1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __ANIMABLE_H__
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26 | #define __ANIMABLE_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 | #include "OgreVector2.h"
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30 | #include "OgreVector3.h"
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31 | #include "OgreVector4.h"
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32 | #include "OgreQuaternion.h"
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33 | #include "OgreColourValue.h"
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34 | #include "OgreSharedPtr.h"
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35 | #include "OgreStringVector.h"
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36 | #include "OgreException.h"
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37 | #include "OgreAny.h"
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38 |
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39 | namespace Ogre {
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40 |
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41 | /** Defines an object property which is animable, ie may be keyframed.
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42 | @remarks
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43 | Animable properties are those which can be altered over time by a
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44 | predefined keyframe sequence. They may be set directly, or they may
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45 | be modified from their existing state (common if multiple animations
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46 | are expected to apply at once). Implementors of this interface are
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47 | expected to override the 'setValue', 'setCurrentStateAsBaseValue' and
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48 | 'applyDeltaValue' methods appropriate to the type in question, and to
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49 | initialise the type.
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50 | @par
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51 | AnimableValue instances are accessible through any class which extends
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52 | AnimableObject in order to expose it's animable properties.
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53 | @note
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54 | This class is an instance of the Adapter pattern, since it generalises
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55 | access to a particular property. Whilst it could have been templated
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56 | such that the type which was being referenced was compiled in, this would
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57 | make it more difficult to aggregated generically, and since animations
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58 | are often comprised of multiple properties it helps to be able to deal
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59 | with all values through a single class.
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60 | */
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61 | class _OgreExport AnimableValue
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62 | {
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63 | public:
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64 | /// The type of the value being animated
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65 | enum ValueType
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66 | {
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67 | INT,
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68 | REAL,
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69 | VECTOR2,
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70 | VECTOR3,
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71 | VECTOR4,
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72 | QUATERNION,
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73 | COLOUR
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74 | };
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75 | protected:
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76 | /// Value type
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77 | ValueType mType;
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78 |
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79 | /// Base value data
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80 | union
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81 | {
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82 | int mBaseValueInt;
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83 | Real mBaseValueReal[4];
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84 | };
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85 |
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86 | /// Internal method to set a value as base
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87 | virtual void setAsBaseValue(int val) { mBaseValueInt = val; }
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88 | /// Internal method to set a value as base
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89 | virtual void setAsBaseValue(Real val) { mBaseValueReal[0] = val; }
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90 | /// Internal method to set a value as base
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91 | virtual void setAsBaseValue(const Vector2& val)
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92 | { memcpy(mBaseValueReal, val.val, sizeof(Real)*2); }
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93 | /// Internal method to set a value as base
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94 | virtual void setAsBaseValue(const Vector3& val)
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95 | { memcpy(mBaseValueReal, val.val, sizeof(Real)*3); }
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96 | /// Internal method to set a value as base
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97 | virtual void setAsBaseValue(const Vector4& val)
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98 | { memcpy(mBaseValueReal, val.val, sizeof(Real)*4); }
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99 | /// Internal method to set a value as base
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100 | virtual void setAsBaseValue(const Quaternion& val)
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101 | { memcpy(mBaseValueReal, val.val, sizeof(Real)*4); }
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102 | /// Internal method to set a value as base
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103 | virtual void setAsBaseValue(const Any& val);
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104 | /// Internal method to set a value as base
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105 | virtual void setAsBaseValue(const ColourValue& val)
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106 | {
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107 | mBaseValueReal[0] = val.r;
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108 | mBaseValueReal[1] = val.g;
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109 | mBaseValueReal[2] = val.b;
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110 | mBaseValueReal[3] = val.a;
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111 | }
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112 |
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113 |
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114 | public:
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115 | AnimableValue(ValueType t) : mType(t) {}
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116 | virtual ~AnimableValue() {}
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117 |
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118 | /// Gets the value type of this animable value
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119 | ValueType getType(void) const { return mType; }
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120 |
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121 | /// Sets the current state as the 'base' value; used for delta animation
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122 | virtual void setCurrentStateAsBaseValue(void) = 0;
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123 |
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124 | /// Set value
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125 | virtual void setValue(int val) {
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126 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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127 | }
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128 | /// Set value
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129 | virtual void setValue(Real val) {
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130 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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131 | }
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132 | /// Set value
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133 | virtual void setValue(const Vector2& val) {
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134 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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135 | }
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136 | /// Set value
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137 | virtual void setValue(const Vector3& val) {
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138 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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139 | }
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140 | /// Set value
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141 | virtual void setValue(const Vector4& val) {
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142 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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143 | }
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144 | /// Set value
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145 | virtual void setValue(const Quaternion& val) {
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146 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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147 | }
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148 | /// Set value
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149 | virtual void setValue(const ColourValue& val) {
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150 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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151 | }
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152 | /// Set value
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153 | virtual void setValue(const Any& val);
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154 |
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155 | // reset to base value
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156 | virtual void resetToBaseValue(void);
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157 |
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158 | /// Apply delta value
