[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 |
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| 26 | #ifndef __MeshSerializerImpl_H__
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| 27 | #define __MeshSerializerImpl_H__
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| 28 |
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| 29 | #include "OgrePrerequisites.h"
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| 30 | #include "OgreString.h"
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| 31 | #include "OgreSerializer.h"
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| 32 | #include "OgreMaterial.h"
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| 33 | #include "OgreMesh.h"
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| 34 | #include "OgreEdgeListBuilder.h"
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| 35 |
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| 36 | namespace Ogre {
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| 37 |
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| 38 |
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| 39 | /** Internal implementation of Mesh reading / writing for the latest version of the
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| 40 | .mesh format.
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| 41 | @remarks
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| 42 | In order to maintain compatibility with older versions of the .mesh format, there
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| 43 | will be alternative subclasses of this class to load older versions, whilst this class
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| 44 | will remain to load the latest version.
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| 45 | */
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| 46 | class _OgrePrivate MeshSerializerImpl : public Serializer
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| 47 | {
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| 48 | public:
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| 49 | MeshSerializerImpl();
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| 50 | virtual ~MeshSerializerImpl();
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| 51 | /** Exports a mesh to the file specified.
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| 52 | @remarks
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| 53 | This method takes an externally created Mesh object, and exports both it
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| 54 | and optionally the Materials it uses to a .mesh file.
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| 55 | @param pMesh Pointer to the Mesh to export
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| 56 | @param filename The destination filename
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| 57 | @param endianMode The endian mode for the written file
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| 58 | */
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| 59 | void exportMesh(const Mesh* pMesh, const String& filename,
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| 60 | Endian endianMode = ENDIAN_NATIVE);
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| 61 |
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| 62 | /** Imports Mesh and (optionally) Material data from a .mesh file DataStream.
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| 63 | @remarks
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| 64 | This method imports data from a DataStream opened from a .mesh file and places it's
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| 65 | contents into the Mesh object which is passed in.
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| 66 | @param stream The DataStream holding the .mesh data. Must be initialised (pos at the start of the buffer).
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| 67 | @param pDest Pointer to the Mesh object which will receive the data. Should be blank already.
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| 68 | */
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| 69 | void importMesh(DataStreamPtr& stream, Mesh* pDest);
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| 70 |
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| 71 | protected:
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| 72 |
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| 73 | bool mIsSkeletallyAnimated;
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| 74 |
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| 75 | // Internal methods
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| 76 | virtual void writeSubMeshNameTable(const Mesh* pMesh);
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| 77 | virtual void writeMesh(const Mesh* pMesh);
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| 78 | virtual void writeSubMesh(const SubMesh* s);
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| 79 | virtual void writeSubMeshOperation(const SubMesh* s);
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| 80 | virtual void writeSubMeshTextureAliases(const SubMesh* s);
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| 81 | virtual void writeGeometry(const VertexData* pGeom);
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| 82 | virtual void writeSkeletonLink(const String& skelName);
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| 83 | virtual void writeMeshBoneAssignment(const VertexBoneAssignment& assign);
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| 84 | virtual void writeSubMeshBoneAssignment(const VertexBoneAssignment& assign);
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| 85 | virtual void writeLodInfo(const Mesh* pMesh);
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| 86 | virtual void writeLodSummary(unsigned short numLevels, bool manual);
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| 87 | virtual void writeLodUsageManual(const MeshLodUsage& usage);
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| 88 | virtual void writeLodUsageGenerated(const Mesh* pMesh, const MeshLodUsage& usage, unsigned short lodNum);
