1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef _COLOURVALUE_H__
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26 | #define _COLOURVALUE_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 |
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30 | namespace Ogre {
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31 |
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32 | typedef uint32 RGBA;
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33 | typedef uint32 ARGB;
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34 | typedef uint32 ABGR;
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35 | typedef uint32 BGRA;
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36 |
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37 | /** Class representing colour.
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38 | @remarks
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39 | Colour is represented as 4 components, each of which is a
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40 | floating-point value from 0.0 to 1.0.
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41 | @par
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42 | The 3 'normal' colour components are red, green and blue, a higher
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43 | number indicating greater amounts of that component in the colour.
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44 | The forth component is the 'alpha' value, which represents
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45 | transparency. In this case, 0.0 is completely transparent and 1.0 is
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46 | fully opaque.
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47 | */
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48 | class _OgreExport ColourValue
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49 | {
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50 | public:
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51 | static const ColourValue ZERO;
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52 | static const ColourValue Black;
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53 | static const ColourValue White;
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54 | static const ColourValue Red;
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55 | static const ColourValue Green;
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56 | static const ColourValue Blue;
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57 |
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58 | explicit ColourValue( float red = 1.0f,
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59 | float green = 1.0f,
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60 | float blue = 1.0f,
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61 | float alpha = 1.0f ) : r(red), g(green), b(blue), a(alpha)
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62 | { }
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63 |
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64 | bool operator==(const ColourValue& rhs) const;
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65 | bool operator!=(const ColourValue& rhs) const;
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66 |
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67 | union {
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68 | struct {
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69 | float r,g,b,a;
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70 | };
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71 | float val[4];
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72 | };
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73 |
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74 | /** Retrieves colour as RGBA.
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75 | */
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76 | RGBA getAsRGBA(void) const;
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77 |
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78 | /** Retrieves colour as ARGB.
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79 | */
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80 | ARGB getAsARGB(void) const;
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81 |
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82 | /** Retrieves colour as BGRA.
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83 | */
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84 | BGRA getAsBGRA(void) const;
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85 |
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86 | /** Retrieves colours as ABGR */
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87 | ABGR getAsABGR(void) const;
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88 |
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89 | /** Sets colour as RGBA.
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90 | */
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91 | void setAsRGBA(const RGBA val);
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92 |
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93 | /** Sets colour as ARGB.
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94 | */
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95 | void setAsARGB(const ARGB val);
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96 |
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97 | /** Sets colour as BGRA.
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98 | */
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99 | void setAsBGRA(const BGRA val);
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100 |
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101 | /** Sets colour as ABGR.
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102 | */
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103 | void setAsABGR(const ABGR val);
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104 |
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105 | /** Clamps colour value to the range [0, 1].
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106 | */
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107 | void saturate(void)
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108 | {
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109 | if (r < 0)
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110 | r = 0;
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111 | else if (r > 1)
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112 | r = 1;
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113 |
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114 | if (g < 0)
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115 | g = 0;
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116 | else if (g > 1)
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117 | g = 1;
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118 |
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119 | if (b < 0)
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120 | b = 0;
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121 | else if (b > 1)
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122 | b = 1;
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123 |
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124 | if (a < 0)
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125 | a = 0;
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126 | else if (a > 1)
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127 | a = 1;
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128 | }
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129 |
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130 | /** As saturate, except that this colour value is unaffected and
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131 | the saturated colour value is returned as a copy. */
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132 | ColourValue saturateCopy(void) const
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133 | {
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134 | ColourValue ret = *this;
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135 | ret.saturate();
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136 | return ret;
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137 | }
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138 |
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139 | // arithmetic operations
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140 | inline ColourValue operator + ( const ColourValue& rkVector ) const
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141 | {
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142 | ColourValue kSum;
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143 |
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144 | kSum.r = r + rkVector.r;
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145 | kSum.g = g + rkVector.g;
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146 | kSum.b = b + rkVector.b;
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147 | kSum.a = a + rkVector.a;
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148 |
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149 | return kSum;
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150 | }
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151 |
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152 | inline ColourValue operator - ( const ColourValue& rkVector ) const
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153 | {
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154 | ColourValue kDiff;
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155 |
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156 | kDiff.r = r - rkVector.r;
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157 | kDiff.g = g - rkVector.g;
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158 | kDiff.b = b - rkVector.b;
