</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
226 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp121">mFiniteExtrusionParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
227 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp58">mFogColour</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
228 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp61">mFogDensity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
229 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp60">mFogEnd</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
230 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp57">mFogMode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
231 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp59">mFogStart</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
232 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp89">mFullScreenQuad</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
233 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp91">mIlluminationStage</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
234 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert1">mIndexes</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected, static]</code></td></tr> |
---|
235 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp120">mInfiniteExtrusionParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
236 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp65">mLastFrameNumber</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
237 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp86">mLightsAffectingFrustum</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
238 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp25">mLoose</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
239 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp21">mMaxDepth</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
240 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp69">mMovableObjectCollectionMap</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
241 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp28">mName</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
242 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp20">mNumObjects</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
243 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp18">mOctree</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
244 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx6">MovableObjectCollectionMap</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
245 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw4">MovableObjectIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
246 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx5">MovableObjectMap</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
247 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp29">mRenderQueue</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
248 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp75">mRenderQueueListeners</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
249 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp68">mResetIdentityProj</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
250 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp67">mResetIdentityView</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
251 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp27">mScaleFactor</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
252 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp34">mSceneNodes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
253 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp37">mSceneRoot</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
254 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp101">mShadowCasterAABBQuery</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
255 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp99">mShadowCasterList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
256 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp70">mShadowCasterPlainBlackPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
257 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp122">mShadowCasterQueryListener</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
258 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp100">mShadowCasterSphereQuery</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
259 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp81">mShadowColour</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
260 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp82">mShadowDebugPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
261 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp90">mShadowDirLightExtrudeDist</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
262 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp102">mShadowFarDist</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
263 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp103">mShadowFarDistSquared</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
264 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp87">mShadowIndexBuffer</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
265 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp88">mShadowIndexBufferSize</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
266 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp76">mShadowListeners</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
267 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp85">mShadowMaterialInitDone</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
268 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp84">mShadowModulativePass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
269 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp71">mShadowReceiverPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
270 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp83">mShadowStencilPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
271 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp79">mShadowTechnique</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
272 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp96">mShadowTextureCameras</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
273 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp114">mShadowTextureCasterVPDirty</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
274 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp93">mShadowTextureCount</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
275 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp108">mShadowTextureCustomCasterPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
276 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp110">mShadowTextureCustomCasterVertexProgram</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
277 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp112">mShadowTextureCustomCasterVPParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
278 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp109">mShadowTextureCustomReceiverPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
279 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp111">mShadowTextureCustomReceiverVertexProgram</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
280 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp113">mShadowTextureCustomReceiverVPParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
281 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp106">mShadowTextureFadeEnd</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
282 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp105">mShadowTextureFadeStart</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
283 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp94">mShadowTextureFormat</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
284 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp104">mShadowTextureOffset</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
285 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp115">mShadowTextureReceiverVPDirty</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
286 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp95">mShadowTextures</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
287 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp107">mShadowTextureSelfShadow</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
288 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp92">mShadowTextureSize</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
289 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp98">mShadowUseInfiniteFarPlane</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
290 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp77">mShowBoundingBoxes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
291 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp23">mShowBoxes</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
292 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp50">mSkyBoxDrawFirst</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
293 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp49">mSkyBoxEnabled</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