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| 89 | virtual void writeBoundsInfo(const Mesh* pMesh);
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| 90 | virtual void writeEdgeList(const Mesh* pMesh);
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| 91 | virtual void writeAnimations(const Mesh* pMesh);
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| 92 | virtual void writeAnimation(const Animation* anim);
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| 93 | virtual void writePoses(const Mesh* pMesh);
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| 94 | virtual void writePose(const Pose* pose);
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| 95 | virtual void writeAnimationTrack(const VertexAnimationTrack* track);
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| 96 | virtual void writeMorphKeyframe(const VertexMorphKeyFrame* kf, size_t vertexCount);
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| 97 | virtual void writePoseKeyframe(const VertexPoseKeyFrame* kf);
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| 98 | virtual void writePoseKeyframePoseRef(const VertexPoseKeyFrame::PoseRef& poseRef);
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| 99 |
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| 100 | virtual size_t calcMeshSize(const Mesh* pMesh);
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| 101 | virtual size_t calcSubMeshSize(const SubMesh* pSub);
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| 102 | virtual size_t calcGeometrySize(const VertexData* pGeom);
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| 103 | virtual size_t calcSkeletonLinkSize(const String& skelName);
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| 104 | virtual size_t calcBoneAssignmentSize(void);
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| 105 | virtual size_t calcSubMeshOperationSize(const SubMesh* pSub);
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| 106 | virtual size_t calcSubMeshNameTableSize(const Mesh* pMesh);
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| 107 | virtual size_t calcEdgeListSize(const Mesh* pMesh);
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| 108 | virtual size_t calcEdgeListLodSize(const EdgeData* data, bool isManual);
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| 109 | virtual size_t calcEdgeGroupSize(const EdgeData::EdgeGroup& group);
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| 110 | virtual size_t calcPosesSize(const Mesh* pMesh);
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| 111 | virtual size_t calcPoseSize(const Pose* pose);
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| 112 | virtual size_t calcAnimationsSize(const Mesh* pMesh);
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| 113 | virtual size_t calcAnimationSize(const Animation* anim);
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| 114 | virtual size_t calcAnimationTrackSize(const VertexAnimationTrack* track);
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| 115 | virtual size_t calcMorphKeyframeSize(const VertexMorphKeyFrame* kf, size_t vertexCount);
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| 116 | virtual size_t calcPoseKeyframeSize(const VertexPoseKeyFrame* kf);
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| 117 | virtual size_t calcPoseKeyframePoseRefSize(void);
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| 118 | virtual size_t calcPoseVertexSize(void);
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| 119 | virtual size_t calcSubMeshTextureAliasesSize(const SubMesh* pSub);
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| 120 |
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| 121 |
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| 122 | virtual void readTextureLayer(DataStreamPtr& stream, Mesh* pMesh, MaterialPtr& pMat);
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| 123 | virtual void readSubMeshNameTable(DataStreamPtr& stream, Mesh* pMesh);
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| 124 | virtual void readMesh(DataStreamPtr& stream, Mesh* pMesh);
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| 125 | virtual void readSubMesh(DataStreamPtr& stream, Mesh* pMesh);
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| 126 | virtual void readSubMeshOperation(DataStreamPtr& stream, Mesh* pMesh, SubMesh* sub);
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| 127 | virtual void readSubMeshTextureAlias(DataStreamPtr& stream, Mesh* pMesh, SubMesh* sub);
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| 128 | virtual void readGeometry(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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| 129 | virtual void readGeometryVertexDeclaration(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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| 130 | virtual void readGeometryVertexElement(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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| 131 | virtual void readGeometryVertexBuffer(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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| 132 |
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| 133 | virtual void readSkeletonLink(DataStreamPtr& stream, Mesh* pMesh);
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| 134 | virtual void readMeshBoneAssignment(DataStreamPtr& stream, Mesh* pMesh);
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| 135 | virtual void readSubMeshBoneAssignment(DataStreamPtr& stream, Mesh* pMesh,
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| 136 | SubMesh* sub);
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| 137 | virtual void readMeshLodInfo(DataStreamPtr& stream, Mesh* pMesh);
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| 138 | virtual void readMeshLodUsageManual(DataStreamPtr& stream, Mesh* pMesh,
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| 139 | unsigned short lodNum, MeshLodUsage& usage);
