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10<h1>Ogre::WireBoundingBox Class Reference</h1>Allows the rendering of a wireframe bounding box. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreWireBoundingBox_8h-source.html">OgreWireBoundingBox.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::WireBoundingBox:
16<p><center><img src="classOgre_1_1WireBoundingBox.png" usemap="#Ogre::WireBoundingBox_map" border="0" alt=""></center>
17<map name="Ogre::WireBoundingBox_map">
18<area href="classOgre_1_1SimpleRenderable.html" alt="Ogre::SimpleRenderable" shape="rect" coords="79,112,228,136">
19<area href="classOgre_1_1MovableObject.html" alt="Ogre::MovableObject" shape="rect" coords="0,56,149,80">
20<area href="classOgre_1_1Renderable.html" alt="Ogre::Renderable" shape="rect" coords="159,56,308,80">
21<area href="classOgre_1_1ShadowCaster.html" alt="Ogre::ShadowCaster" shape="rect" coords="0,0,149,24">
22</map>
23<a href="classOgre_1_1WireBoundingBox-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
24<tr><td></td></tr>
25<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
26<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a></td></tr>
27
28<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt; <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a></td></tr>
29
30<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
31<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa0">WireBoundingBox</a> ()</td></tr>
32
33<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa1">~WireBoundingBox</a> ()</td></tr>
34
35<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa2">setupBoundingBox</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;aabb)</td></tr>
36
37<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Builds the wireframe line list.  <a href="#Ogre_1_1WireBoundingBoxa2"></a><br><br></td></tr>
38<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa3">getSquaredViewDepth</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam) const </td></tr>
39
40<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the camera-relative squared depth of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa3"></a><br><br></td></tr>
41<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa4">getBoundingRadius</a> (void) const </td></tr>
42
43<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the radius of the origin-centered bounding sphere for this object.  <a href="#Ogre_1_1WireBoundingBoxa4"></a><br><br></td></tr>
44<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa5">setMaterial</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;matName)</td></tr>
45
46<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa6">getMaterial</a> (void) const </td></tr>
47
48<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a weak reference to the material this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa6"></a><br><br></td></tr>
49<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa7">setRenderOperation</a> (const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;rend)</td></tr>
50
51<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa8">getRenderOperation</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
52
53<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the render operation required to send this object to the frame buffer.  <a href="#Ogre_1_1WireBoundingBoxa8"></a><br><br></td></tr>
54<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa9">setWorldTransform</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;xform)</td></tr>
55
56<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa10">_notifyCurrentCamera</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
57
58<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method to notify the object of the camera to be used for the next rendering operation.  <a href="#Ogre_1_1WireBoundingBoxa10"></a><br><br></td></tr>
59<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa11">setBoundingBox</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box)</td></tr>
60
61<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa12">getBoundingBox</a> (void) const </td></tr>
62
63<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the local axis-aligned bounding box for this object.  <a href="#Ogre_1_1WireBoundingBoxa12"></a><br><br></td></tr>
64<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa13">_updateRenderQueue</a> (<a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *queue)</td></tr>
65
66<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method by which the movable object must add <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances to the rendering queue.  <a href="#Ogre_1_1WireBoundingBoxa13"></a><br><br></td></tr>
67<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa14">getName</a> (void) const </td></tr>
68
69<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1WireBoundingBoxa14"></a><br><br></td></tr>
70<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa15">getMovableType</a> (void) const </td></tr>
71
72<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1WireBoundingBoxa15"></a><br><br></td></tr>
73<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa16">getLights</a> (void) const </td></tr>
74
75<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
76  <a href="#Ogre_1_1WireBoundingBoxa16"></a><br><br></td></tr>
77<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a> (void) const </td></tr>
78
79<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the node to which this object is attached.  <a href="#Ogre_1_1WireBoundingBoxa17"></a><br><br></td></tr>
80<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">getParentSceneNode</a> (void) const </td></tr>
81
82<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the scene node to which this object is attached.  <a href="#Ogre_1_1WireBoundingBoxa18"></a><br><br></td></tr>
83<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">_notifyAttached</a> (<a class="el" href="classOgre_1_1Node.html">Node</a> *parent, bool isTagPoint=false)</td></tr>
84
85<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method called to notify the object that it has been attached to a node.  <a href="#Ogre_1_1WireBoundingBoxa19"></a><br><br></td></tr>
86<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">isAttached</a> (void) const </td></tr>
87
88<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>.  <a href="#Ogre_1_1WireBoundingBoxa20"></a><br><br></td></tr>
89<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">isInScene</a> (void) const </td></tr>
90
91<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, and this <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> / <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> is currently in an active part of the scene graph.  <a href="#Ogre_1_1WireBoundingBoxa21"></a><br><br></td></tr>
92<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">getWorldBoundingBox</a> (bool derive=false) const </td></tr>
93
94<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the axis-aligned bounding box for this object in world coordinates.  <a href="#Ogre_1_1WireBoundingBoxa22"></a><br><br></td></tr>
95<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">getWorldBoundingSphere</a> (bool derive=false) const </td></tr>
96
97<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the worldspace bounding sphere for this object.  <a href="#Ogre_1_1WireBoundingBoxa23"></a><br><br></td></tr>
98<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setVisible</a> (bool visible)</td></tr>
99
100<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells this object whether to be visible or not, if it has a renderable component.  <a href="#Ogre_1_1WireBoundingBoxa24"></a><br><br></td></tr>
101<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">isVisible</a> (void) const </td></tr>
102
103<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this object is supposed to be visible or not.  <a href="#Ogre_1_1WireBoundingBoxa25"></a><br><br></td></tr>
104<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setUserObject</a> (<a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *obj)</td></tr>
105
106<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Call this to associate your own custom user object instance with this <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1WireBoundingBoxa26"></a><br><br></td></tr>
107<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getUserObject</a> (void)</td></tr>
108
109<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.  <a href="#Ogre_1_1WireBoundingBoxa27"></a><br><br></td></tr>
110<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">setRenderQueueGroup</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> queueID)</td></tr>
111
112<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the render queue group this entity will be rendered through.  <a href="#Ogre_1_1WireBoundingBoxa28"></a><br><br></td></tr>
113<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">getRenderQueueGroup</a> (void) const </td></tr>
114
115<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the queue group for this entity, see setRenderQueueGroup for full details.  <a href="#Ogre_1_1WireBoundingBoxa29"></a><br><br></td></tr>
116<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">_getParentNodeFullTransform</a> (void) const </td></tr>
117
118<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return the full transformation of the parent sceneNode or the attachingPoint node  <a href="#Ogre_1_1WireBoundingBoxa30"></a><br><br></td></tr>
119<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">setQueryFlags</a> (unsigned long flags)</td></tr>
120
121<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the query flags for this object.  <a href="#Ogre_1_1WireBoundingBoxa31"></a><br><br></td></tr>
122<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">addQueryFlags</a> (unsigned long flags)</td></tr>
123
124<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.  <a href="#Ogre_1_1WireBoundingBoxa32"></a><br><br></td></tr>
125<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa33">removeQueryFlags</a> (unsigned long flags)</td></tr>
126
127<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.  <a href="#Ogre_1_1WireBoundingBoxa33"></a><br><br></td></tr>
128<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">getQueryFlags</a> (void) const </td></tr>
129
130<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the query flags relevant for this object.  <a href="#Ogre_1_1WireBoundingBoxa34"></a><br><br></td></tr>
131<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa35">getEdgeList</a> (void)</td></tr>
132
133<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.  <a href="#Ogre_1_1WireBoundingBoxa35"></a><br><br></td></tr>
134<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa36">getShadowVolumeRenderableIterator</a> (<a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a> shadowTechnique, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *indexBuffer, bool extrudeVertices, <a class="el" href="namespaceOgre.html#a420">Real</a> extrusionDist, unsigned long flags=0)</td></tr>
135
136<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.  <a href="#Ogre_1_1WireBoundingBoxa36"></a><br><br></td></tr>
137<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa37">getLightCapBounds</a> (void) const </td></tr>
138
139<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.  <a href="#Ogre_1_1WireBoundingBoxa37"></a><br><br></td></tr>
140<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa38">getDarkCapBounds</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> &amp;light, <a class="el" href="namespaceOgre.html#a420">Real</a> dirLightExtrusionDist) const </td></tr>
141
142<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.  <a href="#Ogre_1_1WireBoundingBoxa38"></a><br><br></td></tr>
143<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa39">setCastShadows</a> (bool enabled)</td></tr>
144
145<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not this object will cast shadows.  <a href="#Ogre_1_1WireBoundingBoxa39"></a><br><br></td></tr>
146<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa40">getCastShadows</a> (void) const </td></tr>
147
148<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether shadow casting is enabled for this object.  <a href="#Ogre_1_1WireBoundingBoxa40"></a><br><br></td></tr>
149<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa41">getPointExtrusionDistance</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> *l) const </td></tr>
150
151<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the distance to extrude for a point/spot light.  <a href="#Ogre_1_1WireBoundingBoxa41"></a><br><br></td></tr>
152<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a> (void) const </td></tr>
153
154<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa42"></a><br><br></td></tr>
155<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a> (void) const </td></tr>
156
157<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of world transform matrices this renderable requires.  <a href="#Ogre_1_1WireBoundingBoxa43"></a><br><br></td></tr>
158<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a> (void) const </td></tr>
159
160<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa44"></a><br><br></td></tr>
161<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a> (void) const </td></tr>
162
163<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa45"></a><br><br></td></tr>
164<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a> () const </td></tr>
165
166<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the preferred rasterisation mode of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa46"></a><br><br></td></tr>
167<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a> (void) const </td></tr>
168
169<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.  <a href="#Ogre_1_1WireBoundingBoxa47"></a><br><br></td></tr>
170<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a> () const </td></tr>
171
172<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a> (void) const </td></tr>
173
174<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method which reports whether this renderable would normally cast a shadow.  <a href="#Ogre_1_1WireBoundingBoxa49"></a><br><br></td></tr>
175<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a> (size_t index, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;value)</td></tr>
176
177<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.  <a href="#Ogre_1_1WireBoundingBoxa50"></a><br><br></td></tr>
178<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a> (size_t index) const </td></tr>
179
180<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.  <a href="#Ogre_1_1WireBoundingBoxa51"></a><br><br></td></tr>
181<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a> (const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;constantEntry, <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>) const </td></tr>
182
183<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.  <a href="#Ogre_1_1WireBoundingBoxa52"></a><br><br></td></tr>
184<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a> (bool override)</td></tr>
185
186<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa53"></a><br><br></td></tr>
187<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a> (void) const </td></tr>
188
189<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa54"></a><br><br></td></tr>
190<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
191<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a> (<a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> vertexBuffer, size_t originalVertexCount, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos, <a class="el" href="namespaceOgre.html#a420">Real</a> extrudeDist)</td></tr>
192
193<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for extruding vertices based on a light.  <a href="#Ogre_1_1WireBoundingBoxe0"></a><br><br></td></tr>
194<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
195<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
196 <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a></td></tr>
197
198<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
199<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb0">getWorldTransforms</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *xform) const </td></tr>
200
201<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override this method to prevent parent transforms (rotation,translation,scale).  <a href="#Ogre_1_1WireBoundingBoxb0"></a><br><br></td></tr>
202<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb1">getWorldOrientation</a> (void) const </td></tr>
203
204<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1WireBoundingBoxb1"></a><br><br></td></tr>
205<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb2">getWorldPosition</a> (void) const </td></tr>
206
207<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1WireBoundingBoxb2"></a><br><br></td></tr>
208<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb3">setupBoundingBoxVertices</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;aab)</td></tr>
209
210<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Builds the wireframe line list.  <a href="#Ogre_1_1WireBoundingBoxb3"></a><br><br></td></tr>
211<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;objectPos, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light) const </td></tr>
212
213<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Helper moethod for calculating extrusion distance.  <a href="#Ogre_1_1WireBoundingBoxb4"></a><br><br></td></tr>
214<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a> (<a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *edgeData, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos)</td></tr>
215
216<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the caster to perform the tasks necessary to update the edge data's light listing.  <a href="#Ogre_1_1WireBoundingBoxb5"></a><br><br></td></tr>
217<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a> (<a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *edgeData, <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> indexBuffer, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &amp;shadowRenderables, unsigned long flags)</td></tr>
218
219<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.  <a href="#Ogre_1_1WireBoundingBoxb6"></a><br><br></td></tr>
220<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a> (<a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos, <a class="el" href="namespaceOgre.html#a420">Real</a> extrudeDist) const </td></tr>
221
222<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for extruding a bounding box.  <a href="#Ogre_1_1WireBoundingBoxb7"></a><br><br></td></tr>
223<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
224<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxp0">mRadius</a></td></tr>
225
226<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp1">mRenderOp</a></td></tr>
227
228<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp2">m_matWorldTransform</a></td></tr>
229
230<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp3">mBox</a></td></tr>
231
232<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp4">m_strMatName</a></td></tr>
233
234<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp5">m_pMaterial</a></td></tr>
235
236<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp6">m_pParentSceneManager</a></td></tr>
237
238<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The scene manager for the current frame.  <a href="#Ogre_1_1WireBoundingBoxp6"></a><br><br></td></tr>
239<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp7">m_pCamera</a></td></tr>
240
241<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The camera for the current frame.  <a href="#Ogre_1_1WireBoundingBoxp7"></a><br><br></td></tr>
242<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp8">m_strName</a></td></tr>
243
244<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the object.  <a href="#Ogre_1_1WireBoundingBoxp8"></a><br><br></td></tr>
245<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">mParentNode</a></td></tr>
246
247<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">node to which this object is attached  <a href="#Ogre_1_1WireBoundingBoxp9"></a><br><br></td></tr>
248<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">mParentIsTagPoint</a></td></tr>
249
250<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">mVisible</a></td></tr>
251
252<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this object visible?  <a href="#Ogre_1_1WireBoundingBoxp11"></a><br><br></td></tr>
253<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">mUserObject</a></td></tr>
254
255<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">User defined object which is linked to this object.  <a href="#Ogre_1_1WireBoundingBoxp12"></a><br><br></td></tr>
256<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">mRenderQueueID</a></td></tr>
257
258<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render queue to use when rendering this object.  <a href="#Ogre_1_1WireBoundingBoxp13"></a><br><br></td></tr>
259<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">mRenderQueueIDSet</a></td></tr>
260
261<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags whether the RenderQueue's default should be used.  <a href="#Ogre_1_1WireBoundingBoxp14"></a><br><br></td></tr>
262<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">mQueryFlags</a></td></tr>
263
264<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags determining whether this object is included / excluded from scene queries.  <a href="#Ogre_1_1WireBoundingBoxp15"></a><br><br></td></tr>
265<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">mWorldAABB</a></td></tr>
266
267<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cached world AABB of this object.  <a href="#Ogre_1_1WireBoundingBoxp16"></a><br><br></td></tr>
268<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">mWorldBoundingSphere</a></td></tr>
269
270<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">mWorldDarkCapBounds</a></td></tr>
271
272<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">World space AABB of this object's dark cap.  <a href="#Ogre_1_1WireBoundingBoxp18"></a><br><br></td></tr>
273<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">mCastShadows</a></td></tr>
274
275<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does this object cast shadows?  <a href="#Ogre_1_1WireBoundingBoxp19"></a><br><br></td></tr>
276<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td></tr>
277
278<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td></tr>
279
280<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
281<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxt0">ms_uGenNameCount</a></td></tr>
282
283<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Static member used to automatically generate names for SimpleRendaerable objects.  <a href="#Ogre_1_1WireBoundingBoxt0"></a><br><br></td></tr>
284<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td></tr>
285
286</table>
287<hr><a name="_details"></a><h2>Detailed Description</h2>
288Allows the rendering of a wireframe bounding box.