294 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp41">mSkyBoxEntity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
295 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp52">mSkyBoxGenParameters</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
296 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp44">mSkyBoxNode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
297 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp51">mSkyBoxOrientation</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
298 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp54">mSkyDomeDrawFirst</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
299 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp53">mSkyDomeEnabled</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
300 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp40">mSkyDomeEntity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
301 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp56">mSkyDomeGenParameters</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
302 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp43">mSkyDomeNode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
303 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp55">mSkyDomeOrientation</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
304 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp47">mSkyPlane</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
305 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp46">mSkyPlaneDrawFirst</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
306 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp45">mSkyPlaneEnabled</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
307 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp39">mSkyPlaneEntity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
308 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp48">mSkyPlaneGenParameters</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
309 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp42">mSkyPlaneNode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
310 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp62">mSpecialCaseQueueList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
311 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp63">mSpecialCaseQueueMode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
312 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp33">mStaticGeometryList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
313 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp118">mSuppressRenderStateChanges</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
314 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp119">mSuppressShadows</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
315 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp66">mTempXform</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
316 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp116">mVisibilityMask</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
317 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp17">mVisible</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
318 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp64">mWorldGeometryRenderQueue</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
319 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern3">OctreeAxisAlignedBoxSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
---|
320 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern0">OctreeIntersectionSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
---|
321 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern4">OctreePlaneBoundedVolumeListSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
---|
322 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern1">OctreeRaySceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
---|
323 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera0">OctreeSceneManager</a>(const String &name)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
324 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera1">OctreeSceneManager</a>(const String &name, AxisAlignedBox &box, int max_depth)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
325 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera74">OctreeSceneManager::createAABBQuery</a>(const AxisAlignedBox &box, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
326 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera75">OctreeSceneManager::createSphereQuery</a>(const Sphere &sphere, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
327 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern2">OctreeSphereSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
---|
328 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw13">PrefabType</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
329 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb24">prepareRenderQueue</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
330 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb30">prepareShadowTextures</a>(Camera *cam, Viewport *vp)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
331 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw13Ogre_1_1TerrainSceneManagerw10">PT_PLANE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
332 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera163">removeRenderQueueListener</a>(RenderQueueListener *delListener)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
333 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera213">removeShadowListener</a>(ShadowListener *s)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
334 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera165">removeSpecialCaseRenderQueue</a>(uint8 qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
335 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb36">renderAdditiveStencilShadowedQueueGroupObjects</a>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
336 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb41">renderAdditiveTextureShadowedQueueGroupObjects</a>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
337 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb35">renderBasicQueueGroupObjects</a>(RenderQueueGroup *pGroup, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
338 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb37">renderModulativeStencilShadowedQueueGroupObjects</a>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
339 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb40">renderModulativeTextureShadowedQueueGroupObjects</a>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
340 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb42">renderObjects</a>(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool doLightIteration, const LightList *manualLightList=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
341 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">RenderQueueListenerList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
342 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb33">renderShadowVolumeObjects</a>(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
343 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb31">renderShadowVolumesToStencil</a>(const Light *light, const Camera *cam)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
344 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb25">renderSingleObject</a>(const Renderable *rend, const Pass *pass, bool doLightIteration, const LightList *manualLightList=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
345 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb38">renderTextureShadowCasterQueueGroupObjects</a>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
346 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb39">renderTextureShadowReceiverQueueGroupObjects</a>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
347 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb43">renderTransparentShadowCasterObjects</a>(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool doLightIteration, const LightList *manualLightList=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
348 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb23">renderVisibleObjectsCustomSequence</a>(RenderQueueInvocationSequence *s)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
349 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb22">renderVisibleObjectsDefaultSequence</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
350 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb15">resetViewProjMode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
351 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera70">resize</a>(const AxisAlignedBox &box)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
352 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera0">SceneManager</a>(const String &instanceName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
353 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagern0">SceneMgrQueuedRenderableVisitor</a> class</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [friend]</code></td></tr> |
---|
354 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">SceneNodeList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
355 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw12Ogre_1_1TerrainSceneManagerw9">SCRQM_EXCLUDE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
