[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __HardwarePixelBuffer__
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| 26 | #define __HardwarePixelBuffer__
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| 27 |
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| 28 | // Precompiler options
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| 29 | #include "OgrePrerequisites.h"
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| 30 | #include "OgreHardwareBuffer.h"
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| 31 | #include "OgreSharedPtr.h"
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| 32 | #include "OgrePixelFormat.h"
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| 33 | #include "OgreImage.h"
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| 34 |
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| 35 | namespace Ogre {
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| 36 |
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| 37 | /** Specialisation of HardwareBuffer for a pixel buffer. The
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| 38 | HardwarePixelbuffer abstracts an 1D, 2D or 3D quantity of pixels
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| 39 | stored by the rendering API. The buffer can be located on the card
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| 40 | or in main memory depending on its usage. One mipmap level of a
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| 41 | texture is an example of a HardwarePixelBuffer.
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| 42 | */
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| 43 | class _OgreExport HardwarePixelBuffer : public HardwareBuffer
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| 44 | {
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| 45 | protected:
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| 46 | // Extents
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| 47 | size_t mWidth, mHeight, mDepth;
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| 48 | // Pitches (offsets between rows and slices)
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| 49 | size_t mRowPitch, mSlicePitch;
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| 50 | // Internal format
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| 51 | PixelFormat mFormat;
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| 52 | // Currently locked region
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| 53 | PixelBox mCurrentLock;
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| 54 |
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| 55 | /// Internal implementation of lock(), must be overridden in subclasses
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| 56 | virtual PixelBox lockImpl(const Image::Box lockBox, LockOptions options) = 0;
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| 57 |
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| 58 | /// Internal implementation of lock(), do not OVERRIDE or CALL this
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| 59 | /// for HardwarePixelBuffer implementations, but override the previous method
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| 60 | virtual void* lockImpl(size_t offset, size_t length, LockOptions options);
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| 61 |
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| 62 | /// Internal implementation of unlock(), must be overridden in subclasses
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| 63 | // virtual void unlockImpl(void) = 0;
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| 64 |
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| 65 | /** Notify TextureBuffer of destruction of render target.
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| 66 | Called by RenderTexture when destroyed.
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| 67 | */
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| 68 | virtual void _clearSliceRTT(size_t zoffset);
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| 69 | friend class RenderTexture;
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| 70 | public:
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| 71 | /// Should be called by HardwareBufferManager
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| 72 | HardwarePixelBuffer(size_t mWidth, size_t mHeight, size_t mDepth,
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| 73 | PixelFormat mFormat,
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| 74 | HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer);
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| 75 | ~HardwarePixelBuffer();
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| 76 |
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| 77 | /** make every lock method from HardwareBuffer available.
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| 78 | See http://www.research.att.com/~bs/bs_faq2.html#overloadderived
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| 79 | */
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| 80 | using HardwareBuffer::lock;
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| 81 |
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| 82 | /** Lock the buffer for (potentially) reading / writing.
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| 83 | @param lockBox Region of the buffer to lock
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| 84 | @param options Locking options
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| 85 | @returns PixelBox containing the locked region, the pitches and
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| 86 | the pixel format
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| 87 | */
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| 88 | virtual const PixelBox& lock(const Image::Box& lockBox, LockOptions options);
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| 89 | /// @copydoc HardwareBuffer::lock
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| 90 | virtual void* lock(size_t offset, size_t length, LockOptions options);
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| 91 |
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| 92 | /** Get the current locked region. This is the same value as returned
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| 93 | by lock(const Image::Box, LockOptions)
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| 94 | @returns PixelBox containing the locked region
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| 95 | */
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| 96 | const PixelBox& getCurrentLock();
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| 97 |
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| 98 | /// @copydoc HardwareBuffer::readData
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| 99 | virtual void readData(size_t offset, size_t length, void* pDest);
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| 100 | /// @copydoc HardwareBuffer::writeData
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| 101 | virtual void writeData(size_t offset, size_t length, const void* pSource,
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| 102 | bool discardWholeBuffer = false);
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| 103 |
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| 104 | /** Copies a box from another PixelBuffer to a region of the
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| 105 | this PixelBuffer.
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| 106 | @param dst Source pixel buffer
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| 107 | @param srcBox Image::Box describing the source region in src
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| 108 | @param dstBox Image::Box describing the destination region in this buffer
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| 109 | @remarks The source and destination regions dimensions don't have to match, in which
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| 110 | case scaling is done. This scaling is generally done using a bilinear filter in hardware,
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| 111 | but it is faster to pass the source image in the right dimensions.
