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3<title>Ogre::D3DRenderSystem::sD3DTextureStageDesc struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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10<h1>Ogre::D3DRenderSystem::sD3DTextureStageDesc Struct Reference</h1>structure holding texture unit settings for every stage 
11<a href="#_details">More...</a>
12<p>
13<a href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
14<tr><td></td></tr>
15<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
16<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco0">texType</a></td></tr>
17
18<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">the type of the texture  <a href="#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco0"></a><br><br></td></tr>
19<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco1">coordIndex</a></td></tr>
20
21<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">wich texCoordIndex to use  <a href="#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco1"></a><br><br></td></tr>
22<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco2">autoTexCoordType</a></td></tr>
23
24<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">type of auto tex. calc. used  <a href="#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco2"></a><br><br></td></tr>
25<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco3">frustum</a></td></tr>
26
27<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Frustum.html">Frustum</a>, used with the above in projective texturing.  <a href="#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco3"></a><br><br></td></tr>
28<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco4">pTex</a></td></tr>
29
30<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">texture, if it's 0/NULL the tex layer is disabled  <a href="#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco4"></a><br><br></td></tr>
31</table>
32<hr><a name="_details"></a><h2>Detailed Description</h2>
33structure holding texture unit settings for every stage
34<p>
35
36<p>
37Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00104">104</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.<hr><h2>Member Data Documentation</h2>
38<a class="anchor" name="Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco2" doxytag="Ogre::D3DRenderSystem::sD3DTextureStageDesc::autoTexCoordType" ></a><p>
39<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
40  <tr>
41    <td class="mdRow">
42      <table cellpadding="0" cellspacing="0" border="0">
43        <tr>
44          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a> <a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco2">Ogre::D3DRenderSystem::sD3DTextureStageDesc::autoTexCoordType</a>
45      </table>
46    </td>
47  </tr>
48</table>
49<table cellspacing=5 cellpadding=0 border=0>
50  <tr>
51    <td>
52      &nbsp;
53    </td>
54    <td>
55
56<p>
57type of auto tex. calc. used
58<p>
59
60<p>
61Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00111">111</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
62  </tr>
63</table>
64<a class="anchor" name="Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco1" doxytag="Ogre::D3DRenderSystem::sD3DTextureStageDesc::coordIndex" ></a><p>
65<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
66  <tr>
67    <td class="mdRow">
68      <table cellpadding="0" cellspacing="0" border="0">
69        <tr>
70          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco1">Ogre::D3DRenderSystem::sD3DTextureStageDesc::coordIndex</a>
71      </table>
72    </td>
73  </tr>
74</table>
75<table cellspacing=5 cellpadding=0 border=0>
76  <tr>
77    <td>
78      &nbsp;
79    </td>
80    <td>
81
82<p>
83wich texCoordIndex to use
84<p>
85
86<p>
87Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00109">109</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
88  </tr>
89</table>
90<a class="anchor" name="Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco3" doxytag="Ogre::D3DRenderSystem::sD3DTextureStageDesc::frustum" ></a><p>
91<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
92  <tr>
93    <td class="mdRow">
94      <table cellpadding="0" cellspacing="0" border="0">
95        <tr>
96          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a>* <a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco3">Ogre::D3DRenderSystem::sD3DTextureStageDesc::frustum</a>
97      </table>
98    </td>
99  </tr>
100</table>
101<table cellspacing=5 cellpadding=0 border=0>
102  <tr>
103    <td>
104      &nbsp;
105    </td>
106    <td>
107
108<p>
109<a class="el" href="classOgre_1_1Frustum.html">Frustum</a>, used with the above in projective texturing.
110<p>
111
112<p>
113Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00113">113</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
114  </tr>
115</table>
116<a class="anchor" name="Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco4" doxytag="Ogre::D3DRenderSystem::sD3DTextureStageDesc::pTex" ></a><p>
117<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
118  <tr>
119    <td class="mdRow">
120      <table cellpadding="0" cellspacing="0" border="0">
121        <tr>
122          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 <a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco4">Ogre::D3DRenderSystem::sD3DTextureStageDesc::pTex</a>
123      </table>
124    </td>
125  </tr>
126</table>
127<table cellspacing=5 cellpadding=0 border=0>
128  <tr>
129    <td>
130      &nbsp;
131    </td>
132    <td>
133
134<p>
135texture, if it's 0/NULL the tex layer is disabled
136<p>
137
138<p>
139Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00115">115</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
140  </tr>
141</table>
142<a class="anchor" name="Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco0" doxytag="Ogre::D3DRenderSystem::sD3DTextureStageDesc::texType" ></a><p>
143<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
144  <tr>
145    <td class="mdRow">
146      <table cellpadding="0" cellspacing="0" border="0">
147        <tr>
148          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a> <a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco0">Ogre::D3DRenderSystem::sD3DTextureStageDesc::texType</a>
149      </table>
150    </td>
151  </tr>
152</table>
153<table cellspacing=5 cellpadding=0 border=0>
154  <tr>
155    <td>
156      &nbsp;
157    </td>
158    <td>
159
160<p>
161the type of the texture
162<p>
163
164<p>
165Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00107">107</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
166  </tr>
167</table>
168<hr>The documentation for this struct was generated from the following file:<ul>
169<li><a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a></ul>
170<hr>
171<p>
172Copyright &copy; 2000-2005 by The OGRE Team<br />
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181
182Last modified Sun Feb 12 13:08:08 2006
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