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| 140 | virtual void readMeshLodUsageGenerated(DataStreamPtr& stream, Mesh* pMesh,
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| 141 | unsigned short lodNum, MeshLodUsage& usage);
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| 142 | virtual void readBoundsInfo(DataStreamPtr& stream, Mesh* pMesh);
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| 143 | virtual void readEdgeList(DataStreamPtr& stream, Mesh* pMesh);
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| 144 | virtual void readPoses(DataStreamPtr& stream, Mesh* pMesh);
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| 145 | virtual void readPose(DataStreamPtr& stream, Mesh* pMesh);
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| 146 | virtual void readAnimations(DataStreamPtr& stream, Mesh* pMesh);
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| 147 | virtual void readAnimation(DataStreamPtr& stream, Mesh* pMesh);
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| 148 | virtual void readAnimationTrack(DataStreamPtr& stream, Animation* anim,
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| 149 | Mesh* pMesh);
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| 150 | virtual void readMorphKeyFrame(DataStreamPtr& stream, VertexAnimationTrack* track);
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| 151 | virtual void readPoseKeyFrame(DataStreamPtr& stream, VertexAnimationTrack* track);
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| 152 |
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| 153 |
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| 154 | /// Flip an entire vertex buffer from little endian
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| 155 | virtual void flipFromLittleEndian(void* pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList& elems);
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| 156 | /// Flip an entire vertex buffer to little endian
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| 157 | virtual void flipToLittleEndian(void* pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList& elems);
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| 158 | /// Flip the endianness of an entire vertex buffer, passed in as a
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| 159 | /// pointer to locked or temporary memory
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| 160 | virtual void flipEndian(void* pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList& elems);
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| 161 |
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| 162 |
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| 163 |
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| 164 | };
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| 165 |
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| 166 | /** Class for providing backwards-compatibility for loading version 1.2 of the .mesh format. */
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| 167 | class _OgrePrivate MeshSerializerImpl_v1_2 : public MeshSerializerImpl
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| 168 | {
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| 169 | public:
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| 170 | MeshSerializerImpl_v1_2();
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| 171 | ~MeshSerializerImpl_v1_2();
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| 172 | protected:
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| 173 | virtual void readMesh(DataStreamPtr& stream, Mesh* pMesh);
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| 174 | virtual void readGeometry(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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| 175 | virtual void readGeometryPositions(unsigned short bindIdx, DataStreamPtr& stream,
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| 176 | Mesh* pMesh, VertexData* dest);
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| 177 | virtual void readGeometryNormals(unsigned short bindIdx, DataStreamPtr& stream,
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| 178 | Mesh* pMesh, VertexData* dest);
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| 179 | virtual void readGeometryColours(unsigned short bindIdx, DataStreamPtr& stream,
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| 180 | Mesh* pMesh, VertexData* dest);
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| 181 | virtual void readGeometryTexCoords(unsigned short bindIdx, DataStreamPtr& stream,
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| 182 | Mesh* pMesh, VertexData* dest, unsigned short set);
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| 183 | };
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| 184 |
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| 185 | /** Class for providing backwards-compatibility for loading version 1.1 of the .mesh format. */
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| 186 | class _OgrePrivate MeshSerializerImpl_v1_1 : public MeshSerializerImpl_v1_2
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| 187 | {
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| 188 | public:
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| 189 | MeshSerializerImpl_v1_1();
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| 190 | ~MeshSerializerImpl_v1_1();
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| 191 | protected:
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| 192 | void readGeometryTexCoords(unsigned short bindIdx, DataStreamPtr& stream,
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| 193 | Mesh* pMesh, VertexData* dest, unsigned short set);
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| 194 | };
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| 195 |
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| 196 |
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| 197 | }
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| 198 |
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| 199 | #endif
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