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10<h1>Ogre::Rectangle2D Class Reference</h1>Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangle has no depth and therefore is best used with specific render queue and depth settings, like RENDER_QUEUE_BACKGROUND and 'depth_write off' for backdrops, and RENDER_QUEUE_OVERLAY and 'depth_check off' for fullscreen quads. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreRectangle2D_8h-source.html">OgreRectangle2D.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::Rectangle2D:
16<p><center><img src="classOgre_1_1Rectangle2D.png" usemap="#Ogre::Rectangle2D_map" border="0" alt=""></center>
17<map name="Ogre::Rectangle2D_map">
18<area href="classOgre_1_1SimpleRenderable.html" alt="Ogre::SimpleRenderable" shape="rect" coords="79,112,228,136">
19<area href="classOgre_1_1MovableObject.html" alt="Ogre::MovableObject" shape="rect" coords="0,56,149,80">
20<area href="classOgre_1_1Renderable.html" alt="Ogre::Renderable" shape="rect" coords="159,56,308,80">
21<area href="classOgre_1_1ShadowCaster.html" alt="Ogre::ShadowCaster" shape="rect" coords="0,0,149,24">
22</map>
23<a href="classOgre_1_1Rectangle2D-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
24<tr><td></td></tr>
25<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
26<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a></td></tr>
27
28<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt; <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a></td></tr>
29
30<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
31<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da0">Rectangle2D</a> (bool includeTextureCoordinates=false)</td></tr>
32
33<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da1">~Rectangle2D</a> ()</td></tr>
34
35<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da2">setCorners</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left, <a class="el" href="namespaceOgre.html#a420">Real</a> top, <a class="el" href="namespaceOgre.html#a420">Real</a> right, <a class="el" href="namespaceOgre.html#a420">Real</a> bottom)</td></tr>
36
37<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the corners of the rectangle, in relative coordinates.  <a href="#Ogre_1_1Rectangle2Da2"></a><br><br></td></tr>
38<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da3">getSquaredViewDepth</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam) const </td></tr>
39
40<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the camera-relative squared depth of this renderable.  <a href="#Ogre_1_1Rectangle2Da3"></a><br><br></td></tr>
41<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da4">getBoundingRadius</a> (void) const </td></tr>
42
43<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the radius of the origin-centered bounding sphere for this object.  <a href="#Ogre_1_1Rectangle2Da4"></a><br><br></td></tr>
44<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da5">useIdentityProjection</a> (void) const </td></tr>
45
46<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Identity view and projection.  <a href="#Ogre_1_1Rectangle2Da5"></a><br><br></td></tr>
47<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da6">useIdentityView</a> (void) const </td></tr>
48
49<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Identity view and projection.  <a href="#Ogre_1_1Rectangle2Da6"></a><br><br></td></tr>
50<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa5">setMaterial</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;matName)</td></tr>
51
52<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa6">getMaterial</a> (void) const </td></tr>
53
54<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a weak reference to the material this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa6"></a><br><br></td></tr>
55<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa7">setRenderOperation</a> (const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;rend)</td></tr>
56
57<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa8">getRenderOperation</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
58
59<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the render operation required to send this object to the frame buffer.  <a href="#Ogre_1_1WireBoundingBoxa8"></a><br><br></td></tr>
60<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa9">setWorldTransform</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;xform)</td></tr>
61
62<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa10">_notifyCurrentCamera</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
63
64<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method to notify the object of the camera to be used for the next rendering operation.  <a href="#Ogre_1_1WireBoundingBoxa10"></a><br><br></td></tr>
65<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa11">setBoundingBox</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box)</td></tr>
66
67<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa12">getBoundingBox</a> (void) const </td></tr>
68
69<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the local axis-aligned bounding box for this object.  <a href="#Ogre_1_1WireBoundingBoxa12"></a><br><br></td></tr>
70<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa13">_updateRenderQueue</a> (<a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *queue)</td></tr>
71
72<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method by which the movable object must add <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances to the rendering queue.  <a href="#Ogre_1_1WireBoundingBoxa13"></a><br><br></td></tr>
73<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa14">getName</a> (void) const </td></tr>
74
75<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1WireBoundingBoxa14"></a><br><br></td></tr>
76<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa15">getMovableType</a> (void) const </td></tr>
77
78<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1WireBoundingBoxa15"></a><br><br></td></tr>
79<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa16">getLights</a> (void) const </td></tr>
80
81<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
82  <a href="#Ogre_1_1WireBoundingBoxa16"></a><br><br></td></tr>
83<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a> (void) const </td></tr>
84
85<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the node to which this object is attached.  <a href="#Ogre_1_1WireBoundingBoxa17"></a><br><br></td></tr>
86<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">getParentSceneNode</a> (void) const </td></tr>
87
88<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the scene node to which this object is attached.  <a href="#Ogre_1_1WireBoundingBoxa18"></a><br><br></td></tr>
89<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">_notifyAttached</a> (<a class="el" href="classOgre_1_1Node.html">Node</a> *parent, bool isTagPoint=false)</td></tr>
90
91<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method called to notify the object that it has been attached to a node.  <a href="#Ogre_1_1WireBoundingBoxa19"></a><br><br></td></tr>
92<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">isAttached</a> (void) const </td></tr>
93
94<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>.  <a href="#Ogre_1_1WireBoundingBoxa20"></a><br><br></td></tr>
95<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">isInScene</a> (void) const </td></tr>
96
97<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, and this <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> / <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> is currently in an active part of the scene graph.  <a href="#Ogre_1_1WireBoundingBoxa21"></a><br><br></td></tr>
98<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">getWorldBoundingBox</a> (bool derive=false) const </td></tr>
99
100<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the axis-aligned bounding box for this object in world coordinates.  <a href="#Ogre_1_1WireBoundingBoxa22"></a><br><br></td></tr>
101<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">getWorldBoundingSphere</a> (bool derive=false) const </td></tr>
102
103<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the worldspace bounding sphere for this object.  <a href="#Ogre_1_1WireBoundingBoxa23"></a><br><br></td></tr>
104<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setVisible</a> (bool visible)</td></tr>
105
106<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells this object whether to be visible or not, if it has a renderable component.  <a href="#Ogre_1_1WireBoundingBoxa24"></a><br><br></td></tr>
107<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">isVisible</a> (void) const </td></tr>
108
109<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this object is supposed to be visible or not.  <a href="#Ogre_1_1WireBoundingBoxa25"></a><br><br></td></tr>
110<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setUserObject</a> (<a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *obj)</td></tr>
111
112<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Call this to associate your own custom user object instance with this <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1WireBoundingBoxa26"></a><br><br></td></tr>
113<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getUserObject</a> (void)</td></tr>
114
115<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.  <a href="#Ogre_1_1WireBoundingBoxa27"></a><br><br></td></tr>
116<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">setRenderQueueGroup</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> queueID)</td></tr>
117
118<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the render queue group this entity will be rendered through.  <a href="#Ogre_1_1WireBoundingBoxa28"></a><br><br></td></tr>
119<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">getRenderQueueGroup</a> (void) const </td></tr>
120
121<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the queue group for this entity, see setRenderQueueGroup for full details.  <a href="#Ogre_1_1WireBoundingBoxa29"></a><br><br></td></tr>
122<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">_getParentNodeFullTransform</a> (void) const </td></tr>
123
124<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return the full transformation of the parent sceneNode or the attachingPoint node  <a href="#Ogre_1_1WireBoundingBoxa30"></a><br><br></td></tr>
125<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">setQueryFlags</a> (unsigned long flags)</td></tr>
126
127<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the query flags for this object.  <a href="#Ogre_1_1WireBoundingBoxa31"></a><br><br></td></tr>
128<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">addQueryFlags</a> (unsigned long flags)</td></tr>
129
130<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.  <a href="#Ogre_1_1WireBoundingBoxa32"></a><br><br></td></tr>
131<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa33">removeQueryFlags</a> (unsigned long flags)</td></tr>
132
133<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.  <a href="#Ogre_1_1WireBoundingBoxa33"></a><br><br></td></tr>
134<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">getQueryFlags</a> (void) const </td></tr>
135
136<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the query flags relevant for this object.  <a href="#Ogre_1_1WireBoundingBoxa34"></a><br><br></td></tr>
137<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa35">getEdgeList</a> (void)</td></tr>
138
139<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.  <a href="#Ogre_1_1WireBoundingBoxa35"></a><br><br></td></tr>
140<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa36">getShadowVolumeRenderableIterator</a> (<a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a> shadowTechnique, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *indexBuffer, bool extrudeVertices, <a class="el" href="namespaceOgre.html#a420">Real</a> extrusionDist, unsigned long flags=0)</td></tr>
141
142<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.  <a href="#Ogre_1_1WireBoundingBoxa36"></a><br><br></td></tr>
143<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa37">getLightCapBounds</a> (void) const </td></tr>
144
145<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.  <a href="#Ogre_1_1WireBoundingBoxa37"></a><br><br></td></tr>
146<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa38">getDarkCapBounds</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> &amp;light, <a class="el" href="namespaceOgre.html#a420">Real</a> dirLightExtrusionDist) const </td></tr>
147
148<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.  <a href="#Ogre_1_1WireBoundingBoxa38"></a><br><br></td></tr>
149<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa39">setCastShadows</a> (bool enabled)</td></tr>
150
151<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not this object will cast shadows.  <a href="#Ogre_1_1WireBoundingBoxa39"></a><br><br></td></tr>
152<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa40">getCastShadows</a> (void) const </td></tr>
153
154<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether shadow casting is enabled for this object.  <a href="#Ogre_1_1WireBoundingBoxa40"></a><br><br></td></tr>
155<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa41">getPointExtrusionDistance</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> *l) const </td></tr>
156
157<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the distance to extrude for a point/spot light.  <a href="#Ogre_1_1WireBoundingBoxa41"></a><br><br></td></tr>
158<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a> (void) const </td></tr>
159
160<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa42"></a><br><br></td></tr>
161<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a> (void) const </td></tr>
162
163<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of world transform matrices this renderable requires.  <a href="#Ogre_1_1WireBoundingBoxa43"></a><br><br></td></tr>
164<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a> () const </td></tr>
165
166<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the preferred rasterisation mode of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa46"></a><br><br></td></tr>
167<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a> (void) const </td></tr>
168
169<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.  <a href="#Ogre_1_1WireBoundingBoxa47"></a><br><br></td></tr>
170<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a> () const </td></tr>
171
172<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a> (void) const </td></tr>
173
174<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method which reports whether this renderable would normally cast a shadow.  <a href="#Ogre_1_1WireBoundingBoxa49"></a><br><br></td></tr>
175<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a> (size_t index, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;value)</td></tr>
176
177<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.  <a href="#Ogre_1_1WireBoundingBoxa50"></a><br><br></td></tr>
178<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a> (size_t index) const </td></tr>
179
180<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.  <a href="#Ogre_1_1WireBoundingBoxa51"></a><br><br></td></tr>
181<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a> (const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;constantEntry, <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>) const </td></tr>
182
183<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.  <a href="#Ogre_1_1WireBoundingBoxa52"></a><br><br></td></tr>
184<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a> (bool override)</td></tr>
185
186<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa53"></a><br><br></td></tr>
187<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a> (void) const </td></tr>
188
189<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa54"></a><br><br></td></tr>
190<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
191<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a> (<a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> vertexBuffer, size_t originalVertexCount, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos, <a class="el" href="namespaceOgre.html#a420">Real</a> extrudeDist)</td></tr>
192
193<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for extruding vertices based on a light.  <a href="#Ogre_1_1WireBoundingBoxe0"></a><br><br></td></tr>
194<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
195<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
196 <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a></td></tr>
197
198<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
199<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Db0">getWorldTransforms</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *xform) const </td></tr>
200
201<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override this method to prevent parent transforms (rotation,translation,scale).  <a href="#Ogre_1_1Rectangle2Db0"></a><br><br></td></tr>
202<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Db1">getWorldOrientation</a> (void) const </td></tr>
203
204<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1Rectangle2Db1"></a><br><br></td></tr>
205<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Db2">getWorldPosition</a> (void) const </td></tr>
206
207<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1Rectangle2Db2"></a><br><br></td></tr>
208<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;objectPos, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light) const </td></tr>
209
210<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Helper moethod for calculating extrusion distance.  <a href="#Ogre_1_1WireBoundingBoxb4"></a><br><br></td></tr>
211<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a> (<a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *edgeData, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos)</td></tr>
212
213<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the caster to perform the tasks necessary to update the edge data's light listing.  <a href="#Ogre_1_1WireBoundingBoxb5"></a><br><br></td></tr>
214<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a> (<a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *edgeData, <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> indexBuffer, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &amp;shadowRenderables, unsigned long flags)</td></tr>
215
216<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.  <a href="#Ogre_1_1WireBoundingBoxb6"></a><br><br></td></tr>
217<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a> (<a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos, <a class="el" href="namespaceOgre.html#a420">Real</a> extrudeDist) const </td></tr>
218
219<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for extruding a bounding box.  <a href="#Ogre_1_1WireBoundingBoxb7"></a><br><br></td></tr>
220<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
221<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp1">mRenderOp</a></td></tr>
222
223<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp2">m_matWorldTransform</a></td></tr>
224
225<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp3">mBox</a></td></tr>
226
227<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp4">m_strMatName</a></td></tr>
228
229<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp5">m_pMaterial</a></td></tr>
230
231<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp6">m_pParentSceneManager</a></td></tr>
232
233<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The scene manager for the current frame.  <a href="#Ogre_1_1WireBoundingBoxp6"></a><br><br></td></tr>
234<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp7">m_pCamera</a></td></tr>
235
236<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The camera for the current frame.  <a href="#Ogre_1_1WireBoundingBoxp7"></a><br><br></td></tr>
237<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp8">m_strName</a></td></tr>
238
239<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the object.  <a href="#Ogre_1_1WireBoundingBoxp8"></a><br><br></td></tr>
240<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">mParentNode</a></td></tr>
241
242<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">node to which this object is attached  <a href="#Ogre_1_1WireBoundingBoxp9"></a><br><br></td></tr>
243<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">mParentIsTagPoint</a></td></tr>
244
245<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">mVisible</a></td></tr>
246
247<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this object visible?  <a href="#Ogre_1_1WireBoundingBoxp11"></a><br><br></td></tr>
248<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">mUserObject</a></td></tr>
249
250<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">User defined object which is linked to this object.  <a href="#Ogre_1_1WireBoundingBoxp12"></a><br><br></td></tr>
251<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">mRenderQueueID</a></td></tr>
252
253<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render queue to use when rendering this object.  <a href="#Ogre_1_1WireBoundingBoxp13"></a><br><br></td></tr>
254<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">mRenderQueueIDSet</a></td></tr>
255
256<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags whether the RenderQueue's default should be used.  <a href="#Ogre_1_1WireBoundingBoxp14"></a><br><br></td></tr>
257<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">mQueryFlags</a></td></tr>
258
259<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags determining whether this object is included / excluded from scene queries.  <a href="#Ogre_1_1WireBoundingBoxp15"></a><br><br></td></tr>
260<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">mWorldAABB</a></td></tr>
261
262<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cached world AABB of this object.  <a href="#Ogre_1_1WireBoundingBoxp16"></a><br><br></td></tr>
263<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">mWorldBoundingSphere</a></td></tr>
264
265<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">mWorldDarkCapBounds</a></td></tr>
266
267<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">World space AABB of this object's dark cap.  <a href="#Ogre_1_1WireBoundingBoxp18"></a><br><br></td></tr>
268<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">mCastShadows</a></td></tr>
269
270<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does this object cast shadows?  <a href="#Ogre_1_1WireBoundingBoxp19"></a><br><br></td></tr>
271<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td></tr>
272
273<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td></tr>
274
275<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
276<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxt0">ms_uGenNameCount</a></td></tr>
277
278<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Static member used to automatically generate names for SimpleRendaerable objects.  <a href="#Ogre_1_1WireBoundingBoxt0"></a><br><br></td></tr>
279<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td></tr>
280
281</table>
282<hr><a name="_details"></a><h2>Detailed Description</h2>
283Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangle has no depth and therefore is best used with specific render queue and depth settings, like RENDER_QUEUE_BACKGROUND and 'depth_write off' for backdrops, and RENDER_QUEUE_OVERLAY and 'depth_check off' for fullscreen quads.
