[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 |
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| 26 | #ifndef __KeyFrame_H__
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| 27 | #define __KeyFrame_H__
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| 28 |
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| 29 | #include "OgrePrerequisites.h"
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| 30 | #include "OgreVector3.h"
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| 31 | #include "OgreQuaternion.h"
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| 32 | #include "OgreAny.h"
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| 33 | #include "OgreHardwareVertexBuffer.h"
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| 34 | #include "OgreIteratorWrappers.h"
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| 35 |
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| 36 | namespace Ogre
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| 37 | {
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| 38 |
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| 39 | /** A key frame in an animation sequence defined by an AnimationTrack.
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| 40 | @remarks
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| 41 | This class can be used as a basis for all kinds of key frames.
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| 42 | The unifying principle is that multiple KeyFrames define an
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| 43 | animation sequence, with the exact state of the animation being an
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| 44 | interpolation between these key frames.
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| 45 | */
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| 46 | class _OgreExport KeyFrame
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| 47 | {
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| 48 | public:
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| 49 |
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| 50 | /** Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead. */
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| 51 | KeyFrame(const AnimationTrack* parent, Real time);
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| 52 |
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| 53 | virtual ~KeyFrame() {}
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| 54 |
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| 55 | /** Gets the time of this keyframe in the animation sequence. */
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| 56 | virtual Real getTime(void) const;
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| 57 |
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| 58 |
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| 59 | protected:
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| 60 | Real mTime;
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| 61 | const AnimationTrack* mParentTrack;
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| 62 | };
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| 63 |
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| 64 |
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| 65 | /** Specialised KeyFrame which stores any numeric value.
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| 66 | */
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| 67 | class _OgreExport NumericKeyFrame : public KeyFrame
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| 68 | {
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| 69 | public:
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| 70 | /** Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead. */
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| 71 | NumericKeyFrame(const AnimationTrack* parent, Real time);
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| 72 | ~NumericKeyFrame() {}
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| 73 |
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| 74 | /** Get the value at this keyframe. */
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| 75 | virtual const AnyNumeric& getValue(void) const;
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| 76 | /** Set the value at this keyframe.
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| 77 | @remarks
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| 78 | All keyframe values must have a consistent type.
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| 79 | */
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| 80 | virtual void setValue(const AnyNumeric& val);
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| 81 |
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| 82 | protected:
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| 83 | AnyNumeric mValue;
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| 84 | };
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| 85 |
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| 86 |
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| 87 | /** Specialised KeyFrame which stores a full transform. */
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| 88 | class _OgreExport TransformKeyFrame : public KeyFrame
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| 89 | {
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| 90 | public:
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| 91 | /** Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead. */
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| 92 | TransformKeyFrame(const AnimationTrack* parent, Real time);
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| 93 | ~TransformKeyFrame() {}
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| 94 | /** Sets the translation associated with this keyframe.
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| 95 | @remarks
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| 96 | The translation factor affects how much the keyframe translates (moves) it's animable
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| 97 | object at it's time index.
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| 98 | @param trans The vector to translate by
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| 99 | */
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| 100 | virtual void setTranslate(const Vector3& trans);
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| 101 |
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| 102 | /** Gets the translation applied by this keyframe. */
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| 103 | const Vector3& getTranslate(void) const;
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| 104 |
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| 105 | /** Sets the scaling factor applied by this keyframe to the animable
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| 106 | object at it's time index.
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| 107 | @param scale The vector to scale by (beware of supplying zero values for any component of this
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| 108 | vector, it will scale the object to zero dimensions)
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| 109 | */
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| 110 | virtual void setScale(const Vector3& scale);
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| 111 |
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| 112 | /** Gets the scaling factor applied by this keyframe. */
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| 113 | virtual const Vector3& getScale(void) const;
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| 114 |
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| 115 | /** Sets the rotation applied by this keyframe.
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| 116 | @param rot The rotation applied; use Quaternion methods to convert from angle/axis or Matrix3 if
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| 117 | you don't like using Quaternions directly.
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| 118 | */
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| 119 | virtual void setRotation(const Quaternion& rot);
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| 120 |
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| 121 | /** Gets the rotation applied by this keyframe. */
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| 122 | virtual const Quaternion& getRotation(void) const;
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| 123 | protected:
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| 124 | Vector3 mTranslate;
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| 125 | Vector3 mScale;
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| 126 | Quaternion mRotate;
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| 127 |
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| 128 |
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| 129 | };
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| 130 |
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| 131 |
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| 132 |
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| 133 | /** Specialised KeyFrame which stores absolute vertex positions for a complete
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| 134 | buffer, designed to be interpolated with other keys in the same track.