356 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw12Ogre_1_1TerrainSceneManagerw8">SCRQM_INCLUDE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
357 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera118">setAmbientLight</a>(const ColourValue &colour)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
358 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera150">setDisplaySceneNodes</a>(bool display)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
359 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera232">setFindVisibleObjects</a>(bool find)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
360 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera139">setFog</a>(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
361 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera69">setLooseOctree</a>(bool b)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
362 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera24">setOption</a>(const String &, const void *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
363 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera184">setShadowColour</a>(const ColourValue &colour)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
364 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera186">setShadowDirectionalLightExtrusionDistance</a>(Real dist)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
365 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera199">setShadowDirLightTextureOffset</a>(Real offset)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
366 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera188">setShadowFarDistance</a>(Real distance)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
367 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera190">setShadowIndexBufferSize</a>(size_t size)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
368 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera180">setShadowTechnique</a>(ShadowTechnique technique)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
369 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera204">setShadowTextureCasterMaterial</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
370 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera196">setShadowTextureCount</a>(unsigned short count)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
371 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera201">setShadowTextureFadeEnd</a>(Real fadeEnd)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
372 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera200">setShadowTextureFadeStart</a>(Real fadeStart)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
373 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera194">setShadowTexturePixelFormat</a>(PixelFormat fmt)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
374 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera205">setShadowTextureReceiverMaterial</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
375 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera202">setShadowTextureSelfShadow</a>(bool selfShadow)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
376 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera198">setShadowTextureSettings</a>(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
377 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera192">setShadowTextureSize</a>(unsigned short size)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
378 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera206">setShadowUseInfiniteFarPlane</a>(bool enable)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
379 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb32">setShadowVolumeStencilState</a>(bool secondpass, bool zfail, bool twosided)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
380 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera67">setShowBoxes</a>(bool b)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
381 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera182">setShowDebugShadows</a>(bool debug)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
382 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera131">setSkyBox</a>(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
383 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera135">setSkyDome</a>(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
384 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera127">setSkyPlane</a>(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
385 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera167">setSpecialCaseRenderQueueMode</a>(SpecialCaseRenderQueueMode mode)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
386 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera68">setUseCullCamera</a>(bool b)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
387 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb21">setViewport</a>(Viewport *vp)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
388 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera230">setVisibilityMask</a>(uint32 vmask)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
389 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera50">setWorldGeometry</a>(const String &filename)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
390 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera51">setWorldGeometry</a>(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
391 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera110">setWorldGeometryRenderQueue</a>(uint8 qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
392 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx12">ShadowCasterList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
393 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx9">ShadowListenerList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
394 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">ShadowTextureCameraList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
395 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx10">ShadowTextureList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
396 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera171">showBoundingBoxes</a>(bool bShow)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
397 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx4">SpecialCaseRenderQueueList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
398 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw12">SpecialCaseRenderQueueMode</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
---|
399 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers4">STATICGEOMETRY_TYPE_MASK</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [static]</code></td></tr> |
---|
400 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">StaticGeometryList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
401 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb45">updateRenderQueueGroupSplitOptions</a>(RenderQueueGroup *group, bool suppressShadows, bool suppressRenderState)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
402 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb44">updateRenderQueueSplitOptions</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
403 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers6">USER_TYPE_MASK_LIMIT</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [static]</code></td></tr> |
---|
404 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb14">useRenderableViewProjMode</a>(const Renderable *pRend)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
405 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb10">validatePassForRendering</a>(const Pass *pass)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
406 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb11">validateRenderableForRendering</a>(const Pass *pass, const Renderable *rend)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
407 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera59">walkOctree</a>(OctreeCamera *, RenderQueue *, Octree *, bool foundvisible, bool onlyShadowCasters)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
408 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers1">WORLD_GEOMETRY_TYPE_MASK</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [static]</code></td></tr> |
---|
409 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera2">~OctreeSceneManager</a>()</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
---|
410 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera1">~SceneManager</a>()</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
---|
411 | </table><hr> |
---|
412 | <p> |
---|
413 | Copyright © 2000-2005 by The OGRE Team<br /> |
---|
414 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
---|
415 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
---|
416 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
---|
417 | <Work rdf:about=""> |
---|
418 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
---|
419 | <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" /> |
---|
420 | </Work> |
---|
421 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
---|
422 | |
---|
423 | Last modified Sun Mar 12 14:48:01 2006 |
---|
424 | </p> |
---|
425 | </body> |
---|
426 | </html> |
---|