289<p>
290<dl compact><dt><b>Remarks:</b></dt><dd>This class builds a wireframe renderable from a given aabb. A pointer to this class can be added to a render queue to display the bounding box of an object. </dd></dl>
291
292<p>
293
294<p>
295Definition at line <a class="el" href="OgreWireBoundingBox_8h-source.html#l00039">39</a> of file <a class="el" href="OgreWireBoundingBox_8h-source.html">OgreWireBoundingBox.h</a>.<hr><h2>Member Typedef Documentation</h2>
296<a class="anchor" name="Ogre_1_1WireBoundingBoxx0" doxytag="Ogre::WireBoundingBox::CustomParameterMap" ></a><p>
297<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
298  <tr>
299    <td class="mdRow">
300      <table cellpadding="0" cellspacing="0" border="0">
301        <tr>
302          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">Ogre::Renderable::CustomParameterMap</a><code> [protected, inherited]</code>
303      </table>
304    </td>
305  </tr>
306</table>
307<table cellspacing=5 cellpadding=0 border=0>
308  <tr>
309    <td>
310      &nbsp;
311    </td>
312    <td>
313
314<p>
315
316<p>
317Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
318  </tr>
319</table>
320<a class="anchor" name="Ogre_1_1WireBoundingBoxw0" doxytag="Ogre::WireBoundingBox::ShadowRenderableList" ></a><p>
321<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
322  <tr>
323    <td class="mdRow">
324      <table cellpadding="0" cellspacing="0" border="0">
325        <tr>
326          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>*&gt; <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">Ogre::ShadowCaster::ShadowRenderableList</a><code> [inherited]</code>
327      </table>
328    </td>
329  </tr>
330</table>
331<table cellspacing=5 cellpadding=0 border=0>
332  <tr>
333    <td>
334      &nbsp;
335    </td>
336    <td>
337
338<p>
339
340<p>
341Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00121">121</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
342  </tr>
343</table>
344<a class="anchor" name="Ogre_1_1WireBoundingBoxw1" doxytag="Ogre::WireBoundingBox::ShadowRenderableListIterator" ></a><p>
345<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
346  <tr>
347    <td class="mdRow">
348      <table cellpadding="0" cellspacing="0" border="0">
349        <tr>
350          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt;<a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a>&gt; <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::ShadowCaster::ShadowRenderableListIterator</a><code> [inherited]</code>
351      </table>
352    </td>
353  </tr>
354</table>
355<table cellspacing=5 cellpadding=0 border=0>
356  <tr>
357    <td>
358      &nbsp;
359    </td>
360    <td>
361
362<p>
363
364<p>
365Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00122">122</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
366  </tr>
367</table>
368<hr><h2>Constructor &amp; Destructor Documentation</h2>
369<a class="anchor" name="Ogre_1_1WireBoundingBoxa0" doxytag="Ogre::WireBoundingBox::WireBoundingBox" ></a><p>
370<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
371  <tr>
372    <td class="mdRow">
373      <table cellpadding="0" cellspacing="0" border="0">
374        <tr>
375          <td class="md" nowrap valign="top"> Ogre::WireBoundingBox::WireBoundingBox </td>
376          <td class="md" valign="top">(&nbsp;</td>
377          <td class="mdname1" valign="top" nowrap>          </td>
378          <td class="md" valign="top">&nbsp;)&nbsp;</td>
379          <td class="md" nowrap></td>
380        </tr>
381
382      </table>
383    </td>
384  </tr>
385</table>
386<table cellspacing=5 cellpadding=0 border=0>
387  <tr>
388    <td>
389      &nbsp;
390    </td>
391    <td>
392
393<p>
394    </td>
395  </tr>
396</table>
397<a class="anchor" name="Ogre_1_1WireBoundingBoxa1" doxytag="Ogre::WireBoundingBox::~WireBoundingBox" ></a><p>
398<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
399  <tr>
400    <td class="mdRow">
401      <table cellpadding="0" cellspacing="0" border="0">
402        <tr>
403          <td class="md" nowrap valign="top"> Ogre::WireBoundingBox::~<a class="el" href="classOgre_1_1WireBoundingBox.html">WireBoundingBox</a> </td>
404          <td class="md" valign="top">(&nbsp;</td>
405          <td class="mdname1" valign="top" nowrap>          </td>
406          <td class="md" valign="top">&nbsp;)&nbsp;</td>
407          <td class="md" nowrap></td>
408        </tr>
409
410      </table>
411    </td>
412  </tr>
413</table>
414<table cellspacing=5 cellpadding=0 border=0>
415  <tr>
416    <td>
417      &nbsp;
418    </td>
419    <td>
420
421<p>
422    </td>
423  </tr>
424</table>
425<hr><h2>Member Function Documentation</h2>
426<a class="anchor" name="Ogre_1_1WireBoundingBoxa30" doxytag="Ogre::WireBoundingBox::_getParentNodeFullTransform" ></a><p>
427<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
428  <tr>
429    <td class="mdRow">
430      <table cellpadding="0" cellspacing="0" border="0">
431        <tr>
432          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> Ogre::MovableObject::_getParentNodeFullTransform </td>
433          <td class="md" valign="top">(&nbsp;</td>
434          <td class="md" nowrap valign="top">void&nbsp;</td>
435          <td class="mdname1" valign="top" nowrap>          </td>
436          <td class="md" valign="top">&nbsp;)&nbsp;</td>
437          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
438        </tr>
439
440      </table>
441    </td>
442  </tr>
443</table>
444<table cellspacing=5 cellpadding=0 border=0>
445  <tr>
446    <td>
447      &nbsp;
448    </td>
449    <td>
450
451<p>
452return the full transformation of the parent sceneNode or the attachingPoint node
453<p>
454    </td>
455  </tr>
456</table>
457<a class="anchor" name="Ogre_1_1WireBoundingBoxa19" doxytag="Ogre::WireBoundingBox::_notifyAttached" ></a><p>
458<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
459  <tr>
460    <td class="mdRow">
461      <table cellpadding="0" cellspacing="0" border="0">
462        <tr>
463          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::_notifyAttached </td>
464          <td class="md" valign="top">(&nbsp;</td>
465          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td>
466          <td class="mdname" nowrap> <em>parent</em>, </td>
467        </tr>
468        <tr>
469          <td class="md" nowrap align="right"></td>
470          <td></td>
471          <td class="md" nowrap>bool&nbsp;</td>
472          <td class="mdname" nowrap> <em>isTagPoint</em> = false</td>
473        </tr>
474        <tr>
475          <td></td>
476          <td class="md">)&nbsp;</td>
477          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
478        </tr>
479
480      </table>
481    </td>
482  </tr>
483</table>
484<table cellspacing=5 cellpadding=0 border=0>
485  <tr>
486    <td>
487      &nbsp;
488    </td>
489    <td>
490
491<p>
492Internal method called to notify the object that it has been attached to a node.
493<p>
494
495<p>
496Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya45">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystema28">Ogre::ParticleSystem</a>.    </td>
497  </tr>
498</table>
499<a class="anchor" name="Ogre_1_1WireBoundingBoxa10" doxytag="Ogre::WireBoundingBox::_notifyCurrentCamera" ></a><p>
500<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
501  <tr>
502    <td class="mdRow">
503      <table cellpadding="0" cellspacing="0" border="0">
504        <tr>
505          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::_notifyCurrentCamera </td>
506          <td class="md" valign="top">(&nbsp;</td>
507          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
508          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
509          <td class="md" valign="top">&nbsp;)&nbsp;</td>
510          <td class="md" nowrap><code> [virtual, inherited]</code></td>
511        </tr>
512
513      </table>
514    </td>
515  </tr>
516</table>
517<table cellspacing=5 cellpadding=0 border=0>
518  <tr>
519    <td>
520      &nbsp;
521    </td>
522    <td>
523
524<p>
525Internal method to notify the object of the camera to be used for the next rendering operation.
526<p>
527<dl compact><dt><b>Remarks:</b></dt><dd>Certain objects may want to do specific processing based on the camera position. This method notifies them incase they wish to do this. </dd></dl>
528
529<p>
530Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta9">Ogre::MovableObject</a>.    </td>
531  </tr>
532</table>
533<a class="anchor" name="Ogre_1_1WireBoundingBoxa52" doxytag="Ogre::WireBoundingBox::_updateCustomGpuParameter" ></a><p>
534<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
535  <tr>
536    <td class="mdRow">
537      <table cellpadding="0" cellspacing="0" border="0">
538        <tr>
539          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::_updateCustomGpuParameter </td>
540          <td class="md" valign="top">(&nbsp;</td>
541          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;&nbsp;</td>
542          <td class="mdname" nowrap> <em>constantEntry</em>, </td>
543        </tr>
544        <tr>
545          <td class="md" nowrap align="right"></td>
546          <td></td>
547          <td class="md" nowrap><a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *&nbsp;</td>
548          <td class="mdname" nowrap> <em>params</em></td>
549        </tr>
550        <tr>
551          <td></td>
552          <td class="md">)&nbsp;</td>
553          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
554        </tr>
555
556      </table>
557    </td>
558  </tr>
559</table>
560<table cellspacing=5 cellpadding=0 border=0>
561  <tr>
562    <td>
563      &nbsp;
564    </td>
565    <td>
566
567<p>
568Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.
569<p>
570<dl compact><dt><b>Remarks:</b></dt><dd>This method allows a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to map in a custom GPU program parameter based on it's own data. This is represented by a GPU auto parameter of ACT_CUSTOM, and to allow there to be more than one of these per <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, the 'data' field on the auto parameter will identify which parameter is being updated. The implementation of this method must identify the parameter being updated, and call a 'setConstant' method on the passed in <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> object, using the details provided in the incoming auto constant setting to identify the index at which to set the parameter. </dd></dl>
571<dl compact><dt><b></b></dt><dd>You do not need to override this method if you're using the standard sets of data associated with the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> as provided by setCustomParameter and getCustomParameter. By default, the implementation will map from the value indexed by the 'constantEntry.data' parameter to a value previously set by setCustomParameter. But custom Renderables are free to override this if they want, in any case. </dd></dl>
572<dl compact><dt><b>Parameters:</b></dt><dd>
573  <table border="0" cellspacing="2" cellpadding="0">
574    <tr><td valign=top><em>constantEntry</em>&nbsp;</td><td>The auto constant entry referring to the parameter being updated </td></tr>
575    <tr><td valign=top><em>params</em>&nbsp;</td><td>The parameters object which this method should call to set the updated parameters. </td></tr>
576  </table>
577</dl>
578
579<p>
580Reimplemented in <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">Ogre::TerrainRenderable</a>.
581<p>
582Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00219">219</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
583<p>
584References <a class="el" href="OgreGpuProgram_8h-source.html#l00291">Ogre::GpuProgramParameters::AutoConstantEntry::data</a>, <a class="el" href="OgreGpuProgram_8h-source.html#l00288">Ogre::GpuProgramParameters::AutoConstantEntry::index</a>, and <a class="el" href="OgreGLPrerequisites_8h-source.html#l00208">params</a>.    </td>
585  </tr>
586</table>
587<a class="anchor" name="Ogre_1_1WireBoundingBoxa13" doxytag="Ogre::WireBoundingBox::_updateRenderQueue" ></a><p>
588<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
589  <tr>
590    <td class="mdRow">
591      <table cellpadding="0" cellspacing="0" border="0">
592        <tr>
593          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::_updateRenderQueue </td>
594          <td class="md" valign="top">(&nbsp;</td>
595          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *&nbsp;</td>
596          <td class="mdname1" valign="top" nowrap> <em>queue</em>          </td>
597          <td class="md" valign="top">&nbsp;)&nbsp;</td>
598          <td class="md" nowrap><code> [virtual, inherited]</code></td>
599        </tr>
600
601      </table>
602    </td>
603  </tr>
604</table>
605<table cellspacing=5 cellpadding=0 border=0>
606  <tr>
607    <td>
608      &nbsp;
609    </td>
610    <td>
611
612<p>
613Internal method by which the movable object must add <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances to the rendering queue.
614<p>
615<dl compact><dt><b>Remarks:</b></dt><dd>The engine will call this method when this object is to be rendered. The object must then create one or more <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances which it places on the passed in Queue for rendering. </dd></dl>
616
617<p>
618Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta14">Ogre::MovableObject</a>.    </td>
619  </tr>
620</table>
621<a class="anchor" name="Ogre_1_1WireBoundingBoxa32" doxytag="Ogre::WireBoundingBox::addQueryFlags" ></a><p>
622<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
623  <tr>
624    <td class="mdRow">
625      <table cellpadding="0" cellspacing="0" border="0">
626        <tr>
627          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::addQueryFlags </td>
628          <td class="md" valign="top">(&nbsp;</td>
629          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
630          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
631          <td class="md" valign="top">&nbsp;)&nbsp;</td>
632          <td class="md" nowrap><code> [virtual, inherited]</code></td>
633        </tr>
634
635      </table>
636    </td>
637  </tr>
638</table>
639<table cellspacing=5 cellpadding=0 border=0>
640  <tr>
641    <td>
642      &nbsp;
643    </td>
644    <td>
645
646<p>
647As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
648<p>
649
650<p>
651Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00203">203</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
652  </tr>
653</table>
654<a class="anchor" name="Ogre_1_1WireBoundingBoxb7" doxytag="Ogre::WireBoundingBox::extrudeBounds" ></a><p>
655<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
656  <tr>
657    <td class="mdRow">
658      <table cellpadding="0" cellspacing="0" border="0">
659        <tr>
660          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::extrudeBounds </td>
661          <td class="md" valign="top">(&nbsp;</td>
662          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
663          <td class="mdname" nowrap> <em>box</em>, </td>
664        </tr>
665        <tr>
666          <td class="md" nowrap align="right"></td>
667          <td></td>
668          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
669          <td class="mdname" nowrap> <em>lightPos</em>, </td>
670        </tr>
671        <tr>
672          <td class="md" nowrap align="right"></td>
673          <td></td>
674          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
675          <td class="mdname" nowrap> <em>extrudeDist</em></td>
676        </tr>
677        <tr>
678          <td></td>
679          <td class="md">)&nbsp;</td>
680          <td class="md" colspan="2"> const<code> [protected, virtual, inherited]</code></td>
681        </tr>
682
683      </table>
684    </td>
685  </tr>
686</table>
687<table cellspacing=5 cellpadding=0 border=0>
688  <tr>
689    <td>
690      &nbsp;
691    </td>
692    <td>
693
694<p>
695Utility method for extruding a bounding box.