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| 112 | @note Only call this function when both buffers are unlocked.
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| 113 | */
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| 114 | virtual void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox);
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| 115 |
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| 116 | /** Convience function that blits the entire source pixel buffer to this buffer.
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| 117 | If source and destination dimensions don't match, scaling is done.
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| 118 | @param src PixelBox containing the source pixels and format in memory
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| 119 | @note Only call this function when the buffer is unlocked.
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| 120 | */
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| 121 | void blit(const HardwarePixelBufferSharedPtr &src);
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| 122 |
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| 123 | /** Copies a region from normal memory to a region of this pixelbuffer. The source
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| 124 | image can be in any pixel format supported by OGRE, and in any size.
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| 125 | @param src PixelBox containing the source pixels and format in memory
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| 126 | @param dstBox Image::Box describing the destination region in this buffer
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| 127 | @remarks The source and destination regions dimensions don't have to match, in which
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| 128 | case scaling is done. This scaling is generally done using a bilinear filter in hardware,
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| 129 | but it is faster to pass the source image in the right dimensions.
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| 130 | @note Only call this function when the buffer is unlocked.
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| 131 | */
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| 132 | virtual void blitFromMemory(const PixelBox &src, const Image::Box &dstBox) = 0;
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| 133 |
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| 134 | /** Convience function that blits a pixelbox from memory to the entire
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| 135 | buffer. The source image is scaled as needed.
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| 136 | @param src PixelBox containing the source pixels and format in memory
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| 137 | @note Only call this function when the buffer is unlocked.
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| 138 | */
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| 139 | void blitFromMemory(const PixelBox &src)
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| 140 | {
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| 141 | blitFromMemory(src, Box(0,0,0,mWidth,mHeight,mDepth));
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| 142 | }
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| 143 |
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| 144 | /** Copies a region of this pixelbuffer to normal memory.
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| 145 | @param srcBox Image::Box describing the source region of this buffer
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| 146 | @param dst PixelBox describing the destination pixels and format in memory
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| 147 | @remarks The source and destination regions don't have to match, in which
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| 148 | case scaling is done.
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| 149 | @note Only call this function when the buffer is unlocked.
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| 150 | */
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| 151 | virtual void blitToMemory(const Image::Box &srcBox, const PixelBox &dst) = 0;
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| 152 |
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| 153 | /** Convience function that blits this entire buffer to a pixelbox.
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| 154 | The image is scaled as needed.
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| 155 | @param src PixelBox containing the source pixels and format in memory
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| 156 | @note Only call this function when the buffer is unlocked.
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| 157 | */
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| 158 | void blitToMemory(const PixelBox &dst)
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| 159 | {
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| 160 | blitToMemory(Box(0,0,0,mWidth,mHeight,mDepth), dst);
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| 161 | }
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| 162 |
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| 163 | /** Get a render target for this PixelBuffer, or a slice of it. The texture this
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| 164 | was acquired from must have TU_RENDERTARGET set, otherwise it is possible to
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| 165 | render to it and this method will throw an ERR_RENDERSYSTEM exception.
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| 166 | @param slice Which slice
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| 167 | @returns A pointer to the render target. This pointer has the lifespan of this
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| 168 | PixelBuffer.
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| 169 | */
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| 170 | virtual RenderTexture *getRenderTarget(size_t slice=0);
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| 171 |
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| 172 | /// Gets the width of this buffer
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| 173 | size_t getWidth() const { return mWidth; }
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| 174 | /// Gets the height of this buffer
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| 175 | size_t getHeight() const { return mHeight; }
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| 176 | /// Gets the depth of this buffer
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| 177 | size_t getDepth() const { return mDepth; }
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| 178 | /// Gets the native pixel format of this buffer
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| 179 | PixelFormat getFormat() const { return mFormat; }
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| 180 | };
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| 181 |
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| 182 | /** Shared pointer implementation used to share pixel buffers. */
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| 183 | class _OgreExport HardwarePixelBufferSharedPtr : public SharedPtr<HardwarePixelBuffer>
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| 184 | {
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| 185 | public:
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| 186 | HardwarePixelBufferSharedPtr() : SharedPtr<HardwarePixelBuffer>() {}
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| 187 | explicit HardwarePixelBufferSharedPtr(HardwarePixelBuffer* buf);
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| 188 |
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| 189 |
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| 190 | };
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| 191 |
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| 192 | }
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| 193 | #endif
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| 194 |
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