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10<h1>Ogre::PlaneBoundedVolumeListSceneQuery Class Reference</h1>Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying within a plane-bounded volume. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::PlaneBoundedVolumeListSceneQuery:
16<p><center><img src="classOgre_1_1PlaneBoundedVolumeListSceneQuery.png" usemap="#Ogre::PlaneBoundedVolumeListSceneQuery_map" border="0" alt=""></center>
17<map name="Ogre::PlaneBoundedVolumeListSceneQuery_map">
18<area href="classOgre_1_1RegionSceneQuery.html" alt="Ogre::RegionSceneQuery" shape="rect" coords="156,56,458,80">
19<area href="classOgre_1_1SceneQuery.html" alt="Ogre::SceneQuery" shape="rect" coords="0,0,302,24">
20<area href="classOgre_1_1SceneQueryListener.html" alt="Ogre::SceneQueryListener" shape="rect" coords="312,0,614,24">
21<area href="classOgre_1_1DefaultPlaneBoundedVolumeListSceneQuery.html" alt="Ogre::DefaultPlaneBoundedVolumeListSceneQuery" shape="rect" coords="156,168,458,192">
22<area href="classOgre_1_1OctreePlaneBoundedVolumeListSceneQuery.html" alt="Ogre::OctreePlaneBoundedVolumeListSceneQuery" shape="rect" coords="156,224,458,248">
23</map>
24<a href="classOgre_1_1PlaneBoundedVolumeListSceneQuery-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
25<tr><td></td></tr>
26<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
27<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> { <br>
28&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0">WFT_NONE</a>,
29<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1">WFT_PLANE_BOUNDED_REGION</a>,
30<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2">WFT_SINGLE_INTERSECTION</a>,
31<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3">WFT_CUSTOM_GEOMETRY</a>,
32<br>
33&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4">WFT_RENDER_OPERATION</a>
34<br>
35 }</td></tr>
36
37<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This type can be used by collaborating applications &amp; SceneManagers to agree on the type of world geometry to be returned from queries.  <a href="#Ogre_1_1TerrainRaySceneQueryw5">More...</a><br><br></td></tr>
38<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
39<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya0">PlaneBoundedVolumeListSceneQuery</a> (<a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *mgr)</td></tr>
40
41<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya1">~PlaneBoundedVolumeListSceneQuery</a> ()</td></tr>
42
43<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya2">setVolumes</a> (const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;volumes)</td></tr>
44
45<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the volume which is to be used for this query.  <a href="#Ogre_1_1PlaneBoundedVolumeListSceneQuerya2"></a><br><br></td></tr>
46<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya3">getVolumes</a> () const </td></tr>
47
48<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the volume which is being used for this query.  <a href="#Ogre_1_1PlaneBoundedVolumeListSceneQuerya3"></a><br><br></td></tr>
49<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya4">execute</a> (void)</td></tr>
50
51<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Executes the query, returning the results back in one list.  <a href="#Ogre_1_1SphereSceneQuerya4"></a><br><br></td></tr>
52<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya5">execute</a> (<a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a> *listener)=0</td></tr>
53
54<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Executes the query and returns each match through a listener interface.  <a href="#Ogre_1_1SphereSceneQuerya5"></a><br><br></td></tr>
55<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya6">getLastResults</a> (void) const </td></tr>
56
57<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.  <a href="#Ogre_1_1SphereSceneQuerya6"></a><br><br></td></tr>
58<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya7">clearResults</a> (void)</td></tr>
59
60<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears the results of the last query execution.  <a href="#Ogre_1_1SphereSceneQuerya7"></a><br><br></td></tr>
61<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya8">queryResult</a> (<a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *first)</td></tr>
62
63<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Self-callback in order to deal with execute which returns collection.  <a href="#Ogre_1_1SphereSceneQuerya8"></a><br><br></td></tr>
64<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya9">queryResult</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *fragment)</td></tr>
