1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 | #ifndef __MeshSerializerImpl_H__
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27 | #define __MeshSerializerImpl_H__
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28 |
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29 | #include "OgrePrerequisites.h"
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30 | #include "OgreString.h"
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31 | #include "OgreSerializer.h"
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32 | #include "OgreMaterial.h"
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33 | #include "OgreMesh.h"
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34 | #include "OgreEdgeListBuilder.h"
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35 |
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36 | namespace Ogre {
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37 |
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38 |
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39 | /** Internal implementation of Mesh reading / writing for the latest version of the
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40 | .mesh format.
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41 | @remarks
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42 | In order to maintain compatibility with older versions of the .mesh format, there
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43 | will be alternative subclasses of this class to load older versions, whilst this class
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44 | will remain to load the latest version.
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45 | */
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46 | class _OgrePrivate MeshSerializerImpl : public Serializer
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47 | {
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48 | public:
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49 | MeshSerializerImpl();
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50 | virtual ~MeshSerializerImpl();
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51 | /** Exports a mesh to the file specified.
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52 | @remarks
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53 | This method takes an externally created Mesh object, and exports both it
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54 | and optionally the Materials it uses to a .mesh file.
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55 | @param pMesh Pointer to the Mesh to export
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56 | @param filename The destination filename
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57 | @param endianMode The endian mode for the written file
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58 | */
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59 | void exportMesh(const Mesh* pMesh, const String& filename,
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60 | Endian endianMode = ENDIAN_NATIVE);
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61 |
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62 | /** Imports Mesh and (optionally) Material data from a .mesh file DataStream.
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63 | @remarks
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64 | This method imports data from a DataStream opened from a .mesh file and places it's
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65 | contents into the Mesh object which is passed in.
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66 | @param stream The DataStream holding the .mesh data. Must be initialised (pos at the start of the buffer).
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67 | @param pDest Pointer to the Mesh object which will receive the data. Should be blank already.
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68 | */
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69 | void importMesh(DataStreamPtr& stream, Mesh* pDest);
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70 |
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71 | protected:
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72 |
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73 | bool mIsSkeletallyAnimated;
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74 |
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75 | // Internal methods
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76 | virtual void writeSubMeshNameTable(const Mesh* pMesh);
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77 | virtual void writeMesh(const Mesh* pMesh);
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78 | virtual void writeSubMesh(const SubMesh* s);
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79 | virtual void writeSubMeshOperation(const SubMesh* s);
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80 | virtual void writeSubMeshTextureAliases(const SubMesh* s);
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81 | virtual void writeGeometry(const VertexData* pGeom);
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82 | virtual void writeSkeletonLink(const String& skelName);
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83 | virtual void writeMeshBoneAssignment(const VertexBoneAssignment& assign);
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84 | virtual void writeSubMeshBoneAssignment(const VertexBoneAssignment& assign);
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85 | virtual void writeLodInfo(const Mesh* pMesh);
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86 | virtual void writeLodSummary(unsigned short numLevels, bool manual);
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87 | virtual void writeLodUsageManual(const MeshLodUsage& usage);
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88 | virtual void writeLodUsageGenerated(const Mesh* pMesh, const MeshLodUsage& usage, unsigned short lodNum);
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89 | virtual void writeBoundsInfo(const Mesh* pMesh);
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90 | virtual void writeEdgeList(const Mesh* pMesh);
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91 | virtual void writeAnimations(const Mesh* pMesh);
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92 | virtual void writeAnimation(const Animation* anim);
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93 | virtual void writePoses(const Mesh* pMesh);
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94 | virtual void writePose(const Pose* pose);
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95 | virtual void writeAnimationTrack(const VertexAnimationTrack* track);
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96 | virtual void writeMorphKeyframe(const VertexMorphKeyFrame* kf, size_t vertexCount);
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97 | virtual void writePoseKeyframe(const VertexPoseKeyFrame* kf);
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98 | virtual void writePoseKeyframePoseRef(const VertexPoseKeyFrame::PoseRef& poseRef);
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99 |
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100 | virtual size_t calcMeshSize(const Mesh* pMesh);
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101 | virtual size_t calcSubMeshSize(const SubMesh* pSub);
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102 | virtual size_t calcGeometrySize(const VertexData* pGeom);
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103 | virtual size_t calcSkeletonLinkSize(const String& skelName);
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104 | virtual size_t calcBoneAssignmentSize(void);
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105 | virtual size_t calcSubMeshOperationSize(const SubMesh* pSub);
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106 | virtual size_t calcSubMeshNameTableSize(const Mesh* pMesh);
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107 | virtual size_t calcEdgeListSize(const Mesh* pMesh);
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108 | virtual size_t calcEdgeListLodSize(const EdgeData* data, bool isManual);
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109 | virtual size_t calcEdgeGroupSize(const EdgeData::EdgeGroup& group);
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110 | virtual size_t calcPosesSize(const Mesh* pMesh);
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111 | virtual size_t calcPoseSize(const Pose* pose);
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112 | virtual size_t calcAnimationsSize(const Mesh* pMesh);
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113 | virtual size_t calcAnimationSize(const Animation* anim);
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114 | virtual size_t calcAnimationTrackSize(const VertexAnimationTrack* track);