696<p>
697<dl compact><dt><b>Parameters:</b></dt><dd>
698  <table border="0" cellspacing="2" cellpadding="0">
699    <tr><td valign=top><em>box</em>&nbsp;</td><td>Original bounding box, will be updated in-place </td></tr>
700    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D light position in object space, when w=0.0f this represents a directional light </td></tr>
701    <tr><td valign=top><em>extrudeDist</em>&nbsp;</td><td>The distance to extrude </td></tr>
702  </table>
703</dl>
704    </td>
705  </tr>
706</table>
707<a class="anchor" name="Ogre_1_1WireBoundingBoxe0" doxytag="Ogre::WireBoundingBox::extrudeVertices" ></a><p>
708<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
709  <tr>
710    <td class="mdRow">
711      <table cellpadding="0" cellspacing="0" border="0">
712        <tr>
713          <td class="md" nowrap valign="top"> void Ogre::ShadowCaster::extrudeVertices </td>
714          <td class="md" valign="top">(&nbsp;</td>
715          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td>
716          <td class="mdname" nowrap> <em>vertexBuffer</em>, </td>
717        </tr>
718        <tr>
719          <td class="md" nowrap align="right"></td>
720          <td></td>
721          <td class="md" nowrap>size_t&nbsp;</td>
722          <td class="mdname" nowrap> <em>originalVertexCount</em>, </td>
723        </tr>
724        <tr>
725          <td class="md" nowrap align="right"></td>
726          <td></td>
727          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
728          <td class="mdname" nowrap> <em>lightPos</em>, </td>
729        </tr>
730        <tr>
731          <td class="md" nowrap align="right"></td>
732          <td></td>
733          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
734          <td class="mdname" nowrap> <em>extrudeDist</em></td>
735        </tr>
736        <tr>
737          <td></td>
738          <td class="md">)&nbsp;</td>
739          <td class="md" colspan="2"><code> [static, inherited]</code></td>
740        </tr>
741
742      </table>
743    </td>
744  </tr>
745</table>
746<table cellspacing=5 cellpadding=0 border=0>
747  <tr>
748    <td>
749      &nbsp;
750    </td>
751    <td>
752
753<p>
754Utility method for extruding vertices based on a light.
755<p>
756<dl compact><dt><b>Remarks:</b></dt><dd>Unfortunately, because D3D cannot handle homogenous (4D) position coordinates in the fixed-function pipeline (GL can, but we have to be cross-API), when we extrude in software we cannot extrude to infinity the way we do in the vertex program (by setting w to 0.0f). Therefore we extrude by a fixed distance, which may cause some problems with larger scenes. Luckily better hardware (ie vertex programs) can fix this. </dd></dl>
757<dl compact><dt><b>Parameters:</b></dt><dd>
758  <table border="0" cellspacing="2" cellpadding="0">
759    <tr><td valign=top><em>vertexBuffer</em>&nbsp;</td><td>The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. </td></tr>
760    <tr><td valign=top><em>originalVertexCount</em>&nbsp;</td><td>The count of the original number of vertices, ie the number in the mesh, not counting the doubling which has already been done (by <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa3">VertexData::prepareForShadowVolume</a>) to provide the extruded area of the buffer. </td></tr>
761    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D light position in object space, when w=0.0f this represents a directional light </td></tr>
762    <tr><td valign=top><em>extrudeDist</em>&nbsp;</td><td>The distance to extrude </td></tr>
763  </table>
764</dl>
765    </td>
766  </tr>
767</table>
768<a class="anchor" name="Ogre_1_1WireBoundingBoxb6" doxytag="Ogre::WireBoundingBox::generateShadowVolume" ></a><p>
769<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
770  <tr>
771    <td class="mdRow">
772      <table cellpadding="0" cellspacing="0" border="0">
773        <tr>
774          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::generateShadowVolume </td>
775          <td class="md" valign="top">(&nbsp;</td>
776          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td>
777          <td class="mdname" nowrap> <em>edgeData</em>, </td>
778        </tr>
779        <tr>
780          <td class="md" nowrap align="right"></td>
781          <td></td>
782          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>&nbsp;</td>
783          <td class="mdname" nowrap> <em>indexBuffer</em>, </td>
784        </tr>
785        <tr>
786          <td class="md" nowrap align="right"></td>
787          <td></td>
788          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
789          <td class="mdname" nowrap> <em>light</em>, </td>
790        </tr>
791        <tr>
792          <td class="md" nowrap align="right"></td>
793          <td></td>
794          <td class="md" nowrap><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &amp;&nbsp;</td>
795          <td class="mdname" nowrap> <em>shadowRenderables</em>, </td>
796        </tr>
797        <tr>
798          <td class="md" nowrap align="right"></td>
799          <td></td>
800          <td class="md" nowrap>unsigned long&nbsp;</td>
801          <td class="mdname" nowrap> <em>flags</em></td>
802        </tr>
803        <tr>
804          <td></td>
805          <td class="md">)&nbsp;</td>
806          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
807        </tr>
808
809      </table>
810    </td>
811  </tr>
812</table>
813<table cellspacing=5 cellpadding=0 border=0>
814  <tr>
815    <td>
816      &nbsp;
817    </td>
818    <td>
819
820<p>
821Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
822<p>
823<dl compact><dt><b>Parameters:</b></dt><dd>
824  <table border="0" cellspacing="2" cellpadding="0">
825    <tr><td valign=top><em>edgeData</em>&nbsp;</td><td>The edge information to use </td></tr>
826    <tr><td valign=top><em>indexBuffer</em>&nbsp;</td><td>The buffer into which to write data into; current contents are assumed to be discardable. </td></tr>
827    <tr><td valign=top><em>light</em>&nbsp;</td><td>The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing </td></tr>
828    <tr><td valign=top><em>shadowRenderables</em>&nbsp;</td><td>A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. </td></tr>
829    <tr><td valign=top><em>flags</em>&nbsp;</td><td>Additional controller flags, see ShadowRenderableFlags </td></tr>
830  </table>
831</dl>
832    </td>
833  </tr>
834</table>
835<a class="anchor" name="Ogre_1_1WireBoundingBoxa12" doxytag="Ogre::WireBoundingBox::getBoundingBox" ></a><p>
836<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
837  <tr>
838    <td class="mdRow">
839      <table cellpadding="0" cellspacing="0" border="0">
840        <tr>
841          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::SimpleRenderable::getBoundingBox </td>
842          <td class="md" valign="top">(&nbsp;</td>
843          <td class="md" nowrap valign="top">void&nbsp;</td>
844          <td class="mdname1" valign="top" nowrap>          </td>
845          <td class="md" valign="top">&nbsp;)&nbsp;</td>
846          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
847        </tr>
848
849      </table>
850    </td>
851  </tr>
852</table>
853<table cellspacing=5 cellpadding=0 border=0>
854  <tr>
855    <td>
856      &nbsp;
857    </td>
858    <td>
859
860<p>
861Retrieves the local axis-aligned bounding box for this object.
862<p>
863<dl compact><dt><b>Remarks:</b></dt><dd>This bounding box is in local coordinates. </dd></dl>
864
865<p>
866Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta10">Ogre::MovableObject</a>.    </td>
867  </tr>
868</table>
869<a class="anchor" name="Ogre_1_1WireBoundingBoxa4" doxytag="Ogre::WireBoundingBox::getBoundingRadius" ></a><p>
870<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
871  <tr>
872    <td class="mdRow">
873      <table cellpadding="0" cellspacing="0" border="0">
874        <tr>
875          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::WireBoundingBox::getBoundingRadius </td>
876          <td class="md" valign="top">(&nbsp;</td>
877          <td class="md" nowrap valign="top">void&nbsp;</td>
878          <td class="mdname1" valign="top" nowrap>          </td>
879          <td class="md" valign="top">&nbsp;)&nbsp;</td>
880          <td class="md" nowrap> const<code> [virtual]</code></td>
881        </tr>
882
883      </table>
884    </td>
885  </tr>
886</table>
887<table cellspacing=5 cellpadding=0 border=0>
888  <tr>
889    <td>
890      &nbsp;
891    </td>
892    <td>
893
894<p>
895Retrieves the radius of the origin-centered bounding sphere for this object.
896<p>
897
898<p>
899Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1SimpleRenderablea22">Ogre::MovableObject</a>.
900<p>
901Definition at line <a class="el" href="OgreWireBoundingBox_8h-source.html#l00069">69</a> of file <a class="el" href="OgreWireBoundingBox_8h-source.html">OgreWireBoundingBox.h</a>.
902<p>
903References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
904  </tr>
905</table>
906<a class="anchor" name="Ogre_1_1WireBoundingBoxa40" doxytag="Ogre::WireBoundingBox::getCastShadows" ></a><p>
907<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
908  <tr>
909    <td class="mdRow">
910      <table cellpadding="0" cellspacing="0" border="0">
911        <tr>
912          <td class="md" nowrap valign="top"> bool Ogre::MovableObject::getCastShadows </td>
913          <td class="md" valign="top">(&nbsp;</td>
914          <td class="md" nowrap valign="top">void&nbsp;</td>
915          <td class="mdname1" valign="top" nowrap>          </td>
916          <td class="md" valign="top">&nbsp;)&nbsp;</td>
917          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
918        </tr>
919
920      </table>
921    </td>
922  </tr>
923</table>
924<table cellspacing=5 cellpadding=0 border=0>
925  <tr>
926    <td>
927      &nbsp;
928    </td>
929    <td>
930
931<p>
932Returns whether shadow casting is enabled for this object.
933<p>
934
935<p>
936Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera1">Ogre::ShadowCaster</a>.
937<p>
938Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00238">238</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
939  </tr>
940</table>
941<a class="anchor" name="Ogre_1_1WireBoundingBoxa49" doxytag="Ogre::WireBoundingBox::getCastsShadows" ></a><p>
942<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
943  <tr>
944    <td class="mdRow">
945      <table cellpadding="0" cellspacing="0" border="0">
946        <tr>
947          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getCastsShadows </td>
948          <td class="md" valign="top">(&nbsp;</td>
949          <td class="md" nowrap valign="top">void&nbsp;</td>
950          <td class="mdname1" valign="top" nowrap>          </td>
951          <td class="md" valign="top">&nbsp;)&nbsp;</td>
952          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
953        </tr>
954
955      </table>
956    </td>
957  </tr>
958</table>
959<table cellspacing=5 cellpadding=0 border=0>
960  <tr>
961    <td>
962      &nbsp;
963    </td>
964    <td>
965
966<p>
967Method which reports whether this renderable would normally cast a shadow.
968<p>
969<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses should override this if they could have been used to generate a shadow. </dd></dl>
970
971<p>
972Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa13">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya18">Ogre::SubEntity</a>.
973<p>
974Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00154">154</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
975  </tr>
976</table>
977<a class="anchor" name="Ogre_1_1WireBoundingBoxa48" doxytag="Ogre::WireBoundingBox::getClipPlanes" ></a><p>
978<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
979  <tr>
980    <td class="mdRow">
981      <table cellpadding="0" cellspacing="0" border="0">
982        <tr>
983          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&amp; Ogre::Renderable::getClipPlanes </td>
984          <td class="md" valign="top">(&nbsp;</td>
985          <td class="mdname1" valign="top" nowrap>          </td>
986          <td class="md" valign="top">&nbsp;)&nbsp;</td>
987          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
988        </tr>
989
990      </table>
991    </td>
992  </tr>
993</table>
994<table cellspacing=5 cellpadding=0 border=0>
995  <tr>
996    <td>
997      &nbsp;
998    </td>
999    <td>
1000
1001<p>
1002
1003<p>
1004Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00146">146</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
1005<p>
1006References <a class="el" href="OgrePlane_8h-source.html#l00100">Ogre::PlaneList</a>.    </td>
1007  </tr>
1008</table>
1009<a class="anchor" name="Ogre_1_1WireBoundingBoxa51" doxytag="Ogre::WireBoundingBox::getCustomParameter" ></a><p>
1010<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1011  <tr>
1012    <td class="mdRow">
1013      <table cellpadding="0" cellspacing="0" border="0">
1014        <tr>
1015          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&amp; Ogre::Renderable::getCustomParameter </td>
1016          <td class="md" valign="top">(&nbsp;</td>
1017          <td class="md" nowrap valign="top">size_t&nbsp;</td>
1018          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
1019          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1020          <td class="md" nowrap> const<code> [inherited]</code></td>
1021        </tr>
1022
1023      </table>
1024    </td>
1025  </tr>
1026</table>
1027<table cellspacing=5 cellpadding=0 border=0>
1028  <tr>
1029    <td>
1030      &nbsp;
1031    </td>
1032    <td>
1033
1034<p>
1035Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.
1036<p>
1037<dl compact><dt><b>Parameters:</b></dt><dd>
1038  <table border="0" cellspacing="2" cellpadding="0">
1039    <tr><td valign=top><em>@see</em>&nbsp;</td><td>setCustomParaemter for full details. </td></tr>
1040  </table>
1041</dl>
1042
1043<p>
1044Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00180">180</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
1045<p>
1046References <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>.    </td>
1047  </tr>
1048</table>
1049<a class="anchor" name="Ogre_1_1WireBoundingBoxa38" doxytag="Ogre::WireBoundingBox::getDarkCapBounds" ></a><p>
1050<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1051  <tr>
1052    <td class="mdRow">
1053      <table cellpadding="0" cellspacing="0" border="0">
1054        <tr>
1055          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getDarkCapBounds </td>
1056          <td class="md" valign="top">(&nbsp;</td>
1057          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> &amp;&nbsp;</td>
1058          <td class="mdname" nowrap> <em>light</em>, </td>
1059        </tr>
1060        <tr>
1061          <td class="md" nowrap align="right"></td>
1062          <td></td>
1063          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1064          <td class="mdname" nowrap> <em>dirLightExtrusionDist</em></td>
1065        </tr>
1066        <tr>
1067          <td></td>
1068          <td class="md">)&nbsp;</td>
1069          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
1070        </tr>
1071
1072      </table>
1073    </td>
1074  </tr>
1075</table>
1076<table cellspacing=5 cellpadding=0 border=0>
1077  <tr>
1078    <td>
1079      &nbsp;
1080    </td>
1081    <td>
1082
1083<p>
1084Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.
