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9 | <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> |
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10 | <h1>Ogre::SceneNode Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a>, including all inherited members.<table> |
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11 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea24">_addBoundingBoxToQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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12 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea38">_autoTrack</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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13 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea15">_findVisibleObjects</a>(Camera *cam, RenderQueue *queue, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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14 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa60">_getDerivedOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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15 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa61">_getDerivedPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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16 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa62">_getDerivedScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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17 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa63">_getFullTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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18 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea16">_getWorldAABB</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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19 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea12">_notifyRootNode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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20 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea13">_update</a>(bool updateChildren, bool parentHasChanged)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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21 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea14">_updateBounds</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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22 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa65">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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23 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodeb4">_updateFromParent</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, virtual]</code></td></tr> |
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24 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa76">_weightedTransform</a>(Real weight, const Vector3 &translate, const Quaternion &rotate, const Vector3 &scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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25 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa50">addChild</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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26 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea3">attachObject</a>(MovableObject *obj)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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27 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa79">cancelUpdate</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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28 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw1">ChildNodeIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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29 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw0">ChildNodeMap</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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30 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointx0">ChildUpdateSet</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
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31 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw2">ConstChildNodeIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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32 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew2">ConstObjectIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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33 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa13">createChild</a>(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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34 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa14">createChild</a>(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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35 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb0">createChildImpl</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr> |
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36 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb1">createChildImpl</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr> |
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37 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea26">createChildSceneNode</a>(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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38 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea27">createChildSceneNode</a>(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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39 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx1">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
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40 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea10">detachAllObjects</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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41 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea7">detachObject</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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42 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea8">detachObject</a>(MovableObject *obj)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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43 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea9">detachObject</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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44 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea28">findLights</a>(Real radius) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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45 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea41">flipVisibility</a>(bool cascade=true)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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46 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea5">getAttachedObject</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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47 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea6">getAttachedObject</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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48 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea17">getAttachedObjectIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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49 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea18">getAttachedObjectIterator</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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50 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea37">getAutoTrackLocalDirection</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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51 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea36">getAutoTrackOffset</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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52 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea35">getAutoTrackTarget</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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53 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa62">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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54 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa52">getChild</a>(unsigned short index) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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55 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa53">getChild</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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56 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa54">getChildIterator</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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57 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa55">getChildIterator</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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58 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa61">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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59 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea19">getCreator</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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60 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa64">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
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61 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa35">getInheritOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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62 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa37">getInheritScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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63 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa74">getInitialOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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64 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa73">getInitialPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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65 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa75">getInitialScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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66 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodea102">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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67 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa65">getListener</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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68 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa49">getLocalAxes</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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69 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa66">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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70 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa22">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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71 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa60">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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72 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa57">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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73 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa24">getOrientation</a>() const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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74 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa23">getParent</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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75 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea39">getParentSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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76 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa67">getPolygonModeOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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77 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa30">getPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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78 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa67">getRenderOperation</a>(RenderOperation &op)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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79 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa33">getScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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80 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea25">getShowBoundingBox</a>() const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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81 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa77">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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82 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa56">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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83 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa69">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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84 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa70">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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85 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa68">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
---|
86 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea11">isInSceneGraph</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
---|
87 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea33">lookAt</a>(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
---|
88 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp23">mAccumAnimWeight</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
89 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep11">mAutoTrackLocalDirection</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
90 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep10">mAutoTrackOffset</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
91 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep9">mAutoTrackTarget</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
92 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp27">mCachedTransform</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
93 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp28">mCachedTransformOutOfDate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
94 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp5">mChildren</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
95 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp6">mChildrenToUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
96 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep5">mCreator</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
97 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp26">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
---|
98 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp17">mDerivedOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
99 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp18">mDerivedPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
100 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp19">mDerivedScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
101 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp14">mInheritOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
102 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp15">mInheritScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
