[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __BillboardParticleRenderer_H__
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| 26 | #define __BillboardParticleRenderer_H__
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| 27 |
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| 28 | #include "OgrePrerequisites.h"
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| 29 | #include "OgreParticleSystemRenderer.h"
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| 30 | #include "OgreBillboardSet.h"
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| 31 |
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| 32 | namespace Ogre {
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| 33 |
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| 34 | /** Specialisation of ParticleSystemRenderer to render particles using
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| 35 | a BillboardSet.
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| 36 | @remarks
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| 37 | This renderer has a few more options than the standard particle system,
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| 38 | which will be passed to it automatically when the particle system itself
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| 39 | does not understand them.
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| 40 | */
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| 41 | class _OgreExport BillboardParticleRenderer : public ParticleSystemRenderer
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| 42 | {
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| 43 | protected:
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| 44 | /// The billboard set that's doing the rendering
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| 45 | BillboardSet* mBillboardSet;
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| 46 | public:
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| 47 | BillboardParticleRenderer();
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| 48 | ~BillboardParticleRenderer();
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| 49 |
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| 50 | /** Command object for billboard type (see ParamCommand).*/
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| 51 | class _OgrePrivate CmdBillboardType : public ParamCommand
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| 52 | {
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| 53 | public:
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| 54 | String doGet(const void* target) const;
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| 55 | void doSet(void* target, const String& val);
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| 56 | };
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| 57 | /** Command object for billboard origin (see ParamCommand).*/
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| 58 | class _OgrePrivate CmdBillboardOrigin : public ParamCommand
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| 59 | {
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| 60 | public:
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| 61 | String doGet(const void* target) const;
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| 62 | void doSet(void* target, const String& val);
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| 63 | };
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| 64 | /** Command object for billboard rotation type (see ParamCommand).*/
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| 65 | class _OgrePrivate CmdBillboardRotationType : public ParamCommand
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| 66 | {
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| 67 | public:
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| 68 | String doGet(const void* target) const;
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| 69 | void doSet(void* target, const String& val);
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| 70 | };
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| 71 | /** Command object for common direction (see ParamCommand).*/
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| 72 | class _OgrePrivate CmdCommonDirection : public ParamCommand
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| 73 | {
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| 74 | public:
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| 75 | String doGet(const void* target) const;
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| 76 | void doSet(void* target, const String& val);
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| 77 | };
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| 78 | /** Command object for common up-vector (see ParamCommand).*/
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| 79 | class _OgrePrivate CmdCommonUpVector : public ParamCommand
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| 80 | {
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| 81 | public:
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| 82 | String doGet(const void* target) const;
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| 83 | void doSet(void* target, const String& val);
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| 84 | };
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| 85 | /** Command object for point rendering (see ParamCommand).*/
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| 86 | class _OgrePrivate CmdPointRendering : public ParamCommand
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| 87 | {
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| 88 | public:
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| 89 | String doGet(const void* target) const;
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| 90 | void doSet(void* target, const String& val);
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| 91 | };
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| 92 | /** Command object for accurate facing(see ParamCommand).*/
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| 93 | class _OgrePrivate CmdAccurateFacing : public ParamCommand
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| 94 | {
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| 95 | public:
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| 96 | String doGet(const void* target) const;
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| 97 | void doSet(void* target, const String& val);
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| 98 | };
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| 99 |
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| 100 | /** Sets the type of billboard to render.
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| 101 | @remarks
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| 102 | The default sort of billboard (BBT_POINT), always has both x and y axes parallel to
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| 103 | the camera's local axes. This is fine for 'point' style billboards (e.g. flares,
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| 104 | smoke, anything which is symmetrical about a central point) but does not look good for
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| 105 | billboards which have an orientation (e.g. an elongated raindrop). In this case, the
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| 106 | oriented billboards are more suitable (BBT_ORIENTED_COMMON or BBT_ORIENTED_SELF) since they retain an independant Y axis
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| 107 | and only the X axis is generated, perpendicular to both the local Y and the camera Z.