284<p>
285
286<p>
287Definition at line <a class="el" href="OgreRectangle2D_8h-source.html#l00040">40</a> of file <a class="el" href="OgreRectangle2D_8h-source.html">OgreRectangle2D.h</a>.<hr><h2>Member Typedef Documentation</h2>
288<a class="anchor" name="Ogre_1_1WireBoundingBoxx0" doxytag="Ogre::Rectangle2D::CustomParameterMap" ></a><p>
289<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
290  <tr>
291    <td class="mdRow">
292      <table cellpadding="0" cellspacing="0" border="0">
293        <tr>
294          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">Ogre::Renderable::CustomParameterMap</a><code> [protected, inherited]</code>
295      </table>
296    </td>
297  </tr>
298</table>
299<table cellspacing=5 cellpadding=0 border=0>
300  <tr>
301    <td>
302      &nbsp;
303    </td>
304    <td>
305
306<p>
307
308<p>
309Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
310  </tr>
311</table>
312<a class="anchor" name="Ogre_1_1WireBoundingBoxw0" doxytag="Ogre::Rectangle2D::ShadowRenderableList" ></a><p>
313<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
314  <tr>
315    <td class="mdRow">
316      <table cellpadding="0" cellspacing="0" border="0">
317        <tr>
318          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>*&gt; <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">Ogre::ShadowCaster::ShadowRenderableList</a><code> [inherited]</code>
319      </table>
320    </td>
321  </tr>
322</table>
323<table cellspacing=5 cellpadding=0 border=0>
324  <tr>
325    <td>
326      &nbsp;
327    </td>
328    <td>
329
330<p>
331
332<p>
333Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00121">121</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
334  </tr>
335</table>
336<a class="anchor" name="Ogre_1_1WireBoundingBoxw1" doxytag="Ogre::Rectangle2D::ShadowRenderableListIterator" ></a><p>
337<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
338  <tr>
339    <td class="mdRow">
340      <table cellpadding="0" cellspacing="0" border="0">
341        <tr>
342          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt;<a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a>&gt; <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::ShadowCaster::ShadowRenderableListIterator</a><code> [inherited]</code>
343      </table>
344    </td>
345  </tr>
346</table>
347<table cellspacing=5 cellpadding=0 border=0>
348  <tr>
349    <td>
350      &nbsp;
351    </td>
352    <td>
353
354<p>
355
356<p>
357Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00122">122</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
358  </tr>
359</table>
360<hr><h2>Constructor &amp; Destructor Documentation</h2>
361<a class="anchor" name="Ogre_1_1Rectangle2Da0" doxytag="Ogre::Rectangle2D::Rectangle2D" ></a><p>
362<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
363  <tr>
364    <td class="mdRow">
365      <table cellpadding="0" cellspacing="0" border="0">
366        <tr>
367          <td class="md" nowrap valign="top"> Ogre::Rectangle2D::Rectangle2D </td>
368          <td class="md" valign="top">(&nbsp;</td>
369          <td class="md" nowrap valign="top">bool&nbsp;</td>
370          <td class="mdname1" valign="top" nowrap> <em>includeTextureCoordinates</em> = false          </td>
371          <td class="md" valign="top">&nbsp;)&nbsp;</td>
372          <td class="md" nowrap></td>
373        </tr>
374
375      </table>
376    </td>
377  </tr>
378</table>
379<table cellspacing=5 cellpadding=0 border=0>
380  <tr>
381    <td>
382      &nbsp;
383    </td>
384    <td>
385
386<p>
387    </td>
388  </tr>
389</table>
390<a class="anchor" name="Ogre_1_1Rectangle2Da1" doxytag="Ogre::Rectangle2D::~Rectangle2D" ></a><p>
391<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
392  <tr>
393    <td class="mdRow">
394      <table cellpadding="0" cellspacing="0" border="0">
395        <tr>
396          <td class="md" nowrap valign="top"> Ogre::Rectangle2D::~<a class="el" href="classOgre_1_1Rectangle2D.html">Rectangle2D</a> </td>
397          <td class="md" valign="top">(&nbsp;</td>
398          <td class="mdname1" valign="top" nowrap>          </td>
399          <td class="md" valign="top">&nbsp;)&nbsp;</td>
400          <td class="md" nowrap></td>
401        </tr>
402
403      </table>
404    </td>
405  </tr>
406</table>
407<table cellspacing=5 cellpadding=0 border=0>
408  <tr>
409    <td>
410      &nbsp;
411    </td>
412    <td>
413
414<p>
415    </td>
416  </tr>
417</table>
418<hr><h2>Member Function Documentation</h2>
419<a class="anchor" name="Ogre_1_1WireBoundingBoxa30" doxytag="Ogre::Rectangle2D::_getParentNodeFullTransform" ></a><p>
420<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
421  <tr>
422    <td class="mdRow">
423      <table cellpadding="0" cellspacing="0" border="0">
424        <tr>
425          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> Ogre::MovableObject::_getParentNodeFullTransform </td>
426          <td class="md" valign="top">(&nbsp;</td>
427          <td class="md" nowrap valign="top">void&nbsp;</td>
428          <td class="mdname1" valign="top" nowrap>          </td>
429          <td class="md" valign="top">&nbsp;)&nbsp;</td>
430          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
431        </tr>
432
433      </table>
434    </td>
435  </tr>
436</table>
437<table cellspacing=5 cellpadding=0 border=0>
438  <tr>
439    <td>
440      &nbsp;
441    </td>
442    <td>
443
444<p>
445return the full transformation of the parent sceneNode or the attachingPoint node
446<p>
447    </td>
448  </tr>
449</table>
450<a class="anchor" name="Ogre_1_1WireBoundingBoxa19" doxytag="Ogre::Rectangle2D::_notifyAttached" ></a><p>
451<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
452  <tr>
453    <td class="mdRow">
454      <table cellpadding="0" cellspacing="0" border="0">
455        <tr>
456          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::_notifyAttached </td>
457          <td class="md" valign="top">(&nbsp;</td>
458          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td>
459          <td class="mdname" nowrap> <em>parent</em>, </td>
460        </tr>
461        <tr>
462          <td class="md" nowrap align="right"></td>
463          <td></td>
464          <td class="md" nowrap>bool&nbsp;</td>
465          <td class="mdname" nowrap> <em>isTagPoint</em> = false</td>
466        </tr>
467        <tr>
468          <td></td>
469          <td class="md">)&nbsp;</td>
470          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
471        </tr>
472
473      </table>
474    </td>
475  </tr>
476</table>
477<table cellspacing=5 cellpadding=0 border=0>
478  <tr>
479    <td>
480      &nbsp;
481    </td>
482    <td>
483
484<p>
485Internal method called to notify the object that it has been attached to a node.
486<p>
487
488<p>
489Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya45">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystema28">Ogre::ParticleSystem</a>.    </td>
490  </tr>
491</table>
492<a class="anchor" name="Ogre_1_1WireBoundingBoxa10" doxytag="Ogre::Rectangle2D::_notifyCurrentCamera" ></a><p>
493<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
494  <tr>
495    <td class="mdRow">
496      <table cellpadding="0" cellspacing="0" border="0">
497        <tr>
498          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::_notifyCurrentCamera </td>
499          <td class="md" valign="top">(&nbsp;</td>
500          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
501          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
502          <td class="md" valign="top">&nbsp;)&nbsp;</td>
503          <td class="md" nowrap><code> [virtual, inherited]</code></td>
504        </tr>
505
506      </table>
507    </td>
508  </tr>
509</table>
510<table cellspacing=5 cellpadding=0 border=0>
511  <tr>
512    <td>
513      &nbsp;
514    </td>
515    <td>
516
517<p>
518Internal method to notify the object of the camera to be used for the next rendering operation.
519<p>
520<dl compact><dt><b>Remarks:</b></dt><dd>Certain objects may want to do specific processing based on the camera position. This method notifies them incase they wish to do this. </dd></dl>
521
522<p>
523Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta9">Ogre::MovableObject</a>.    </td>
524  </tr>
525</table>
526<a class="anchor" name="Ogre_1_1WireBoundingBoxa52" doxytag="Ogre::Rectangle2D::_updateCustomGpuParameter" ></a><p>
527<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
528  <tr>
529    <td class="mdRow">
530      <table cellpadding="0" cellspacing="0" border="0">
531        <tr>
532          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::_updateCustomGpuParameter </td>
533          <td class="md" valign="top">(&nbsp;</td>
534          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;&nbsp;</td>
535          <td class="mdname" nowrap> <em>constantEntry</em>, </td>
536        </tr>
537        <tr>
538          <td class="md" nowrap align="right"></td>
539          <td></td>
540          <td class="md" nowrap><a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *&nbsp;</td>
541          <td class="mdname" nowrap> <em>params</em></td>
542        </tr>
543        <tr>
544          <td></td>
545          <td class="md">)&nbsp;</td>
546          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
547        </tr>
548
549      </table>
550    </td>
551  </tr>
552</table>
553<table cellspacing=5 cellpadding=0 border=0>
554  <tr>
555    <td>
556      &nbsp;
557    </td>
558    <td>
559
560<p>
561Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.
562<p>
563<dl compact><dt><b>Remarks:</b></dt><dd>This method allows a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to map in a custom GPU program parameter based on it's own data. This is represented by a GPU auto parameter of ACT_CUSTOM, and to allow there to be more than one of these per <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, the 'data' field on the auto parameter will identify which parameter is being updated. The implementation of this method must identify the parameter being updated, and call a 'setConstant' method on the passed in <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> object, using the details provided in the incoming auto constant setting to identify the index at which to set the parameter. </dd></dl>
564<dl compact><dt><b></b></dt><dd>You do not need to override this method if you're using the standard sets of data associated with the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> as provided by setCustomParameter and getCustomParameter. By default, the implementation will map from the value indexed by the 'constantEntry.data' parameter to a value previously set by setCustomParameter. But custom Renderables are free to override this if they want, in any case. </dd></dl>
565<dl compact><dt><b>Parameters:</b></dt><dd>
566  <table border="0" cellspacing="2" cellpadding="0">
567    <tr><td valign=top><em>constantEntry</em>&nbsp;</td><td>The auto constant entry referring to the parameter being updated </td></tr>
568    <tr><td valign=top><em>params</em>&nbsp;</td><td>The parameters object which this method should call to set the updated parameters. </td></tr>
569  </table>
570</dl>
571
572<p>
573Reimplemented in <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">Ogre::TerrainRenderable</a>.
574<p>
575Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00219">219</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
576<p>
577References <a class="el" href="OgreGpuProgram_8h-source.html#l00291">Ogre::GpuProgramParameters::AutoConstantEntry::data</a>, <a class="el" href="OgreGpuProgram_8h-source.html#l00288">Ogre::GpuProgramParameters::AutoConstantEntry::index</a>, and <a class="el" href="OgreGLPrerequisites_8h-source.html#l00208">params</a>.    </td>
578  </tr>
579</table>
580<a class="anchor" name="Ogre_1_1WireBoundingBoxa13" doxytag="Ogre::Rectangle2D::_updateRenderQueue" ></a><p>
581<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
582  <tr>
583    <td class="mdRow">
584      <table cellpadding="0" cellspacing="0" border="0">
585        <tr>
586          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::_updateRenderQueue </td>
587          <td class="md" valign="top">(&nbsp;</td>
588          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *&nbsp;</td>
589          <td class="mdname1" valign="top" nowrap> <em>queue</em>          </td>
590          <td class="md" valign="top">&nbsp;)&nbsp;</td>
591          <td class="md" nowrap><code> [virtual, inherited]</code></td>
592        </tr>
593
594      </table>
595    </td>
596  </tr>
597</table>
598<table cellspacing=5 cellpadding=0 border=0>
599  <tr>
600    <td>
601      &nbsp;
602    </td>
603    <td>
604
605<p>
606Internal method by which the movable object must add <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances to the rendering queue.
607<p>
608<dl compact><dt><b>Remarks:</b></dt><dd>The engine will call this method when this object is to be rendered. The object must then create one or more <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances which it places on the passed in Queue for rendering. </dd></dl>
609
610<p>
611Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta14">Ogre::MovableObject</a>.    </td>
612  </tr>
613</table>
614<a class="anchor" name="Ogre_1_1WireBoundingBoxa32" doxytag="Ogre::Rectangle2D::addQueryFlags" ></a><p>
615<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
616  <tr>
617    <td class="mdRow">
618      <table cellpadding="0" cellspacing="0" border="0">
619        <tr>
620          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::addQueryFlags </td>
621          <td class="md" valign="top">(&nbsp;</td>
622          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
623          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
624          <td class="md" valign="top">&nbsp;)&nbsp;</td>
625          <td class="md" nowrap><code> [virtual, inherited]</code></td>
626        </tr>
627
628      </table>
629    </td>
630  </tr>
631</table>
632<table cellspacing=5 cellpadding=0 border=0>
633  <tr>
634    <td>
635      &nbsp;
636    </td>
637    <td>
638
639<p>
640As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
641<p>
642
643<p>
644Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00203">203</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
645  </tr>
646</table>
647<a class="anchor" name="Ogre_1_1WireBoundingBoxb7" doxytag="Ogre::Rectangle2D::extrudeBounds" ></a><p>
648<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
649  <tr>
650    <td class="mdRow">
651      <table cellpadding="0" cellspacing="0" border="0">
652        <tr>
653          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::extrudeBounds </td>
654          <td class="md" valign="top">(&nbsp;</td>
655          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
656          <td class="mdname" nowrap> <em>box</em>, </td>
657        </tr>
658        <tr>
659          <td class="md" nowrap align="right"></td>
660          <td></td>
661          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
662          <td class="mdname" nowrap> <em>lightPos</em>, </td>
663        </tr>
664        <tr>
665          <td class="md" nowrap align="right"></td>
666          <td></td>
667          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
668          <td class="mdname" nowrap> <em>extrudeDist</em></td>
669        </tr>
670        <tr>
671          <td></td>
672          <td class="md">)&nbsp;</td>
673          <td class="md" colspan="2"> const<code> [protected, virtual, inherited]</code></td>
674        </tr>
675
676      </table>
677    </td>
678  </tr>
679</table>
680<table cellspacing=5 cellpadding=0 border=0>
681  <tr>
682    <td>
683      &nbsp;
684    </td>
685    <td>
686
687<p>
688Utility method for extruding a bounding box.