65
66<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Self-callback in order to deal with execute which returns collection.  <a href="#Ogre_1_1SphereSceneQuerya9"></a><br><br></td></tr>
67<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya13">setQueryMask</a> (unsigned long mask)</td></tr>
68
69<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the mask for results of this query.  <a href="#Ogre_1_1TerrainRaySceneQuerya13"></a><br><br></td></tr>
70<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya14">getQueryMask</a> (void) const </td></tr>
71
72<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the current mask for this query.  <a href="#Ogre_1_1TerrainRaySceneQuerya14"></a><br><br></td></tr>
73<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya15">setWorldFragmentType</a> (enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> wft)</td></tr>
74
75<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.  <a href="#Ogre_1_1TerrainRaySceneQuerya15"></a><br><br></td></tr>
76<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya16">getWorldFragmentType</a> (void) const </td></tr>
77
78<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current world fragment types to be returned from the query.  <a href="#Ogre_1_1TerrainRaySceneQuerya16"></a><br><br></td></tr>
79<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const std::set&lt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya17">getSupportedWorldFragmentTypes</a> (void) const </td></tr>
80
81<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the types of world fragments this query supports.  <a href="#Ogre_1_1TerrainRaySceneQuerya17"></a><br><br></td></tr>
82<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
83<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQueryp0">mVolumes</a></td></tr>
84
85<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">mLastResult</a></td></tr>
86
87<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">mParentSceneMgr</a></td></tr>
88
89<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">mQueryMask</a></td></tr>
90
91<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">mSupportedWorldFragments</a></td></tr>
92
93<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">mWorldFragmentType</a></td></tr>
94
95</table>
96<hr><a name="_details"></a><h2>Detailed Description</h2>
97Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying within a plane-bounded volume.
98<p>
99
100<p>
101Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00281">281</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.<hr><h2>Member Enumeration Documentation</h2>
102<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::WorldFragmentType" ></a><p>
103<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
104  <tr>
105    <td class="mdRow">
106      <table cellpadding="0" cellspacing="0" border="0">
107        <tr>
108          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">Ogre::SceneQuery::WorldFragmentType</a><code> [inherited]</code>
109      </table>
110    </td>
111  </tr>
112</table>
113<table cellspacing=5 cellpadding=0 border=0>
114  <tr>
115    <td>
116      &nbsp;
117    </td>
118    <td>
119
120<p>
121This type can be used by collaborating applications &amp; SceneManagers to agree on the type of world geometry to be returned from queries.
122<p>
123Not all these types will be supported by all SceneManagers; once the application has decided which <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> specialisation to use, it is expected that it will know which type of world geometry abstraction is available to it. <dl compact><dt><b>Enumeration values: </b></dt><dd>
124<table border=0 cellspacing=2 cellpadding=0>
125<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0" doxytag="WFT_NONE" ></a>WFT_NONE</em>&nbsp;</td><td>
126Return no world geometry hits at all. </td></tr>
127<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1" doxytag="WFT_PLANE_BOUNDED_REGION" ></a>WFT_PLANE_BOUNDED_REGION</em>&nbsp;</td><td>
128Return pointers to convex plane-bounded regions. </td></tr>
129<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2" doxytag="WFT_SINGLE_INTERSECTION" ></a>WFT_SINGLE_INTERSECTION</em>&nbsp;</td><td>
130Return a single intersection point (typically <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> only). </td></tr>
131<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3" doxytag="WFT_CUSTOM_GEOMETRY" ></a>WFT_CUSTOM_GEOMETRY</em>&nbsp;</td><td>
132Custom geometry as defined by the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. </td></tr>
133<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4" doxytag="WFT_RENDER_OPERATION" ></a>WFT_RENDER_OPERATION</em>&nbsp;</td><td>
