1 | /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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2 | Initial Version: Darrell Walisser <dwaliss1@purdue.edu> |
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3 | Non-NIB-Code & other changes: Max Horn <max@quendi.de> |
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4 | |
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5 | Feel free to customize this file to suit your needs |
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6 | */ |
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7 | |
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8 | #import <SDL/SDL.h> |
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9 | #import "SDLMain.h" |
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10 | #import <sys/param.h> /* for MAXPATHLEN */ |
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11 | #import <unistd.h> |
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12 | |
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13 | /* Use this flag to determine whether we use SDLMain.nib or not */ |
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14 | #define SDL_USE_NIB_FILE 0 |
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15 | |
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16 | |
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17 | static int gArgc; |
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18 | static char **gArgv; |
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19 | static BOOL gFinderLaunch; |
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20 | |
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21 | #if SDL_USE_NIB_FILE |
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22 | /* A helper category for NSString */ |
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23 | @interface NSString (ReplaceSubString) |
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24 | - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString; |
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25 | @end |
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26 | #else |
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27 | /* An internal Apple class used to setup Apple menus */ |
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28 | @interface NSAppleMenuController:NSObject {} |
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29 | - (void)controlMenu:(NSMenu *)aMenu; |
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30 | @end |
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31 | #endif |
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32 | |
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33 | @interface SDLApplication : NSApplication |
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34 | @end |
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35 | |
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36 | @implementation SDLApplication |
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37 | /* Invoked from the Quit menu item */ |
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38 | - (void)terminate:(id)sender |
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39 | { |
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40 | /* Post a SDL_QUIT event */ |
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41 | SDL_Event event; |
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42 | event.type = SDL_QUIT; |
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43 | SDL_PushEvent(&event); |
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44 | } |
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45 | @end |
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46 | |
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47 | |
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48 | /* The main class of the application, the application's delegate */ |
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49 | @implementation SDLMain |
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50 | |
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51 | /* Set the working directory to the .app's parent directory */ |
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52 | - (void) setupWorkingDirectory:(BOOL)shouldChdir |
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53 | { |
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54 | char parentdir[MAXPATHLEN]; |
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55 | char *c; |
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56 | |
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57 | strncpy ( parentdir, gArgv[0], sizeof(parentdir) ); |
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58 | c = (char*) parentdir; |
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59 | |
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60 | while (*c != '\0') /* go to end */ |
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61 | c++; |
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62 | |
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63 | while (*c != '/') /* back up to parent */ |
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64 | c--; |
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65 | |
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66 | *c++ = '\0'; /* cut off last part (binary name) */ |
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67 | |
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68 | if (shouldChdir) |
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69 | { |
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70 | assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */ |
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71 | assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */ |
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72 | } |
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73 | } |
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74 | |
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75 | #if SDL_USE_NIB_FILE |
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76 | |
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77 | /* Fix menu to contain the real app name instead of "SDL App" */ |
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78 | - (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName |
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79 | { |
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80 | NSRange aRange; |
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81 | NSEnumerator *enumerator; |
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82 | NSMenuItem *menuItem; |
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83 | |
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84 | aRange = [[aMenu title] rangeOfString:@"SDL App"]; |
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85 | if (aRange.length != 0) |
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86 | [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]]; |
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87 | |
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88 | enumerator = [[aMenu itemArray] objectEnumerator]; |
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89 | while ((menuItem = [enumerator nextObject])) |
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90 | { |
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91 | aRange = [[menuItem title] rangeOfString:@"SDL App"]; |
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92 | if (aRange.length != 0) |
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93 | [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]]; |
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94 | if ([menuItem hasSubmenu]) |
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95 | [self fixMenu:[menuItem submenu] withAppName:appName]; |
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96 | } |
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97 | [ aMenu sizeToFit ]; |
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98 | } |
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99 | |
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100 | #else |
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101 | |
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102 | void setupAppleMenu(void) |
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103 | { |
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104 | /* warning: this code is very odd */ |
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105 | NSAppleMenuController *appleMenuController; |
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106 | NSMenu *appleMenu; |
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107 | NSMenuItem *appleMenuItem; |
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108 | |
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109 | appleMenuController = [[NSAppleMenuController alloc] init]; |
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110 | appleMenu = [[NSMenu alloc] initWithTitle:@""]; |
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111 | appleMenuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]; |
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112 | |
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113 | [appleMenuItem setSubmenu:appleMenu]; |
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114 | |
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115 | /* yes, we do need to add it and then remove it -- |
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116 | if you don't add it, it doesn't get displayed |
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117 | if you don't remove it, you have an extra, titleless item in the menubar |
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118 | when you remove it, it appears to stick around |
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119 | very, very odd */ |
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120 | [[NSApp mainMenu] addItem:appleMenuItem]; |
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121 | [appleMenuController controlMenu:appleMenu]; |
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122 | [[NSApp mainMenu] removeItem:appleMenuItem]; |
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123 | [appleMenu release]; |
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124 | [appleMenuItem release]; |
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125 | } |
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126 | |
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127 | /* Create a window menu */ |
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128 | void setupWindowMenu(void) |
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129 | { |
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130 | NSMenu *windowMenu; |
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131 | NSMenuItem *windowMenuItem; |
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132 | NSMenuItem *menuItem; |
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133 | |
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134 | |
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135 | windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; |
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136 | |
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137 | /* "Minimize" item */ |
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138 | menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; |
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139 | [windowMenu addItem:menuItem]; |