689<p>
690<dl compact><dt><b>Parameters:</b></dt><dd>
691  <table border="0" cellspacing="2" cellpadding="0">
692    <tr><td valign=top><em>box</em>&nbsp;</td><td>Original bounding box, will be updated in-place </td></tr>
693    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D light position in object space, when w=0.0f this represents a directional light </td></tr>
694    <tr><td valign=top><em>extrudeDist</em>&nbsp;</td><td>The distance to extrude </td></tr>
695  </table>
696</dl>
697    </td>
698  </tr>
699</table>
700<a class="anchor" name="Ogre_1_1WireBoundingBoxe0" doxytag="Ogre::Rectangle2D::extrudeVertices" ></a><p>
701<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
702  <tr>
703    <td class="mdRow">
704      <table cellpadding="0" cellspacing="0" border="0">
705        <tr>
706          <td class="md" nowrap valign="top"> void Ogre::ShadowCaster::extrudeVertices </td>
707          <td class="md" valign="top">(&nbsp;</td>
708          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td>
709          <td class="mdname" nowrap> <em>vertexBuffer</em>, </td>
710        </tr>
711        <tr>
712          <td class="md" nowrap align="right"></td>
713          <td></td>
714          <td class="md" nowrap>size_t&nbsp;</td>
715          <td class="mdname" nowrap> <em>originalVertexCount</em>, </td>
716        </tr>
717        <tr>
718          <td class="md" nowrap align="right"></td>
719          <td></td>
720          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
721          <td class="mdname" nowrap> <em>lightPos</em>, </td>
722        </tr>
723        <tr>
724          <td class="md" nowrap align="right"></td>
725          <td></td>
726          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
727          <td class="mdname" nowrap> <em>extrudeDist</em></td>
728        </tr>
729        <tr>
730          <td></td>
731          <td class="md">)&nbsp;</td>
732          <td class="md" colspan="2"><code> [static, inherited]</code></td>
733        </tr>
734
735      </table>
736    </td>
737  </tr>
738</table>
739<table cellspacing=5 cellpadding=0 border=0>
740  <tr>
741    <td>
742      &nbsp;
743    </td>
744    <td>
745
746<p>
747Utility method for extruding vertices based on a light.
748<p>
749<dl compact><dt><b>Remarks:</b></dt><dd>Unfortunately, because D3D cannot handle homogenous (4D) position coordinates in the fixed-function pipeline (GL can, but we have to be cross-API), when we extrude in software we cannot extrude to infinity the way we do in the vertex program (by setting w to 0.0f). Therefore we extrude by a fixed distance, which may cause some problems with larger scenes. Luckily better hardware (ie vertex programs) can fix this. </dd></dl>
750<dl compact><dt><b>Parameters:</b></dt><dd>
751  <table border="0" cellspacing="2" cellpadding="0">
752    <tr><td valign=top><em>vertexBuffer</em>&nbsp;</td><td>The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. </td></tr>
753    <tr><td valign=top><em>originalVertexCount</em>&nbsp;</td><td>The count of the original number of vertices, ie the number in the mesh, not counting the doubling which has already been done (by <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa3">VertexData::prepareForShadowVolume</a>) to provide the extruded area of the buffer. </td></tr>
754    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D light position in object space, when w=0.0f this represents a directional light </td></tr>
755    <tr><td valign=top><em>extrudeDist</em>&nbsp;</td><td>The distance to extrude </td></tr>
756  </table>
757</dl>
758    </td>
759  </tr>
760</table>
761<a class="anchor" name="Ogre_1_1WireBoundingBoxb6" doxytag="Ogre::Rectangle2D::generateShadowVolume" ></a><p>
762<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
763  <tr>
764    <td class="mdRow">
765      <table cellpadding="0" cellspacing="0" border="0">
766        <tr>
767          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::generateShadowVolume </td>
768          <td class="md" valign="top">(&nbsp;</td>
769          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td>
770          <td class="mdname" nowrap> <em>edgeData</em>, </td>
771        </tr>
772        <tr>
773          <td class="md" nowrap align="right"></td>
774          <td></td>
775          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>&nbsp;</td>
776          <td class="mdname" nowrap> <em>indexBuffer</em>, </td>
777        </tr>
778        <tr>
779          <td class="md" nowrap align="right"></td>
780          <td></td>
781          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
782          <td class="mdname" nowrap> <em>light</em>, </td>
783        </tr>
784        <tr>
785          <td class="md" nowrap align="right"></td>
786          <td></td>
787          <td class="md" nowrap><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &amp;&nbsp;</td>
788          <td class="mdname" nowrap> <em>shadowRenderables</em>, </td>
789        </tr>
790        <tr>
791          <td class="md" nowrap align="right"></td>
792          <td></td>
793          <td class="md" nowrap>unsigned long&nbsp;</td>
794          <td class="mdname" nowrap> <em>flags</em></td>
795        </tr>
796        <tr>
797          <td></td>
798          <td class="md">)&nbsp;</td>
799          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
800        </tr>
801
802      </table>
803    </td>
804  </tr>
805</table>
806<table cellspacing=5 cellpadding=0 border=0>
807  <tr>
808    <td>
809      &nbsp;
810    </td>
811    <td>
812
813<p>
814Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
815<p>
816<dl compact><dt><b>Parameters:</b></dt><dd>
817  <table border="0" cellspacing="2" cellpadding="0">
818    <tr><td valign=top><em>edgeData</em>&nbsp;</td><td>The edge information to use </td></tr>
819    <tr><td valign=top><em>indexBuffer</em>&nbsp;</td><td>The buffer into which to write data into; current contents are assumed to be discardable. </td></tr>
820    <tr><td valign=top><em>light</em>&nbsp;</td><td>The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing </td></tr>
821    <tr><td valign=top><em>shadowRenderables</em>&nbsp;</td><td>A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. </td></tr>
822    <tr><td valign=top><em>flags</em>&nbsp;</td><td>Additional controller flags, see ShadowRenderableFlags </td></tr>
823  </table>
824</dl>
825    </td>
826  </tr>
827</table>
828<a class="anchor" name="Ogre_1_1WireBoundingBoxa12" doxytag="Ogre::Rectangle2D::getBoundingBox" ></a><p>
829<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
830  <tr>
831    <td class="mdRow">
832      <table cellpadding="0" cellspacing="0" border="0">
833        <tr>
834          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::SimpleRenderable::getBoundingBox </td>
835          <td class="md" valign="top">(&nbsp;</td>
836          <td class="md" nowrap valign="top">void&nbsp;</td>
837          <td class="mdname1" valign="top" nowrap>          </td>
838          <td class="md" valign="top">&nbsp;)&nbsp;</td>
839          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
840        </tr>
841
842      </table>
843    </td>
844  </tr>
845</table>
846<table cellspacing=5 cellpadding=0 border=0>
847  <tr>
848    <td>
849      &nbsp;
850    </td>
851    <td>
852
853<p>
854Retrieves the local axis-aligned bounding box for this object.
855<p>
856<dl compact><dt><b>Remarks:</b></dt><dd>This bounding box is in local coordinates. </dd></dl>
857
858<p>
859Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta10">Ogre::MovableObject</a>.    </td>
860  </tr>
861</table>
862<a class="anchor" name="Ogre_1_1Rectangle2Da4" doxytag="Ogre::Rectangle2D::getBoundingRadius" ></a><p>
863<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
864  <tr>
865    <td class="mdRow">
866      <table cellpadding="0" cellspacing="0" border="0">
867        <tr>
868          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Rectangle2D::getBoundingRadius </td>
869          <td class="md" valign="top">(&nbsp;</td>
870          <td class="md" nowrap valign="top">void&nbsp;</td>
871          <td class="mdname1" valign="top" nowrap>          </td>
872          <td class="md" valign="top">&nbsp;)&nbsp;</td>
873          <td class="md" nowrap> const<code> [virtual]</code></td>
874        </tr>
875
876      </table>
877    </td>
878  </tr>
879</table>
880<table cellspacing=5 cellpadding=0 border=0>
881  <tr>
882    <td>
883      &nbsp;
884    </td>
885    <td>
886
887<p>
888Retrieves the radius of the origin-centered bounding sphere for this object.
889<p>
890
891<p>
892Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1SimpleRenderablea22">Ogre::MovableObject</a>.
893<p>
894Definition at line <a class="el" href="OgreRectangle2D_8h-source.html#l00067">67</a> of file <a class="el" href="OgreRectangle2D_8h-source.html">OgreRectangle2D.h</a>.
895<p>
896References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
897  </tr>
898</table>
899<a class="anchor" name="Ogre_1_1WireBoundingBoxa40" doxytag="Ogre::Rectangle2D::getCastShadows" ></a><p>
900<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
901  <tr>
902    <td class="mdRow">
903      <table cellpadding="0" cellspacing="0" border="0">
904        <tr>
905          <td class="md" nowrap valign="top"> bool Ogre::MovableObject::getCastShadows </td>
906          <td class="md" valign="top">(&nbsp;</td>
907          <td class="md" nowrap valign="top">void&nbsp;</td>
908          <td class="mdname1" valign="top" nowrap>          </td>
909          <td class="md" valign="top">&nbsp;)&nbsp;</td>
910          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
911        </tr>
912
913      </table>
914    </td>
915  </tr>
916</table>
917<table cellspacing=5 cellpadding=0 border=0>
918  <tr>
919    <td>
920      &nbsp;
921    </td>
922    <td>
923
924<p>
925Returns whether shadow casting is enabled for this object.
926<p>
927
928<p>
929Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera1">Ogre::ShadowCaster</a>.
930<p>
931Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00238">238</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
932  </tr>
933</table>
934<a class="anchor" name="Ogre_1_1WireBoundingBoxa49" doxytag="Ogre::Rectangle2D::getCastsShadows" ></a><p>
935<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
936  <tr>
937    <td class="mdRow">
938      <table cellpadding="0" cellspacing="0" border="0">
939        <tr>
940          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getCastsShadows </td>
941          <td class="md" valign="top">(&nbsp;</td>
942          <td class="md" nowrap valign="top">void&nbsp;</td>
943          <td class="mdname1" valign="top" nowrap>          </td>
944          <td class="md" valign="top">&nbsp;)&nbsp;</td>
945          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
946        </tr>
947
948      </table>
949    </td>
950  </tr>
951</table>
952<table cellspacing=5 cellpadding=0 border=0>
953  <tr>
954    <td>
955      &nbsp;
956    </td>
957    <td>
958
959<p>
960Method which reports whether this renderable would normally cast a shadow.
961<p>
962<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses should override this if they could have been used to generate a shadow. </dd></dl>
963
964<p>
965Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa13">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya18">Ogre::SubEntity</a>.
966<p>
967Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00154">154</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
968  </tr>
969</table>
970<a class="anchor" name="Ogre_1_1WireBoundingBoxa48" doxytag="Ogre::Rectangle2D::getClipPlanes" ></a><p>
971<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
972  <tr>
973    <td class="mdRow">
974      <table cellpadding="0" cellspacing="0" border="0">
975        <tr>
976          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&amp; Ogre::Renderable::getClipPlanes </td>
977          <td class="md" valign="top">(&nbsp;</td>
978          <td class="mdname1" valign="top" nowrap>          </td>
979          <td class="md" valign="top">&nbsp;)&nbsp;</td>
980          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
981        </tr>
982
983      </table>
984    </td>
985  </tr>
986</table>
987<table cellspacing=5 cellpadding=0 border=0>
988  <tr>
989    <td>
990      &nbsp;
991    </td>
992    <td>
993
994<p>
995
996<p>
997Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00146">146</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
998<p>
999References <a class="el" href="OgrePlane_8h-source.html#l00100">Ogre::PlaneList</a>.    </td>
1000  </tr>
1001</table>
1002<a class="anchor" name="Ogre_1_1WireBoundingBoxa51" doxytag="Ogre::Rectangle2D::getCustomParameter" ></a><p>
1003<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1004  <tr>
1005    <td class="mdRow">
1006      <table cellpadding="0" cellspacing="0" border="0">
1007        <tr>
1008          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&amp; Ogre::Renderable::getCustomParameter </td>
1009          <td class="md" valign="top">(&nbsp;</td>
1010          <td class="md" nowrap valign="top">size_t&nbsp;</td>
1011          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
1012          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1013          <td class="md" nowrap> const<code> [inherited]</code></td>
1014        </tr>
1015
1016      </table>
1017    </td>
1018  </tr>
1019</table>
1020<table cellspacing=5 cellpadding=0 border=0>
1021  <tr>
1022    <td>
1023      &nbsp;
1024    </td>
1025    <td>
1026
1027<p>
1028Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.
1029<p>
1030<dl compact><dt><b>Parameters:</b></dt><dd>
1031  <table border="0" cellspacing="2" cellpadding="0">
1032    <tr><td valign=top><em>@see</em>&nbsp;</td><td>setCustomParaemter for full details. </td></tr>
1033  </table>
1034</dl>
1035
1036<p>
1037Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00180">180</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
1038<p>
1039References <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>.    </td>
1040  </tr>
1041</table>
1042<a class="anchor" name="Ogre_1_1WireBoundingBoxa38" doxytag="Ogre::Rectangle2D::getDarkCapBounds" ></a><p>
1043<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1044  <tr>
1045    <td class="mdRow">
1046      <table cellpadding="0" cellspacing="0" border="0">
1047        <tr>
1048          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getDarkCapBounds </td>
1049          <td class="md" valign="top">(&nbsp;</td>
1050          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> &amp;&nbsp;</td>
1051          <td class="mdname" nowrap> <em>light</em>, </td>
1052        </tr>
1053        <tr>
1054          <td class="md" nowrap align="right"></td>
1055          <td></td>
1056          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1057          <td class="mdname" nowrap> <em>dirLightExtrusionDist</em></td>
1058        </tr>
1059        <tr>
1060          <td></td>
1061          <td class="md">)&nbsp;</td>
1062          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
1063        </tr>
1064
1065      </table>
1066    </td>
1067  </tr>
1068</table>
1069<table cellspacing=5 cellpadding=0 border=0>
1070  <tr>
1071    <td>
1072      &nbsp;
1073    </td>
1074    <td>
1075
1076<p>
1077Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.