134General <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> structure. </td></tr>
135</table>
136</dl>
137
138<p>
139Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00073">73</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
140  </tr>
141</table>
142<hr><h2>Constructor &amp; Destructor Documentation</h2>
143<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya0" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::PlaneBoundedVolumeListSceneQuery" ></a><p>
144<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
145  <tr>
146    <td class="mdRow">
147      <table cellpadding="0" cellspacing="0" border="0">
148        <tr>
149          <td class="md" nowrap valign="top"> Ogre::PlaneBoundedVolumeListSceneQuery::PlaneBoundedVolumeListSceneQuery </td>
150          <td class="md" valign="top">(&nbsp;</td>
151          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td>
152          <td class="mdname1" valign="top" nowrap> <em>mgr</em>          </td>
153          <td class="md" valign="top">&nbsp;)&nbsp;</td>
154          <td class="md" nowrap></td>
155        </tr>
156
157      </table>
158    </td>
159  </tr>
160</table>
161<table cellspacing=5 cellpadding=0 border=0>
162  <tr>
163    <td>
164      &nbsp;
165    </td>
166    <td>
167
168<p>
169    </td>
170  </tr>
171</table>
172<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya1" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::~PlaneBoundedVolumeListSceneQuery" ></a><p>
173<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
174  <tr>
175    <td class="mdRow">
176      <table cellpadding="0" cellspacing="0" border="0">
177        <tr>
178          <td class="md" nowrap valign="top"> virtual Ogre::PlaneBoundedVolumeListSceneQuery::~<a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> </td>
179          <td class="md" valign="top">(&nbsp;</td>
180          <td class="mdname1" valign="top" nowrap>          </td>
181          <td class="md" valign="top">&nbsp;)&nbsp;</td>
182          <td class="md" nowrap><code> [virtual]</code></td>
183        </tr>
184
185      </table>
186    </td>
187  </tr>
188</table>
189<table cellspacing=5 cellpadding=0 border=0>
190  <tr>
191    <td>
192      &nbsp;
193    </td>
194    <td>
195
196<p>
197    </td>
198  </tr>
199</table>
200<hr><h2>Member Function Documentation</h2>
201<a class="anchor" name="Ogre_1_1SphereSceneQuerya7" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::clearResults" ></a><p>
202<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
203  <tr>
204    <td class="mdRow">
205      <table cellpadding="0" cellspacing="0" border="0">
206        <tr>
207          <td class="md" nowrap valign="top"> virtual void Ogre::RegionSceneQuery::clearResults </td>
208          <td class="md" valign="top">(&nbsp;</td>
209          <td class="md" nowrap valign="top">void&nbsp;</td>
210          <td class="mdname1" valign="top" nowrap>          </td>
211          <td class="md" valign="top">&nbsp;)&nbsp;</td>
212          <td class="md" nowrap><code> [virtual, inherited]</code></td>
213        </tr>
214
215      </table>
216    </td>
217  </tr>
218</table>
219<table cellspacing=5 cellpadding=0 border=0>
220  <tr>
221    <td>
222      &nbsp;
223    </td>
224    <td>
225
226<p>
227Clears the results of the last query execution.
228<p>
229<dl compact><dt><b>Remarks:</b></dt><dd>You only need to call this if you specifically want to free up the memory used by this object to hold the last query results. This object clears the results itself when executing and when destroying itself. </dd></dl>
230    </td>
231  </tr>
232</table>
233<a class="anchor" name="Ogre_1_1SphereSceneQuerya5" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::execute" ></a><p>
234<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
235  <tr>
236    <td class="mdRow">
237      <table cellpadding="0" cellspacing="0" border="0">
238        <tr>
239          <td class="md" nowrap valign="top"> virtual void Ogre::RegionSceneQuery::execute </td>
240          <td class="md" valign="top">(&nbsp;</td>
241          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a> *&nbsp;</td>
242          <td class="mdname1" valign="top" nowrap> <em>listener</em>          </td>
243          <td class="md" valign="top">&nbsp;)&nbsp;</td>
244          <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
245        </tr>
246
247      </table>
248    </td>
249  </tr>
250</table>
251<table cellspacing=5 cellpadding=0 border=0>
252  <tr>
253    <td>
254      &nbsp;
255    </td>
256    <td>
257
258<p>
259Executes the query and returns each match through a listener interface.
