source: OGRE/trunk/ogrenew/Docs/vbo-update/index.html @ 692

Revision 692, 2.6 KB checked in by mattausch, 18 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1<HTML>
2<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
3<!-- Created on , 12 2006 by texi2html 1.64 -->
4<!--
5Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author)
6            Karl Berry  <karl@freefriends.org>
7            Olaf Bachmann <obachman@mathematik.uni-kl.de>
8            and many others.
9Maintained by: Olaf Bachmann <obachman@mathematik.uni-kl.de>
10Send bugs and suggestions to <texi2html@mathematik.uni-kl.de>
11 
12-->
13<HEAD>
14<TITLE>Hardware Buffers In OGRE: Hardware Buffers In OGRE</TITLE>
15
16<META NAME="description" CONTENT="Hardware Buffers In OGRE: Hardware Buffers In OGRE">
17<META NAME="keywords" CONTENT="Hardware Buffers In OGRE: Hardware Buffers In OGRE">
18<META NAME="resource-type" CONTENT="document">
19<META NAME="distribution" CONTENT="global">
20<META NAME="Generator" CONTENT="texi2html 1.64">
21<LINK TYPE="text/css" rel="stylesheet" href="../style.css"> 
22</HEAD>
23
24<BODY LANG="" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#800080" ALINK="#FF0000">
25
26<A NAME="SEC_Top"></A>
27<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
28<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="index.html#SEC_Top">Top</A>]</TD>
29<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="vbo-update_toc.html#SEC_Contents">Contents</A>]</TD>
30<TD VALIGN="MIDDLE" ALIGN="LEFT">[Index]</TD>
31<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="vbo-update_abt.html#SEC_About"> ? </A>]</TD>
32</TR></TABLE>
33<HR SIZE=1>
34<H1>Hardware Buffers In OGRE</H1>This manual covers the changes which have been made in the core geometry
35and rendering operation classes in OGRE v0.12.
36</P><P>
37
38<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0> 
39<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_1.html#SEC1">1. Introduction</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">What's all this about anyway?</TD></TR>
40<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_3.html#SEC3">2. Hardware Buffers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">All about hardware buffers</TD></TR>
41<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_9.html#SEC10">2.6 Hardware Vertex Buffers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">The stuff that vertices are made of</TD></TR>
42<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_14.html#SEC18">2.7 Hardware Index Buffers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Indirect rendering through indexes</TD></TR>
43</TABLE>
44
45<br>
46</BLOCKQUOTE>
47<P>
48
49<HR SIZE=1>
50<BR> 
51<FONT SIZE="-1">
52This document was generated
53by <I>Steve Streeting</I> on <I>, 12 2006</I>
54using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
55"><I>texi2html</I></A>
56
57</BODY>
58</HTML>
Note: See TracBrowser for help on using the repository browser.