1078<p>
1079
1080<p>
1081Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera5">Ogre::ShadowCaster</a>.    </td>
1082  </tr>
1083</table>
1084<a class="anchor" name="Ogre_1_1WireBoundingBoxa35" doxytag="Ogre::Rectangle2D::getEdgeList" ></a><p>
1085<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1086  <tr>
1087    <td class="mdRow">
1088      <table cellpadding="0" cellspacing="0" border="0">
1089        <tr>
1090          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a>* Ogre::MovableObject::getEdgeList </td>
1091          <td class="md" valign="top">(&nbsp;</td>
1092          <td class="md" nowrap valign="top">void&nbsp;</td>
1093          <td class="mdname1" valign="top" nowrap>          </td>
1094          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1095          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1096        </tr>
1097
1098      </table>
1099    </td>
1100  </tr>
1101</table>
1102<table cellspacing=5 cellpadding=0 border=0>
1103  <tr>
1104    <td>
1105      &nbsp;
1106    </td>
1107    <td>
1108
1109<p>
1110Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.
1111<p>
1112
1113<p>
1114Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera2">Ogre::ShadowCaster</a>.
1115<p>
1116Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya34">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona17">Ogre::StaticGeometry::Region</a>.
1117<p>
1118Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00213">213</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
1119  </tr>
1120</table>
1121<a class="anchor" name="Ogre_1_1WireBoundingBoxb4" doxytag="Ogre::Rectangle2D::getExtrusionDistance" ></a><p>
1122<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1123  <tr>
1124    <td class="mdRow">
1125      <table cellpadding="0" cellspacing="0" border="0">
1126        <tr>
1127          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ShadowCaster::getExtrusionDistance </td>
1128          <td class="md" valign="top">(&nbsp;</td>
1129          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
1130          <td class="mdname" nowrap> <em>objectPos</em>, </td>
1131        </tr>
1132        <tr>
1133          <td class="md" nowrap align="right"></td>
1134          <td></td>
1135          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
1136          <td class="mdname" nowrap> <em>light</em></td>
1137        </tr>
1138        <tr>
1139          <td></td>
1140          <td class="md">)&nbsp;</td>
1141          <td class="md" colspan="2"> const<code> [protected, inherited]</code></td>
1142        </tr>
1143
1144      </table>
1145    </td>
1146  </tr>
1147</table>
1148<table cellspacing=5 cellpadding=0 border=0>
1149  <tr>
1150    <td>
1151      &nbsp;
1152    </td>
1153    <td>
1154
1155<p>
1156Helper moethod for calculating extrusion distance.
1157<p>
1158    </td>
1159  </tr>
1160</table>
1161<a class="anchor" name="Ogre_1_1WireBoundingBoxa37" doxytag="Ogre::Rectangle2D::getLightCapBounds" ></a><p>
1162<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1163  <tr>
1164    <td class="mdRow">
1165      <table cellpadding="0" cellspacing="0" border="0">
1166        <tr>
1167          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getLightCapBounds </td>
1168          <td class="md" valign="top">(&nbsp;</td>
1169          <td class="md" nowrap valign="top">void&nbsp;</td>
1170          <td class="mdname1" valign="top" nowrap>          </td>
1171          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1172          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1173        </tr>
1174
1175      </table>
1176    </td>
1177  </tr>
1178</table>
1179<table cellspacing=5 cellpadding=0 border=0>
1180  <tr>
1181    <td>
1182      &nbsp;
1183    </td>
1184    <td>
1185
1186<p>
1187Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.
1188<p>
1189
1190<p>
1191Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera4">Ogre::ShadowCaster</a>.    </td>
1192  </tr>
1193</table>
1194<a class="anchor" name="Ogre_1_1WireBoundingBoxa16" doxytag="Ogre::Rectangle2D::getLights" ></a><p>
1195<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1196  <tr>
1197    <td class="mdRow">
1198      <table cellpadding="0" cellspacing="0" border="0">
1199        <tr>
1200          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a59">LightList</a>&amp; Ogre::SimpleRenderable::getLights </td>
1201          <td class="md" valign="top">(&nbsp;</td>
1202          <td class="md" nowrap valign="top">void&nbsp;</td>
1203          <td class="mdname1" valign="top" nowrap>          </td>
1204          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1205          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1206        </tr>
1207
1208      </table>
1209    </td>
1210  </tr>
1211</table>
1212<table cellspacing=5 cellpadding=0 border=0>
1213  <tr>
1214    <td>
1215      &nbsp;
1216    </td>
1217    <td>
1218
1219<p>
1220<dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
1221 
1222<p>
1223
1224<p>
1225Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea14">Ogre::Renderable</a>.    </td>
1226  </tr>
1227</table>
1228<a class="anchor" name="Ogre_1_1WireBoundingBoxa6" doxytag="Ogre::Rectangle2D::getMaterial" ></a><p>
1229<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1230  <tr>
1231    <td class="mdRow">
1232      <table cellpadding="0" cellspacing="0" border="0">
1233        <tr>
1234          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::SimpleRenderable::getMaterial </td>
1235          <td class="md" valign="top">(&nbsp;</td>
1236          <td class="md" nowrap valign="top">void&nbsp;</td>
1237          <td class="mdname1" valign="top" nowrap>          </td>
1238          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1239          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1240        </tr>
1241
1242      </table>
1243    </td>
1244  </tr>
1245</table>
1246<table cellspacing=5 cellpadding=0 border=0>
1247  <tr>
1248    <td>
1249      &nbsp;
1250    </td>
1251    <td>
1252
1253<p>
1254Retrieves a weak reference to the material this renderable object uses.
1255<p>
1256<dl compact><dt><b>Remarks:</b></dt><dd>Note that the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> also has the option to override the getTechnique method to specify a particular <a class="el" href="classOgre_1_1Technique.html">Technique</a> to use instead of the best one available. </dd></dl>
1257
1258<p>
1259Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea2">Ogre::Renderable</a>.    </td>
1260  </tr>
1261</table>
1262<a class="anchor" name="Ogre_1_1WireBoundingBoxa15" doxytag="Ogre::Rectangle2D::getMovableType" ></a><p>
1263<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1264  <tr>
1265    <td class="mdRow">
1266      <table cellpadding="0" cellspacing="0" border="0">
1267        <tr>
1268          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::SimpleRenderable::getMovableType </td>
1269          <td class="md" valign="top">(&nbsp;</td>
1270          <td class="md" nowrap valign="top">void&nbsp;</td>
1271          <td class="mdname1" valign="top" nowrap>          </td>
1272          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1273          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1274        </tr>
1275
1276      </table>
1277    </td>
1278  </tr>
1279</table>
1280<table cellspacing=5 cellpadding=0 border=0>
1281  <tr>
1282    <td>
1283      &nbsp;
1284    </td>
1285    <td>
1286
1287<p>
1288Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.
1289<p>
1290
1291<p>
1292Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta3">Ogre::MovableObject</a>.    </td>
1293  </tr>
1294</table>
1295<a class="anchor" name="Ogre_1_1WireBoundingBoxa14" doxytag="Ogre::Rectangle2D::getName" ></a><p>
1296<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1297  <tr>
1298    <td class="mdRow">
1299      <table cellpadding="0" cellspacing="0" border="0">
1300        <tr>
1301          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::SimpleRenderable::getName </td>
1302          <td class="md" valign="top">(&nbsp;</td>
1303          <td class="md" nowrap valign="top">void&nbsp;</td>
1304          <td class="mdname1" valign="top" nowrap>          </td>
1305          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1306          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1307        </tr>
1308
1309      </table>
1310    </td>
1311  </tr>
1312</table>
1313<table cellspacing=5 cellpadding=0 border=0>
1314  <tr>
1315    <td>
1316      &nbsp;
1317    </td>
1318    <td>
1319
1320<p>
1321Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.
1322<p>
1323
1324<p>
1325Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta2">Ogre::MovableObject</a>.    </td>
1326  </tr>
1327</table>
1328<a class="anchor" name="Ogre_1_1WireBoundingBoxa47" doxytag="Ogre::Rectangle2D::getNormaliseNormals" ></a><p>
1329<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1330  <tr>
1331    <td class="mdRow">
1332      <table cellpadding="0" cellspacing="0" border="0">
1333        <tr>
1334          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getNormaliseNormals </td>
1335          <td class="md" valign="top">(&nbsp;</td>
1336          <td class="md" nowrap valign="top">void&nbsp;</td>
1337          <td class="mdname1" valign="top" nowrap>          </td>
1338          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1339          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1340        </tr>
1341
1342      </table>
1343    </td>
1344  </tr>
1345</table>
1346<table cellspacing=5 cellpadding=0 border=0>
1347  <tr>
1348    <td>
1349      &nbsp;
1350    </td>
1351    <td>
1352
1353<p>
1354Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.
1355<p>
1356
1357<p>
1358Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya11">Ogre::SubEntity</a>.
1359<p>
1360Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1361  </tr>
1362</table>
1363<a class="anchor" name="Ogre_1_1WireBoundingBoxa43" doxytag="Ogre::Rectangle2D::getNumWorldTransforms" ></a><p>
1364<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1365  <tr>
1366    <td class="mdRow">
1367      <table cellpadding="0" cellspacing="0" border="0">
1368        <tr>
1369          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Renderable::getNumWorldTransforms </td>
1370          <td class="md" valign="top">(&nbsp;</td>
1371          <td class="md" nowrap valign="top">void&nbsp;</td>
1372          <td class="mdname1" valign="top" nowrap>          </td>
1373          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1374          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1375        </tr>
1376
1377      </table>
1378    </td>
1379  </tr>
1380</table>
1381<table cellspacing=5 cellpadding=0 border=0>
1382  <tr>
1383    <td>
1384      &nbsp;
1385    </td>
1386    <td>
1387
1388<p>
1389Returns the number of world transform matrices this renderable requires.
1390<p>
1391<dl compact><dt><b>Remarks:</b></dt><dd>When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity. </dd></dl>
1392
1393<p>
1394Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea6">Ogre::BorderRenderable</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya12">Ogre::SubEntity</a>.
1395<p>
1396Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00104">104</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1397  </tr>
1398</table>
1399<a class="anchor" name="Ogre_1_1WireBoundingBoxa17" doxytag="Ogre::Rectangle2D::getParentNode" ></a><p>
1400<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1401  <tr>
1402    <td class="mdRow">
1403      <table cellpadding="0" cellspacing="0" border="0">
1404        <tr>
1405          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Node.html">Node</a>* Ogre::MovableObject::getParentNode </td>
1406          <td class="md" valign="top">(&nbsp;</td>
1407          <td class="md" nowrap valign="top">void&nbsp;</td>
1408          <td class="mdname1" valign="top" nowrap>          </td>
1409          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1410          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1411        </tr>
1412
1413      </table>
1414    </td>
1415  </tr>
1416</table>
1417<table cellspacing=5 cellpadding=0 border=0>
1418  <tr>
1419    <td>
1420      &nbsp;
1421    </td>
1422    <td>
1423
1424<p>
1425Returns the node to which this object is attached.
1426<p>
1427<dl compact><dt><b>Remarks:</b></dt><dd>A <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> may be attached to either a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or to a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, the latter case if it's attached to a bone on an animated entity. Both are <a class="el" href="classOgre_1_1Node.html">Node</a> subclasses so this method will return either. </dd></dl>
1428    </td>
1429  </tr>
1430</table>
1431<a class="anchor" name="Ogre_1_1WireBoundingBoxa18" doxytag="Ogre::Rectangle2D::getParentSceneNode" ></a><p>
1432<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1433  <tr>
1434    <td class="mdRow">
1435      <table cellpadding="0" cellspacing="0" border="0">
1436        <tr>
1437          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::MovableObject::getParentSceneNode </td>
1438          <td class="md" valign="top">(&nbsp;</td>
1439          <td class="md" nowrap valign="top">void&nbsp;</td>
1440          <td class="mdname1" valign="top" nowrap>          </td>
1441          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1442          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1443        </tr>
1444
1445      </table>
1446    </td>
1447  </tr>
1448</table>
1449<table cellspacing=5 cellpadding=0 border=0>
1450  <tr>
1451    <td>
1452      &nbsp;
1453    </td>
1454    <td>
1455
1456<p>
1457Returns the scene node to which this object is attached.
1458<p>
1459<dl compact><dt><b>Remarks:</b></dt><dd>A <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> may be attached to either a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or to a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, the latter case if it's attached to a bone on an animated entity. This method will return the scene node of the parent entity if the latter is true. </dd></dl>
1460    </td>
1461  </tr>
1462</table>
1463<a class="anchor" name="Ogre_1_1WireBoundingBoxa41" doxytag="Ogre::Rectangle2D::getPointExtrusionDistance" ></a><p>
1464<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1465  <tr>
1466    <td class="mdRow">
1467      <table cellpadding="0" cellspacing="0" border="0">
1468        <tr>
1469          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::MovableObject::getPointExtrusionDistance </td>
1470          <td class="md" valign="top">(&nbsp;</td>
1471          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
1472          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
1473          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1474          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1475        </tr>
1476
1477      </table>
1478    </td>
1479  </tr>
1480</table>
1481<table cellspacing=5 cellpadding=0 border=0>
1482  <tr>
1483    <td>
1484      &nbsp;
1485    </td>
1486    <td>
1487
1488<p>
1489Get the distance to extrude for a point/spot light.
1490<p>
1491
1492<p>
1493Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera7">Ogre::ShadowCaster</a>.    </td>
1494  </tr>
1495</table>
1496<a class="anchor" name="Ogre_1_1WireBoundingBoxa34" doxytag="Ogre::Rectangle2D::getQueryFlags" ></a><p>
1497<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1498  <tr>
1499    <td class="mdRow">
1500      <table cellpadding="0" cellspacing="0" border="0">
1501        <tr>
1502          <td class="md" nowrap valign="top"> virtual unsigned long Ogre::MovableObject::getQueryFlags </td>
1503          <td class="md" valign="top">(&nbsp;</td>
1504          <td class="md" nowrap valign="top">void&nbsp;</td>
1505          <td class="mdname1" valign="top" nowrap>          </td>
1506          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1507          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1508        </tr>
1509
1510      </table>
1511    </td>
1512  </tr>
1513</table>
1514<table cellspacing=5 cellpadding=0 border=0>
1515  <tr>
1516    <td>
1517      &nbsp;
1518    </td>
1519    <td>
1520
1521<p>
1522Returns the query flags relevant for this object.