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| 135 | */
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| 136 | class _OgreExport VertexMorphKeyFrame : public KeyFrame
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| 137 | {
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| 138 | public:
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| 139 | /** Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead. */
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| 140 | VertexMorphKeyFrame(const AnimationTrack* parent, Real time);
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| 141 | ~VertexMorphKeyFrame() {}
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| 142 | /** Sets the vertex buffer containing the source positions for this keyframe.
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| 143 | @remarks
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| 144 | We assume that positions are the first 3 float elements in this buffer,
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| 145 | although we don't necessarily assume they're the only ones in there.
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| 146 | @param buf Vertex buffer link; will not be modified so can be shared
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| 147 | read-only data
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| 148 | */
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| 149 | void setVertexBuffer(const HardwareVertexBufferSharedPtr& buf);
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| 150 |
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| 151 | /** Gets the vertex buffer containing positions for this keyframe. */
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| 152 | const HardwareVertexBufferSharedPtr& getVertexBuffer(void) const;
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| 153 |
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| 154 | protected:
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| 155 | HardwareVertexBufferSharedPtr mBuffer;
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| 156 |
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| 157 | };
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| 158 |
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| 159 | /** Specialised KeyFrame which references a Mesh::Pose at a certain influence
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| 160 | level, which stores offsets for a subset of the vertices
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| 161 | in a buffer to provide a blendable pose.
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| 162 | */
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| 163 | class _OgreExport VertexPoseKeyFrame : public KeyFrame
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| 164 | {
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| 165 | public:
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| 166 | /** Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead. */
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| 167 | VertexPoseKeyFrame(const AnimationTrack* parent, Real time);
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| 168 | ~VertexPoseKeyFrame() {}
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| 169 |
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| 170 | /** Reference to a pose at a given influence level
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| 171 | @remarks
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| 172 | Each keyframe can refer to many poses each at a given influence level.
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| 173 | **/
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| 174 | struct PoseRef
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| 175 | {
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| 176 | /** The linked pose index.
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| 177 | @remarks
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| 178 | The Mesh contains all poses for all vertex data in one list, both
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| 179 | for the shared vertex data and the dedicated vertex data on submeshes.
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| 180 | The 'target' on the parent track must match the 'target' on the
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| 181 | linked pose.
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| 182 | */
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| 183 | ushort poseIndex;
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| 184 | /** Influence level of the linked pose.
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| 185 | 1.0 for full influence (full offset), 0.0 for no influence.
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| 186 | */
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| 187 | Real influence;
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| 188 |
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| 189 | PoseRef(ushort p, Real i) : poseIndex(p), influence(i) {}
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| 190 | };
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| 191 | typedef std::vector<PoseRef> PoseRefList;
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| 192 |
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| 193 | /** Add a new pose reference.
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| 194 | @see PoseRef
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| 195 | */
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| 196 | void addPoseReference(ushort poseIndex, Real influence);
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| 197 | /** Update the influence of a pose reference.
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| 198 | @see PoseRef
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| 199 | */
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| 200 | void updatePoseReference(ushort poseIndex, Real influence);
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| 201 | /** Remove reference to a given pose.
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| 202 | @param poseIndex The pose index (not the index of the reference)
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| 203 | */
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| 204 | void removePoseReference(ushort poseIndex);
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| 205 | /** Remove all pose references. */
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| 206 | void removeAllPoseReferences(void);
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| 207 |
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| 208 |
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| 209 | /** Get a const reference to the list of pose references. */
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| 210 | const PoseRefList& getPoseReferences(void) const;
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| 211 |
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| 212 | typedef VectorIterator<PoseRefList> PoseRefIterator;
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| 213 | typedef ConstVectorIterator<PoseRefList> ConstPoseRefIterator;
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| 214 |
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| 215 | /** Get an iterator over the pose references. */
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| 216 | PoseRefIterator getPoseReferenceIterator(void);
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| 217 |
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| 218 | /** Get a const iterator over the pose references. */
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| 219 | ConstPoseRefIterator getPoseReferenceIterator(void) const;
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| 220 | protected:
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| 221 | PoseRefList mPoseRefs;
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| 222 |
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| 223 | };
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| 224 |
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| 225 | }
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| 226 |
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| 227 |
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| 228 | #endif
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| 229 |
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