1085<p>
1086
1087<p>
1088Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera5">Ogre::ShadowCaster</a>.    </td>
1089  </tr>
1090</table>
1091<a class="anchor" name="Ogre_1_1WireBoundingBoxa35" doxytag="Ogre::WireBoundingBox::getEdgeList" ></a><p>
1092<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1093  <tr>
1094    <td class="mdRow">
1095      <table cellpadding="0" cellspacing="0" border="0">
1096        <tr>
1097          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a>* Ogre::MovableObject::getEdgeList </td>
1098          <td class="md" valign="top">(&nbsp;</td>
1099          <td class="md" nowrap valign="top">void&nbsp;</td>
1100          <td class="mdname1" valign="top" nowrap>          </td>
1101          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1102          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1103        </tr>
1104
1105      </table>
1106    </td>
1107  </tr>
1108</table>
1109<table cellspacing=5 cellpadding=0 border=0>
1110  <tr>
1111    <td>
1112      &nbsp;
1113    </td>
1114    <td>
1115
1116<p>
1117Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.
1118<p>
1119
1120<p>
1121Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera2">Ogre::ShadowCaster</a>.
1122<p>
1123Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya34">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona17">Ogre::StaticGeometry::Region</a>.
1124<p>
1125Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00213">213</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
1126  </tr>
1127</table>
1128<a class="anchor" name="Ogre_1_1WireBoundingBoxb4" doxytag="Ogre::WireBoundingBox::getExtrusionDistance" ></a><p>
1129<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1130  <tr>
1131    <td class="mdRow">
1132      <table cellpadding="0" cellspacing="0" border="0">
1133        <tr>
1134          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ShadowCaster::getExtrusionDistance </td>
1135          <td class="md" valign="top">(&nbsp;</td>
1136          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
1137          <td class="mdname" nowrap> <em>objectPos</em>, </td>
1138        </tr>
1139        <tr>
1140          <td class="md" nowrap align="right"></td>
1141          <td></td>
1142          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
1143          <td class="mdname" nowrap> <em>light</em></td>
1144        </tr>
1145        <tr>
1146          <td></td>
1147          <td class="md">)&nbsp;</td>
1148          <td class="md" colspan="2"> const<code> [protected, inherited]</code></td>
1149        </tr>
1150
1151      </table>
1152    </td>
1153  </tr>
1154</table>
1155<table cellspacing=5 cellpadding=0 border=0>
1156  <tr>
1157    <td>
1158      &nbsp;
1159    </td>
1160    <td>
1161
1162<p>
1163Helper moethod for calculating extrusion distance.
1164<p>
1165    </td>
1166  </tr>
1167</table>
1168<a class="anchor" name="Ogre_1_1WireBoundingBoxa37" doxytag="Ogre::WireBoundingBox::getLightCapBounds" ></a><p>
1169<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1170  <tr>
1171    <td class="mdRow">
1172      <table cellpadding="0" cellspacing="0" border="0">
1173        <tr>
1174          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getLightCapBounds </td>
1175          <td class="md" valign="top">(&nbsp;</td>
1176          <td class="md" nowrap valign="top">void&nbsp;</td>
1177          <td class="mdname1" valign="top" nowrap>          </td>
1178          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1179          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1180        </tr>
1181
1182      </table>
1183    </td>
1184  </tr>
1185</table>
1186<table cellspacing=5 cellpadding=0 border=0>
1187  <tr>
1188    <td>
1189      &nbsp;
1190    </td>
1191    <td>
1192
1193<p>
1194Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.
1195<p>
1196
1197<p>
1198Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera4">Ogre::ShadowCaster</a>.    </td>
1199  </tr>
1200</table>
1201<a class="anchor" name="Ogre_1_1WireBoundingBoxa16" doxytag="Ogre::WireBoundingBox::getLights" ></a><p>
1202<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1203  <tr>
1204    <td class="mdRow">
1205      <table cellpadding="0" cellspacing="0" border="0">
1206        <tr>
1207          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a59">LightList</a>&amp; Ogre::SimpleRenderable::getLights </td>
1208          <td class="md" valign="top">(&nbsp;</td>
1209          <td class="md" nowrap valign="top">void&nbsp;</td>
1210          <td class="mdname1" valign="top" nowrap>          </td>
1211          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1212          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1213        </tr>
1214
1215      </table>
1216    </td>
1217  </tr>
1218</table>
1219<table cellspacing=5 cellpadding=0 border=0>
1220  <tr>
1221    <td>
1222      &nbsp;
1223    </td>
1224    <td>
1225
1226<p>
1227<dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
1228 
1229<p>
1230
1231<p>
1232Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea14">Ogre::Renderable</a>.    </td>
1233  </tr>
1234</table>
1235<a class="anchor" name="Ogre_1_1WireBoundingBoxa6" doxytag="Ogre::WireBoundingBox::getMaterial" ></a><p>
1236<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1237  <tr>
1238    <td class="mdRow">
1239      <table cellpadding="0" cellspacing="0" border="0">
1240        <tr>
1241          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::SimpleRenderable::getMaterial </td>
1242          <td class="md" valign="top">(&nbsp;</td>
1243          <td class="md" nowrap valign="top">void&nbsp;</td>
1244          <td class="mdname1" valign="top" nowrap>          </td>
1245          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1246          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1247        </tr>
1248
1249      </table>
1250    </td>
1251  </tr>
1252</table>
1253<table cellspacing=5 cellpadding=0 border=0>
1254  <tr>
1255    <td>
1256      &nbsp;
1257    </td>
1258    <td>
1259
1260<p>
1261Retrieves a weak reference to the material this renderable object uses.
1262<p>
1263<dl compact><dt><b>Remarks:</b></dt><dd>Note that the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> also has the option to override the getTechnique method to specify a particular <a class="el" href="classOgre_1_1Technique.html">Technique</a> to use instead of the best one available. </dd></dl>
1264
1265<p>
1266Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea2">Ogre::Renderable</a>.    </td>
1267  </tr>
1268</table>
1269<a class="anchor" name="Ogre_1_1WireBoundingBoxa15" doxytag="Ogre::WireBoundingBox::getMovableType" ></a><p>
1270<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1271  <tr>
1272    <td class="mdRow">
1273      <table cellpadding="0" cellspacing="0" border="0">
1274        <tr>
1275          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::SimpleRenderable::getMovableType </td>
1276          <td class="md" valign="top">(&nbsp;</td>
1277          <td class="md" nowrap valign="top">void&nbsp;</td>
1278          <td class="mdname1" valign="top" nowrap>          </td>
1279          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1280          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1281        </tr>
1282
1283      </table>
1284    </td>
1285  </tr>
1286</table>
1287<table cellspacing=5 cellpadding=0 border=0>
1288  <tr>
1289    <td>
1290      &nbsp;
1291    </td>
1292    <td>
1293
1294<p>
1295Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.
1296<p>
1297
1298<p>
1299Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta3">Ogre::MovableObject</a>.    </td>
1300  </tr>
1301</table>
1302<a class="anchor" name="Ogre_1_1WireBoundingBoxa14" doxytag="Ogre::WireBoundingBox::getName" ></a><p>
1303<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1304  <tr>
1305    <td class="mdRow">
1306      <table cellpadding="0" cellspacing="0" border="0">
1307        <tr>
1308          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::SimpleRenderable::getName </td>
1309          <td class="md" valign="top">(&nbsp;</td>
1310          <td class="md" nowrap valign="top">void&nbsp;</td>
1311          <td class="mdname1" valign="top" nowrap>          </td>
1312          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1313          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1314        </tr>
1315
1316      </table>
1317    </td>
1318  </tr>
1319</table>
1320<table cellspacing=5 cellpadding=0 border=0>
1321  <tr>
1322    <td>
1323      &nbsp;
1324    </td>
1325    <td>
1326
1327<p>
1328Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.
1329<p>
1330
1331<p>
1332Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta2">Ogre::MovableObject</a>.    </td>
1333  </tr>
1334</table>
1335<a class="anchor" name="Ogre_1_1WireBoundingBoxa47" doxytag="Ogre::WireBoundingBox::getNormaliseNormals" ></a><p>
1336<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1337  <tr>
1338    <td class="mdRow">
1339      <table cellpadding="0" cellspacing="0" border="0">
1340        <tr>
1341          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getNormaliseNormals </td>
1342          <td class="md" valign="top">(&nbsp;</td>
1343          <td class="md" nowrap valign="top">void&nbsp;</td>
1344          <td class="mdname1" valign="top" nowrap>          </td>
1345          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1346          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1347        </tr>
1348
1349      </table>
1350    </td>
1351  </tr>
1352</table>
1353<table cellspacing=5 cellpadding=0 border=0>
1354  <tr>
1355    <td>
1356      &nbsp;
1357    </td>
1358    <td>
1359
1360<p>
1361Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.
1362<p>
1363
1364<p>
1365Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya11">Ogre::SubEntity</a>.
1366<p>
1367Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1368  </tr>
1369</table>
1370<a class="anchor" name="Ogre_1_1WireBoundingBoxa43" doxytag="Ogre::WireBoundingBox::getNumWorldTransforms" ></a><p>
1371<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1372  <tr>
1373    <td class="mdRow">
1374      <table cellpadding="0" cellspacing="0" border="0">
1375        <tr>
1376          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Renderable::getNumWorldTransforms </td>
1377          <td class="md" valign="top">(&nbsp;</td>
1378          <td class="md" nowrap valign="top">void&nbsp;</td>
1379          <td class="mdname1" valign="top" nowrap>          </td>
1380          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1381          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1382        </tr>
1383
1384      </table>
1385    </td>
1386  </tr>
1387</table>
1388<table cellspacing=5 cellpadding=0 border=0>
1389  <tr>
1390    <td>
1391      &nbsp;
1392    </td>
1393    <td>
1394
1395<p>
1396Returns the number of world transform matrices this renderable requires.
1397<p>
1398<dl compact><dt><b>Remarks:</b></dt><dd>When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity. </dd></dl>
1399
1400<p>
1401Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea6">Ogre::BorderRenderable</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya12">Ogre::SubEntity</a>.
1402<p>
1403Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00104">104</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1404  </tr>
1405</table>
1406<a class="anchor" name="Ogre_1_1WireBoundingBoxa17" doxytag="Ogre::WireBoundingBox::getParentNode" ></a><p>
1407<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1408  <tr>
1409    <td class="mdRow">
1410      <table cellpadding="0" cellspacing="0" border="0">
1411        <tr>
1412          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Node.html">Node</a>* Ogre::MovableObject::getParentNode </td>
1413          <td class="md" valign="top">(&nbsp;</td>
1414          <td class="md" nowrap valign="top">void&nbsp;</td>
1415          <td class="mdname1" valign="top" nowrap>          </td>
1416          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1417          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1418        </tr>
1419
1420      </table>
1421    </td>
1422  </tr>
1423</table>
1424<table cellspacing=5 cellpadding=0 border=0>
1425  <tr>
1426    <td>
1427      &nbsp;
1428    </td>
1429    <td>
1430
1431<p>
1432Returns the node to which this object is attached.
1433<p>
1434<dl compact><dt><b>Remarks:</b></dt><dd>A <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> may be attached to either a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or to a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, the latter case if it's attached to a bone on an animated entity. Both are <a class="el" href="classOgre_1_1Node.html">Node</a> subclasses so this method will return either. </dd></dl>
1435    </td>
1436  </tr>
1437</table>
1438<a class="anchor" name="Ogre_1_1WireBoundingBoxa18" doxytag="Ogre::WireBoundingBox::getParentSceneNode" ></a><p>
1439<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1440  <tr>
1441    <td class="mdRow">
1442      <table cellpadding="0" cellspacing="0" border="0">
1443        <tr>
1444          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::MovableObject::getParentSceneNode </td>
1445          <td class="md" valign="top">(&nbsp;</td>
1446          <td class="md" nowrap valign="top">void&nbsp;</td>
1447          <td class="mdname1" valign="top" nowrap>          </td>
1448          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1449          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1450        </tr>
1451
1452      </table>
1453    </td>
1454  </tr>
1455</table>
1456<table cellspacing=5 cellpadding=0 border=0>
1457  <tr>
1458    <td>
1459      &nbsp;
1460    </td>
1461    <td>
1462
1463<p>
1464Returns the scene node to which this object is attached.
1465<p>
1466<dl compact><dt><b>Remarks:</b></dt><dd>A <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> may be attached to either a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or to a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, the latter case if it's attached to a bone on an animated entity. This method will return the scene node of the parent entity if the latter is true. </dd></dl>
1467    </td>
1468  </tr>
1469</table>
1470<a class="anchor" name="Ogre_1_1WireBoundingBoxa41" doxytag="Ogre::WireBoundingBox::getPointExtrusionDistance" ></a><p>
1471<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1472  <tr>
1473    <td class="mdRow">
1474      <table cellpadding="0" cellspacing="0" border="0">
1475        <tr>
1476          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::MovableObject::getPointExtrusionDistance </td>
1477          <td class="md" valign="top">(&nbsp;</td>
1478          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
1479          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
1480          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1481          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1482        </tr>
1483
1484      </table>
1485    </td>
1486  </tr>
1487</table>
1488<table cellspacing=5 cellpadding=0 border=0>
1489  <tr>
1490    <td>
1491      &nbsp;
1492    </td>
1493    <td>
1494
1495<p>
1496Get the distance to extrude for a point/spot light.
1497<p>
1498
1499<p>
1500Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera7">Ogre::ShadowCaster</a>.    </td>
1501  </tr>
1502</table>
1503<a class="anchor" name="Ogre_1_1WireBoundingBoxa34" doxytag="Ogre::WireBoundingBox::getQueryFlags" ></a><p>
1504<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1505  <tr>
1506    <td class="mdRow">
1507      <table cellpadding="0" cellspacing="0" border="0">
1508        <tr>
1509          <td class="md" nowrap valign="top"> virtual unsigned long Ogre::MovableObject::getQueryFlags </td>
1510          <td class="md" valign="top">(&nbsp;</td>
1511          <td class="md" nowrap valign="top">void&nbsp;</td>
1512          <td class="mdname1" valign="top" nowrap>          </td>
1513          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1514          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1515        </tr>
1516
1517      </table>
1518    </td>
1519  </tr>
1520</table>
1521<table cellspacing=5 cellpadding=0 border=0>
1522  <tr>
1523    <td>
1524      &nbsp;
1525    </td>
1526    <td>
1527
1528<p>
1529Returns the query flags relevant for this object.
1530<p>
1531
1532<p>
1533Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00210">210</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
1534  </tr>
1535</table>
1536<a class="anchor" name="Ogre_1_1WireBoundingBoxa46" doxytag="Ogre::WireBoundingBox::getRenderDetail" ></a><p>
1537<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1538  <tr>
1539    <td class="mdRow">
1540      <table cellpadding="0" cellspacing="0" border="0">
1541        <tr>
1542          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> Ogre::Renderable::getRenderDetail </td>
1543          <td class="md" valign="top">(&nbsp;</td>
1544          <td class="mdname1" valign="top" nowrap>          </td>
1545          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1546          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1547        </tr>
1548
1549      </table>
1550    </td>
1551  </tr>
1552</table>
1553<table cellspacing=5 cellpadding=0 border=0>
1554  <tr>
1555    <td>
1556      &nbsp;
1557    </td>
1558    <td>
1559
1560<p>
1561Returns the preferred rasterisation mode of this renderable.