1523<p>
1524
1525<p>
1526Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00210">210</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
1527  </tr>
1528</table>
1529<a class="anchor" name="Ogre_1_1WireBoundingBoxa46" doxytag="Ogre::Rectangle2D::getRenderDetail" ></a><p>
1530<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1531  <tr>
1532    <td class="mdRow">
1533      <table cellpadding="0" cellspacing="0" border="0">
1534        <tr>
1535          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> Ogre::Renderable::getRenderDetail </td>
1536          <td class="md" valign="top">(&nbsp;</td>
1537          <td class="mdname1" valign="top" nowrap>          </td>
1538          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1539          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1540        </tr>
1541
1542      </table>
1543    </td>
1544  </tr>
1545</table>
1546<table cellspacing=5 cellpadding=0 border=0>
1547  <tr>
1548    <td>
1549      &nbsp;
1550    </td>
1551    <td>
1552
1553<p>
1554Returns the preferred rasterisation mode of this renderable.
1555<p>
1556
1557<p>
1558Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">Ogre::SubEntity</a>.
1559<p>
1560Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
1561<p>
1562References <a class="el" href="OgreCommon_8h-source.html#l00148">Ogre::SceneDetailLevel</a>, and <a class="el" href="namespaceOgre.html#a646a102">Ogre::SDL_SOLID</a>.    </td>
1563  </tr>
1564</table>
1565<a class="anchor" name="Ogre_1_1WireBoundingBoxa54" doxytag="Ogre::Rectangle2D::getRenderDetailOverrideable" ></a><p>
1566<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1567  <tr>
1568    <td class="mdRow">
1569      <table cellpadding="0" cellspacing="0" border="0">
1570        <tr>
1571          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getRenderDetailOverrideable </td>
1572          <td class="md" valign="top">(&nbsp;</td>
1573          <td class="md" nowrap valign="top">void&nbsp;</td>
1574          <td class="mdname1" valign="top" nowrap>          </td>
1575          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1576          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1577        </tr>
1578
1579      </table>
1580    </td>
1581  </tr>
1582</table>
1583<table cellspacing=5 cellpadding=0 border=0>
1584  <tr>
1585    <td>
1586      &nbsp;
1587    </td>
1588    <td>
1589
1590<p>
1591Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
1592<p>
1593
1594<p>
1595Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea11">Ogre::BorderRenderable</a>.
1596<p>
1597Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00243">243</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1598  </tr>
1599</table>
1600<a class="anchor" name="Ogre_1_1WireBoundingBoxa8" doxytag="Ogre::Rectangle2D::getRenderOperation" ></a><p>
1601<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1602  <tr>
1603    <td class="mdRow">
1604      <table cellpadding="0" cellspacing="0" border="0">
1605        <tr>
1606          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::getRenderOperation </td>
1607          <td class="md" valign="top">(&nbsp;</td>
1608          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
1609          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
1610          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1611          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1612        </tr>
1613
1614      </table>
1615    </td>
1616  </tr>
1617</table>
1618<table cellspacing=5 cellpadding=0 border=0>
1619  <tr>
1620    <td>
1621      &nbsp;
1622    </td>
1623    <td>
1624
1625<p>
1626Gets the render operation required to send this object to the frame buffer.
1627<p>
1628
1629<p>
1630Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea4">Ogre::Renderable</a>.    </td>
1631  </tr>
1632</table>
1633<a class="anchor" name="Ogre_1_1WireBoundingBoxa29" doxytag="Ogre::Rectangle2D::getRenderQueueGroup" ></a><p>
1634<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1635  <tr>
1636    <td class="mdRow">
1637      <table cellpadding="0" cellspacing="0" border="0">
1638        <tr>
1639          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> Ogre::MovableObject::getRenderQueueGroup </td>
1640          <td class="md" valign="top">(&nbsp;</td>
1641          <td class="md" nowrap valign="top">void&nbsp;</td>
1642          <td class="mdname1" valign="top" nowrap>          </td>
1643          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1644          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1645        </tr>
1646
1647      </table>
1648    </td>
1649  </tr>
1650</table>
1651<table cellspacing=5 cellpadding=0 border=0>
1652  <tr>
1653    <td>
1654      &nbsp;
1655    </td>
1656    <td>
1657
1658<p>
1659Gets the queue group for this entity, see setRenderQueueGroup for full details.
1660<p>
1661    </td>
1662  </tr>
1663</table>
1664<a class="anchor" name="Ogre_1_1WireBoundingBoxa36" doxytag="Ogre::Rectangle2D::getShadowVolumeRenderableIterator" ></a><p>
1665<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1666  <tr>
1667    <td class="mdRow">
1668      <table cellpadding="0" cellspacing="0" border="0">
1669        <tr>
1670          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> Ogre::MovableObject::getShadowVolumeRenderableIterator </td>
1671          <td class="md" valign="top">(&nbsp;</td>
1672          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a>&nbsp;</td>
1673          <td class="mdname" nowrap> <em>shadowTechnique</em>, </td>
1674        </tr>
1675        <tr>
1676          <td class="md" nowrap align="right"></td>
1677          <td></td>
1678          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
1679          <td class="mdname" nowrap> <em>light</em>, </td>
1680        </tr>
1681        <tr>
1682          <td class="md" nowrap align="right"></td>
1683          <td></td>
1684          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *&nbsp;</td>
1685          <td class="mdname" nowrap> <em>indexBuffer</em>, </td>
1686        </tr>
1687        <tr>
1688          <td class="md" nowrap align="right"></td>
1689          <td></td>
1690          <td class="md" nowrap>bool&nbsp;</td>
1691          <td class="mdname" nowrap> <em>extrudeVertices</em>, </td>
1692        </tr>
1693        <tr>
1694          <td class="md" nowrap align="right"></td>
1695          <td></td>
1696          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1697          <td class="mdname" nowrap> <em>extrusionDist</em>, </td>
1698        </tr>
1699        <tr>
1700          <td class="md" nowrap align="right"></td>
1701          <td></td>
1702          <td class="md" nowrap>unsigned long&nbsp;</td>
1703          <td class="mdname" nowrap> <em>flags</em> = 0</td>
1704        </tr>
1705        <tr>
1706          <td></td>
1707          <td class="md">)&nbsp;</td>
1708          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1709        </tr>
1710
1711      </table>
1712    </td>
1713  </tr>
1714</table>
1715<table cellspacing=5 cellpadding=0 border=0>
1716  <tr>
1717    <td>
1718      &nbsp;
1719    </td>
1720    <td>
1721
1722<p>
1723Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.
1724<p>
1725
1726<p>
1727Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera6">Ogre::ShadowCaster</a>.
1728<p>
1729Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya35">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona16">Ogre::StaticGeometry::Region</a>.    </td>
1730  </tr>
1731</table>
1732<a class="anchor" name="Ogre_1_1Rectangle2Da3" doxytag="Ogre::Rectangle2D::getSquaredViewDepth" ></a><p>
1733<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1734  <tr>
1735    <td class="mdRow">
1736      <table cellpadding="0" cellspacing="0" border="0">
1737        <tr>
1738          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Rectangle2D::getSquaredViewDepth </td>
1739          <td class="md" valign="top">(&nbsp;</td>
1740          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
1741          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
1742          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1743          <td class="md" nowrap> const<code> [virtual]</code></td>
1744        </tr>
1745
1746      </table>
1747    </td>
1748  </tr>
1749</table>
1750<table cellspacing=5 cellpadding=0 border=0>
1751  <tr>
1752    <td>
1753      &nbsp;
1754    </td>
1755    <td>
1756
1757<p>
1758Returns the camera-relative squared depth of this renderable.
1759<p>
1760<dl compact><dt><b>Remarks:</b></dt><dd>Used to sort transparent objects. Squared depth is used rather than actual depth to avoid having to perform a square root on the result.</dd></dl>
1761
1762<p>
1763Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1SimpleRenderablea47">Ogre::Renderable</a>.
1764<p>
1765Definition at line <a class="el" href="OgreRectangle2D_8h-source.html#l00065">65</a> of file <a class="el" href="OgreRectangle2D_8h-source.html">OgreRectangle2D.h</a>.
1766<p>
1767References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
1768  </tr>
1769</table>
1770<a class="anchor" name="Ogre_1_1WireBoundingBoxa42" doxytag="Ogre::Rectangle2D::getTechnique" ></a><p>
1771<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1772  <tr>
1773    <td class="mdRow">
1774      <table cellpadding="0" cellspacing="0" border="0">
1775        <tr>
1776          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a>* Ogre::Renderable::getTechnique </td>
1777          <td class="md" valign="top">(&nbsp;</td>
1778          <td class="md" nowrap valign="top">void&nbsp;</td>
1779          <td class="mdname1" valign="top" nowrap>          </td>
1780          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1781          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1782        </tr>
1783
1784      </table>
1785    </td>
1786  </tr>
1787</table>
1788<table cellspacing=5 cellpadding=0 border=0>
1789  <tr>
1790    <td>
1791      &nbsp;
1792    </td>
1793    <td>
1794
1795<p>
1796Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.
1797<p>
1798<dl compact><dt><b>Remarks:</b></dt><dd>This is to allow Renderables to use a chosen <a class="el" href="classOgre_1_1Technique.html">Technique</a> if they wish, otherwise they will use the best <a class="el" href="classOgre_1_1Technique.html">Technique</a> available for the <a class="el" href="classOgre_1_1Material.html">Material</a> they are using. </dd></dl>
1799
1800<p>
1801Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa6">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya6">Ogre::SubEntity</a>.
1802<p>
1803Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1804  </tr>
1805</table>
1806<a class="anchor" name="Ogre_1_1WireBoundingBoxa27" doxytag="Ogre::Rectangle2D::getUserObject" ></a><p>
1807<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1808  <tr>
1809    <td class="mdRow">
1810      <table cellpadding="0" cellspacing="0" border="0">
1811        <tr>
1812          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>* Ogre::MovableObject::getUserObject </td>
1813          <td class="md" valign="top">(&nbsp;</td>
1814          <td class="md" nowrap valign="top">void&nbsp;</td>
1815          <td class="mdname1" valign="top" nowrap>          </td>
1816          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1817          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1818        </tr>
1819
1820      </table>
1821    </td>
1822  </tr>
1823</table>
1824<table cellspacing=5 cellpadding=0 border=0>
1825  <tr>
1826    <td>
1827      &nbsp;
1828    </td>
1829    <td>
1830
1831<p>
1832Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
1833<p>
1834
1835<p>
1836Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00171">171</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
1837  </tr>
1838</table>
1839<a class="anchor" name="Ogre_1_1WireBoundingBoxa22" doxytag="Ogre::Rectangle2D::getWorldBoundingBox" ></a><p>
1840<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1841  <tr>
1842    <td class="mdRow">
1843      <table cellpadding="0" cellspacing="0" border="0">
1844        <tr>
1845          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getWorldBoundingBox </td>
1846          <td class="md" valign="top">(&nbsp;</td>
1847          <td class="md" nowrap valign="top">bool&nbsp;</td>
1848          <td class="mdname1" valign="top" nowrap> <em>derive</em> = false          </td>
1849          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1850          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1851        </tr>
1852
1853      </table>
1854    </td>
1855  </tr>
1856</table>
1857<table cellspacing=5 cellpadding=0 border=0>
1858  <tr>
1859    <td>
1860      &nbsp;
1861    </td>
1862    <td>
1863
1864<p>
1865Retrieves the axis-aligned bounding box for this object in world coordinates.
1866<p>
1867
1868<p>
1869Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera3">Ogre::ShadowCaster</a>.
1870<p>
1871Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya30">Ogre::Entity</a>.    </td>
1872  </tr>
1873</table>
1874<a class="anchor" name="Ogre_1_1WireBoundingBoxa23" doxytag="Ogre::Rectangle2D::getWorldBoundingSphere" ></a><p>
1875<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1876  <tr>
1877    <td class="mdRow">
1878      <table cellpadding="0" cellspacing="0" border="0">
1879        <tr>
1880          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&amp; Ogre::MovableObject::getWorldBoundingSphere </td>
1881          <td class="md" valign="top">(&nbsp;</td>
1882          <td class="md" nowrap valign="top">bool&nbsp;</td>
1883          <td class="mdname1" valign="top" nowrap> <em>derive</em> = false          </td>
1884          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1885          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1886        </tr>
1887
1888      </table>
1889    </td>
1890  </tr>
1891</table>
1892<table cellspacing=5 cellpadding=0 border=0>
1893  <tr>
1894    <td>
1895      &nbsp;
1896    </td>
1897    <td>
1898
1899<p>
1900Retrieves the worldspace bounding sphere for this object.
1901<p>
1902
1903<p>
1904Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya31">Ogre::Entity</a>.    </td>
1905  </tr>
1906</table>
1907<a class="anchor" name="Ogre_1_1Rectangle2Db1" doxytag="Ogre::Rectangle2D::getWorldOrientation" ></a><p>
1908<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1909  <tr>
1910    <td class="mdRow">
1911      <table cellpadding="0" cellspacing="0" border="0">
1912        <tr>
1913          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::Rectangle2D::getWorldOrientation </td>
1914          <td class="md" valign="top">(&nbsp;</td>
1915          <td class="md" nowrap valign="top">void&nbsp;</td>
1916          <td class="mdname1" valign="top" nowrap>          </td>
1917          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1918          <td class="md" nowrap> const<code> [protected, virtual]</code></td>
1919        </tr>
1920
1921      </table>
1922    </td>
1923  </tr>
1924</table>
1925<table cellspacing=5 cellpadding=0 border=0>
1926  <tr>
1927    <td>
1928      &nbsp;
1929    </td>
1930    <td>
1931
1932<p>
1933 
1934<p>
1935
1936<p>
1937Reimplemented from <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea7">Ogre::SimpleRenderable</a>.    </td>
1938  </tr>
1939</table>
1940<a class="anchor" name="Ogre_1_1Rectangle2Db2" doxytag="Ogre::Rectangle2D::getWorldPosition" ></a><p>
1941<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1942  <tr>
1943    <td class="mdRow">
1944      <table cellpadding="0" cellspacing="0" border="0">
1945        <tr>
1946          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::Rectangle2D::getWorldPosition </td>
1947          <td class="md" valign="top">(&nbsp;</td>
1948          <td class="md" nowrap valign="top">void&nbsp;</td>
1949          <td class="mdname1" valign="top" nowrap>          </td>
1950          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1951          <td class="md" nowrap> const<code> [protected, virtual]</code></td>
1952        </tr>
1953
1954      </table>
1955    </td>
1956  </tr>
1957</table>
1958<table cellspacing=5 cellpadding=0 border=0>
1959  <tr>
1960    <td>
1961      &nbsp;
1962    </td>
1963    <td>
1964
1965<p>
1966 
1967<p>
1968
1969<p>
1970Reimplemented from <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea8">Ogre::SimpleRenderable</a>.    </td>
1971  </tr>
1972</table>
1973<a class="anchor" name="Ogre_1_1Rectangle2Db0" doxytag="Ogre::Rectangle2D::getWorldTransforms" ></a><p>
1974<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1975  <tr>
1976    <td class="mdRow">
1977      <table cellpadding="0" cellspacing="0" border="0">
1978        <tr>
1979          <td class="md" nowrap valign="top"> void Ogre::Rectangle2D::getWorldTransforms </td>
1980          <td class="md" valign="top">(&nbsp;</td>
1981          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
1982          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
1983          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1984          <td class="md" nowrap> const<code> [protected, virtual]</code></td>
1985        </tr>
1986
1987      </table>
1988    </td>
1989  </tr>
1990</table>
1991<table cellspacing=5 cellpadding=0 border=0>
1992  <tr>
1993    <td>
1994      &nbsp;
1995    </td>
1996    <td>
1997
1998<p>
1999Override this method to prevent parent transforms (rotation,translation,scale).