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159 | virtual void applyDeltaValue(int val) {
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160 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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161 | }
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162 | /// Set value
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163 | virtual void applyDeltaValue(Real val) {
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164 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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165 | }
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166 | /// Apply delta value
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167 | virtual void applyDeltaValue(const Vector2& val) {
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168 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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169 | }
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170 | /// Apply delta value
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171 | virtual void applyDeltaValue(const Vector3& val) {
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172 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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173 | }
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174 | /// Apply delta value
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175 | virtual void applyDeltaValue(const Vector4& val) {
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176 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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177 | }
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178 | /// Apply delta value
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179 | virtual void applyDeltaValue(const Quaternion& val) {
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180 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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181 | }
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182 | /// Apply delta value
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183 | virtual void applyDeltaValue(const ColourValue& val) {
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184 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "", "");
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185 | }
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186 | /// Apply delta value
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187 | virtual void applyDeltaValue(const Any& val);
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188 |
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189 |
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190 | };
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191 |
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192 | typedef SharedPtr<AnimableValue> AnimableValuePtr;
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193 |
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194 |
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195 |
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196 | /** Defines an interface to classes which have one or more AnimableValue
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197 | instances to expose.
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198 | */
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199 | class _OgreExport AnimableObject
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200 | {
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201 | protected:
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202 | typedef std::map<String, StringVector> AnimableDictionaryMap;
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203 | /// Static map of class name to list of animable value names
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204 | static AnimableDictionaryMap msAnimableDictionary;
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205 | /** Get the name of the animable dictionary for this class.
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206 | @remarks
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207 | Subclasses must override this if they want to support animation of
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208 | their values.
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209 | */
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210 | virtual const String& getAnimableDictionaryName(void) const
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211 | { return StringUtil::BLANK; }
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212 | /** Internal method for creating a dictionary of animable value names
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213 | for the class, if it does not already exist.
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214 | */
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215 | void createAnimableDictionary(void) const
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216 | {
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217 | if (msAnimableDictionary.find(getAnimableDictionaryName())
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218 | == msAnimableDictionary.end())
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219 | {
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220 | StringVector vec;
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221 | initialiseAnimableDictionary(vec);
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222 | msAnimableDictionary[getAnimableDictionaryName()] = vec;
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223 | }
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224 |
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225 | }
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226 |
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227 | /// Get an updateable reference to animable value list
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228 | StringVector& getAnimableValueNames(void)
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229 | {
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230 | AnimableDictionaryMap::iterator i =
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231 | msAnimableDictionary.find(getAnimableDictionaryName());
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232 | if (i != msAnimableDictionary.end())
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233 | {
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234 | return i->second;
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235 | }
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236 | else
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237 | {
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238 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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239 | "Animable value list not found for " + getAnimableDictionaryName(),
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240 | "AnimableObject::getAnimableValueNames");
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241 | }
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242 |
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243 | }
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244 |
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245 | /** Internal method for initialising dictionary; should be implemented by
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246 | subclasses wanting to expose animable parameters.
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247 | */
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248 | virtual void initialiseAnimableDictionary(StringVector& vec) const {}
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249 |
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250 |
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251 | public:
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252 | AnimableObject() {}
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253 | virtual ~AnimableObject() {}
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254 |
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255 | /** Gets a list of animable value names for this object. */
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256 | const StringVector& getAnimableValueNames(void) const
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257 | {
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258 | createAnimableDictionary();
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259 |
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260 | AnimableDictionaryMap::iterator i =
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261 | msAnimableDictionary.find(getAnimableDictionaryName());
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262 | if (i != msAnimableDictionary.end())
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263 | {
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264 | return i->second;
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265 | }
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266 | else
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267 | {
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268 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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269 | "Animable value list not found for " + getAnimableDictionaryName(),
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270 | "AnimableObject::getAnimableValueNames");
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271 | }
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272 |
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273 | }
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274 |
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275 | /** Create a reference-counted AnimableValuePtr for the named value.
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276 | @remarks
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277 | You can use the returned object to animate a value on this object,
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278 | using AnimationTrack. Subclasses must override this if they wish
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279 | to support animation of their values.
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280 | */
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281 | virtual AnimableValuePtr createAnimableValue(const String& valueName)
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282 | {
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283 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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284 | "No animable value named '" + valueName + "' present.",
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285 | "AnimableObject::createAnimableValue");
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286 | }
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287 |
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288 |
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289 |
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290 | };
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291 |
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292 |
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293 | }
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294 | #endif
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295 |
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