# Defines plugins to load # Define plugin folder -- Plugin folder is ignored # in Project Builder build -- plugins are found in Resources/ # in the Main (Application) bundle, then in the Framework bundle # PluginFolder=/usr/local/lib/OGRE # Define D3D rendering implementation plugin Plugin=RenderSystem_GL Plugin=Plugin_ParticleFX Plugin=Plugin_BSPSceneManager Plugin=Plugin_OctreeSceneManager Plugin=Plugin_CgProgramManager