2000<p>
2001
2002<p>
2003Reimplemented from <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea6">Ogre::SimpleRenderable</a>.    </td>
2004  </tr>
2005</table>
2006<a class="anchor" name="Ogre_1_1WireBoundingBoxa20" doxytag="Ogre::Rectangle2D::isAttached" ></a><p>
2007<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2008  <tr>
2009    <td class="mdRow">
2010      <table cellpadding="0" cellspacing="0" border="0">
2011        <tr>
2012          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isAttached </td>
2013          <td class="md" valign="top">(&nbsp;</td>
2014          <td class="md" nowrap valign="top">void&nbsp;</td>
2015          <td class="mdname1" valign="top" nowrap>          </td>
2016          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2017          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2018        </tr>
2019
2020      </table>
2021    </td>
2022  </tr>
2023</table>
2024<table cellspacing=5 cellpadding=0 border=0>
2025  <tr>
2026    <td>
2027      &nbsp;
2028    </td>
2029    <td>
2030
2031<p>
2032Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>.
2033<p>
2034    </td>
2035  </tr>
2036</table>
2037<a class="anchor" name="Ogre_1_1WireBoundingBoxa21" doxytag="Ogre::Rectangle2D::isInScene" ></a><p>
2038<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2039  <tr>
2040    <td class="mdRow">
2041      <table cellpadding="0" cellspacing="0" border="0">
2042        <tr>
2043          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isInScene </td>
2044          <td class="md" valign="top">(&nbsp;</td>
2045          <td class="md" nowrap valign="top">void&nbsp;</td>
2046          <td class="mdname1" valign="top" nowrap>          </td>
2047          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2048          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2049        </tr>
2050
2051      </table>
2052    </td>
2053  </tr>
2054</table>
2055<table cellspacing=5 cellpadding=0 border=0>
2056  <tr>
2057    <td>
2058      &nbsp;
2059    </td>
2060    <td>
2061
2062<p>
2063Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, and this <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> / <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> is currently in an active part of the scene graph.
2064<p>
2065    </td>
2066  </tr>
2067</table>
2068<a class="anchor" name="Ogre_1_1WireBoundingBoxa25" doxytag="Ogre::Rectangle2D::isVisible" ></a><p>
2069<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2070  <tr>
2071    <td class="mdRow">
2072      <table cellpadding="0" cellspacing="0" border="0">
2073        <tr>
2074          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isVisible </td>
2075          <td class="md" valign="top">(&nbsp;</td>
2076          <td class="md" nowrap valign="top">void&nbsp;</td>
2077          <td class="mdname1" valign="top" nowrap>          </td>
2078          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2079          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2080        </tr>
2081
2082      </table>
2083    </td>
2084  </tr>
2085</table>
2086<table cellspacing=5 cellpadding=0 border=0>
2087  <tr>
2088    <td>
2089      &nbsp;
2090    </td>
2091    <td>
2092
2093<p>
2094Returns whether or not this object is supposed to be visible or not.
2095<p>
2096
2097<p>
2098Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona13">Ogre::StaticGeometry::Region</a>.    </td>
2099  </tr>
2100</table>
2101<a class="anchor" name="Ogre_1_1WireBoundingBoxa33" doxytag="Ogre::Rectangle2D::removeQueryFlags" ></a><p>
2102<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2103  <tr>
2104    <td class="mdRow">
2105      <table cellpadding="0" cellspacing="0" border="0">
2106        <tr>
2107          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::removeQueryFlags </td>
2108          <td class="md" valign="top">(&nbsp;</td>
2109          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
2110          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
2111          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2112          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2113        </tr>
2114
2115      </table>
2116    </td>
2117  </tr>
2118</table>
2119<table cellspacing=5 cellpadding=0 border=0>
2120  <tr>
2121    <td>
2122      &nbsp;
2123    </td>
2124    <td>
2125
2126<p>
2127As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
2128<p>
2129
2130<p>
2131Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00207">207</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2132  </tr>
2133</table>
2134<a class="anchor" name="Ogre_1_1WireBoundingBoxa11" doxytag="Ogre::Rectangle2D::setBoundingBox" ></a><p>
2135<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2136  <tr>
2137    <td class="mdRow">
2138      <table cellpadding="0" cellspacing="0" border="0">
2139        <tr>
2140          <td class="md" nowrap valign="top"> void Ogre::SimpleRenderable::setBoundingBox </td>
2141          <td class="md" valign="top">(&nbsp;</td>
2142          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
2143          <td class="mdname1" valign="top" nowrap> <em>box</em>          </td>
2144          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2145          <td class="md" nowrap><code> [inherited]</code></td>
2146        </tr>
2147
2148      </table>
2149    </td>
2150  </tr>
2151</table>
2152<table cellspacing=5 cellpadding=0 border=0>
2153  <tr>
2154    <td>
2155      &nbsp;
2156    </td>
2157    <td>
2158
2159<p>
2160    </td>
2161  </tr>
2162</table>
2163<a class="anchor" name="Ogre_1_1WireBoundingBoxa39" doxytag="Ogre::Rectangle2D::setCastShadows" ></a><p>
2164<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2165  <tr>
2166    <td class="mdRow">
2167      <table cellpadding="0" cellspacing="0" border="0">
2168        <tr>
2169          <td class="md" nowrap valign="top"> void Ogre::MovableObject::setCastShadows </td>
2170          <td class="md" valign="top">(&nbsp;</td>
2171          <td class="md" nowrap valign="top">bool&nbsp;</td>
2172          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
2173          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2174          <td class="md" nowrap><code> [inherited]</code></td>
2175        </tr>
2176
2177      </table>
2178    </td>
2179  </tr>
2180</table>
2181<table cellspacing=5 cellpadding=0 border=0>
2182  <tr>
2183    <td>
2184      &nbsp;
2185    </td>
2186    <td>
2187
2188<p>
2189Sets whether or not this object will cast shadows.
2190<p>
2191<dl compact><dt><b>Remarks:</b></dt><dd>This setting simply allows you to turn on/off shadows for a given object. An object will not cast shadows unless the scene supports it in any case (see <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera150">SceneManager::setShadowTechnique</a>), and also the material which is in use must also have shadow casting enabled. By default all entities cast shadows. If, however, for some reason you wish to disable this for a single object then you can do so using this method. </dd></dl>
2192<dl compact><dt><b>Note:</b></dt><dd>This method normally refers to objects which block the light, but since <a class="el" href="classOgre_1_1Light.html">Light</a> is also a subclass of <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>, in that context it means whether the light causes shadows itself. </dd></dl>
2193
2194<p>
2195Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00236">236</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2196  </tr>
2197</table>
2198<a class="anchor" name="Ogre_1_1Rectangle2Da2" doxytag="Ogre::Rectangle2D::setCorners" ></a><p>
2199<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2200  <tr>
2201    <td class="mdRow">
2202      <table cellpadding="0" cellspacing="0" border="0">
2203        <tr>
2204          <td class="md" nowrap valign="top"> void Ogre::Rectangle2D::setCorners </td>
2205          <td class="md" valign="top">(&nbsp;</td>
2206          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
2207          <td class="mdname" nowrap> <em>left</em>, </td>
2208        </tr>
2209        <tr>
2210          <td class="md" nowrap align="right"></td>
2211          <td></td>
2212          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
2213          <td class="mdname" nowrap> <em>top</em>, </td>
2214        </tr>
2215        <tr>
2216          <td class="md" nowrap align="right"></td>
2217          <td></td>
2218          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
2219          <td class="mdname" nowrap> <em>right</em>, </td>
2220        </tr>
2221        <tr>
2222          <td class="md" nowrap align="right"></td>
2223          <td></td>
2224          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
2225          <td class="mdname" nowrap> <em>bottom</em></td>
2226        </tr>
2227        <tr>
2228          <td></td>
2229          <td class="md">)&nbsp;</td>
2230          <td class="md" colspan="2"></td>
2231        </tr>
2232
2233      </table>
2234    </td>
2235  </tr>
2236</table>
2237<table cellspacing=5 cellpadding=0 border=0>
2238  <tr>
2239    <td>
2240      &nbsp;
2241    </td>
2242    <td>
2243
2244<p>
2245Sets the corners of the rectangle, in relative coordinates.
2246<p>
2247<dl compact><dt><b>Parameters:</b></dt><dd>
2248  <table border="0" cellspacing="2" cellpadding="0">
2249    <tr><td valign=top><em>left</em>&nbsp;</td><td>Left position in screen relative coordinates, -1 = left edge, 1.0 = right edge top Top position in screen relative coordinates, 1 = top edge, -1 = bottom edge right Right position in screen relative coordinates bottom Bottom position in screen relative coordinates </td></tr>
2250  </table>
2251</dl>
2252    </td>
2253  </tr>
2254</table>
2255<a class="anchor" name="Ogre_1_1WireBoundingBoxa50" doxytag="Ogre::Rectangle2D::setCustomParameter" ></a><p>
2256<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2257  <tr>
2258    <td class="mdRow">
2259      <table cellpadding="0" cellspacing="0" border="0">
2260        <tr>
2261          <td class="md" nowrap valign="top"> void Ogre::Renderable::setCustomParameter </td>
2262          <td class="md" valign="top">(&nbsp;</td>
2263          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2264          <td class="mdname" nowrap> <em>index</em>, </td>
2265        </tr>
2266        <tr>
2267          <td class="md" nowrap align="right"></td>
2268          <td></td>
2269          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
2270          <td class="mdname" nowrap> <em>value</em></td>
2271        </tr>
2272        <tr>
2273          <td></td>
2274          <td class="md">)&nbsp;</td>
2275          <td class="md" colspan="2"><code> [inherited]</code></td>
2276        </tr>
2277
2278      </table>
2279    </td>
2280  </tr>
2281</table>
2282<table cellspacing=5 cellpadding=0 border=0>
2283  <tr>
2284    <td>
2285      &nbsp;
2286    </td>
2287    <td>
2288
2289<p>
2290Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.
2291<p>
2292<dl compact><dt><b>Remarks:</b></dt><dd>Calling this method simply associates a numeric index with a 4-dimensional value for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. This is most useful if the material which this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter. </dd></dl>
2293<dl compact><dt><b>Parameters:</b></dt><dd>
2294  <table border="0" cellspacing="2" cellpadding="0">
2295    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. </td></tr>
2296    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to associate. </td></tr>
2297  </table>
2298</dl>
2299
2300<p>
2301Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2302  </tr>
2303</table>
2304<a class="anchor" name="Ogre_1_1WireBoundingBoxa5" doxytag="Ogre::Rectangle2D::setMaterial" ></a><p>
2305<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2306  <tr>
2307    <td class="mdRow">
2308      <table cellpadding="0" cellspacing="0" border="0">
2309        <tr>
2310          <td class="md" nowrap valign="top"> void Ogre::SimpleRenderable::setMaterial </td>
2311          <td class="md" valign="top">(&nbsp;</td>
2312          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
2313          <td class="mdname1" valign="top" nowrap> <em>matName</em>          </td>
2314          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2315          <td class="md" nowrap><code> [inherited]</code></td>
2316        </tr>
2317
2318      </table>
2319    </td>
2320  </tr>
2321</table>
2322<table cellspacing=5 cellpadding=0 border=0>
2323  <tr>
2324    <td>
2325      &nbsp;
2326    </td>
2327    <td>
2328
2329<p>
2330    </td>
2331  </tr>
2332</table>
2333<a class="anchor" name="Ogre_1_1WireBoundingBoxa31" doxytag="Ogre::Rectangle2D::setQueryFlags" ></a><p>
2334<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2335  <tr>
2336    <td class="mdRow">
2337      <table cellpadding="0" cellspacing="0" border="0">
2338        <tr>
2339          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setQueryFlags </td>
2340          <td class="md" valign="top">(&nbsp;</td>
2341          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
2342          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
2343          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2344          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2345        </tr>
2346
2347      </table>
2348    </td>
2349  </tr>
2350</table>
2351<table cellspacing=5 cellpadding=0 border=0>
2352  <tr>
2353    <td>
2354      &nbsp;
2355    </td>
2356    <td>
2357
2358<p>
2359Sets the query flags for this object.