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115 | virtual size_t calcMorphKeyframeSize(const VertexMorphKeyFrame* kf, size_t vertexCount);
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116 | virtual size_t calcPoseKeyframeSize(const VertexPoseKeyFrame* kf);
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117 | virtual size_t calcPoseKeyframePoseRefSize(void);
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118 | virtual size_t calcPoseVertexSize(void);
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119 | virtual size_t calcSubMeshTextureAliasesSize(const SubMesh* pSub);
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120 |
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121 |
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122 | virtual void readTextureLayer(DataStreamPtr& stream, Mesh* pMesh, MaterialPtr& pMat);
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123 | virtual void readSubMeshNameTable(DataStreamPtr& stream, Mesh* pMesh);
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124 | virtual void readMesh(DataStreamPtr& stream, Mesh* pMesh);
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125 | virtual void readSubMesh(DataStreamPtr& stream, Mesh* pMesh);
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126 | virtual void readSubMeshOperation(DataStreamPtr& stream, Mesh* pMesh, SubMesh* sub);
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127 | virtual void readSubMeshTextureAlias(DataStreamPtr& stream, Mesh* pMesh, SubMesh* sub);
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128 | virtual void readGeometry(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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129 | virtual void readGeometryVertexDeclaration(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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130 | virtual void readGeometryVertexElement(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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131 | virtual void readGeometryVertexBuffer(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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132 |
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133 | virtual void readSkeletonLink(DataStreamPtr& stream, Mesh* pMesh);
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134 | virtual void readMeshBoneAssignment(DataStreamPtr& stream, Mesh* pMesh);
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135 | virtual void readSubMeshBoneAssignment(DataStreamPtr& stream, Mesh* pMesh,
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136 | SubMesh* sub);
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137 | virtual void readMeshLodInfo(DataStreamPtr& stream, Mesh* pMesh);
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138 | virtual void readMeshLodUsageManual(DataStreamPtr& stream, Mesh* pMesh,
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139 | unsigned short lodNum, MeshLodUsage& usage);
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140 | virtual void readMeshLodUsageGenerated(DataStreamPtr& stream, Mesh* pMesh,
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141 | unsigned short lodNum, MeshLodUsage& usage);
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142 | virtual void readBoundsInfo(DataStreamPtr& stream, Mesh* pMesh);
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143 | virtual void readEdgeList(DataStreamPtr& stream, Mesh* pMesh);
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144 | virtual void readPoses(DataStreamPtr& stream, Mesh* pMesh);
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145 | virtual void readPose(DataStreamPtr& stream, Mesh* pMesh);
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146 | virtual void readAnimations(DataStreamPtr& stream, Mesh* pMesh);
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147 | virtual void readAnimation(DataStreamPtr& stream, Mesh* pMesh);
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148 | virtual void readAnimationTrack(DataStreamPtr& stream, Animation* anim,
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149 | Mesh* pMesh);
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150 | virtual void readMorphKeyFrame(DataStreamPtr& stream, VertexAnimationTrack* track);
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151 | virtual void readPoseKeyFrame(DataStreamPtr& stream, VertexAnimationTrack* track);
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152 |
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153 |
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154 | /// Flip an entire vertex buffer from little endian
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155 | virtual void flipFromLittleEndian(void* pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList& elems);
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156 | /// Flip an entire vertex buffer to little endian
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157 | virtual void flipToLittleEndian(void* pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList& elems);
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158 | /// Flip the endianness of an entire vertex buffer, passed in as a
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159 | /// pointer to locked or temporary memory
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160 | virtual void flipEndian(void* pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList& elems);
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161 |
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162 |
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163 |
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164 | };
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165 |
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166 | /** Class for providing backwards-compatibility for loading version 1.2 of the .mesh format. */
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167 | class _OgrePrivate MeshSerializerImpl_v1_2 : public MeshSerializerImpl
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168 | {
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169 | public:
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170 | MeshSerializerImpl_v1_2();
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171 | ~MeshSerializerImpl_v1_2();
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172 | protected:
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173 | virtual void readMesh(DataStreamPtr& stream, Mesh* pMesh);
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174 | virtual void readGeometry(DataStreamPtr& stream, Mesh* pMesh, VertexData* dest);
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175 | virtual void readGeometryPositions(unsigned short bindIdx, DataStreamPtr& stream,
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176 | Mesh* pMesh, VertexData* dest);
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177 | virtual void readGeometryNormals(unsigned short bindIdx, DataStreamPtr& stream,
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178 | Mesh* pMesh, VertexData* dest);
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179 | virtual void readGeometryColours(unsigned short bindIdx, DataStreamPtr& stream,
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180 | Mesh* pMesh, VertexData* dest);
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181 | virtual void readGeometryTexCoords(unsigned short bindIdx, DataStreamPtr& stream,
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182 | Mesh* pMesh, VertexData* dest, unsigned short set);
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183 | };
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184 |
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185 | /** Class for providing backwards-compatibility for loading version 1.1 of the .mesh format. */
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186 | class _OgrePrivate MeshSerializerImpl_v1_1 : public MeshSerializerImpl_v1_2
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187 | {
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188 | public:
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189 | MeshSerializerImpl_v1_1();
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190 | ~MeshSerializerImpl_v1_1();
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191 | protected:
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192 | void readGeometryTexCoords(unsigned short bindIdx, DataStreamPtr& stream,
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193 | Mesh* pMesh, VertexData* dest, unsigned short set);
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194 | };
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195 |
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196 |
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197 | }
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198 |
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199 | #endif
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