260<p>
261<dl compact><dt><b>Remarks:</b></dt><dd>Note that this method does not store the results of the query internally so does not update the 'last result' value. This means that this version of execute is more lightweight and therefore more efficient than the version which returns the results as a collection. </dd></dl>
262
263<p>
264Implemented in <a class="el" href="classOgre_1_1DefaultSphereSceneQuery.html#Ogre_1_1DefaultSphereSceneQuerya2">Ogre::DefaultSphereSceneQuery</a>, <a class="el" href="classOgre_1_1DefaultPlaneBoundedVolumeListSceneQuery.html#Ogre_1_1DefaultPlaneBoundedVolumeListSceneQuerya2">Ogre::DefaultPlaneBoundedVolumeListSceneQuery</a>, <a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html#Ogre_1_1DefaultAxisAlignedBoxSceneQuerya2">Ogre::DefaultAxisAlignedBoxSceneQuery</a>, <a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html#Ogre_1_1OctreeSphereSceneQuerya2">Ogre::OctreeSphereSceneQuery</a>, <a class="el" href="classOgre_1_1OctreePlaneBoundedVolumeListSceneQuery.html#Ogre_1_1OctreePlaneBoundedVolumeListSceneQuerya2">Ogre::OctreePlaneBoundedVolumeListSceneQuery</a>, and <a class="el" href="classOgre_1_1OctreeAxisAlignedBoxSceneQuery.html#Ogre_1_1OctreeAxisAlignedBoxSceneQuerya2">Ogre::OctreeAxisAlignedBoxSceneQuery</a>.    </td>
265  </tr>
266</table>
267<a class="anchor" name="Ogre_1_1SphereSceneQuerya4" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::execute" ></a><p>
268<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
269  <tr>
270    <td class="mdRow">
271      <table cellpadding="0" cellspacing="0" border="0">
272        <tr>
273          <td class="md" nowrap valign="top"> virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>&amp; Ogre::RegionSceneQuery::execute </td>
274          <td class="md" valign="top">(&nbsp;</td>
275          <td class="md" nowrap valign="top">void&nbsp;</td>
276          <td class="mdname1" valign="top" nowrap>          </td>
277          <td class="md" valign="top">&nbsp;)&nbsp;</td>
278          <td class="md" nowrap><code> [virtual, inherited]</code></td>
279        </tr>
280
281      </table>
282    </td>
283  </tr>
284</table>
285<table cellspacing=5 cellpadding=0 border=0>
286  <tr>
287    <td>
288      &nbsp;
289    </td>
290    <td>
291
292<p>
293Executes the query, returning the results back in one list.
294<p>
295<dl compact><dt><b>Remarks:</b></dt><dd>This method executes the scene query as configured, gathers the results into one structure and returns a reference to that structure. These results will also persist in this query object until the next query is executed, or <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya7">clearResults()</a> is called. An more lightweight version of this method that returns results through a listener is also available. </dd></dl>
296    </td>
297  </tr>
298</table>
299<a class="anchor" name="Ogre_1_1SphereSceneQuerya6" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getLastResults" ></a><p>
300<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
301  <tr>
302    <td class="mdRow">
303      <table cellpadding="0" cellspacing="0" border="0">
304        <tr>
305          <td class="md" nowrap valign="top"> virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>&amp; Ogre::RegionSceneQuery::getLastResults </td>
306          <td class="md" valign="top">(&nbsp;</td>
307          <td class="md" nowrap valign="top">void&nbsp;</td>
308          <td class="mdname1" valign="top" nowrap>          </td>
309          <td class="md" valign="top">&nbsp;)&nbsp;</td>
310          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
311        </tr>
312
313      </table>
314    </td>
315  </tr>
316</table>
317<table cellspacing=5 cellpadding=0 border=0>
318  <tr>
319    <td>
320      &nbsp;
321    </td>
322    <td>
323
324<p>
325Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.
326<p>
327    </td>
328  </tr>
329</table>
330<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya14" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getQueryMask" ></a><p>
331<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
332  <tr>
333    <td class="mdRow">
334      <table cellpadding="0" cellspacing="0" border="0">
335        <tr>
336          <td class="md" nowrap valign="top"> virtual unsigned long Ogre::SceneQuery::getQueryMask </td>
337          <td class="md" valign="top">(&nbsp;</td>
338          <td class="md" nowrap valign="top">void&nbsp;</td>
339          <td class="mdname1" valign="top" nowrap>          </td>
340          <td class="md" valign="top">&nbsp;)&nbsp;</td>
341          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
342        </tr>
343
344      </table>
345    </td>
346  </tr>
347</table>
348<table cellspacing=5 cellpadding=0 border=0>
349  <tr>
350    <td>
351      &nbsp;
352    </td>
353    <td>
354
355<p>
356Returns the current mask for this query.