2360<p>
2361<dl compact><dt><b>Remarks:</b></dt><dd>When performing a scene query, this object will be included or excluded according to flags on the object and flags on the query. This is a bitwise value, so only when a bit on these flags is set, will it be included in a query asking for that flag. The meaning of the bits is application-specific. </dd></dl>
2362
2363<p>
2364Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00199">199</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2365  </tr>
2366</table>
2367<a class="anchor" name="Ogre_1_1WireBoundingBoxa53" doxytag="Ogre::Rectangle2D::setRenderDetailOverrideable" ></a><p>
2368<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2369  <tr>
2370    <td class="mdRow">
2371      <table cellpadding="0" cellspacing="0" border="0">
2372        <tr>
2373          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::setRenderDetailOverrideable </td>
2374          <td class="md" valign="top">(&nbsp;</td>
2375          <td class="md" nowrap valign="top">bool&nbsp;</td>
2376          <td class="mdname1" valign="top" nowrap> <em>override</em>          </td>
2377          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2378          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2379        </tr>
2380
2381      </table>
2382    </td>
2383  </tr>
2384</table>
2385<table cellspacing=5 cellpadding=0 border=0>
2386  <tr>
2387    <td>
2388      &nbsp;
2389    </td>
2390    <td>
2391
2392<p>
2393Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
2394<p>
2395<dl compact><dt><b>Parameters:</b></dt><dd>
2396  <table border="0" cellspacing="2" cellpadding="0">
2397    <tr><td valign=top><em>override</em>&nbsp;</td><td>true means that a lower camera detail will override this renderables detail level, false means it won't.</td></tr>
2398  </table>
2399</dl>
2400
2401<p>
2402Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00235">235</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2403  </tr>
2404</table>
2405<a class="anchor" name="Ogre_1_1WireBoundingBoxa7" doxytag="Ogre::Rectangle2D::setRenderOperation" ></a><p>
2406<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2407  <tr>
2408    <td class="mdRow">
2409      <table cellpadding="0" cellspacing="0" border="0">
2410        <tr>
2411          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::setRenderOperation </td>
2412          <td class="md" valign="top">(&nbsp;</td>
2413          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
2414          <td class="mdname1" valign="top" nowrap> <em>rend</em>          </td>
2415          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2416          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2417        </tr>
2418
2419      </table>
2420    </td>
2421  </tr>
2422</table>
2423<table cellspacing=5 cellpadding=0 border=0>
2424  <tr>
2425    <td>
2426      &nbsp;
2427    </td>
2428    <td>
2429
2430<p>
2431    </td>
2432  </tr>
2433</table>
2434<a class="anchor" name="Ogre_1_1WireBoundingBoxa28" doxytag="Ogre::Rectangle2D::setRenderQueueGroup" ></a><p>
2435<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2436  <tr>
2437    <td class="mdRow">
2438      <table cellpadding="0" cellspacing="0" border="0">
2439        <tr>
2440          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setRenderQueueGroup </td>
2441          <td class="md" valign="top">(&nbsp;</td>
2442          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
2443          <td class="mdname1" valign="top" nowrap> <em>queueID</em>          </td>
2444          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2445          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2446        </tr>
2447
2448      </table>
2449    </td>
2450  </tr>
2451</table>
2452<table cellspacing=5 cellpadding=0 border=0>
2453  <tr>
2454    <td>
2455      &nbsp;
2456    </td>
2457    <td>
2458
2459<p>
2460Sets the render queue group this entity will be rendered through.
2461<p>
2462<dl compact><dt><b>Remarks:</b></dt><dd>Render queues are grouped to allow you to more tightly control the ordering of rendered objects. If you do not call this method, all <a class="el" href="classOgre_1_1Entity.html">Entity</a> objects default to the default queue (<a class="el" href="classOgre_1_1RenderQueue.html#Ogre_1_1RenderQueuea7">RenderQueue::getDefaultQueueGroup</a>), which is fine for most objects. You may want to alter this if you want this entity to always appear in front of other objects, e.g. for a 3D menu system or such. </dd></dl>
2463<dl compact><dt><b></b></dt><dd>See <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> for more details. </dd></dl>
2464<dl compact><dt><b>Parameters:</b></dt><dd>
2465  <table border="0" cellspacing="2" cellpadding="0">
2466    <tr><td valign=top><em>queueID</em>&nbsp;</td><td>Enumerated value of the queue group to use. </td></tr>
2467  </table>
2468</dl>
2469
2470<p>
2471Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya8">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystema49">Ogre::ParticleSystem</a>.    </td>
2472  </tr>
2473</table>
2474<a class="anchor" name="Ogre_1_1WireBoundingBoxa26" doxytag="Ogre::Rectangle2D::setUserObject" ></a><p>
2475<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2476  <tr>
2477    <td class="mdRow">
2478      <table cellpadding="0" cellspacing="0" border="0">
2479        <tr>
2480          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setUserObject </td>
2481          <td class="md" valign="top">(&nbsp;</td>
2482          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td>
2483          <td class="mdname1" valign="top" nowrap> <em>obj</em>          </td>
2484          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2485          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2486        </tr>
2487
2488      </table>
2489    </td>
2490  </tr>
2491</table>
2492<table cellspacing=5 cellpadding=0 border=0>
2493  <tr>
2494    <td>
2495      &nbsp;
2496    </td>
2497    <td>
2498
2499<p>
2500Call this to associate your own custom user object instance with this <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.
2501<p>
2502<dl compact><dt><b>Remarks:</b></dt><dd>By simply making your game / application object a subclass of <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>, you can establish a link between an OGRE instance of <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> and your own application classes. Call this method to establish the link. </dd></dl>
2503
2504<p>
2505Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00167">167</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2506  </tr>
2507</table>
2508<a class="anchor" name="Ogre_1_1WireBoundingBoxa24" doxytag="Ogre::Rectangle2D::setVisible" ></a><p>
2509<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2510  <tr>
2511    <td class="mdRow">
2512      <table cellpadding="0" cellspacing="0" border="0">
2513        <tr>
2514          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setVisible </td>
2515          <td class="md" valign="top">(&nbsp;</td>
2516          <td class="md" nowrap valign="top">bool&nbsp;</td>
2517          <td class="mdname1" valign="top" nowrap> <em>visible</em>          </td>
2518          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2519          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2520        </tr>
2521
2522      </table>
2523    </td>
2524  </tr>
2525</table>
2526<table cellspacing=5 cellpadding=0 border=0>
2527  <tr>
2528    <td>
2529      &nbsp;
2530    </td>
2531    <td>
2532
2533<p>
2534Tells this object whether to be visible or not, if it has a renderable component.
2535<p>
2536<dl compact><dt><b>Note:</b></dt><dd>An alternative approach of making an object invisible is to detach it from it's <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>, or to remove the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> entirely. Detaching a node means that structurally the scene graph changes. Once this change has taken place, the objects / nodes that have been removed have less overhead to the visbility detection pass than simply making the object invisible, so if you do this and leave the objects out of the tree for a long time, it's faster. However, the act of detaching / reattaching nodes is in itself more expensive than setting an object visibility flag, since in the latter case structural changes are not made. Therefore, small or frequent visbility changes are best done using this method; large or more longer term changes are best done by detaching.</dd></dl>
2537
2538<p>
2539Reimplemented in <a class="el" href="classOgre_1_1Light.html#Ogre_1_1Lighta33">Ogre::Light</a>.    </td>
2540  </tr>
2541</table>
2542<a class="anchor" name="Ogre_1_1WireBoundingBoxa9" doxytag="Ogre::Rectangle2D::setWorldTransform" ></a><p>
2543<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2544  <tr>
2545    <td class="mdRow">
2546      <table cellpadding="0" cellspacing="0" border="0">
2547        <tr>
2548          <td class="md" nowrap valign="top"> void Ogre::SimpleRenderable::setWorldTransform </td>
2549          <td class="md" valign="top">(&nbsp;</td>
2550          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
2551          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
2552          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2553          <td class="md" nowrap><code> [inherited]</code></td>
2554        </tr>
2555
2556      </table>
2557    </td>
2558  </tr>
2559</table>
2560<table cellspacing=5 cellpadding=0 border=0>
2561  <tr>
2562    <td>
2563      &nbsp;
2564    </td>
2565    <td>
2566
2567<p>
2568    </td>
2569  </tr>
2570</table>
2571<a class="anchor" name="Ogre_1_1WireBoundingBoxb5" doxytag="Ogre::Rectangle2D::updateEdgeListLightFacing" ></a><p>
2572<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2573  <tr>
2574    <td class="mdRow">
2575      <table cellpadding="0" cellspacing="0" border="0">
2576        <tr>
2577          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::updateEdgeListLightFacing </td>
2578          <td class="md" valign="top">(&nbsp;</td>
2579          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td>
2580          <td class="mdname" nowrap> <em>edgeData</em>, </td>
2581        </tr>
2582        <tr>
2583          <td class="md" nowrap align="right"></td>
2584          <td></td>
2585          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
2586          <td class="mdname" nowrap> <em>lightPos</em></td>
2587        </tr>
2588        <tr>
2589          <td></td>
2590          <td class="md">)&nbsp;</td>
2591          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
2592        </tr>
2593
2594      </table>
2595    </td>
2596  </tr>
2597</table>
2598<table cellspacing=5 cellpadding=0 border=0>
2599  <tr>
2600    <td>
2601      &nbsp;
2602    </td>
2603    <td>
2604
2605<p>
2606Tells the caster to perform the tasks necessary to update the edge data's light listing.
2607<p>
2608Can be overridden if the subclass needs to do additional things. <dl compact><dt><b>Parameters:</b></dt><dd>
2609  <table border="0" cellspacing="2" cellpadding="0">
2610    <tr><td valign=top><em>edgeData</em>&nbsp;</td><td>The edge information to update </td></tr>
2611    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D vector representing the light, a directional light has w=0.0 </td></tr>
2612  </table>
2613</dl>
2614    </td>
2615  </tr>
2616</table>
2617<a class="anchor" name="Ogre_1_1Rectangle2Da5" doxytag="Ogre::Rectangle2D::useIdentityProjection" ></a><p>
2618<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2619  <tr>
2620    <td class="mdRow">
2621      <table cellpadding="0" cellspacing="0" border="0">
2622        <tr>
2623          <td class="md" nowrap valign="top"> bool Ogre::Rectangle2D::useIdentityProjection </td>
2624          <td class="md" valign="top">(&nbsp;</td>
2625          <td class="md" nowrap valign="top">void&nbsp;</td>
2626          <td class="mdname1" valign="top" nowrap>          </td>
2627          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2628          <td class="md" nowrap> const<code> [virtual]</code></td>
2629        </tr>
2630
2631      </table>
2632    </td>
2633  </tr>
2634</table>
2635<table cellspacing=5 cellpadding=0 border=0>
2636  <tr>
2637    <td>
2638      &nbsp;
2639    </td>
2640    <td>
2641
2642<p>
2643Identity view and projection.
2644<p>
2645
2646<p>
2647Reimplemented from <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Ogre::Renderable</a>.
2648<p>
2649Definition at line <a class="el" href="OgreRectangle2D_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRectangle2D_8h-source.html">OgreRectangle2D.h</a>.    </td>
2650  </tr>
2651</table>
2652<a class="anchor" name="Ogre_1_1Rectangle2Da6" doxytag="Ogre::Rectangle2D::useIdentityView" ></a><p>
2653<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2654  <tr>
2655    <td class="mdRow">
2656      <table cellpadding="0" cellspacing="0" border="0">
2657        <tr>
2658          <td class="md" nowrap valign="top"> bool Ogre::Rectangle2D::useIdentityView </td>
2659          <td class="md" valign="top">(&nbsp;</td>
2660          <td class="md" nowrap valign="top">void&nbsp;</td>
2661          <td class="mdname1" valign="top" nowrap>          </td>
2662          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2663          <td class="md" nowrap> const<code> [virtual]</code></td>
2664        </tr>
2665
2666      </table>
2667    </td>
2668  </tr>
2669</table>
2670<table cellspacing=5 cellpadding=0 border=0>
2671  <tr>
2672    <td>
2673      &nbsp;
2674    </td>
2675    <td>
2676
2677<p>
2678Identity view and projection.
2679<p>
2680
2681<p>
2682Reimplemented from <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Ogre::Renderable</a>.
2683<p>
2684Definition at line <a class="el" href="OgreRectangle2D_8h-source.html#l00071">71</a> of file <a class="el" href="OgreRectangle2D_8h-source.html">OgreRectangle2D.h</a>.    </td>
2685  </tr>
2686</table>
2687<hr><h2>Member Data Documentation</h2>
2688<a class="anchor" name="Ogre_1_1WireBoundingBoxp2" doxytag="Ogre::Rectangle2D::m_matWorldTransform" ></a><p>
2689<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2690  <tr>
2691    <td class="mdRow">
2692      <table cellpadding="0" cellspacing="0" border="0">
2693        <tr>
2694          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp2">Ogre::SimpleRenderable::m_matWorldTransform</a><code> [protected, inherited]</code>
2695      </table>
2696    </td>
2697  </tr>
2698</table>
2699<table cellspacing=5 cellpadding=0 border=0>
2700  <tr>
2701    <td>
2702      &nbsp;
2703    </td>
2704    <td>
2705
2706<p>
2707
2708<p>
2709Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00042">42</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2710  </tr>
2711</table>
2712<a class="anchor" name="Ogre_1_1WireBoundingBoxp7" doxytag="Ogre::Rectangle2D::m_pCamera" ></a><p>
2713<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2714  <tr>
2715    <td class="mdRow">
2716      <table cellpadding="0" cellspacing="0" border="0">
2717        <tr>
2718          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Camera.html">Camera</a>* <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp7">Ogre::SimpleRenderable::m_pCamera</a><code> [protected, inherited]</code>
2719      </table>
2720    </td>
2721  </tr>
2722</table>
2723<table cellspacing=5 cellpadding=0 border=0>
2724  <tr>
2725    <td>
2726      &nbsp;
2727    </td>
2728    <td>
2729
2730<p>
2731The camera for the current frame.
2732<p>
2733
2734<p>
2735Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00052">52</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2736  </tr>
2737</table>
2738<a class="anchor" name="Ogre_1_1WireBoundingBoxp5" doxytag="Ogre::Rectangle2D::m_pMaterial" ></a><p>
2739<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2740  <tr>
2741    <td class="mdRow">
2742      <table cellpadding="0" cellspacing="0" border="0">
2743        <tr>
2744          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp5">Ogre::SimpleRenderable::m_pMaterial</a><code> [protected, inherited]</code>
2745      </table>
2746    </td>
2747  </tr>
2748</table>
2749<table cellspacing=5 cellpadding=0 border=0>
2750  <tr>
2751    <td>
2752      &nbsp;
2753    </td>
2754    <td>
2755
2756<p>
2757
2758<p>
2759Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00046">46</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2760  </tr>
2761</table>
2762<a class="anchor" name="Ogre_1_1WireBoundingBoxp6" doxytag="Ogre::Rectangle2D::m_pParentSceneManager" ></a><p>
2763<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2764  <tr>
2765    <td class="mdRow">
2766      <table cellpadding="0" cellspacing="0" border="0">
2767        <tr>
2768          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>* <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp6">Ogre::SimpleRenderable::m_pParentSceneManager</a><code> [protected, inherited]</code>
2769      </table>
2770    </td>
2771  </tr>
2772</table>
2773<table cellspacing=5 cellpadding=0 border=0>
2774  <tr>
2775    <td>
2776      &nbsp;
2777    </td>
2778    <td>
2779
2780<p>
2781The scene manager for the current frame.