1562<p>
1563
1564<p>
1565Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">Ogre::SubEntity</a>.
1566<p>
1567Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
1568<p>
1569References <a class="el" href="OgreCommon_8h-source.html#l00148">Ogre::SceneDetailLevel</a>, and <a class="el" href="namespaceOgre.html#a646a102">Ogre::SDL_SOLID</a>.    </td>
1570  </tr>
1571</table>
1572<a class="anchor" name="Ogre_1_1WireBoundingBoxa54" doxytag="Ogre::WireBoundingBox::getRenderDetailOverrideable" ></a><p>
1573<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1574  <tr>
1575    <td class="mdRow">
1576      <table cellpadding="0" cellspacing="0" border="0">
1577        <tr>
1578          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getRenderDetailOverrideable </td>
1579          <td class="md" valign="top">(&nbsp;</td>
1580          <td class="md" nowrap valign="top">void&nbsp;</td>
1581          <td class="mdname1" valign="top" nowrap>          </td>
1582          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1583          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1584        </tr>
1585
1586      </table>
1587    </td>
1588  </tr>
1589</table>
1590<table cellspacing=5 cellpadding=0 border=0>
1591  <tr>
1592    <td>
1593      &nbsp;
1594    </td>
1595    <td>
1596
1597<p>
1598Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
1599<p>
1600
1601<p>
1602Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea11">Ogre::BorderRenderable</a>.
1603<p>
1604Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00243">243</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1605  </tr>
1606</table>
1607<a class="anchor" name="Ogre_1_1WireBoundingBoxa8" doxytag="Ogre::WireBoundingBox::getRenderOperation" ></a><p>
1608<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1609  <tr>
1610    <td class="mdRow">
1611      <table cellpadding="0" cellspacing="0" border="0">
1612        <tr>
1613          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::getRenderOperation </td>
1614          <td class="md" valign="top">(&nbsp;</td>
1615          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
1616          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
1617          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1618          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1619        </tr>
1620
1621      </table>
1622    </td>
1623  </tr>
1624</table>
1625<table cellspacing=5 cellpadding=0 border=0>
1626  <tr>
1627    <td>
1628      &nbsp;
1629    </td>
1630    <td>
1631
1632<p>
1633Gets the render operation required to send this object to the frame buffer.
1634<p>
1635
1636<p>
1637Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea4">Ogre::Renderable</a>.    </td>
1638  </tr>
1639</table>
1640<a class="anchor" name="Ogre_1_1WireBoundingBoxa29" doxytag="Ogre::WireBoundingBox::getRenderQueueGroup" ></a><p>
1641<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1642  <tr>
1643    <td class="mdRow">
1644      <table cellpadding="0" cellspacing="0" border="0">
1645        <tr>
1646          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> Ogre::MovableObject::getRenderQueueGroup </td>
1647          <td class="md" valign="top">(&nbsp;</td>
1648          <td class="md" nowrap valign="top">void&nbsp;</td>
1649          <td class="mdname1" valign="top" nowrap>          </td>
1650          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1651          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1652        </tr>
1653
1654      </table>
1655    </td>
1656  </tr>
1657</table>
1658<table cellspacing=5 cellpadding=0 border=0>
1659  <tr>
1660    <td>
1661      &nbsp;
1662    </td>
1663    <td>
1664
1665<p>
1666Gets the queue group for this entity, see setRenderQueueGroup for full details.
1667<p>
1668    </td>
1669  </tr>
1670</table>
1671<a class="anchor" name="Ogre_1_1WireBoundingBoxa36" doxytag="Ogre::WireBoundingBox::getShadowVolumeRenderableIterator" ></a><p>
1672<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1673  <tr>
1674    <td class="mdRow">
1675      <table cellpadding="0" cellspacing="0" border="0">
1676        <tr>
1677          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> Ogre::MovableObject::getShadowVolumeRenderableIterator </td>
1678          <td class="md" valign="top">(&nbsp;</td>
1679          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a>&nbsp;</td>
1680          <td class="mdname" nowrap> <em>shadowTechnique</em>, </td>
1681        </tr>
1682        <tr>
1683          <td class="md" nowrap align="right"></td>
1684          <td></td>
1685          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
1686          <td class="mdname" nowrap> <em>light</em>, </td>
1687        </tr>
1688        <tr>
1689          <td class="md" nowrap align="right"></td>
1690          <td></td>
1691          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *&nbsp;</td>
1692          <td class="mdname" nowrap> <em>indexBuffer</em>, </td>
1693        </tr>
1694        <tr>
1695          <td class="md" nowrap align="right"></td>
1696          <td></td>
1697          <td class="md" nowrap>bool&nbsp;</td>
1698          <td class="mdname" nowrap> <em>extrudeVertices</em>, </td>
1699        </tr>
1700        <tr>
1701          <td class="md" nowrap align="right"></td>
1702          <td></td>
1703          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1704          <td class="mdname" nowrap> <em>extrusionDist</em>, </td>
1705        </tr>
1706        <tr>
1707          <td class="md" nowrap align="right"></td>
1708          <td></td>
1709          <td class="md" nowrap>unsigned long&nbsp;</td>
1710          <td class="mdname" nowrap> <em>flags</em> = 0</td>
1711        </tr>
1712        <tr>
1713          <td></td>
1714          <td class="md">)&nbsp;</td>
1715          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1716        </tr>
1717
1718      </table>
1719    </td>
1720  </tr>
1721</table>
1722<table cellspacing=5 cellpadding=0 border=0>
1723  <tr>
1724    <td>
1725      &nbsp;
1726    </td>
1727    <td>
1728
1729<p>
1730Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.
1731<p>
1732
1733<p>
1734Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera6">Ogre::ShadowCaster</a>.
1735<p>
1736Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya35">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona16">Ogre::StaticGeometry::Region</a>.    </td>
1737  </tr>
1738</table>
1739<a class="anchor" name="Ogre_1_1WireBoundingBoxa3" doxytag="Ogre::WireBoundingBox::getSquaredViewDepth" ></a><p>
1740<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1741  <tr>
1742    <td class="mdRow">
1743      <table cellpadding="0" cellspacing="0" border="0">
1744        <tr>
1745          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::WireBoundingBox::getSquaredViewDepth </td>
1746          <td class="md" valign="top">(&nbsp;</td>
1747          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
1748          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
1749          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1750          <td class="md" nowrap> const<code> [virtual]</code></td>
1751        </tr>
1752
1753      </table>
1754    </td>
1755  </tr>
1756</table>
1757<table cellspacing=5 cellpadding=0 border=0>
1758  <tr>
1759    <td>
1760      &nbsp;
1761    </td>
1762    <td>
1763
1764<p>
1765Returns the camera-relative squared depth of this renderable.
1766<p>
1767<dl compact><dt><b>Remarks:</b></dt><dd>Used to sort transparent objects. Squared depth is used rather than actual depth to avoid having to perform a square root on the result.</dd></dl>
1768
1769<p>
1770Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1SimpleRenderablea47">Ogre::Renderable</a>.    </td>
1771  </tr>
1772</table>
1773<a class="anchor" name="Ogre_1_1WireBoundingBoxa42" doxytag="Ogre::WireBoundingBox::getTechnique" ></a><p>
1774<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1775  <tr>
1776    <td class="mdRow">
1777      <table cellpadding="0" cellspacing="0" border="0">
1778        <tr>
1779          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a>* Ogre::Renderable::getTechnique </td>
1780          <td class="md" valign="top">(&nbsp;</td>
1781          <td class="md" nowrap valign="top">void&nbsp;</td>
1782          <td class="mdname1" valign="top" nowrap>          </td>
1783          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1784          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1785        </tr>
1786
1787      </table>
1788    </td>
1789  </tr>
1790</table>
1791<table cellspacing=5 cellpadding=0 border=0>
1792  <tr>
1793    <td>
1794      &nbsp;
1795    </td>
1796    <td>
1797
1798<p>
1799Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.
1800<p>
1801<dl compact><dt><b>Remarks:</b></dt><dd>This is to allow Renderables to use a chosen <a class="el" href="classOgre_1_1Technique.html">Technique</a> if they wish, otherwise they will use the best <a class="el" href="classOgre_1_1Technique.html">Technique</a> available for the <a class="el" href="classOgre_1_1Material.html">Material</a> they are using. </dd></dl>
1802
1803<p>
1804Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa6">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya6">Ogre::SubEntity</a>.
1805<p>
1806Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
1807  </tr>
1808</table>
1809<a class="anchor" name="Ogre_1_1WireBoundingBoxa27" doxytag="Ogre::WireBoundingBox::getUserObject" ></a><p>
1810<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1811  <tr>
1812    <td class="mdRow">
1813      <table cellpadding="0" cellspacing="0" border="0">
1814        <tr>
1815          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>* Ogre::MovableObject::getUserObject </td>
1816          <td class="md" valign="top">(&nbsp;</td>
1817          <td class="md" nowrap valign="top">void&nbsp;</td>
1818          <td class="mdname1" valign="top" nowrap>          </td>
1819          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1820          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1821        </tr>
1822
1823      </table>
1824    </td>
1825  </tr>
1826</table>
1827<table cellspacing=5 cellpadding=0 border=0>
1828  <tr>
1829    <td>
1830      &nbsp;
1831    </td>
1832    <td>
1833
1834<p>
1835Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
1836<p>
1837
1838<p>
1839Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00171">171</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
1840  </tr>
1841</table>
1842<a class="anchor" name="Ogre_1_1WireBoundingBoxa22" doxytag="Ogre::WireBoundingBox::getWorldBoundingBox" ></a><p>
1843<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1844  <tr>
1845    <td class="mdRow">
1846      <table cellpadding="0" cellspacing="0" border="0">
1847        <tr>
1848          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getWorldBoundingBox </td>
1849          <td class="md" valign="top">(&nbsp;</td>
1850          <td class="md" nowrap valign="top">bool&nbsp;</td>
1851          <td class="mdname1" valign="top" nowrap> <em>derive</em> = false          </td>
1852          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1853          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1854        </tr>
1855
1856      </table>
1857    </td>
1858  </tr>
1859</table>
1860<table cellspacing=5 cellpadding=0 border=0>
1861  <tr>
1862    <td>
1863      &nbsp;
1864    </td>
1865    <td>
1866
1867<p>
1868Retrieves the axis-aligned bounding box for this object in world coordinates.
1869<p>
1870
1871<p>
1872Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera3">Ogre::ShadowCaster</a>.
1873<p>
1874Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya30">Ogre::Entity</a>.    </td>
1875  </tr>
1876</table>
1877<a class="anchor" name="Ogre_1_1WireBoundingBoxa23" doxytag="Ogre::WireBoundingBox::getWorldBoundingSphere" ></a><p>
1878<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1879  <tr>
1880    <td class="mdRow">
1881      <table cellpadding="0" cellspacing="0" border="0">
1882        <tr>
1883          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&amp; Ogre::MovableObject::getWorldBoundingSphere </td>
1884          <td class="md" valign="top">(&nbsp;</td>
1885          <td class="md" nowrap valign="top">bool&nbsp;</td>
1886          <td class="mdname1" valign="top" nowrap> <em>derive</em> = false          </td>
1887          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1888          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1889        </tr>
1890
1891      </table>
1892    </td>
1893  </tr>
1894</table>
1895<table cellspacing=5 cellpadding=0 border=0>
1896  <tr>
1897    <td>
1898      &nbsp;
1899    </td>
1900    <td>
1901
1902<p>
1903Retrieves the worldspace bounding sphere for this object.
1904<p>
1905
1906<p>
1907Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya31">Ogre::Entity</a>.    </td>
1908  </tr>
1909</table>
1910<a class="anchor" name="Ogre_1_1WireBoundingBoxb1" doxytag="Ogre::WireBoundingBox::getWorldOrientation" ></a><p>
1911<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1912  <tr>
1913    <td class="mdRow">
1914      <table cellpadding="0" cellspacing="0" border="0">
1915        <tr>
1916          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::WireBoundingBox::getWorldOrientation </td>
1917          <td class="md" valign="top">(&nbsp;</td>
1918          <td class="md" nowrap valign="top">void&nbsp;</td>
1919          <td class="mdname1" valign="top" nowrap>          </td>
1920          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1921          <td class="md" nowrap> const<code> [protected, virtual]</code></td>
1922        </tr>
1923
1924      </table>
1925    </td>
1926  </tr>
1927</table>
1928<table cellspacing=5 cellpadding=0 border=0>
1929  <tr>
1930    <td>
1931      &nbsp;
1932    </td>
1933    <td>
1934
1935<p>
1936 
1937<p>
1938
1939<p>
1940Reimplemented from <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea7">Ogre::SimpleRenderable</a>.    </td>
1941  </tr>
1942</table>
1943<a class="anchor" name="Ogre_1_1WireBoundingBoxb2" doxytag="Ogre::WireBoundingBox::getWorldPosition" ></a><p>
1944<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1945  <tr>
1946    <td class="mdRow">
1947      <table cellpadding="0" cellspacing="0" border="0">
1948        <tr>
1949          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::WireBoundingBox::getWorldPosition </td>
1950          <td class="md" valign="top">(&nbsp;</td>
1951          <td class="md" nowrap valign="top">void&nbsp;</td>
1952          <td class="mdname1" valign="top" nowrap>          </td>
1953          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1954          <td class="md" nowrap> const<code> [protected, virtual]</code></td>
1955        </tr>
1956
1957      </table>
1958    </td>
1959  </tr>
1960</table>
1961<table cellspacing=5 cellpadding=0 border=0>
1962  <tr>
1963    <td>
1964      &nbsp;
1965    </td>
1966    <td>
1967
1968<p>
1969 
1970<p>
1971
1972<p>
1973Reimplemented from <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea8">Ogre::SimpleRenderable</a>.    </td>
1974  </tr>
1975</table>
1976<a class="anchor" name="Ogre_1_1WireBoundingBoxb0" doxytag="Ogre::WireBoundingBox::getWorldTransforms" ></a><p>
1977<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1978  <tr>
1979    <td class="mdRow">
1980      <table cellpadding="0" cellspacing="0" border="0">
1981        <tr>
1982          <td class="md" nowrap valign="top"> void Ogre::WireBoundingBox::getWorldTransforms </td>
1983          <td class="md" valign="top">(&nbsp;</td>
1984          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
1985          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
1986          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1987          <td class="md" nowrap> const<code> [protected, virtual]</code></td>
1988        </tr>
1989
1990      </table>
1991    </td>
1992  </tr>
1993</table>
1994<table cellspacing=5 cellpadding=0 border=0>
1995  <tr>
1996    <td>
1997      &nbsp;
1998    </td>
1999    <td>
2000
2001<p>
2002Override this method to prevent parent transforms (rotation,translation,scale).