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140 | [menuItem release]; |
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141 | |
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142 | /* Put menu into the menubar */ |
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143 | windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; |
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144 | [windowMenuItem setSubmenu:windowMenu]; |
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145 | [[NSApp mainMenu] addItem:windowMenuItem]; |
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146 | |
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147 | /* Tell the application object that this is now the window menu */ |
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148 | [NSApp setWindowsMenu:windowMenu]; |
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149 | |
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150 | /* Finally give up our references to the objects */ |
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151 | [windowMenu release]; |
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152 | [windowMenuItem release]; |
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153 | } |
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154 | |
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155 | /* Replacement for NSApplicationMain */ |
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156 | void CustomApplicationMain (argc, argv) |
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157 | { |
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158 | NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
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159 | SDLMain *sdlMain; |
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160 | |
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161 | /* Ensure the application object is initialised */ |
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162 | [SDLApplication sharedApplication]; |
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163 | |
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164 | /* Set up the menubar */ |
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165 | [NSApp setMainMenu:[[NSMenu alloc] init]]; |
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166 | setupAppleMenu(); |
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167 | setupWindowMenu(); |
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168 | |
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169 | /* Create SDLMain and make it the app delegate */ |
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170 | sdlMain = [[SDLMain alloc] init]; |
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171 | [NSApp setDelegate:sdlMain]; |
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172 | |
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173 | /* Start the main event loop */ |
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174 | [NSApp run]; |
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175 | |
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176 | [sdlMain release]; |
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177 | [pool release]; |
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178 | } |
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179 | |
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180 | #endif |
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181 | |
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182 | /* Called when the internal event loop has just started running */ |
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183 | - (void) applicationDidFinishLaunching: (NSNotification *) note |
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184 | { |
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185 | int status; |
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186 | |
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187 | /* Set the working directory to the .app's parent directory */ |
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188 | [self setupWorkingDirectory:gFinderLaunch]; |
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189 | |
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190 | #if SDL_USE_NIB_FILE |
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191 | /* Set the main menu to contain the real app name instead of "SDL App" */ |
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192 | [self fixMenu:[NSApp mainMenu] withAppName:[[NSProcessInfo processInfo] processName]]; |
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193 | #endif |
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194 | |
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195 | /* Hand off to main application code */ |
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196 | status = SDL_main (gArgc, gArgv); |
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197 | |
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198 | /* We're done, thank you for playing */ |
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199 | exit(status); |
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200 | } |
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201 | @end |
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202 | |
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203 | |
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204 | @implementation NSString (ReplaceSubString) |
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205 | |
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206 | - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString |
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207 | { |
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208 | unsigned int bufferSize; |
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209 | unsigned int selfLen = [self length]; |
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210 | unsigned int aStringLen = [aString length]; |
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211 | unichar *buffer; |
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212 | NSRange localRange; |
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213 | NSString *result; |
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214 | |
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215 | bufferSize = selfLen + aStringLen - aRange.length; |
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216 | buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar)); |
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217 | |
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218 | /* Get first part into buffer */ |
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219 | localRange.location = 0; |
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220 | localRange.length = aRange.location; |
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221 | [self getCharacters:buffer range:localRange]; |
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222 | |
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223 | /* Get middle part into buffer */ |
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224 | localRange.location = 0; |
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225 | localRange.length = aStringLen; |
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226 | [aString getCharacters:(buffer+aRange.location) range:localRange]; |
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227 | |
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228 | /* Get last part into buffer */ |
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229 | localRange.location = aRange.location + aRange.length; |
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230 | localRange.length = selfLen - localRange.location; |
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231 | [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange]; |
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232 | |
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233 | /* Build output string */ |
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234 | result = [NSString stringWithCharacters:buffer length:bufferSize]; |
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235 | |
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236 | NSDeallocateMemoryPages(buffer, bufferSize); |
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237 | |
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238 | return result; |
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239 | } |
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240 | |
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241 | @end |
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242 | |
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243 | |
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244 | |
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245 | #ifdef main |
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246 | # undef main |
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247 | #endif |
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248 | |
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249 | |
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250 | /* Main entry point to executable - should *not* be SDL_main! */ |
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251 | int main (int argc, char **argv) |
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252 | { |
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253 | |
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254 | /* Copy the arguments into a global variable */ |
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255 | int i; |
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256 | |
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257 | /* This is passed if we are launched by double-clicking */ |
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258 | if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) { |
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259 | gArgc = 1; |
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260 | gFinderLaunch = YES; |
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261 | } else { |
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262 | gArgc = argc; |
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263 | gFinderLaunch = NO; |
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264 | } |
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265 | gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1)); |
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266 | assert (gArgv != NULL); |
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267 | for (i = 0; i < gArgc; i++) |
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268 | gArgv[i] = argv[i]; |
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269 | gArgv[i] = NULL; |
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270 | |
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271 | #if SDL_USE_NIB_FILE |
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272 | [SDLApplication poseAsClass:[NSApplication class]]; |
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273 | NSApplicationMain (argc, argv); |
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274 | #else |
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275 | CustomApplicationMain (argc, argv); |
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276 | #endif |
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277 | return 0; |
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278 | } |
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