103 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp21">mInitialOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
104 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp20">mInitialPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
105 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp22">mInitialScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
106 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep12">mIsInSceneGraph</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
107 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep1">mLightList</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
108 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep2">mLightListDirty</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
109 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp29">mListener</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
110 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp10">mName</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
111 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp8">mNeedChildUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
112 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp7">mNeedParentUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
113 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep0">mObjectsByName</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
114 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp11">mOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
115 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp4">mParent</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
116 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp9">mParentNotified</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
117 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp16">mpMaterial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
118 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp27">mPolygonModeOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
---|
119 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp12">mPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
120 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp25">mRotFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
121 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp13">mScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
122 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp26">mScaleFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
123 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt4">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
124 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep4">mShowBoundingBox</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
125 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointt0">msNextGeneratedNameExt</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, static]</code></td></tr> |
---|
126 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointt1">msQueuedUpdates</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, static]</code></td></tr> |
---|
127 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp24">mTransFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
128 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep3">mWireBoundingBox</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
129 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep6">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
130 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep7">mYawFixed</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
131 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep8">mYawFixedAxis</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
132 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodea99">needUpdate</a>(bool forceParentUpdate=false)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
---|
133 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea0">Node</a>()</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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134 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea1">Node</a>(const String &name)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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135 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea4">numAttachedObjects</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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136 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa51">numChildren</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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137 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew1">ObjectIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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138 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew0">ObjectMap</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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139 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa45">pitch</a>(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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140 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointe1">processQueuedUpdates</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [static]</code></td></tr> |
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141 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointx1">QueuedUpdates</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
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142 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointe0">queueNeedUpdate</a>(Node *n)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [static]</code></td></tr> |
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143 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa59">removeAllChildren</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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144 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea22">removeAndDestroyAllChildren</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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145 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea20">removeAndDestroyChild</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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146 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea21">removeAndDestroyChild</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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147 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa56">removeChild</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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148 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa57">removeChild</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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149 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa58">removeChild</a>(const String &name)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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150 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
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151 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa78">requestUpdate</a>(Node *child, bool forceParentUpdate=false)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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152 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa27">resetOrientation</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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153 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa72">resetToInitialState</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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154 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa44">roll</a>(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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155 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa47">rotate</a>(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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156 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa48">rotate</a>(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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157 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa38">scale</a>(const Vector3 &scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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158 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa39">scale</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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159 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea0">SceneNode</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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160 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea1">SceneNode</a>(SceneManager *creator, const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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161 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea34">setAutoTracking</a>(bool enabled, SceneNode *target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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162 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa63">setCustomParameter</a>(size_t index, const Vector4 &value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
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163 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea31">setDirection</a>(Real x, Real y, Real z, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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164 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea32">setDirection</a>(const Vector3 &vec, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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165 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea29">setFixedYawAxis</a>(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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166 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa34">setInheritOrientation</a>(bool inherit)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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167 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa36">setInheritScale</a>(bool inherit)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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168 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa71">setInitialState</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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169 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb3">setInSceneGraph</a>(bool inGraph)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
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170 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa64">setListener</a>(Listener *listener)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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171 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa25">setOrientation</a>(const Quaternion &q)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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172 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa26">setOrientation</a>(Real w, Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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173 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb2">setParent</a>(Node *parent)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr> |
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174 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa66">setPolygonModeOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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175 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa28">setPosition</a>(const Vector3 &pos)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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176 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa29">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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177 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa31">setScale</a>(const Vector3 &scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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178 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa32">setScale</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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179 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea40">setVisible</a>(bool visible, bool cascade=true)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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180 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea23">showBoundingBox</a>(bool bShow)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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181 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6">TransformSpace</a> enum name</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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182 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa40">translate</a>(const Vector3 &d, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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183 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa41">translate</a>(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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184 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa42">translate</a>(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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185 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa43">translate</a>(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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186 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw3">TS_LOCAL</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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187 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw4">TS_PARENT</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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188 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw5">TS_WORLD</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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189 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa58">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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190 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa59">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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191 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea30">yaw</a>(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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192 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea2">~Node</a>()</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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193 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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194 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea2">~SceneNode</a>()</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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195 | </table><hr> |
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196 | <p> |
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197 | Copyright © 2000-2005 by The OGRE Team<br /> |
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198 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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206 | |
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207 | Last modified Sun Mar 12 14:43:50 2006 |
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208 | </p> |
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209 | </body> |
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210 | </html> |
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