2003<p>
2004
2005<p>
2006Reimplemented from <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea6">Ogre::SimpleRenderable</a>.    </td>
2007  </tr>
2008</table>
2009<a class="anchor" name="Ogre_1_1WireBoundingBoxa20" doxytag="Ogre::WireBoundingBox::isAttached" ></a><p>
2010<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2011  <tr>
2012    <td class="mdRow">
2013      <table cellpadding="0" cellspacing="0" border="0">
2014        <tr>
2015          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isAttached </td>
2016          <td class="md" valign="top">(&nbsp;</td>
2017          <td class="md" nowrap valign="top">void&nbsp;</td>
2018          <td class="mdname1" valign="top" nowrap>          </td>
2019          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2020          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2021        </tr>
2022
2023      </table>
2024    </td>
2025  </tr>
2026</table>
2027<table cellspacing=5 cellpadding=0 border=0>
2028  <tr>
2029    <td>
2030      &nbsp;
2031    </td>
2032    <td>
2033
2034<p>
2035Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>.
2036<p>
2037    </td>
2038  </tr>
2039</table>
2040<a class="anchor" name="Ogre_1_1WireBoundingBoxa21" doxytag="Ogre::WireBoundingBox::isInScene" ></a><p>
2041<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2042  <tr>
2043    <td class="mdRow">
2044      <table cellpadding="0" cellspacing="0" border="0">
2045        <tr>
2046          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isInScene </td>
2047          <td class="md" valign="top">(&nbsp;</td>
2048          <td class="md" nowrap valign="top">void&nbsp;</td>
2049          <td class="mdname1" valign="top" nowrap>          </td>
2050          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2051          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2052        </tr>
2053
2054      </table>
2055    </td>
2056  </tr>
2057</table>
2058<table cellspacing=5 cellpadding=0 border=0>
2059  <tr>
2060    <td>
2061      &nbsp;
2062    </td>
2063    <td>
2064
2065<p>
2066Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, and this <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> / <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> is currently in an active part of the scene graph.
2067<p>
2068    </td>
2069  </tr>
2070</table>
2071<a class="anchor" name="Ogre_1_1WireBoundingBoxa25" doxytag="Ogre::WireBoundingBox::isVisible" ></a><p>
2072<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2073  <tr>
2074    <td class="mdRow">
2075      <table cellpadding="0" cellspacing="0" border="0">
2076        <tr>
2077          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isVisible </td>
2078          <td class="md" valign="top">(&nbsp;</td>
2079          <td class="md" nowrap valign="top">void&nbsp;</td>
2080          <td class="mdname1" valign="top" nowrap>          </td>
2081          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2082          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2083        </tr>
2084
2085      </table>
2086    </td>
2087  </tr>
2088</table>
2089<table cellspacing=5 cellpadding=0 border=0>
2090  <tr>
2091    <td>
2092      &nbsp;
2093    </td>
2094    <td>
2095
2096<p>
2097Returns whether or not this object is supposed to be visible or not.
2098<p>
2099
2100<p>
2101Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona13">Ogre::StaticGeometry::Region</a>.    </td>
2102  </tr>
2103</table>
2104<a class="anchor" name="Ogre_1_1WireBoundingBoxa33" doxytag="Ogre::WireBoundingBox::removeQueryFlags" ></a><p>
2105<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2106  <tr>
2107    <td class="mdRow">
2108      <table cellpadding="0" cellspacing="0" border="0">
2109        <tr>
2110          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::removeQueryFlags </td>
2111          <td class="md" valign="top">(&nbsp;</td>
2112          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
2113          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
2114          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2115          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2116        </tr>
2117
2118      </table>
2119    </td>
2120  </tr>
2121</table>
2122<table cellspacing=5 cellpadding=0 border=0>
2123  <tr>
2124    <td>
2125      &nbsp;
2126    </td>
2127    <td>
2128
2129<p>
2130As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
2131<p>
2132
2133<p>
2134Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00207">207</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2135  </tr>
2136</table>
2137<a class="anchor" name="Ogre_1_1WireBoundingBoxa11" doxytag="Ogre::WireBoundingBox::setBoundingBox" ></a><p>
2138<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2139  <tr>
2140    <td class="mdRow">
2141      <table cellpadding="0" cellspacing="0" border="0">
2142        <tr>
2143          <td class="md" nowrap valign="top"> void Ogre::SimpleRenderable::setBoundingBox </td>
2144          <td class="md" valign="top">(&nbsp;</td>
2145          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
2146          <td class="mdname1" valign="top" nowrap> <em>box</em>          </td>
2147          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2148          <td class="md" nowrap><code> [inherited]</code></td>
2149        </tr>
2150
2151      </table>
2152    </td>
2153  </tr>
2154</table>
2155<table cellspacing=5 cellpadding=0 border=0>
2156  <tr>
2157    <td>
2158      &nbsp;
2159    </td>
2160    <td>
2161
2162<p>
2163    </td>
2164  </tr>
2165</table>
2166<a class="anchor" name="Ogre_1_1WireBoundingBoxa39" doxytag="Ogre::WireBoundingBox::setCastShadows" ></a><p>
2167<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2168  <tr>
2169    <td class="mdRow">
2170      <table cellpadding="0" cellspacing="0" border="0">
2171        <tr>
2172          <td class="md" nowrap valign="top"> void Ogre::MovableObject::setCastShadows </td>
2173          <td class="md" valign="top">(&nbsp;</td>
2174          <td class="md" nowrap valign="top">bool&nbsp;</td>
2175          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
2176          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2177          <td class="md" nowrap><code> [inherited]</code></td>
2178        </tr>
2179
2180      </table>
2181    </td>
2182  </tr>
2183</table>
2184<table cellspacing=5 cellpadding=0 border=0>
2185  <tr>
2186    <td>
2187      &nbsp;
2188    </td>
2189    <td>
2190
2191<p>
2192Sets whether or not this object will cast shadows.
2193<p>
2194<dl compact><dt><b>Remarks:</b></dt><dd>This setting simply allows you to turn on/off shadows for a given object. An object will not cast shadows unless the scene supports it in any case (see <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera150">SceneManager::setShadowTechnique</a>), and also the material which is in use must also have shadow casting enabled. By default all entities cast shadows. If, however, for some reason you wish to disable this for a single object then you can do so using this method. </dd></dl>
2195<dl compact><dt><b>Note:</b></dt><dd>This method normally refers to objects which block the light, but since <a class="el" href="classOgre_1_1Light.html">Light</a> is also a subclass of <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>, in that context it means whether the light causes shadows itself. </dd></dl>
2196
2197<p>
2198Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00236">236</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2199  </tr>
2200</table>
2201<a class="anchor" name="Ogre_1_1WireBoundingBoxa50" doxytag="Ogre::WireBoundingBox::setCustomParameter" ></a><p>
2202<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2203  <tr>
2204    <td class="mdRow">
2205      <table cellpadding="0" cellspacing="0" border="0">
2206        <tr>
2207          <td class="md" nowrap valign="top"> void Ogre::Renderable::setCustomParameter </td>
2208          <td class="md" valign="top">(&nbsp;</td>
2209          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2210          <td class="mdname" nowrap> <em>index</em>, </td>
2211        </tr>
2212        <tr>
2213          <td class="md" nowrap align="right"></td>
2214          <td></td>
2215          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
2216          <td class="mdname" nowrap> <em>value</em></td>
2217        </tr>
2218        <tr>
2219          <td></td>
2220          <td class="md">)&nbsp;</td>
2221          <td class="md" colspan="2"><code> [inherited]</code></td>
2222        </tr>
2223
2224      </table>
2225    </td>
2226  </tr>
2227</table>
2228<table cellspacing=5 cellpadding=0 border=0>
2229  <tr>
2230    <td>
2231      &nbsp;
2232    </td>
2233    <td>
2234
2235<p>
2236Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.
2237<p>
2238<dl compact><dt><b>Remarks:</b></dt><dd>Calling this method simply associates a numeric index with a 4-dimensional value for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. This is most useful if the material which this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter. </dd></dl>
2239<dl compact><dt><b>Parameters:</b></dt><dd>
2240  <table border="0" cellspacing="2" cellpadding="0">
2241    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. </td></tr>
2242    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to associate. </td></tr>
2243  </table>
2244</dl>
2245
2246<p>
2247Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2248  </tr>
2249</table>
2250<a class="anchor" name="Ogre_1_1WireBoundingBoxa5" doxytag="Ogre::WireBoundingBox::setMaterial" ></a><p>
2251<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2252  <tr>
2253    <td class="mdRow">
2254      <table cellpadding="0" cellspacing="0" border="0">
2255        <tr>
2256          <td class="md" nowrap valign="top"> void Ogre::SimpleRenderable::setMaterial </td>
2257          <td class="md" valign="top">(&nbsp;</td>
2258          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
2259          <td class="mdname1" valign="top" nowrap> <em>matName</em>          </td>
2260          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2261          <td class="md" nowrap><code> [inherited]</code></td>
2262        </tr>
2263
2264      </table>
2265    </td>
2266  </tr>
2267</table>
2268<table cellspacing=5 cellpadding=0 border=0>
2269  <tr>
2270    <td>
2271      &nbsp;
2272    </td>
2273    <td>
2274
2275<p>
2276    </td>
2277  </tr>
2278</table>
2279<a class="anchor" name="Ogre_1_1WireBoundingBoxa31" doxytag="Ogre::WireBoundingBox::setQueryFlags" ></a><p>
2280<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2281  <tr>
2282    <td class="mdRow">
2283      <table cellpadding="0" cellspacing="0" border="0">
2284        <tr>
2285          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setQueryFlags </td>
2286          <td class="md" valign="top">(&nbsp;</td>
2287          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
2288          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
2289          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2290          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2291        </tr>
2292
2293      </table>
2294    </td>
2295  </tr>
2296</table>
2297<table cellspacing=5 cellpadding=0 border=0>
2298  <tr>
2299    <td>
2300      &nbsp;
2301    </td>
2302    <td>
2303
2304<p>
2305Sets the query flags for this object.
2306<p>
2307<dl compact><dt><b>Remarks:</b></dt><dd>When performing a scene query, this object will be included or excluded according to flags on the object and flags on the query. This is a bitwise value, so only when a bit on these flags is set, will it be included in a query asking for that flag. The meaning of the bits is application-specific. </dd></dl>
2308
2309<p>
2310Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00199">199</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2311  </tr>
2312</table>
2313<a class="anchor" name="Ogre_1_1WireBoundingBoxa53" doxytag="Ogre::WireBoundingBox::setRenderDetailOverrideable" ></a><p>
2314<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2315  <tr>
2316    <td class="mdRow">
2317      <table cellpadding="0" cellspacing="0" border="0">
2318        <tr>
2319          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::setRenderDetailOverrideable </td>
2320          <td class="md" valign="top">(&nbsp;</td>
2321          <td class="md" nowrap valign="top">bool&nbsp;</td>
2322          <td class="mdname1" valign="top" nowrap> <em>override</em>          </td>
2323          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2324          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2325        </tr>
2326
2327      </table>
2328    </td>
2329  </tr>
2330</table>
2331<table cellspacing=5 cellpadding=0 border=0>
2332  <tr>
2333    <td>
2334      &nbsp;
2335    </td>
2336    <td>
2337
2338<p>
2339Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
2340<p>
2341<dl compact><dt><b>Parameters:</b></dt><dd>
2342  <table border="0" cellspacing="2" cellpadding="0">
2343    <tr><td valign=top><em>override</em>&nbsp;</td><td>true means that a lower camera detail will override this renderables detail level, false means it won't.</td></tr>
2344  </table>
2345</dl>
2346
2347<p>
2348Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00235">235</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2349  </tr>
2350</table>
2351<a class="anchor" name="Ogre_1_1WireBoundingBoxa7" doxytag="Ogre::WireBoundingBox::setRenderOperation" ></a><p>
2352<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2353  <tr>
2354    <td class="mdRow">
2355      <table cellpadding="0" cellspacing="0" border="0">
2356        <tr>
2357          <td class="md" nowrap valign="top"> virtual void Ogre::SimpleRenderable::setRenderOperation </td>
2358          <td class="md" valign="top">(&nbsp;</td>
2359          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
2360          <td class="mdname1" valign="top" nowrap> <em>rend</em>          </td>
2361          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2362          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2363        </tr>
2364
2365      </table>
2366    </td>
2367  </tr>
2368</table>
2369<table cellspacing=5 cellpadding=0 border=0>
2370  <tr>
2371    <td>
2372      &nbsp;
2373    </td>
2374    <td>
2375
2376<p>
2377    </td>
2378  </tr>
2379</table>
2380<a class="anchor" name="Ogre_1_1WireBoundingBoxa28" doxytag="Ogre::WireBoundingBox::setRenderQueueGroup" ></a><p>
2381<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2382  <tr>
2383    <td class="mdRow">
2384      <table cellpadding="0" cellspacing="0" border="0">
2385        <tr>
2386          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setRenderQueueGroup </td>
2387          <td class="md" valign="top">(&nbsp;</td>
2388          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
2389          <td class="mdname1" valign="top" nowrap> <em>queueID</em>          </td>
2390          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2391          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2392        </tr>
2393
2394      </table>
2395    </td>
2396  </tr>
2397</table>
2398<table cellspacing=5 cellpadding=0 border=0>
2399  <tr>
2400    <td>
2401      &nbsp;
2402    </td>
2403    <td>
2404
2405<p>
2406Sets the render queue group this entity will be rendered through.
2407<p>
2408<dl compact><dt><b>Remarks:</b></dt><dd>Render queues are grouped to allow you to more tightly control the ordering of rendered objects. If you do not call this method, all <a class="el" href="classOgre_1_1Entity.html">Entity</a> objects default to the default queue (<a class="el" href="classOgre_1_1RenderQueue.html#Ogre_1_1RenderQueuea7">RenderQueue::getDefaultQueueGroup</a>), which is fine for most objects. You may want to alter this if you want this entity to always appear in front of other objects, e.g. for a 3D menu system or such. </dd></dl>
2409<dl compact><dt><b></b></dt><dd>See <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> for more details. </dd></dl>
2410<dl compact><dt><b>Parameters:</b></dt><dd>
2411  <table border="0" cellspacing="2" cellpadding="0">
2412    <tr><td valign=top><em>queueID</em>&nbsp;</td><td>Enumerated value of the queue group to use. </td></tr>
2413  </table>
2414</dl>
2415
2416<p>
2417Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya8">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystema49">Ogre::ParticleSystem</a>.    </td>
2418  </tr>
2419</table>
2420<a class="anchor" name="Ogre_1_1WireBoundingBoxa2" doxytag="Ogre::WireBoundingBox::setupBoundingBox" ></a><p>
2421<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2422  <tr>
2423    <td class="mdRow">
2424      <table cellpadding="0" cellspacing="0" border="0">
2425        <tr>
2426          <td class="md" nowrap valign="top"> void Ogre::WireBoundingBox::setupBoundingBox </td>
2427          <td class="md" valign="top">(&nbsp;</td>
2428          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
2429          <td class="mdname1" valign="top" nowrap> <em>aabb</em>          </td>
2430          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2431          <td class="md" nowrap></td>
2432        </tr>
2433
2434      </table>
2435    </td>
2436  </tr>
2437</table>
2438<table cellspacing=5 cellpadding=0 border=0>
2439  <tr>
2440    <td>
2441      &nbsp;
2442    </td>
2443    <td>
2444
2445<p>
2446Builds the wireframe line list.