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| 108 | @param bbt The type of billboard to render
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| 109 | */
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| 110 | void setBillboardType(BillboardType bbt);
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| 111 |
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| 112 | /** Returns the billboard type in use. */
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| 113 | BillboardType getBillboardType(void) const;
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| 114 |
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| 115 | /// @copydoc BillboardSet::setUseAccurateFacing
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| 116 | void setUseAccurateFacing(bool acc);
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| 117 | /// @copydoc BillboardSet::getUseAccurateFacing
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| 118 | bool getUseAccurateFacing(void) const;
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| 119 |
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| 120 | /** Sets the point which acts as the origin point for all billboards in this set.
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| 121 | @remarks
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| 122 | This setting controls the fine tuning of where a billboard appears in relation to it's
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| 123 | position. It could be that a billboard's position represents it's center (e.g. for fireballs),
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| 124 | it could mean the center of the bottom edge (e.g. a tree which is positioned on the ground),
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| 125 | the top-left corner (e.g. a cursor).
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| 126 | @par
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| 127 | The default setting is BBO_CENTER.
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| 128 | @param
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| 129 | origin A member of the BillboardOrigin enum specifying the origin for all the billboards in this set.
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| 130 | */
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| 131 | void setBillboardOrigin(BillboardOrigin origin) { mBillboardSet->setBillboardOrigin(origin); }
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| 132 |
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| 133 | /** Gets the point which acts as the origin point for all billboards in this set.
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| 134 | @returns
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| 135 | A member of the BillboardOrigin enum specifying the origin for all the billboards in this set.
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| 136 | */
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| 137 | BillboardOrigin getBillboardOrigin(void) const { return mBillboardSet->getBillboardOrigin(); }
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| 138 |
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| 139 | /** Sets billboard rotation type.
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| 140 | @remarks
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| 141 | This setting controls the billboard rotation type, you can deciding rotate the billboard's vertices
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| 142 | around their facing direction or rotate the billboard's texture coordinates.
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| 143 | @par
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| 144 | The default settings is BBR_TEXCOORD.
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| 145 | @param
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| 146 | rotationType A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set.
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| 147 | */
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| 148 | void setBillboardRotationType(BillboardRotationType rotationType);
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| 149 |
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| 150 | /** Sets billboard rotation type.
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| 151 | @returns
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| 152 | A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set.
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| 153 | */
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| 154 | BillboardRotationType getBillboardRotationType(void) const;
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| 155 |
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| 156 | /** Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON.
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| 157 | @remarks
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| 158 | Use BBT_ORIENTED_COMMON when you want oriented billboards but you know they are always going to
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| 159 | be oriented the same way (e.g. rain in calm weather). It is faster for the system to calculate
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| 160 | the billboard vertices if they have a common direction.
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| 161 | @param vec The direction for all billboards.
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| 162 | */
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| 163 | void setCommonDirection(const Vector3& vec);
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| 164 |
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| 165 | /** Gets the common direction for all billboards (BBT_ORIENTED_COMMON) */
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| 166 | const Vector3& getCommonDirection(void) const;
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| 167 |
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| 168 | /** Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF.
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| 169 | @remarks
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| 170 | Use BBT_PERPENDICULAR_SELF when you want oriented billboards perpendicular to their own
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| 171 | direction vector and doesn't face to camera. In this case, we need an additional vector
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| 172 | to determine the billboard X, Y axis. The generated X axis perpendicular to both the own
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| 173 | direction and up-vector, the Y axis will coplanar with both own direction and up-vector,
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| 174 | and perpendicular to own direction.
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| 175 | @param vec The up-vector for all billboards.