357<p>
358    </td>
359  </tr>
360</table>
361<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya17" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getSupportedWorldFragmentTypes" ></a><p>
362<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
363  <tr>
364    <td class="mdRow">
365      <table cellpadding="0" cellspacing="0" border="0">
366        <tr>
367          <td class="md" nowrap valign="top"> virtual const std::set&lt;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&gt;* Ogre::SceneQuery::getSupportedWorldFragmentTypes </td>
368          <td class="md" valign="top">(&nbsp;</td>
369          <td class="md" nowrap valign="top">void&nbsp;</td>
370          <td class="mdname1" valign="top" nowrap>          </td>
371          <td class="md" valign="top">&nbsp;)&nbsp;</td>
372          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
373        </tr>
374
375      </table>
376    </td>
377  </tr>
378</table>
379<table cellspacing=5 cellpadding=0 border=0>
380  <tr>
381    <td>
382      &nbsp;
383    </td>
384    <td>
385
386<p>
387Returns the types of world fragments this query supports.
388<p>
389
390<p>
391Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00152">152</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
392  </tr>
393</table>
394<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya3" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getVolumes" ></a><p>
395<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
396  <tr>
397    <td class="mdRow">
398      <table cellpadding="0" cellspacing="0" border="0">
399        <tr>
400          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a>&amp; Ogre::PlaneBoundedVolumeListSceneQuery::getVolumes </td>
401          <td class="md" valign="top">(&nbsp;</td>
402          <td class="mdname1" valign="top" nowrap>          </td>
403          <td class="md" valign="top">&nbsp;)&nbsp;</td>
404          <td class="md" nowrap> const</td>
405        </tr>
406
407      </table>
408    </td>
409  </tr>
410</table>
411<table cellspacing=5 cellpadding=0 border=0>
412  <tr>
413    <td>
414      &nbsp;
415    </td>
416    <td>
417
418<p>
419Gets the volume which is being used for this query.
420<p>
421    </td>
422  </tr>
423</table>
424<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya16" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getWorldFragmentType" ></a><p>
425<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
426  <tr>
427    <td class="mdRow">
428      <table cellpadding="0" cellspacing="0" border="0">
429        <tr>
430          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> Ogre::SceneQuery::getWorldFragmentType </td>
431          <td class="md" valign="top">(&nbsp;</td>
432          <td class="md" nowrap valign="top">void&nbsp;</td>
433          <td class="mdname1" valign="top" nowrap>          </td>
434          <td class="md" valign="top">&nbsp;)&nbsp;</td>
435          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
436        </tr>
437
438      </table>
439    </td>
440  </tr>
441</table>
442<table cellspacing=5 cellpadding=0 border=0>
443  <tr>
444    <td>
445      &nbsp;
446    </td>
447    <td>
448
449<p>
450Gets the current world fragment types to be returned from the query.
451<p>
452    </td>
453  </tr>
454</table>
455<a class="anchor" name="Ogre_1_1SphereSceneQuerya9" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::queryResult" ></a><p>
456<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
457  <tr>
458    <td class="mdRow">
459      <table cellpadding="0" cellspacing="0" border="0">
460        <tr>
461          <td class="md" nowrap valign="top"> bool Ogre::RegionSceneQuery::queryResult </td>
462          <td class="md" valign="top">(&nbsp;</td>
463          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
464          <td class="mdname1" valign="top" nowrap> <em>fragment</em>          </td>
465          <td class="md" valign="top">&nbsp;)&nbsp;</td>
466          <td class="md" nowrap><code> [virtual, inherited]</code></td>
467        </tr>
468
469      </table>
470    </td>
471  </tr>
472</table>
473<table cellspacing=5 cellpadding=0 border=0>
474  <tr>
475    <td>
476      &nbsp;
477    </td>
478    <td>
479
480<p>
481Self-callback in order to deal with execute which returns collection.
