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| 14 | <TITLE>OGRE Manual v1.0.7: Standard Particle Emitters</TITLE> |
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| 36 | <HR SIZE=1> |
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| 37 | <H3> 3.2.4 Standard Particle Emitters </H3> |
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| 38 | <!--docid::SEC122::--> |
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| 39 | Ogre comes preconfigured with a few particle emitters. New ones can be added by creating plugins: see the Plugin_ParticleFX project as an example of how you would do this (this is where these emitters are implemented). |
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| 40 | <P> |
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| 41 | |
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| 42 | <UL> |
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| 43 | <LI> |
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| 44 | <A HREF="manual_25.html#SEC123">Point Emitter</A> |
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| 45 | <LI> |
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| 46 | <A HREF="manual_25.html#SEC124">Box Emitter</A> |
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| 47 | <LI> |
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| 48 | <A HREF="manual_25.html#SEC125">Cylinder Emitter</A> |
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| 49 | <LI> |
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| 50 | <A HREF="manual_25.html#SEC126">Ellipsoid Emitter</A> |
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| 51 | <LI> |
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| 52 | <A HREF="manual_25.html#SEC127">Hollow Ellipsoid Emitter</A> |
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| 53 | <LI> |
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| 54 | <A HREF="manual_25.html#SEC128">Ring Emitter</A> |
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| 55 | </UL> |
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| 56 | <BR><BR> |
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| 57 | <A NAME="Point Emitter"></A> |
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| 58 | <A NAME="SEC123"></A> |
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| 59 | <H3> Point Emitter </H3> |
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| 60 | <!--docid::SEC123::--> |
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| 61 | <P> |
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| 62 | |
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| 63 | This emitter emits particles from a single point, which is it's position. This emitter has no additional attributes over an above the standard emitter attributes.<BR><BR> |
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| 64 | </P><P> |
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| 65 | |
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| 66 | To create a point emitter, include a section like this within your particle system script: |
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| 67 | <TABLE><tr><td> </td><td class=example><pre> |
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| 68 | emitter Point |
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| 69 | { |
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| 70 | // Settings go here |
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| 71 | } |
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| 72 | </pre></td></tr></table><BR> |
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| 73 | Please note that the name of the emitter ('Point') is case-sensitive. |
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| 74 | </P><P> |
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| 75 | |
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| 76 | <A NAME="Box Emitter"></A> |
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| 77 | <A NAME="SEC124"></A> |
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| 78 | <H3> Box Emitter </H3> |
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| 79 | <!--docid::SEC124::--> |
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| 80 | <P> |
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| 81 | |
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| 82 | This emitter emits particles from a random location within a 3-dimensional box. It's extra attributes are:<BR><BR> |
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| 83 | <DL COMPACT> |
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| 84 | <DT>width |
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| 85 | <DD>Sets the width of the box (this is the size of the box along it's local X axis, which is dependent on the 'direction' attribute which forms the box's local Z).<BR> |
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| 86 | format: width <units><BR> |
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| 87 | example: width 250<BR> |
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| 88 | default: 100<BR> |
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| 89 | <DT>height |
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| 90 | <DD>Sets the height of the box (this is the size of the box along it's local Y axis, which is dependent on the 'direction' attribute which forms the box's local Z).<BR> |
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| 91 | format: height <units><BR> |
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| 92 | example: height 250<BR> |
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| 93 | default: 100<BR> |
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| 94 | <DT>depth |
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| 95 | <DD>Sets the depth of the box (this is the size of the box along it's local Z axis, which is the same as the 'direction' attribute).<BR> |
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| 96 | format: depth <units><BR> |
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| 97 | example: depth 250<BR> |
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| 98 | default: 100<BR> |
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| 99 | </DL> |
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| 100 | <BR> |
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| 101 | To create a box emitter, include a section like this within your particle system script: |
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| 102 | <TABLE><tr><td> </td><td class=example><pre>emitter Box |
