source: OGRE/trunk/ogrenew/Docs/manual/index.html @ 692

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adding ogre 1.2 and dependencies

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14<TITLE>OGRE Manual v1.2.0 ('Dagon'): OGRE Manual v1.2.0 ('Dagon')</TITLE>
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34<H1>OGRE Manual v1.2.0 ('Dagon')</H1>Copyright (C) The OGRE Team<BR><BR>
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36
37This work is licenced under the Creative Commons Attribution-ShareAlike 2.5 License. To view a copy of this licence, visit <A HREF="http://creativecommons.org/licenses/by-sa/2.5/">http://creativecommons.org/licenses/by-sa/2.5/</A> or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA.<BR><BR>
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40<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0> 
41<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_1.html#SEC1">1. Introduction</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
42<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_4.html#SEC4">2. The Core Objects</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
43<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_13.html#SEC22">3. Scripts</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
44<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_37.html#SEC225">4. Mesh Tools</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
45<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_41.html#SEC230">5. Hardware Buffers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
46<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_61.html#SEC263">6. External Texture Sources</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
47<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_62.html#SEC270">7. Shadows</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
48<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="manual_67.html#SEC296">8. Animation</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
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