[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef _Image_H__
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| 26 | #define _Image_H__
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| 27 |
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| 28 | #include "OgrePrerequisites.h"
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| 29 | #include "OgreCommon.h"
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| 30 | #include "OgrePixelFormat.h"
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| 31 | #include "OgreDataStream.h"
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| 32 |
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| 33 | namespace Ogre {
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| 34 |
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| 35 | enum ImageFlags
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| 36 | {
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| 37 | IF_COMPRESSED = 0x00000001,
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| 38 | IF_CUBEMAP = 0x00000002,
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| 39 | IF_3D_TEXTURE = 0x00000004
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| 40 | };
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| 41 | /** Class representing an image file.
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| 42 | @remarks
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| 43 | The Image class usually holds uncompressed image data and is the
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| 44 | only object that can be loaded in a texture. Image objects handle
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| 45 | image data decoding themselves by the means of locating the correct
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| 46 | Codec object for each data type.
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| 47 | @par
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| 48 | Typically, you would want to use an Image object to load a texture
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| 49 | when extra processing needs to be done on an image before it is
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| 50 | loaded or when you want to blit to an existing texture.
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| 51 | */
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| 52 | class _OgreExport Image
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| 53 | {
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| 54 | public:
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| 55 | typedef Ogre::Box Box;
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| 56 | typedef Ogre::Rect Rect;
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| 57 | public:
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| 58 | /** Standard constructor.
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| 59 | */
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| 60 | Image();
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| 61 | /** Copy-constructor - copies all the data from the target image.
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| 62 | */
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| 63 | Image( const Image &img );
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| 64 |
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| 65 | /** Standard destructor.
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| 66 | */
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| 67 | virtual ~Image();
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| 68 |
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| 69 | /** Assignment operator - copies all the data from the target image.
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| 70 | */
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| 71 | Image & operator = ( const Image & img );
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| 72 |
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| 73 | /** Flips (mirrors) the image around the Y-axis.
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| 74 | @remarks
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| 75 | An example of an original and flipped image:
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| 76 | <pre>
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| 77 | originalimg
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| 78 | 00000000000
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| 79 | 00000000000
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| 80 | 00000000000
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| 81 | 00000000000
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| 82 | 00000000000
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| 83 | ------------> flip axis
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| 84 | 00000000000
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| 85 | 00000000000
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| 86 | 00000000000
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| 87 | 00000000000
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| 88 | 00000000000
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| 89 | originalimg
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| 90 | </pre>
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| 91 | */
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| 92 | Image & flipAroundY();
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| 93 |
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| 94 | /** Flips (mirrors) the image around the X-axis.
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| 95 | @remarks
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| 96 | An example of an original and flipped image:
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| 97 | <pre>
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| 98 | flip axis
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| 99 | |
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| 100 | originalimg|gmilanigiro
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| 101 | 00000000000|00000000000
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| 102 | 00000000000|00000000000
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| 103 | 00000000000|00000000000
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| 104 | 00000000000|00000000000
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| 105 | 00000000000|00000000000
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| 106 | </pre>
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| 107 | */
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| 108 | Image & flipAroundX();
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| 109 |
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| 110 | /** Stores a pointer to raw data in memory. The pixel format has to be specified.
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| 111 | @remarks
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| 112 | This method loads an image into memory held in the object. The
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| 113 | pixel format will be either greyscale or RGB with an optional
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| 114 | Alpha component.
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| 115 | The type can be determined by calling getFormat().
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| 116 | @param
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| 117 | The data pointer
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| 118 | @param
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| 119 | Width of image
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| 120 | @param
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| 121 | Height of image
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| 122 | @param
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| 123 | Image Depth (in 3d images, numbers of layers, otherwhise 1)
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| 124 | @param
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| 125 | Pixel Format
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| 126 | @param
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| 127 | if memory associated with this buffer is to be destroyed
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| 128 | with the Image object.
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| 129 | @param
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| 130 | the number of faces the image data has inside (6 for cubemaps, 1 otherwise)
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| 131 | @param
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| 132 | the number of mipmaps the image data has inside
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| 133 | @note
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| 134 | The memory associated with this buffer is NOT destroyed with the
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| 135 | Image object, unless autoDelete is set to true.
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| 136 | @remarks
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| 137 | The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format)
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| 138 | */
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| 139 | Image& loadDynamicImage( uchar* pData, size_t uWidth, size_t uHeight,
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| 140 | size_t depth,
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| 141 | PixelFormat eFormat, bool autoDelete = false,
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| 142 | size_t numFaces = 1, size_t numMipMaps = 0);
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| 143 |
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| 144 | /** Stores a pointer to raw data in memory. The pixel format has to be specified.