482<p>
483
484<p>
485Implements <a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera2">Ogre::SceneQueryListener</a>.    </td>
486  </tr>
487</table>
488<a class="anchor" name="Ogre_1_1SphereSceneQuerya8" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::queryResult" ></a><p>
489<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
490  <tr>
491    <td class="mdRow">
492      <table cellpadding="0" cellspacing="0" border="0">
493        <tr>
494          <td class="md" nowrap valign="top"> bool Ogre::RegionSceneQuery::queryResult </td>
495          <td class="md" valign="top">(&nbsp;</td>
496          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *&nbsp;</td>
497          <td class="mdname1" valign="top" nowrap> <em>first</em>          </td>
498          <td class="md" valign="top">&nbsp;)&nbsp;</td>
499          <td class="md" nowrap><code> [virtual, inherited]</code></td>
500        </tr>
501
502      </table>
503    </td>
504  </tr>
505</table>
506<table cellspacing=5 cellpadding=0 border=0>
507  <tr>
508    <td>
509      &nbsp;
510    </td>
511    <td>
512
513<p>
514Self-callback in order to deal with execute which returns collection.
515<p>
516
517<p>
518Implements <a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera1">Ogre::SceneQueryListener</a>.    </td>
519  </tr>
520</table>
521<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya13" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::setQueryMask" ></a><p>
522<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
523  <tr>
524    <td class="mdRow">
525      <table cellpadding="0" cellspacing="0" border="0">
526        <tr>
527          <td class="md" nowrap valign="top"> virtual void Ogre::SceneQuery::setQueryMask </td>
528          <td class="md" valign="top">(&nbsp;</td>
529          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
530          <td class="mdname1" valign="top" nowrap> <em>mask</em>          </td>
531          <td class="md" valign="top">&nbsp;)&nbsp;</td>
532          <td class="md" nowrap><code> [virtual, inherited]</code></td>
533        </tr>
534
535      </table>
536    </td>
537  </tr>
538</table>
539<table cellspacing=5 cellpadding=0 border=0>
540  <tr>
541    <td>
542      &nbsp;
543    </td>
544    <td>
545
546<p>
547Sets the mask for results of this query.
548<p>
549<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to set a 'mask' to limit the results of this query to certain types of result. The actual meaning of this value is up to the application; basically <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances will only be returned from this query if a bitwise AND operation between this mask value and the <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">MovableObject::getQueryFlags</a> value is non-zero. The application will have to decide what each of the bits means. </dd></dl>
550    </td>
551  </tr>
552</table>
553<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya2" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::setVolumes" ></a><p>
554<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
555  <tr>
556    <td class="mdRow">
557      <table cellpadding="0" cellspacing="0" border="0">
558        <tr>
559          <td class="md" nowrap valign="top"> void Ogre::PlaneBoundedVolumeListSceneQuery::setVolumes </td>
560          <td class="md" valign="top">(&nbsp;</td>
561          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;&nbsp;</td>
562          <td class="mdname1" valign="top" nowrap> <em>volumes</em>          </td>
563          <td class="md" valign="top">&nbsp;)&nbsp;</td>
564          <td class="md" nowrap></td>
565        </tr>
566
567      </table>
568    </td>
569  </tr>
570</table>
571<table cellspacing=5 cellpadding=0 border=0>
572  <tr>
573    <td>
574      &nbsp;
575    </td>
576    <td>
577
578<p>
579Sets the volume which is to be used for this query.
580<p>
581    </td>
582  </tr>
583</table>
584<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya15" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::setWorldFragmentType" ></a><p>
585<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
586  <tr>
587    <td class="mdRow">
588      <table cellpadding="0" cellspacing="0" border="0">
589        <tr>
590          <td class="md" nowrap valign="top"> virtual void Ogre::SceneQuery::setWorldFragmentType </td>
591          <td class="md" valign="top">(&nbsp;</td>
592          <td class="md" nowrap valign="top">enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td>
593          <td class="mdname1" valign="top" nowrap> <em>wft</em>          </td>
594          <td class="md" valign="top">&nbsp;)&nbsp;</td>
595          <td class="md" nowrap><code> [virtual, inherited]</code></td>
596        </tr>
597
598      </table>
599    </td>
600  </tr>
601</table>
602<table cellspacing=5 cellpadding=0 border=0>
603  <tr>
604    <td>
605      &nbsp;
606    </td>
607    <td>
608
609<p>
610Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.
