Revision 692,
441 bytes
checked in by mattausch, 19 years ago
(diff) |
adding ogre 1.2 and dependencies
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1 | # Defines plugins to load
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2 |
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3 | # Define plugin folder -- Plugin folder is ignored
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4 | # in Project Builder build -- plugins are found in Resources/
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5 | # in the Main (Application) bundle, then in the Framework bundle
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6 | # PluginFolder=/usr/local/lib/OGRE
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7 |
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8 | # Define D3D rendering implementation plugin
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9 | Plugin=RenderSystem_GL
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10 | Plugin=Plugin_ParticleFX
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11 | Plugin=Plugin_BSPSceneManager
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12 | Plugin=Plugin_OctreeSceneManager
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13 | Plugin=Plugin_CgProgramManager
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