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| 145 | @remarks
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| 146 | This method loads an image into memory held in the object. The
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| 147 | pixel format will be either greyscale or RGB with an optional
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| 148 | Alpha component.
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| 149 | The type can be determined by calling getFormat().
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| 150 | @param
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| 151 | The data pointer
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| 152 | @param
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| 153 | Width of image
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| 154 | @param
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| 155 | Height of image
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| 156 | @param
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| 157 | Pixel Format
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| 158 | @note
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| 159 | The memory associated with this buffer is NOT destroyed with the
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| 160 | Image object.
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| 161 | @remarks This function is deprecated; one should really use the
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| 162 | Image::loadDynamicImage(pData, width, height, depth, format, ...) to be compatible
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| 163 | with future Ogre versions.
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| 164 | */
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| 165 | Image& loadDynamicImage( uchar* pData, size_t uWidth,
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| 166 | size_t uHeight, PixelFormat eFormat)
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| 167 | {
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| 168 | return loadDynamicImage(pData, uWidth, uHeight, 1, eFormat);
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| 169 | }
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| 170 | /** Loads raw data from a stream. See the function
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| 171 | loadDynamicImage for a description of the parameters.
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| 172 | @remarks
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| 173 | The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format)
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| 174 | */
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| 175 | Image & loadRawData(
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| 176 | DataStreamPtr& stream,
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| 177 | size_t uWidth, size_t uHeight, size_t uDepth,
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| 178 | PixelFormat eFormat,
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| 179 | size_t numFaces = 1, size_t numMipMaps = 0);
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| 180 | /** Loads raw data from a stream. The pixel format has to be specified.
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| 181 | @remarks This function is deprecated; one should really use the
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| 182 | Image::loadRawData(stream, width, height, depth, format, ...) to be compatible
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| 183 | with future Ogre versions.
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| 184 | */
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| 185 | Image & loadRawData(
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| 186 | DataStreamPtr& stream,
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| 187 | size_t uWidth, size_t uHeight,
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| 188 | PixelFormat eFormat )
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| 189 | {
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| 190 | return loadRawData(stream, uWidth, uHeight, 1, eFormat);
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| 191 | }
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| 192 |
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| 193 | /** Loads an image file.
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| 194 | @remarks
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| 195 | This method loads an image into memory held in the object. The
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| 196 | pixel format will be either greyscale or RGB with an optional
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| 197 | Alpha component.
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| 198 | The type can be determined by calling getFormat().
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| 199 | @param
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| 200 | strFileName Name of a file file to load.
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| 201 | @param
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| 202 | groupName Name of the resource group to search for the image
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| 203 | @note
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| 204 | The memory associated with this buffer is destroyed with the
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| 205 | Image object.
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| 206 | */
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| 207 | Image & load( const String& strFileName, const String& groupName );
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| 208 |
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| 209 | /** Loads an image file from a stream.
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| 210 | @remarks
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| 211 | This method works in the same way as the filename-based load
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| 212 | method except it loads the image from a DataStream object.
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| 213 | This DataStream is expected to contain the
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| 214 | encoded data as it would be held in a file.
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| 215 | @param
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| 216 | stream The source data.
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| 217 | @param
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| 218 | type The type of the image. Used to decide what decompression
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| 219 | codec to use.
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| 220 | @see
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| 221 | Image::load( const String& strFileName )
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| 222 | */
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| 223 | Image & load(DataStreamPtr& stream, const String& type );
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| 224 |
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| 225 | /** Save the image as a file. */
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| 226 | void save(const String& filename);
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| 227 |
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| 228 | /** Returns a pointer to the internal image buffer.
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| 229 | */
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| 230 | uchar* getData(void);
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| 231 |
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| 232 | /** Returns a const pointer to the internal image buffer.
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| 233 | */
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| 234 | const uchar * getData() const;
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| 235 |
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| 236 | /** Returns the size of the data buffer.
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| 237 | */
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| 238 | size_t getSize() const;
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| 239 |
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| 240 | /** Returns the number of mipmaps contained in the image.
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| 241 | */
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| 242 | size_t getNumMipmaps() const;
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| 243 |
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| 244 | /** Returns true if the image has the appropriate flag set.
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| 245 | */
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| 246 | bool hasFlag(const ImageFlags imgFlag) const;
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| 247 |
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| 248 | /** Gets the width of the image in pixels.
