[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __Particle_H__
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| 26 | #define __Particle_H__
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| 27 |
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| 28 | #include "OgrePrerequisites.h"
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| 29 | #include "OgreBillboard.h"
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| 30 |
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| 31 | namespace Ogre {
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| 32 |
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| 33 | /** Abstract class containing any additional data required to be associated
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| 34 | with a particle to perform the required rendering.
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| 35 | @remarks
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| 36 | Because you can specialise the way that particles are renderered by supplying
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| 37 | custom ParticleSystemRenderer classes, you might well need some additional
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| 38 | data for your custom rendering routine which is not held on the default particle
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| 39 | class. If that's the case, then you should define a subclass of this class,
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| 40 | and construct it when asked in your custom ParticleSystemRenderer class.
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| 41 | */
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| 42 | class _OgreExport ParticleVisualData
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| 43 | {
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| 44 | public:
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| 45 | ParticleVisualData() {}
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| 46 | virtual ~ParticleVisualData() {}
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| 47 |
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| 48 | };
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| 49 |
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| 50 | /** Class representing a single particle instance. */
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| 51 | class _OgreExport Particle
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| 52 | {
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| 53 | protected:
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| 54 | /// Parent ParticleSystem
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| 55 | ParticleSystem* mParentSystem;
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| 56 | /// Additional visual data you might want to associate with the Particle
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| 57 | ParticleVisualData* mVisual;
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| 58 | public:
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| 59 | /// Does this particle have it's own dimensions?
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| 60 | bool mOwnDimensions;
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| 61 | /// Personal width if mOwnDimensions == true
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| 62 | Real mWidth;
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| 63 | /// Personal height if mOwnDimensions == true
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| 64 | Real mHeight;
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| 65 | /// Current rotation value
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| 66 | Radian rotation;
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| 67 | // Note the intentional public access to internal variables
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| 68 | // Accessing via get/set would be too costly for 000's of particles
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| 69 | /// World position
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| 70 | Vector3 position;
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| 71 | /// Direction (and speed)
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| 72 | Vector3 direction;
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| 73 | /// Current colour
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| 74 | ColourValue colour;
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| 75 | /// Time to live, number of seconds left of particles natural life
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| 76 | Real timeToLive;
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| 77 | /// Total Time to live, number of seconds of particles natural life
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| 78 | Real totalTimeToLive;
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| 79 | /// Speed of rotation in radians/sec
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| 80 | Radian rotationSpeed;
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| 81 |
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| 82 |
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| 83 | Particle()
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| 84 | : mParentSystem(0), mVisual(0), mOwnDimensions(false), rotation(0),
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| 85 | position(Vector3::ZERO), direction(Vector3::ZERO),
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| 86 | colour(ColourValue::White), timeToLive(10), totalTimeToLive(10),
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| 87 | rotationSpeed(0)
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| 88 | {
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| 89 | }
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| 90 |
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| 91 | /** Sets the width and height for this particle.
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| 92 | @remarks
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| 93 | Note that it is most efficient for every particle in a ParticleSystem to have the same dimensions. If you
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| 94 | choose to alter the dimensions of an individual particle the set will be less efficient. Do not call
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| 95 | this method unless you really need to have different particle dimensions within the same set. Otherwise
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| 96 | just call the ParticleSystem::setDefaultDimensions method instead.
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| 97 | */
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| 98 | void setDimensions(Real width, Real height);
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| 99 |
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| 100 | /** Returns true if this particle deviates from the ParticleSystem's default dimensions (i.e. if the
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| 101 | particle::setDimensions method has been called for this instance).
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| 102 | @see
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| 103 | particle::setDimensions
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| 104 | */
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| 105 | bool hasOwnDimensions(void) const { return mOwnDimensions; }
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| 106 |
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| 107 | /** Retrieves the particle's personal width, if hasOwnDimensions is true. */
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| 108 | Real getOwnWidth(void) const { return mWidth; }
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| 109 |
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| 110 | /** Retrieves the particle's personal width, if hasOwnDimensions is true. */
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| 111 | Real getOwnHeight(void) const { return mHeight; }
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| 112 |
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| 113 | /** Sets the current rotation */
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| 114 | void setRotation(const Radian& rad);
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| 115 |
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| 116 | const Radian& getRotation(void) const { return rotation; }
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| 117 |
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| 118 | /** Internal method for notifying the particle of it's owner.
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| 119 | */
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| 120 | void _notifyOwner(ParticleSystem* owner);
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| 121 |
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| 122 | /** Internal method for notifying the particle of it's optional visual data.
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| 123 | */
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| 124 | void _notifyVisualData(ParticleVisualData* vis) { mVisual = vis; }
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| 125 |
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| 126 | /// Get the optional visual data associated with the class
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| 127 | ParticleVisualData* getVisualData(void) const { return mVisual; }
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| 128 |
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| 129 | /// Utility method to reset this particle
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| 130 | void resetDimensions(void);
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| 131 |
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| 132 |
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| 133 | };
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| 134 | }
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| 135 |
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| 136 | #endif
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| 137 |
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