2447<p>
2448<dl compact><dt><b>Parameters:</b></dt><dd>
2449  <table border="0" cellspacing="2" cellpadding="0">
2450    <tr><td valign=top><em>aabb</em>&nbsp;</td><td>bounding box to build a wireframe from. </td></tr>
2451  </table>
2452</dl>
2453    </td>
2454  </tr>
2455</table>
2456<a class="anchor" name="Ogre_1_1WireBoundingBoxb3" doxytag="Ogre::WireBoundingBox::setupBoundingBoxVertices" ></a><p>
2457<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2458  <tr>
2459    <td class="mdRow">
2460      <table cellpadding="0" cellspacing="0" border="0">
2461        <tr>
2462          <td class="md" nowrap valign="top"> void Ogre::WireBoundingBox::setupBoundingBoxVertices </td>
2463          <td class="md" valign="top">(&nbsp;</td>
2464          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
2465          <td class="mdname1" valign="top" nowrap> <em>aab</em>          </td>
2466          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2467          <td class="md" nowrap><code> [protected]</code></td>
2468        </tr>
2469
2470      </table>
2471    </td>
2472  </tr>
2473</table>
2474<table cellspacing=5 cellpadding=0 border=0>
2475  <tr>
2476    <td>
2477      &nbsp;
2478    </td>
2479    <td>
2480
2481<p>
2482Builds the wireframe line list.
2483<p>
2484    </td>
2485  </tr>
2486</table>
2487<a class="anchor" name="Ogre_1_1WireBoundingBoxa26" doxytag="Ogre::WireBoundingBox::setUserObject" ></a><p>
2488<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2489  <tr>
2490    <td class="mdRow">
2491      <table cellpadding="0" cellspacing="0" border="0">
2492        <tr>
2493          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setUserObject </td>
2494          <td class="md" valign="top">(&nbsp;</td>
2495          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td>
2496          <td class="mdname1" valign="top" nowrap> <em>obj</em>          </td>
2497          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2498          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2499        </tr>
2500
2501      </table>
2502    </td>
2503  </tr>
2504</table>
2505<table cellspacing=5 cellpadding=0 border=0>
2506  <tr>
2507    <td>
2508      &nbsp;
2509    </td>
2510    <td>
2511
2512<p>
2513Call this to associate your own custom user object instance with this <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.
2514<p>
2515<dl compact><dt><b>Remarks:</b></dt><dd>By simply making your game / application object a subclass of <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>, you can establish a link between an OGRE instance of <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> and your own application classes. Call this method to establish the link. </dd></dl>
2516
2517<p>
2518Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00167">167</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2519  </tr>
2520</table>
2521<a class="anchor" name="Ogre_1_1WireBoundingBoxa24" doxytag="Ogre::WireBoundingBox::setVisible" ></a><p>
2522<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2523  <tr>
2524    <td class="mdRow">
2525      <table cellpadding="0" cellspacing="0" border="0">
2526        <tr>
2527          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setVisible </td>
2528          <td class="md" valign="top">(&nbsp;</td>
2529          <td class="md" nowrap valign="top">bool&nbsp;</td>
2530          <td class="mdname1" valign="top" nowrap> <em>visible</em>          </td>
2531          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2532          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2533        </tr>
2534
2535      </table>
2536    </td>
2537  </tr>
2538</table>
2539<table cellspacing=5 cellpadding=0 border=0>
2540  <tr>
2541    <td>
2542      &nbsp;
2543    </td>
2544    <td>
2545
2546<p>
2547Tells this object whether to be visible or not, if it has a renderable component.
2548<p>
2549<dl compact><dt><b>Note:</b></dt><dd>An alternative approach of making an object invisible is to detach it from it's <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>, or to remove the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> entirely. Detaching a node means that structurally the scene graph changes. Once this change has taken place, the objects / nodes that have been removed have less overhead to the visbility detection pass than simply making the object invisible, so if you do this and leave the objects out of the tree for a long time, it's faster. However, the act of detaching / reattaching nodes is in itself more expensive than setting an object visibility flag, since in the latter case structural changes are not made. Therefore, small or frequent visbility changes are best done using this method; large or more longer term changes are best done by detaching.</dd></dl>
2550
2551<p>
2552Reimplemented in <a class="el" href="classOgre_1_1Light.html#Ogre_1_1Lighta33">Ogre::Light</a>.    </td>
2553  </tr>
2554</table>
2555<a class="anchor" name="Ogre_1_1WireBoundingBoxa9" doxytag="Ogre::WireBoundingBox::setWorldTransform" ></a><p>
2556<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2557  <tr>
2558    <td class="mdRow">
2559      <table cellpadding="0" cellspacing="0" border="0">
2560        <tr>
2561          <td class="md" nowrap valign="top"> void Ogre::SimpleRenderable::setWorldTransform </td>
2562          <td class="md" valign="top">(&nbsp;</td>
2563          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
2564          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
2565          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2566          <td class="md" nowrap><code> [inherited]</code></td>
2567        </tr>
2568
2569      </table>
2570    </td>
2571  </tr>
2572</table>
2573<table cellspacing=5 cellpadding=0 border=0>
2574  <tr>
2575    <td>
2576      &nbsp;
2577    </td>
2578    <td>
2579
2580<p>
2581    </td>
2582  </tr>
2583</table>
2584<a class="anchor" name="Ogre_1_1WireBoundingBoxb5" doxytag="Ogre::WireBoundingBox::updateEdgeListLightFacing" ></a><p>
2585<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2586  <tr>
2587    <td class="mdRow">
2588      <table cellpadding="0" cellspacing="0" border="0">
2589        <tr>
2590          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::updateEdgeListLightFacing </td>
2591          <td class="md" valign="top">(&nbsp;</td>
2592          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td>
2593          <td class="mdname" nowrap> <em>edgeData</em>, </td>
2594        </tr>
2595        <tr>
2596          <td class="md" nowrap align="right"></td>
2597          <td></td>
2598          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
2599          <td class="mdname" nowrap> <em>lightPos</em></td>
2600        </tr>
2601        <tr>
2602          <td></td>
2603          <td class="md">)&nbsp;</td>
2604          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
2605        </tr>
2606
2607      </table>
2608    </td>
2609  </tr>
2610</table>
2611<table cellspacing=5 cellpadding=0 border=0>
2612  <tr>
2613    <td>
2614      &nbsp;
2615    </td>
2616    <td>
2617
2618<p>
2619Tells the caster to perform the tasks necessary to update the edge data's light listing.
2620<p>
2621Can be overridden if the subclass needs to do additional things. <dl compact><dt><b>Parameters:</b></dt><dd>
2622  <table border="0" cellspacing="2" cellpadding="0">
2623    <tr><td valign=top><em>edgeData</em>&nbsp;</td><td>The edge information to update </td></tr>
2624    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D vector representing the light, a directional light has w=0.0 </td></tr>
2625  </table>
2626</dl>
2627    </td>
2628  </tr>
2629</table>
2630<a class="anchor" name="Ogre_1_1WireBoundingBoxa44" doxytag="Ogre::WireBoundingBox::useIdentityProjection" ></a><p>
2631<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2632  <tr>
2633    <td class="mdRow">
2634      <table cellpadding="0" cellspacing="0" border="0">
2635        <tr>
2636          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityProjection </td>
2637          <td class="md" valign="top">(&nbsp;</td>
2638          <td class="md" nowrap valign="top">void&nbsp;</td>
2639          <td class="mdname1" valign="top" nowrap>          </td>
2640          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2641          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2642        </tr>
2643
2644      </table>
2645    </td>
2646  </tr>
2647</table>
2648<table cellspacing=5 cellpadding=0 border=0>
2649  <tr>
2650    <td>
2651      &nbsp;
2652    </td>
2653    <td>
2654
2655<p>
2656Returns whether or not to use an 'identity' projection.
2657<p>
2658<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a projection matrix as determined by the active camera. However, if they want they can cancel this out and use an identity projection, which effectively projects in 2D using a {-1, 1} view space. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
2659
2660<p>
2661Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea7">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa55">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da5">Ogre::Rectangle2D</a>.
2662<p>
2663Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00114">114</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2664  </tr>
2665</table>
2666<a class="anchor" name="Ogre_1_1WireBoundingBoxa45" doxytag="Ogre::WireBoundingBox::useIdentityView" ></a><p>
2667<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2668  <tr>
2669    <td class="mdRow">
2670      <table cellpadding="0" cellspacing="0" border="0">
2671        <tr>
2672          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityView </td>
2673          <td class="md" valign="top">(&nbsp;</td>
2674          <td class="md" nowrap valign="top">void&nbsp;</td>
2675          <td class="mdname1" valign="top" nowrap>          </td>
2676          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2677          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
2678        </tr>
2679
2680      </table>
2681    </td>
2682  </tr>
2683</table>
2684<table cellspacing=5 cellpadding=0 border=0>
2685  <tr>
2686    <td>
2687      &nbsp;
2688    </td>
2689    <td>
2690
2691<p>
2692Returns whether or not to use an 'identity' projection.
2693<p>
2694<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a view matrix as determined by the active camera. However, if they want they can cancel this out and use an identity matrix, which means all geometry is assumed to be relative to camera space already. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
2695
2696<p>
2697Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea8">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa56">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da6">Ogre::Rectangle2D</a>.
2698<p>
2699Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00124">124</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2700  </tr>
2701</table>
2702<hr><h2>Member Data Documentation</h2>
2703<a class="anchor" name="Ogre_1_1WireBoundingBoxp2" doxytag="Ogre::WireBoundingBox::m_matWorldTransform" ></a><p>
2704<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2705  <tr>
2706    <td class="mdRow">
2707      <table cellpadding="0" cellspacing="0" border="0">
2708        <tr>
2709          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp2">Ogre::SimpleRenderable::m_matWorldTransform</a><code> [protected, inherited]</code>
2710      </table>
2711    </td>
2712  </tr>
2713</table>
2714<table cellspacing=5 cellpadding=0 border=0>
2715  <tr>
2716    <td>
2717      &nbsp;
2718    </td>
2719    <td>
2720
2721<p>
2722
2723<p>
2724Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00042">42</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2725  </tr>
2726</table>
2727<a class="anchor" name="Ogre_1_1WireBoundingBoxp7" doxytag="Ogre::WireBoundingBox::m_pCamera" ></a><p>
2728<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2729  <tr>
2730    <td class="mdRow">
2731      <table cellpadding="0" cellspacing="0" border="0">
2732        <tr>
2733          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Camera.html">Camera</a>* <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp7">Ogre::SimpleRenderable::m_pCamera</a><code> [protected, inherited]</code>
2734      </table>
2735    </td>
2736  </tr>
2737</table>
2738<table cellspacing=5 cellpadding=0 border=0>
2739  <tr>
2740    <td>
2741      &nbsp;
2742    </td>
2743    <td>
2744
2745<p>
2746The camera for the current frame.
2747<p>
2748
2749<p>
2750Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00052">52</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2751  </tr>
2752</table>
2753<a class="anchor" name="Ogre_1_1WireBoundingBoxp5" doxytag="Ogre::WireBoundingBox::m_pMaterial" ></a><p>
2754<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2755  <tr>
2756    <td class="mdRow">
2757      <table cellpadding="0" cellspacing="0" border="0">
2758        <tr>
2759          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp5">Ogre::SimpleRenderable::m_pMaterial</a><code> [protected, inherited]</code>
2760      </table>
2761    </td>
2762  </tr>
2763</table>
2764<table cellspacing=5 cellpadding=0 border=0>
2765  <tr>
2766    <td>
2767      &nbsp;
2768    </td>
2769    <td>
2770
2771<p>
2772
2773<p>
2774Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00046">46</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2775  </tr>
2776</table>
2777<a class="anchor" name="Ogre_1_1WireBoundingBoxp6" doxytag="Ogre::WireBoundingBox::m_pParentSceneManager" ></a><p>
2778<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2779  <tr>
2780    <td class="mdRow">
2781      <table cellpadding="0" cellspacing="0" border="0">
2782        <tr>
2783          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>* <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp6">Ogre::SimpleRenderable::m_pParentSceneManager</a><code> [protected, inherited]</code>
2784      </table>
2785    </td>
2786  </tr>
2787</table>
2788<table cellspacing=5 cellpadding=0 border=0>
2789  <tr>
2790    <td>
2791      &nbsp;
2792    </td>
2793    <td>
2794
2795<p>
2796The scene manager for the current frame.
2797<p>
2798
2799<p>
2800Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00049">49</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2801  </tr>
2802</table>
2803<a class="anchor" name="Ogre_1_1WireBoundingBoxp4" doxytag="Ogre::WireBoundingBox::m_strMatName" ></a><p>
2804<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2805  <tr>
2806    <td class="mdRow">
2807      <table cellpadding="0" cellspacing="0" border="0">
2808        <tr>
2809          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp4">Ogre::SimpleRenderable::m_strMatName</a><code> [protected, inherited]</code>
2810      </table>
2811    </td>
2812  </tr>
2813</table>
2814<table cellspacing=5 cellpadding=0 border=0>
2815  <tr>
2816    <td>
2817      &nbsp;
2818    </td>
2819    <td>
2820
2821<p>
2822
2823<p>
2824Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00045">45</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2825  </tr>
2826</table>
2827<a class="anchor" name="Ogre_1_1WireBoundingBoxp8" doxytag="Ogre::WireBoundingBox::m_strName" ></a><p>
2828<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2829  <tr>
2830    <td class="mdRow">
2831      <table cellpadding="0" cellspacing="0" border="0">
2832        <tr>
2833          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp8">Ogre::SimpleRenderable::m_strName</a><code> [protected, inherited]</code>
2834      </table>
2835    </td>
2836  </tr>
2837</table>
2838<table cellspacing=5 cellpadding=0 border=0>
2839  <tr>
2840    <td>
2841      &nbsp;
2842    </td>
2843    <td>
2844
2845<p>
2846The name of the object.