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| 103 | { |
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| 104 | // Settings go here |
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| 105 | } |
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| 106 | </pre></td></tr></table><P> |
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| 107 | |
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| 108 | <A NAME="Cylinder Emitter"></A> |
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| 109 | <A NAME="SEC125"></A> |
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| 110 | <H3> Cylinder Emitter </H3> |
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| 111 | <!--docid::SEC125::--> |
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| 112 | <P> |
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| 113 | |
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| 114 | This emitter emits particles in a random direction from within a cylinder area, where the cylinder is oriented along the Z-axis. This emitter has exactly the same parameters as the <A HREF="manual_25.html#SEC124">Box Emitter</A> so there are no additional parameters to consider here - the width and height determine the shape of the cylinder along it's axis (if they are different it is an ellipsoid cylinder), the depth determines the length of the cylinder. |
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| 115 | </P><P> |
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| 116 | |
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| 117 | <A NAME="Ellipsoid Emitter"></A> |
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| 118 | <A NAME="SEC126"></A> |
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| 119 | <H3> Ellipsoid Emitter </H3> |
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| 120 | <!--docid::SEC126::--> |
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| 121 | This emitter emits particles from within an ellipsoid shaped area, ie a sphere or squashed-sphere area. The parameters are again identical to the <A HREF="manual_25.html#SEC124">Box Emitter</A>, except that the dimensions describe the widest points along each of the axes. |
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| 122 | <P> |
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| 123 | |
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| 124 | <A NAME="Hollow Ellipsoid Emitter"></A> |
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| 125 | <A NAME="SEC127"></A> |
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| 126 | <H3> Hollow Ellipsoid Emitter </H3> |
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| 127 | <!--docid::SEC127::--> |
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| 128 | This emitter is just like <A HREF="manual_25.html#SEC126">Ellipsoid Emitter</A> except that there is a hollow area in the centre of the ellipsoid from which no particles are emitted. Therefore it has 3 extra parameters in order to define this area: |
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| 129 | <P> |
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| 130 | |
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| 131 | <DL COMPACT> |
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| 132 | <DT>inner_width |
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| 133 | <DD>The width of the inner area which does not emit any particles. |
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| 134 | <DT>inner_height |
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| 135 | <DD>The height of the inner area which does not emit any particles. |
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| 136 | <DT>inner_depth |
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| 137 | <DD>The depth of the inner area which does not emit any particles. |
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| 138 | </DL> |
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| 139 | <P> |
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| 140 | |
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| 141 | <A NAME="Ring Emitter"></A> |
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| 142 | <A NAME="SEC128"></A> |
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| 143 | <H3> Ring Emitter </H3> |
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| 144 | <!--docid::SEC128::--> |
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| 145 | This emitter emits particles from a ring-shaped area, ie a little like <A HREF="manual_25.html#SEC127">Hollow Ellipsoid Emitter</A> except only in 2 dimensions. |
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| 146 | <P> |
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| 147 | |
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| 148 | <DL COMPACT> |
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| 149 | <DT>inner_width |
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| 150 | <DD>The width of the inner area which does not emit any particles. |
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| 151 | <DT>inner_height |
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| 152 | <DD>The height of the inner area which does not emit any particles. |
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| 153 | </DL> |
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| 154 | <BR><BR> |
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| 155 | <P> |
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| 156 | |
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| 157 | See also: <A HREF="manual_21.html#SEC93">3.2 Particle Scripts</A>, <A HREF="manual_23.html#SEC105">3.2.2 Particle Emitters</A> |
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| 158 | </P><P> |
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| 159 | |
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| 160 | <A NAME="Particle Affectors"></A> |
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| 167 | <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_toc.html#SEC_Contents">Contents</A>]</TD> |
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| 168 | <TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD> |
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| 169 | <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="manual_abt.html#SEC_About"> ? </A>]</TD> |
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| 173 | This document was generated |
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| 174 | by <I>Steve Streeting</I> on <I>, 12 2006</I> |
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