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| 176 | */
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| 177 | void setCommonUpVector(const Vector3& vec);
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| 178 |
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| 179 | /** Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF) */
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| 180 | const Vector3& getCommonUpVector(void) const;
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| 181 |
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| 182 | /// @copydoc BillboardSet::setPointRenderingEnabled
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| 183 | void setPointRenderingEnabled(bool enabled);
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| 184 |
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| 185 | /// @copydoc BillboardSet::isPointRenderingEnabled
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| 186 | bool isPointRenderingEnabled(void) const;
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| 187 |
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| 188 |
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| 189 |
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| 190 | /// @copydoc ParticleSystemRenderer::getType
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| 191 | const String& getType(void) const;
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| 192 | /// @copydoc ParticleSystemRenderer::_updateRenderQueue
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| 193 | void _updateRenderQueue(RenderQueue* queue,
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| 194 | std::list<Particle*>& currentParticles, bool cullIndividually);
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| 195 | /// @copydoc ParticleSystemRenderer::_setMaterial
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| 196 | void _setMaterial(MaterialPtr& mat);
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| 197 | /// @copydoc ParticleSystemRenderer::_notifyCurrentCamera
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| 198 | void _notifyCurrentCamera(Camera* cam);
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| 199 | /// @copydoc ParticleSystemRenderer::_notifyParticleRotated
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| 200 | void _notifyParticleRotated(void);
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| 201 | /// @copydoc ParticleSystemRenderer::_notifyParticleResized
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| 202 | void _notifyParticleResized(void);
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| 203 | /// @copydoc ParticleSystemRenderer::_notifyParticleQuota
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| 204 | void _notifyParticleQuota(size_t quota);
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| 205 | /// @copydoc ParticleSystemRenderer::_notifyAttached
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| 206 | void _notifyAttached(Node* parent, bool isTagPoint = false);
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| 207 | /// @copydoc ParticleSystemRenderer::_notifyDefaultDimensions
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| 208 | void _notifyDefaultDimensions(Real width, Real height);
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| 209 | /// @copydoc ParticleSystemRenderer::setRenderQueueGroup
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| 210 | void setRenderQueueGroup(uint8 queueID);
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| 211 | /// @copydoc ParticleSystemRenderer::setKeepParticlesInLocalSpace
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| 212 | void setKeepParticlesInLocalSpace(bool keepLocal);
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| 213 | /// @copydoc ParticleSystemRenderer::_getSortMode
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| 214 | SortMode _getSortMode(void) const;
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| 215 |
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| 216 | /// Access BillboardSet in use
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| 217 | BillboardSet* getBillboardSet(void) const { return mBillboardSet; }
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| 218 |
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| 219 | protected:
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| 220 | static CmdBillboardType msBillboardTypeCmd;
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| 221 | static CmdBillboardOrigin msBillboardOriginCmd;
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| 222 | static CmdBillboardRotationType msBillboardRotationTypeCmd;
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| 223 | static CmdCommonDirection msCommonDirectionCmd;
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| 224 | static CmdCommonUpVector msCommonUpVectorCmd;
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| 225 | static CmdPointRendering msPointRenderingCmd;
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| 226 | static CmdAccurateFacing msAccurateFacingCmd;
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| 227 |
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| 228 |
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| 229 | };
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| 230 |
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| 231 | /** Factory class for BillboardParticleRenderer */
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| 232 | class _OgreExport BillboardParticleRendererFactory : public ParticleSystemRendererFactory
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| 233 | {
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| 234 | public:
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| 235 | /// @copydoc FactoryObj::getType
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| 236 | const String& getType() const;
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| 237 | /// @copydoc FactoryObj::createInstance
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| 238 | ParticleSystemRenderer* createInstance( const String& name );
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| 239 | /// @copydoc FactoryObj::destroyInstance
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| 240 | void destroyInstance( ParticleSystemRenderer* inst);
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| 241 | };
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| 242 |
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| 243 | }
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| 244 |
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| 245 | #endif
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| 246 |
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