611<p>
612<dl compact><dt><b>Remarks:</b></dt><dd>The application receiving the world geometry is expected to know what to do with it; inevitably this means that the application must have knowledge of at least some of the structures used by the custom <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. </dd></dl>
613<dl compact><dt><b></b></dt><dd>The default setting is WFT_NONE. </dd></dl>
614    </td>
615  </tr>
616</table>
617<hr><h2>Member Data Documentation</h2>
618<a class="anchor" name="Ogre_1_1SphereSceneQueryp1" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mLastResult" ></a><p>
619<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
620  <tr>
621    <td class="mdRow">
622      <table cellpadding="0" cellspacing="0" border="0">
623        <tr>
624          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>* <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">Ogre::RegionSceneQuery::mLastResult</a><code> [protected, inherited]</code>
625      </table>
626    </td>
627  </tr>
628</table>
629<table cellspacing=5 cellpadding=0 border=0>
630  <tr>
631    <td>
632      &nbsp;
633    </td>
634    <td>
635
636<p>
637
638<p>
639Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00204">204</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
640  </tr>
641</table>
642<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp4" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mParentSceneMgr" ></a><p>
643<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
644  <tr>
645    <td class="mdRow">
646      <table cellpadding="0" cellspacing="0" border="0">
647        <tr>
648          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>* <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">Ogre::SceneQuery::mParentSceneMgr</a><code> [protected, inherited]</code>
649      </table>
650    </td>
651  </tr>
652</table>
653<table cellspacing=5 cellpadding=0 border=0>
654  <tr>
655    <td>
656      &nbsp;
657    </td>
658    <td>
659
660<p>
661
662<p>
663Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00113">113</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
664  </tr>
665</table>
666<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp5" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mQueryMask" ></a><p>
667<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
668  <tr>
669    <td class="mdRow">
670      <table cellpadding="0" cellspacing="0" border="0">
671        <tr>
672          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">Ogre::SceneQuery::mQueryMask</a><code> [protected, inherited]</code>
673      </table>
674    </td>
675  </tr>
676</table>
677<table cellspacing=5 cellpadding=0 border=0>
678  <tr>
679    <td>
680      &nbsp;
681    </td>
682    <td>
683
684<p>
685
686<p>
687Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00114">114</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
688  </tr>
689</table>
690<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp6" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mSupportedWorldFragments" ></a><p>
691<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
692  <tr>
693    <td class="mdRow">
694      <table cellpadding="0" cellspacing="0" border="0">
695        <tr>
696          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&gt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">Ogre::SceneQuery::mSupportedWorldFragments</a><code> [protected, inherited]</code>
697      </table>
698    </td>
699  </tr>
700</table>
701<table cellspacing=5 cellpadding=0 border=0>
702  <tr>
703    <td>
704      &nbsp;
705    </td>
706    <td>
707
708<p>
709
710<p>
711Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00115">115</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
712  </tr>
713</table>
714<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQueryp0" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mVolumes" ></a><p>
715<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
716  <tr>
717    <td class="mdRow">
718      <table cellpadding="0" cellspacing="0" border="0">
719        <tr>
720          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQueryp0">Ogre::PlaneBoundedVolumeListSceneQuery::mVolumes</a><code> [protected]</code>
721      </table>
722    </td>
723  </tr>
724</table>
725<table cellspacing=5 cellpadding=0 border=0>
726  <tr>
727    <td>
728      &nbsp;
729    </td>
730    <td>
731
732<p>
733
734<p>
735Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00284">284</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
736  </tr>
737</table>
738<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp7" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mWorldFragmentType" ></a><p>
739<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
740  <tr>
741    <td class="mdRow">
742      <table cellpadding="0" cellspacing="0" border="0">
743        <tr>
744          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">Ogre::SceneQuery::mWorldFragmentType</a><code> [protected, inherited]</code>
745      </table>
746    </td>
747  </tr>
748</table>
749<table cellspacing=5 cellpadding=0 border=0>
750  <tr>
751    <td>
752      &nbsp;
753    </td>
754    <td>
755
756<p>
757
758<p>
759Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00116">116</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
760  </tr>
761</table>
762<hr>The documentation for this class was generated from the following file:<ul>
763<li><a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a></ul>
764<hr>
765<p>
766Copyright &copy; 2000-2005 by The OGRE Team<br />
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768This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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775
776Last modified Sun Feb 12 13:03:26 2006
777</p>
778</body>
779</html>
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