2782<p>
2783
2784<p>
2785Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00049">49</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2786  </tr>
2787</table>
2788<a class="anchor" name="Ogre_1_1WireBoundingBoxp4" doxytag="Ogre::Rectangle2D::m_strMatName" ></a><p>
2789<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2790  <tr>
2791    <td class="mdRow">
2792      <table cellpadding="0" cellspacing="0" border="0">
2793        <tr>
2794          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp4">Ogre::SimpleRenderable::m_strMatName</a><code> [protected, inherited]</code>
2795      </table>
2796    </td>
2797  </tr>
2798</table>
2799<table cellspacing=5 cellpadding=0 border=0>
2800  <tr>
2801    <td>
2802      &nbsp;
2803    </td>
2804    <td>
2805
2806<p>
2807
2808<p>
2809Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00045">45</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2810  </tr>
2811</table>
2812<a class="anchor" name="Ogre_1_1WireBoundingBoxp8" doxytag="Ogre::Rectangle2D::m_strName" ></a><p>
2813<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2814  <tr>
2815    <td class="mdRow">
2816      <table cellpadding="0" cellspacing="0" border="0">
2817        <tr>
2818          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp8">Ogre::SimpleRenderable::m_strName</a><code> [protected, inherited]</code>
2819      </table>
2820    </td>
2821  </tr>
2822</table>
2823<table cellspacing=5 cellpadding=0 border=0>
2824  <tr>
2825    <td>
2826      &nbsp;
2827    </td>
2828    <td>
2829
2830<p>
2831The name of the object.
2832<p>
2833
2834<p>
2835Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00055">55</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2836  </tr>
2837</table>
2838<a class="anchor" name="Ogre_1_1WireBoundingBoxp3" doxytag="Ogre::Rectangle2D::mBox" ></a><p>
2839<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2840  <tr>
2841    <td class="mdRow">
2842      <table cellpadding="0" cellspacing="0" border="0">
2843        <tr>
2844          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp3">Ogre::SimpleRenderable::mBox</a><code> [protected, inherited]</code>
2845      </table>
2846    </td>
2847  </tr>
2848</table>
2849<table cellspacing=5 cellpadding=0 border=0>
2850  <tr>
2851    <td>
2852      &nbsp;
2853    </td>
2854    <td>
2855
2856<p>
2857
2858<p>
2859Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00043">43</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2860  </tr>
2861</table>
2862<a class="anchor" name="Ogre_1_1WireBoundingBoxp19" doxytag="Ogre::Rectangle2D::mCastShadows" ></a><p>
2863<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2864  <tr>
2865    <td class="mdRow">
2866      <table cellpadding="0" cellspacing="0" border="0">
2867        <tr>
2868          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">Ogre::MovableObject::mCastShadows</a><code> [protected, inherited]</code>
2869      </table>
2870    </td>
2871  </tr>
2872</table>
2873<table cellspacing=5 cellpadding=0 border=0>
2874  <tr>
2875    <td>
2876      &nbsp;
2877    </td>
2878    <td>
2879
2880<p>
2881Does this object cast shadows?
2882<p>
2883
2884<p>
2885Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00067">67</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2886  </tr>
2887</table>
2888<a class="anchor" name="Ogre_1_1WireBoundingBoxp20" doxytag="Ogre::Rectangle2D::mCustomParameters" ></a><p>
2889<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2890  <tr>
2891    <td class="mdRow">
2892      <table cellpadding="0" cellspacing="0" border="0">
2893        <tr>
2894          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">Ogre::Renderable::mCustomParameters</a><code> [protected, inherited]</code>
2895      </table>
2896    </td>
2897  </tr>
2898</table>
2899<table cellspacing=5 cellpadding=0 border=0>
2900  <tr>
2901    <td>
2902      &nbsp;
2903    </td>
2904    <td>
2905
2906<p>
2907
2908<p>
2909Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00252">252</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2910  </tr>
2911</table>
2912<a class="anchor" name="Ogre_1_1WireBoundingBoxp10" doxytag="Ogre::Rectangle2D::mParentIsTagPoint" ></a><p>
2913<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2914  <tr>
2915    <td class="mdRow">
2916      <table cellpadding="0" cellspacing="0" border="0">
2917        <tr>
2918          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">Ogre::MovableObject::mParentIsTagPoint</a><code> [protected, inherited]</code>
2919      </table>
2920    </td>
2921  </tr>
2922</table>
2923<table cellspacing=5 cellpadding=0 border=0>
2924  <tr>
2925    <td>
2926      &nbsp;
2927    </td>
2928    <td>
2929
2930<p>
2931
2932<p>
2933Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00049">49</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2934  </tr>
2935</table>
2936<a class="anchor" name="Ogre_1_1WireBoundingBoxp9" doxytag="Ogre::Rectangle2D::mParentNode" ></a><p>
2937<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2938  <tr>
2939    <td class="mdRow">
2940      <table cellpadding="0" cellspacing="0" border="0">
2941        <tr>
2942          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Node.html">Node</a>* <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">Ogre::MovableObject::mParentNode</a><code> [protected, inherited]</code>
2943      </table>
2944    </td>
2945  </tr>
2946</table>
2947<table cellspacing=5 cellpadding=0 border=0>
2948  <tr>
2949    <td>
2950      &nbsp;
2951    </td>
2952    <td>
2953
2954<p>
2955node to which this object is attached
2956<p>
2957
2958<p>
2959Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00048">48</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2960  </tr>
2961</table>
2962<a class="anchor" name="Ogre_1_1WireBoundingBoxp15" doxytag="Ogre::Rectangle2D::mQueryFlags" ></a><p>
2963<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2964  <tr>
2965    <td class="mdRow">
2966      <table cellpadding="0" cellspacing="0" border="0">
2967        <tr>
2968          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">Ogre::MovableObject::mQueryFlags</a><code> [protected, inherited]</code>
2969      </table>
2970    </td>
2971  </tr>
2972</table>
2973<table cellspacing=5 cellpadding=0 border=0>
2974  <tr>
2975    <td>
2976      &nbsp;
2977    </td>
2978    <td>
2979
2980<p>
2981Flags determining whether this object is included / excluded from scene queries.
2982<p>
2983
2984<p>
2985Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00059">59</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2986  </tr>
2987</table>
2988<a class="anchor" name="Ogre_1_1WireBoundingBoxp21" doxytag="Ogre::Rectangle2D::mRenderDetailOverrideable" ></a><p>
2989<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2990  <tr>
2991    <td class="mdRow">
2992      <table cellpadding="0" cellspacing="0" border="0">
2993        <tr>
2994          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">Ogre::Renderable::mRenderDetailOverrideable</a><code> [protected, inherited]</code>
2995      </table>
2996    </td>
2997  </tr>
2998</table>
2999<table cellspacing=5 cellpadding=0 border=0>
3000  <tr>
3001    <td>
3002      &nbsp;
3003    </td>
3004    <td>
3005
3006<p>
3007
3008<p>
3009Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00253">253</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
3010  </tr>
3011</table>
3012<a class="anchor" name="Ogre_1_1WireBoundingBoxp1" doxytag="Ogre::Rectangle2D::mRenderOp" ></a><p>
3013<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3014  <tr>
3015    <td class="mdRow">
3016      <table cellpadding="0" cellspacing="0" border="0">
3017        <tr>
3018          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp1">Ogre::SimpleRenderable::mRenderOp</a><code> [protected, inherited]</code>
3019      </table>
3020    </td>
3021  </tr>
3022</table>
3023<table cellspacing=5 cellpadding=0 border=0>
3024  <tr>
3025    <td>
3026      &nbsp;
3027    </td>
3028    <td>
3029
3030<p>
3031
3032<p>
3033Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00040">40</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
3034  </tr>
3035</table>
3036<a class="anchor" name="Ogre_1_1WireBoundingBoxp13" doxytag="Ogre::Rectangle2D::mRenderQueueID" ></a><p>
3037<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3038  <tr>
3039    <td class="mdRow">
3040      <table cellpadding="0" cellspacing="0" border="0">
3041        <tr>
3042          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">Ogre::MovableObject::mRenderQueueID</a><code> [protected, inherited]</code>
3043      </table>
3044    </td>
3045  </tr>
3046</table>
3047<table cellspacing=5 cellpadding=0 border=0>
3048  <tr>
3049    <td>
3050      &nbsp;
3051    </td>
3052    <td>
3053
3054<p>
3055The render queue to use when rendering this object.
3056<p>
3057
3058<p>
3059Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00055">55</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3060  </tr>
3061</table>
3062<a class="anchor" name="Ogre_1_1WireBoundingBoxp14" doxytag="Ogre::Rectangle2D::mRenderQueueIDSet" ></a><p>
3063<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3064  <tr>
3065    <td class="mdRow">
3066      <table cellpadding="0" cellspacing="0" border="0">
3067        <tr>
3068          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">Ogre::MovableObject::mRenderQueueIDSet</a><code> [protected, inherited]</code>
3069      </table>
3070    </td>
3071  </tr>
3072</table>
3073<table cellspacing=5 cellpadding=0 border=0>
3074  <tr>
3075    <td>
3076      &nbsp;
3077    </td>
3078    <td>
3079
3080<p>
3081Flags whether the RenderQueue's default should be used.
3082<p>
3083
3084<p>
3085Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00057">57</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3086  </tr>
3087</table>
3088<a class="anchor" name="Ogre_1_1WireBoundingBoxt0" doxytag="Ogre::Rectangle2D::ms_uGenNameCount" ></a><p>
3089<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3090  <tr>
3091    <td class="mdRow">
3092      <table cellpadding="0" cellspacing="0" border="0">
3093        <tr>
3094          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxt0">Ogre::SimpleRenderable::ms_uGenNameCount</a><code> [static, protected, inherited]</code>
3095      </table>
3096    </td>
3097  </tr>
3098</table>
3099<table cellspacing=5 cellpadding=0 border=0>
3100  <tr>
3101    <td>
3102      &nbsp;
3103    </td>
3104    <td>
3105
3106<p>
3107Static member used to automatically generate names for SimpleRendaerable objects.
3108<p>
3109
3110<p>
3111Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00058">58</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
3112  </tr>
3113</table>
3114<a class="anchor" name="Ogre_1_1WireBoundingBoxt1" doxytag="Ogre::Rectangle2D::msDummyPlaneList" ></a><p>
3115<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3116  <tr>
3117    <td class="mdRow">
3118      <table cellpadding="0" cellspacing="0" border="0">
3119        <tr>
3120          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">Ogre::Renderable::msDummyPlaneList</a><code> [static, protected, inherited]</code>
3121      </table>
3122    </td>
3123  </tr>
3124</table>
3125<table cellspacing=5 cellpadding=0 border=0>
3126  <tr>
3127    <td>
3128      &nbsp;
3129    </td>
3130    <td>
3131
3132<p>
3133
3134<p>
3135Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00250">250</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
3136  </tr>
3137</table>
3138<a class="anchor" name="Ogre_1_1WireBoundingBoxp12" doxytag="Ogre::Rectangle2D::mUserObject" ></a><p>
3139<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3140  <tr>
3141    <td class="mdRow">
3142      <table cellpadding="0" cellspacing="0" border="0">
3143        <tr>
3144          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>* <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">Ogre::MovableObject::mUserObject</a><code> [protected, inherited]</code>
3145      </table>
3146    </td>
3147  </tr>
3148</table>
3149<table cellspacing=5 cellpadding=0 border=0>
3150  <tr>
3151    <td>
3152      &nbsp;
3153    </td>
3154    <td>
3155
3156<p>
3157User defined object which is linked to this object.
3158<p>
3159
3160<p>
3161Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00053">53</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3162  </tr>
3163</table>
3164<a class="anchor" name="Ogre_1_1WireBoundingBoxp11" doxytag="Ogre::Rectangle2D::mVisible" ></a><p>
3165<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3166  <tr>
3167    <td class="mdRow">
3168      <table cellpadding="0" cellspacing="0" border="0">
3169        <tr>
3170          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">Ogre::MovableObject::mVisible</a><code> [protected, inherited]</code>
3171      </table>
3172    </td>
3173  </tr>
3174</table>
3175<table cellspacing=5 cellpadding=0 border=0>
3176  <tr>
3177    <td>
3178      &nbsp;
3179    </td>
3180    <td>
3181
3182<p>
3183Is this object visible?
3184<p>
3185
3186<p>
3187Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00051">51</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3188  </tr>
3189</table>
3190<a class="anchor" name="Ogre_1_1WireBoundingBoxp16" doxytag="Ogre::Rectangle2D::mWorldAABB" ></a><p>
3191<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3192  <tr>
3193    <td class="mdRow">
3194      <table cellpadding="0" cellspacing="0" border="0">
3195        <tr>
3196          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">Ogre::MovableObject::mWorldAABB</a><code> [mutable, protected, inherited]</code>
3197      </table>
3198    </td>
3199  </tr>
3200</table>
3201<table cellspacing=5 cellpadding=0 border=0>
3202  <tr>
3203    <td>
3204      &nbsp;
3205    </td>
3206    <td>
3207
3208<p>
3209Cached world AABB of this object.
3210<p>
3211
3212<p>
3213Reimplemented in <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystemp4">Ogre::ParticleSystem</a>.
3214<p>
3215Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00061">61</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3216  </tr>
3217</table>
3218<a class="anchor" name="Ogre_1_1WireBoundingBoxp17" doxytag="Ogre::Rectangle2D::mWorldBoundingSphere" ></a><p>
3219<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3220  <tr>
3221    <td class="mdRow">
3222      <table cellpadding="0" cellspacing="0" border="0">
3223        <tr>
3224          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">Ogre::MovableObject::mWorldBoundingSphere</a><code> [mutable, protected, inherited]</code>
3225      </table>
3226    </td>
3227  </tr>
3228</table>
3229<table cellspacing=5 cellpadding=0 border=0>
3230  <tr>
3231    <td>
3232      &nbsp;
3233    </td>
3234    <td>
3235
3236<p>
3237
3238<p>
3239Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00063">63</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3240  </tr>
3241</table>
3242<a class="anchor" name="Ogre_1_1WireBoundingBoxp18" doxytag="Ogre::Rectangle2D::mWorldDarkCapBounds" ></a><p>
3243<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3244  <tr>
3245    <td class="mdRow">
3246      <table cellpadding="0" cellspacing="0" border="0">
3247        <tr>
3248          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">Ogre::MovableObject::mWorldDarkCapBounds</a><code> [mutable, protected, inherited]</code>
3249      </table>
3250    </td>
3251  </tr>
3252</table>
3253<table cellspacing=5 cellpadding=0 border=0>
3254  <tr>
3255    <td>
3256      &nbsp;
3257    </td>
3258    <td>
3259
3260<p>
3261World space AABB of this object's dark cap.
3262<p>
3263
3264<p>
3265Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00065">65</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3266  </tr>
3267</table>
3268<hr>The documentation for this class was generated from the following file:<ul>
3269<li><a class="el" href="OgreRectangle2D_8h-source.html">OgreRectangle2D.h</a></ul>
3270<hr>
3271<p>
3272Copyright &copy; 2000-2005 by The OGRE Team<br />
3273<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
3274This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
3275                <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
3276                <Work rdf:about="">
3277                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
3278        <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
3279                </Work>
3280                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
3281
3282Last modified Sun Feb 12 13:02:21 2006
3283</p>
3284</body>
3285</html>
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