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| 249 | */
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| 250 | size_t getWidth(void) const;
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| 251 |
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| 252 | /** Gets the height of the image in pixels.
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| 253 | */
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| 254 | size_t getHeight(void) const;
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| 255 |
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| 256 | /** Gets the depth of the image.
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| 257 | */
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| 258 | size_t getDepth(void) const;
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| 259 |
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| 260 | /** Get the numer of faces of the image. This is usually 6 for a cubemap, and
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| 261 | 1 for a normal image.
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| 262 | */
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| 263 | size_t getNumFaces(void) const;
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| 264 |
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| 265 | /** Gets the physical width in bytes of each row of pixels.
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| 266 | */
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| 267 | size_t getRowSpan(void) const;
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| 268 |
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| 269 | /** Returns the image format.
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| 270 | */
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| 271 | PixelFormat getFormat() const;
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| 272 |
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| 273 | /** Returns the number of bits per pixel.
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| 274 | */
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| 275 | uchar getBPP() const;
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| 276 |
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| 277 | /** Returns true if the image has an alpha component.
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| 278 | */
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| 279 | bool getHasAlpha() const;
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| 280 |
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| 281 | /** Does gamma adjustment.
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| 282 | @note
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| 283 | Basic algo taken from Titan Engine, copyright (c) 2000 Ignacio
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| 284 | Castano Iguado
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| 285 | */
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| 286 | static void applyGamma( uchar *buffer, Real gamma, size_t size, uchar bpp );
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| 287 |
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| 288 | /**
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| 289 | * Get colour value from a certain location in the image. The z coordinate
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| 290 | * is only valid for cubemaps and volume textures. This uses the first (largest)
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| 291 | * mipmap.
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| 292 | */
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| 293 | ColourValue getColourAt(int x, int y, int z);
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| 294 |
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| 295 | /**
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| 296 | * Get a PixelBox encapsulating the image data of a mipmap
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| 297 | */
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| 298 | PixelBox getPixelBox(size_t face = 0, size_t mipmap = 0) const;
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| 299 |
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| 300 | enum Filter
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| 301 | {
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| 302 | FILTER_NEAREST,
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| 303 | FILTER_LINEAR,
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| 304 | FILTER_BILINEAR,
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| 305 | FILTER_BOX,
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| 306 | FILTER_TRIANGLE,
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| 307 | FILTER_BICUBIC
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| 308 | };
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| 309 | /** Scale a 1D, 2D or 3D image volume.
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| 310 | @param src PixelBox containing the source pointer, dimensions and format
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| 311 | @param dst PixelBox containing the destination pointer, dimensions and format
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| 312 | @param filter Which filter to use
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| 313 | @remarks This function can do pixel format conversion in the process.
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| 314 | @note dst and src can point to the same PixelBox object without any problem
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| 315 | */
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| 316 | static void scale(const PixelBox &src, const PixelBox &dst, Filter filter = FILTER_BILINEAR);
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| 317 |
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| 318 | /** Resize a 2D image, applying the appropriate filter. */
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| 319 | void resize(ushort width, ushort height, Filter filter = FILTER_BILINEAR);
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| 320 |
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| 321 | // Static function to calculate size in bytes from the number of mipmaps, faces and the dimensions
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| 322 | static size_t calculateSize(size_t mipmaps, size_t faces, size_t width, size_t height, size_t depth, PixelFormat format);
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| 323 | private:
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| 324 | // The width of the image in pixels
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| 325 | size_t m_uWidth;
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| 326 | // The height of the image in pixels
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| 327 | size_t m_uHeight;
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| 328 | // The depth of the image
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| 329 | size_t m_uDepth;
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| 330 | // The size of the image buffer
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| 331 | size_t m_uSize;
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| 332 | // The number of mipmaps the image contains
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| 333 | size_t m_uNumMipmaps;
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| 334 | // Image specific flags.
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| 335 | int m_uFlags;
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| 336 |
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| 337 | // The pixel format of the image
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| 338 | PixelFormat m_eFormat;
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| 339 |
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| 340 | // The number of bytes per pixel
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| 341 | uchar m_ucPixelSize;
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| 342 | uchar* m_pBuffer;
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| 343 |
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| 344 | // A bool to determine if we delete the buffer or the calling app does
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| 345 | bool m_bAutoDelete;
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| 346 | };
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| 347 |
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| 348 | } // namespace
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| 349 |
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| 350 | #endif
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