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| 37 | <H3> 3.2.5 Particle Affectors </H3> |
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| 38 | <!--docid::SEC129::--> |
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| 39 | <P> |
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| 40 | |
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| 41 | Particle affectors modify particles over their lifetime. They are classified by 'type' e.g. 'LinearForce' affectors apply a force to all particles, whilst 'ColourFader' affectors alter the colour of particles in flight. New affectors can be added to Ogre by creating plugins. You add an affector to a system by nesting another section within it, headed with the keyword 'affector' followed by the name of the type of affector (case sensitive). Ogre currently supports 'LinearForce' and 'ColourFader' affectors.<BR><BR> |
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| 42 | </P><P> |
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| 43 | |
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| 44 | Particle affectors actually have no universal attributes; they are all specific to the type of affector.<BR><BR> |
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| 45 | </P><P> |
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| 46 | |
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| 47 | See also: <A HREF="manual_27.html#SEC130">3.2.6 Standard Particle Affectors</A>, <A HREF="manual_21.html#SEC93">3.2 Particle Scripts</A>, <A HREF="manual_23.html#SEC105">3.2.2 Particle Emitters</A> |
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| 48 | </P><P> |
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| 49 | |
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| 50 | <A NAME="Standard Particle Affectors"></A> |
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