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159 | kDiff.a = a - rkVector.a;
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160 |
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161 | return kDiff;
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162 | }
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163 |
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164 | inline ColourValue operator * (const float fScalar ) const
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165 | {
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166 | ColourValue kProd;
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167 |
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168 | kProd.r = fScalar*r;
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169 | kProd.g = fScalar*g;
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170 | kProd.b = fScalar*b;
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171 | kProd.a = fScalar*a;
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172 |
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173 | return kProd;
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174 | }
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175 |
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176 | inline ColourValue operator * ( const ColourValue& rhs) const
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177 | {
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178 | ColourValue kProd;
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179 |
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180 | kProd.r = rhs.r * r;
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181 | kProd.g = rhs.g * g;
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182 | kProd.b = rhs.b * b;
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183 | kProd.a = rhs.a * a;
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184 |
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185 | return kProd;
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186 | }
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187 |
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188 | inline ColourValue operator / ( const ColourValue& rhs) const
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189 | {
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190 | ColourValue kProd;
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191 |
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192 | kProd.r = rhs.r / r;
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193 | kProd.g = rhs.g / g;
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194 | kProd.b = rhs.b / b;
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195 | kProd.a = rhs.a / a;
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196 |
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197 | return kProd;
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198 | }
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199 |
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200 | inline ColourValue operator / (const float fScalar ) const
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201 | {
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202 | assert( fScalar != 0.0 );
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203 |
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204 | ColourValue kDiv;
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205 |
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206 | float fInv = 1.0 / fScalar;
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207 | kDiv.r = r * fInv;
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208 | kDiv.g = g * fInv;
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209 | kDiv.b = b * fInv;
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210 | kDiv.a = a * fInv;
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211 |
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212 | return kDiv;
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213 | }
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214 |
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215 | inline friend ColourValue operator * (const float fScalar, const ColourValue& rkVector )
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216 | {
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217 | ColourValue kProd;
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218 |
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219 | kProd.r = fScalar * rkVector.r;
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220 | kProd.g = fScalar * rkVector.g;
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221 | kProd.b = fScalar * rkVector.b;
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222 | kProd.a = fScalar * rkVector.a;
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223 |
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224 | return kProd;
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225 | }
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226 |
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227 | // arithmetic updates
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228 | inline ColourValue& operator += ( const ColourValue& rkVector )
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229 | {
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230 | r += rkVector.r;
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231 | g += rkVector.g;
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232 | b += rkVector.b;
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233 | a += rkVector.a;
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234 |
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235 | return *this;
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236 | }
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237 |
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238 | inline ColourValue& operator -= ( const ColourValue& rkVector )
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239 | {
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240 | r -= rkVector.r;
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241 | g -= rkVector.g;
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242 | b -= rkVector.b;
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243 | a -= rkVector.a;
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244 |
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245 | return *this;
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246 | }
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247 |
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248 | inline ColourValue& operator *= (const float fScalar )
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249 | {
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250 | r *= fScalar;
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251 | g *= fScalar;
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252 | b *= fScalar;
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253 | a *= fScalar;
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254 | return *this;
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255 | }
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256 |
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257 | inline ColourValue& operator /= (const float fScalar )
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258 | {
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259 | assert( fScalar != 0.0 );
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260 |
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261 | float fInv = 1.0 / fScalar;
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262 |
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263 | r *= fInv;
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264 | g *= fInv;
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265 | b *= fInv;
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266 | a *= fInv;
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267 |
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268 | return *this;
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269 | }
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270 |
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271 | /** Set a colour value from Hue, Saturation and Brightness.
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272 | @param hue Hue value, scaled to the [0,1] range as opposed to the 0-360
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273 | @param saturation Saturation level, [0,1]
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274 | @param brightness Brightness level, [0,1]
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275 | */
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276 | void setHSB(Real hue, Real saturation, Real brightness);
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277 |
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278 |
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279 | /** Function for writing to a stream.
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280 | */
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281 | inline _OgreExport friend std::ostream& operator <<
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282 | ( std::ostream& o, const ColourValue& c )
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283 | {
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284 | o << "ColourValue(" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ")";
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285 | return o;
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286 | }
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287 |
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288 | };
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289 |
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290 | } // namespace
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291 |
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292 | #endif
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