2847<p>
2848
2849<p>
2850Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00055">55</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2851  </tr>
2852</table>
2853<a class="anchor" name="Ogre_1_1WireBoundingBoxp3" doxytag="Ogre::WireBoundingBox::mBox" ></a><p>
2854<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2855  <tr>
2856    <td class="mdRow">
2857      <table cellpadding="0" cellspacing="0" border="0">
2858        <tr>
2859          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp3">Ogre::SimpleRenderable::mBox</a><code> [protected, inherited]</code>
2860      </table>
2861    </td>
2862  </tr>
2863</table>
2864<table cellspacing=5 cellpadding=0 border=0>
2865  <tr>
2866    <td>
2867      &nbsp;
2868    </td>
2869    <td>
2870
2871<p>
2872
2873<p>
2874Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00043">43</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
2875  </tr>
2876</table>
2877<a class="anchor" name="Ogre_1_1WireBoundingBoxp19" doxytag="Ogre::WireBoundingBox::mCastShadows" ></a><p>
2878<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2879  <tr>
2880    <td class="mdRow">
2881      <table cellpadding="0" cellspacing="0" border="0">
2882        <tr>
2883          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">Ogre::MovableObject::mCastShadows</a><code> [protected, inherited]</code>
2884      </table>
2885    </td>
2886  </tr>
2887</table>
2888<table cellspacing=5 cellpadding=0 border=0>
2889  <tr>
2890    <td>
2891      &nbsp;
2892    </td>
2893    <td>
2894
2895<p>
2896Does this object cast shadows?
2897<p>
2898
2899<p>
2900Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00067">67</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2901  </tr>
2902</table>
2903<a class="anchor" name="Ogre_1_1WireBoundingBoxp20" doxytag="Ogre::WireBoundingBox::mCustomParameters" ></a><p>
2904<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2905  <tr>
2906    <td class="mdRow">
2907      <table cellpadding="0" cellspacing="0" border="0">
2908        <tr>
2909          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">Ogre::Renderable::mCustomParameters</a><code> [protected, inherited]</code>
2910      </table>
2911    </td>
2912  </tr>
2913</table>
2914<table cellspacing=5 cellpadding=0 border=0>
2915  <tr>
2916    <td>
2917      &nbsp;
2918    </td>
2919    <td>
2920
2921<p>
2922
2923<p>
2924Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00252">252</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
2925  </tr>
2926</table>
2927<a class="anchor" name="Ogre_1_1WireBoundingBoxp10" doxytag="Ogre::WireBoundingBox::mParentIsTagPoint" ></a><p>
2928<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2929  <tr>
2930    <td class="mdRow">
2931      <table cellpadding="0" cellspacing="0" border="0">
2932        <tr>
2933          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">Ogre::MovableObject::mParentIsTagPoint</a><code> [protected, inherited]</code>
2934      </table>
2935    </td>
2936  </tr>
2937</table>
2938<table cellspacing=5 cellpadding=0 border=0>
2939  <tr>
2940    <td>
2941      &nbsp;
2942    </td>
2943    <td>
2944
2945<p>
2946
2947<p>
2948Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00049">49</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2949  </tr>
2950</table>
2951<a class="anchor" name="Ogre_1_1WireBoundingBoxp9" doxytag="Ogre::WireBoundingBox::mParentNode" ></a><p>
2952<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2953  <tr>
2954    <td class="mdRow">
2955      <table cellpadding="0" cellspacing="0" border="0">
2956        <tr>
2957          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Node.html">Node</a>* <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">Ogre::MovableObject::mParentNode</a><code> [protected, inherited]</code>
2958      </table>
2959    </td>
2960  </tr>
2961</table>
2962<table cellspacing=5 cellpadding=0 border=0>
2963  <tr>
2964    <td>
2965      &nbsp;
2966    </td>
2967    <td>
2968
2969<p>
2970node to which this object is attached
2971<p>
2972
2973<p>
2974Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00048">48</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
2975  </tr>
2976</table>
2977<a class="anchor" name="Ogre_1_1WireBoundingBoxp15" doxytag="Ogre::WireBoundingBox::mQueryFlags" ></a><p>
2978<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2979  <tr>
2980    <td class="mdRow">
2981      <table cellpadding="0" cellspacing="0" border="0">
2982        <tr>
2983          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">Ogre::MovableObject::mQueryFlags</a><code> [protected, inherited]</code>
2984      </table>
2985    </td>
2986  </tr>
2987</table>
2988<table cellspacing=5 cellpadding=0 border=0>
2989  <tr>
2990    <td>
2991      &nbsp;
2992    </td>
2993    <td>
2994
2995<p>
2996Flags determining whether this object is included / excluded from scene queries.
2997<p>
2998
2999<p>
3000Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00059">59</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3001  </tr>
3002</table>
3003<a class="anchor" name="Ogre_1_1WireBoundingBoxp0" doxytag="Ogre::WireBoundingBox::mRadius" ></a><p>
3004<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3005  <tr>
3006    <td class="mdRow">
3007      <table cellpadding="0" cellspacing="0" border="0">
3008        <tr>
3009          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxp0">Ogre::WireBoundingBox::mRadius</a><code> [protected]</code>
3010      </table>
3011    </td>
3012  </tr>
3013</table>
3014<table cellspacing=5 cellpadding=0 border=0>
3015  <tr>
3016    <td>
3017      &nbsp;
3018    </td>
3019    <td>
3020
3021<p>
3022
3023<p>
3024Definition at line <a class="el" href="OgreWireBoundingBox_8h-source.html#l00054">54</a> of file <a class="el" href="OgreWireBoundingBox_8h-source.html">OgreWireBoundingBox.h</a>.    </td>
3025  </tr>
3026</table>
3027<a class="anchor" name="Ogre_1_1WireBoundingBoxp21" doxytag="Ogre::WireBoundingBox::mRenderDetailOverrideable" ></a><p>
3028<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3029  <tr>
3030    <td class="mdRow">
3031      <table cellpadding="0" cellspacing="0" border="0">
3032        <tr>
3033          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">Ogre::Renderable::mRenderDetailOverrideable</a><code> [protected, inherited]</code>
3034      </table>
3035    </td>
3036  </tr>
3037</table>
3038<table cellspacing=5 cellpadding=0 border=0>
3039  <tr>
3040    <td>
3041      &nbsp;
3042    </td>
3043    <td>
3044
3045<p>
3046
3047<p>
3048Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00253">253</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
3049  </tr>
3050</table>
3051<a class="anchor" name="Ogre_1_1WireBoundingBoxp1" doxytag="Ogre::WireBoundingBox::mRenderOp" ></a><p>
3052<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3053  <tr>
3054    <td class="mdRow">
3055      <table cellpadding="0" cellspacing="0" border="0">
3056        <tr>
3057          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp1">Ogre::SimpleRenderable::mRenderOp</a><code> [protected, inherited]</code>
3058      </table>
3059    </td>
3060  </tr>
3061</table>
3062<table cellspacing=5 cellpadding=0 border=0>
3063  <tr>
3064    <td>
3065      &nbsp;
3066    </td>
3067    <td>
3068
3069<p>
3070
3071<p>
3072Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00040">40</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
3073  </tr>
3074</table>
3075<a class="anchor" name="Ogre_1_1WireBoundingBoxp13" doxytag="Ogre::WireBoundingBox::mRenderQueueID" ></a><p>
3076<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3077  <tr>
3078    <td class="mdRow">
3079      <table cellpadding="0" cellspacing="0" border="0">
3080        <tr>
3081          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">Ogre::MovableObject::mRenderQueueID</a><code> [protected, inherited]</code>
3082      </table>
3083    </td>
3084  </tr>
3085</table>
3086<table cellspacing=5 cellpadding=0 border=0>
3087  <tr>
3088    <td>
3089      &nbsp;
3090    </td>
3091    <td>
3092
3093<p>
3094The render queue to use when rendering this object.
3095<p>
3096
3097<p>
3098Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00055">55</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3099  </tr>
3100</table>
3101<a class="anchor" name="Ogre_1_1WireBoundingBoxp14" doxytag="Ogre::WireBoundingBox::mRenderQueueIDSet" ></a><p>
3102<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3103  <tr>
3104    <td class="mdRow">
3105      <table cellpadding="0" cellspacing="0" border="0">
3106        <tr>
3107          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">Ogre::MovableObject::mRenderQueueIDSet</a><code> [protected, inherited]</code>
3108      </table>
3109    </td>
3110  </tr>
3111</table>
3112<table cellspacing=5 cellpadding=0 border=0>
3113  <tr>
3114    <td>
3115      &nbsp;
3116    </td>
3117    <td>
3118
3119<p>
3120Flags whether the RenderQueue's default should be used.
3121<p>
3122
3123<p>
3124Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00057">57</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3125  </tr>
3126</table>
3127<a class="anchor" name="Ogre_1_1WireBoundingBoxt0" doxytag="Ogre::WireBoundingBox::ms_uGenNameCount" ></a><p>
3128<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3129  <tr>
3130    <td class="mdRow">
3131      <table cellpadding="0" cellspacing="0" border="0">
3132        <tr>
3133          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxt0">Ogre::SimpleRenderable::ms_uGenNameCount</a><code> [static, protected, inherited]</code>
3134      </table>
3135    </td>
3136  </tr>
3137</table>
3138<table cellspacing=5 cellpadding=0 border=0>
3139  <tr>
3140    <td>
3141      &nbsp;
3142    </td>
3143    <td>
3144
3145<p>
3146Static member used to automatically generate names for SimpleRendaerable objects.
3147<p>
3148
3149<p>
3150Definition at line <a class="el" href="OgreSimpleRenderable_8h-source.html#l00058">58</a> of file <a class="el" href="OgreSimpleRenderable_8h-source.html">OgreSimpleRenderable.h</a>.    </td>
3151  </tr>
3152</table>
3153<a class="anchor" name="Ogre_1_1WireBoundingBoxt1" doxytag="Ogre::WireBoundingBox::msDummyPlaneList" ></a><p>
3154<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3155  <tr>
3156    <td class="mdRow">
3157      <table cellpadding="0" cellspacing="0" border="0">
3158        <tr>
3159          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">Ogre::Renderable::msDummyPlaneList</a><code> [static, protected, inherited]</code>
3160      </table>
3161    </td>
3162  </tr>
3163</table>
3164<table cellspacing=5 cellpadding=0 border=0>
3165  <tr>
3166    <td>
3167      &nbsp;
3168    </td>
3169    <td>
3170
3171<p>
3172
3173<p>
3174Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00250">250</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
3175  </tr>
3176</table>
3177<a class="anchor" name="Ogre_1_1WireBoundingBoxp12" doxytag="Ogre::WireBoundingBox::mUserObject" ></a><p>
3178<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3179  <tr>
3180    <td class="mdRow">
3181      <table cellpadding="0" cellspacing="0" border="0">
3182        <tr>
3183          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>* <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">Ogre::MovableObject::mUserObject</a><code> [protected, inherited]</code>
3184      </table>
3185    </td>
3186  </tr>
3187</table>
3188<table cellspacing=5 cellpadding=0 border=0>
3189  <tr>
3190    <td>
3191      &nbsp;
3192    </td>
3193    <td>
3194
3195<p>
3196User defined object which is linked to this object.
3197<p>
3198
3199<p>
3200Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00053">53</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3201  </tr>
3202</table>
3203<a class="anchor" name="Ogre_1_1WireBoundingBoxp11" doxytag="Ogre::WireBoundingBox::mVisible" ></a><p>
3204<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3205  <tr>
3206    <td class="mdRow">
3207      <table cellpadding="0" cellspacing="0" border="0">
3208        <tr>
3209          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">Ogre::MovableObject::mVisible</a><code> [protected, inherited]</code>
3210      </table>
3211    </td>
3212  </tr>
3213</table>
3214<table cellspacing=5 cellpadding=0 border=0>
3215  <tr>
3216    <td>
3217      &nbsp;
3218    </td>
3219    <td>
3220
3221<p>
3222Is this object visible?
3223<p>
3224
3225<p>
3226Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00051">51</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3227  </tr>
3228</table>
3229<a class="anchor" name="Ogre_1_1WireBoundingBoxp16" doxytag="Ogre::WireBoundingBox::mWorldAABB" ></a><p>
3230<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3231  <tr>
3232    <td class="mdRow">
3233      <table cellpadding="0" cellspacing="0" border="0">
3234        <tr>
3235          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">Ogre::MovableObject::mWorldAABB</a><code> [mutable, protected, inherited]</code>
3236      </table>
3237    </td>
3238  </tr>
3239</table>
3240<table cellspacing=5 cellpadding=0 border=0>
3241  <tr>
3242    <td>
3243      &nbsp;
3244    </td>
3245    <td>
3246
3247<p>
3248Cached world AABB of this object.
3249<p>
3250
3251<p>
3252Reimplemented in <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystemp4">Ogre::ParticleSystem</a>.
3253<p>
3254Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00061">61</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3255  </tr>
3256</table>
3257<a class="anchor" name="Ogre_1_1WireBoundingBoxp17" doxytag="Ogre::WireBoundingBox::mWorldBoundingSphere" ></a><p>
3258<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3259  <tr>
3260    <td class="mdRow">
3261      <table cellpadding="0" cellspacing="0" border="0">
3262        <tr>
3263          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">Ogre::MovableObject::mWorldBoundingSphere</a><code> [mutable, protected, inherited]</code>
3264      </table>
3265    </td>
3266  </tr>
3267</table>
3268<table cellspacing=5 cellpadding=0 border=0>
3269  <tr>
3270    <td>
3271      &nbsp;
3272    </td>
3273    <td>
3274
3275<p>
3276
3277<p>
3278Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00063">63</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3279  </tr>
3280</table>
3281<a class="anchor" name="Ogre_1_1WireBoundingBoxp18" doxytag="Ogre::WireBoundingBox::mWorldDarkCapBounds" ></a><p>
3282<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
3283  <tr>
3284    <td class="mdRow">
3285      <table cellpadding="0" cellspacing="0" border="0">
3286        <tr>
3287          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">Ogre::MovableObject::mWorldDarkCapBounds</a><code> [mutable, protected, inherited]</code>
3288      </table>
3289    </td>
3290  </tr>
3291</table>
3292<table cellspacing=5 cellpadding=0 border=0>
3293  <tr>
3294    <td>
3295      &nbsp;
3296    </td>
3297    <td>
3298
3299<p>
3300World space AABB of this object's dark cap.
3301<p>
3302
3303<p>
3304Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00065">65</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
3305  </tr>
3306</table>
3307<hr>The documentation for this class was generated from the following file:<ul>
3308<li><a class="el" href="OgreWireBoundingBox_8h-source.html">OgreWireBoundingBox.h</a></ul>
3309<hr>
3310<p>
3311Copyright &copy; 2000-2005 by The OGRE Team<br />
3312<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
3313This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
3314                <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
3315                <Work rdf:about="">
3316                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
3317        <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
3318                </Work>
3319                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
3320
3321Last modified Sun Feb 12 13:05:04 2006
3322</p>
3323</body>
3324</html>
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