[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __ParticleEmitter_H__
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| 26 | #define __ParticleEmitter_H__
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| 27 |
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| 28 | #include "OgrePrerequisites.h"
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| 29 | #include "OgreString.h"
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| 30 | #include "OgreVector3.h"
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| 31 | #include "OgreColourValue.h"
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| 32 | #include "OgreStringInterface.h"
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| 33 | #include "OgreParticleEmitterCommands.h"
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| 34 | #include "OgreParticle.h"
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| 35 |
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| 36 |
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| 37 | namespace Ogre {
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| 38 |
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| 39 |
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| 40 | /** Abstract class defining the interface to be implemented by particle emitters.
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| 41 | @remarks
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| 42 | Particle emitters are the sources of particles in a particle system.
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| 43 | This class defines the ParticleEmitter interface, and provides a basic implementation
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| 44 | for tasks which most emitters will do (these are of course overridable).
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| 45 | Particle emitters can be grouped into types, e.g. 'point' emitters, 'box' emitters etc; each type will
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| 46 | create particles with a different starting point, direction and velocity (although
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| 47 | within the types you can configure the ranges of these parameters).
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| 48 | @par
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| 49 | Because there are so many types of emitters you could use, OGRE chooses not to dictate
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| 50 | the available types. It comes with some in-built, but allows plugins or applications to extend the emitter types available.
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| 51 | This is done by subclassing ParticleEmitter to have the appropriate emission behaviour you want,
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| 52 | and also creating a subclass of ParticleEmitterFactory which is responsible for creating instances
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| 53 | of your new emitter type. You register this factory with the ParticleSystemManager using
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| 54 | addEmitterFactory, and from then on emitters of this type can be created either from code or through
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| 55 | text particle scripts by naming the type.
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| 56 | @par
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| 57 | This same approach is used for ParticleAffectors (which modify existing particles per frame).
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| 58 | This means that OGRE is particularly flexible when it comes to creating particle system effects,
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| 59 | with literally infinite combinations of emitter and affector types, and paramters within those
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| 60 | types.
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| 61 | */
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| 62 | class _OgreExport ParticleEmitter : public StringInterface
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| 63 | {
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| 64 | protected:
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| 65 |
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| 66 | // Command object for setting / getting parameters
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| 67 | static EmitterCommands::CmdAngle msAngleCmd;
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| 68 | static EmitterCommands::CmdColour msColourCmd;
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| 69 | static EmitterCommands::CmdColourRangeStart msColourRangeStartCmd;
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| 70 | static EmitterCommands::CmdColourRangeEnd msColourRangeEndCmd;
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| 71 | static EmitterCommands::CmdDirection msDirectionCmd;
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| 72 | static EmitterCommands::CmdEmissionRate msEmissionRateCmd;
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| 73 | static EmitterCommands::CmdMaxTTL msMaxTTLCmd;
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| 74 | static EmitterCommands::CmdMaxVelocity msMaxVelocityCmd;
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| 75 | static EmitterCommands::CmdMinTTL msMinTTLCmd;
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| 76 | static EmitterCommands::CmdMinVelocity msMinVelocityCmd;
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| 77 | static EmitterCommands::CmdPosition msPositionCmd;
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| 78 | static EmitterCommands::CmdTTL msTTLCmd;
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| 79 | static EmitterCommands::CmdVelocity msVelocityCmd;
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| 80 | static EmitterCommands::CmdDuration msDurationCmd;
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| 81 | static EmitterCommands::CmdMinDuration msMinDurationCmd;
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| 82 | static EmitterCommands::CmdMaxDuration msMaxDurationCmd;
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| 83 | static EmitterCommands::CmdRepeatDelay msRepeatDelayCmd;
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| 84 | static EmitterCommands::CmdMinRepeatDelay msMinRepeatDelayCmd;
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| 85 | static EmitterCommands::CmdMaxRepeatDelay msMaxRepeatDelayCmd;
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| 86 |
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| 87 |
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| 88 | /// Parent particle system
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| 89 | ParticleSystem* mParent;
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| 90 | /// Position relative to the center of the ParticleSystem
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| 91 | Vector3 mPosition;
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| 92 | /// Rate in particles per second at which this emitter wishes to emit particles
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| 93 | Real mEmissionRate;
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| 94 | /// Name of the type of emitter, MUST be initialised by subclasses
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| 95 | String mType;
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| 96 | /// Base direction of the emitter, may not be used by some emitters
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| 97 | Vector3 mDirection;
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| 98 | // Notional up vector, just used to speed up generation of variant directions
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| 99 | Vector3 mUp;
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| 100 | /// Angle around direction which particles may be emitted, internally radians but angleunits for interface
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| 101 | Radian mAngle;
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| 102 | /// Min speed of particles
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| 103 | Real mMinSpeed;
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| 104 | /// Max speed of particles
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| 105 | Real mMaxSpeed;
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| 106 | /// Initial time-to-live of particles (min)
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| 107 | Real mMinTTL;
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| 108 | /// Initial time-to-live of particles (max)
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| 109 | Real mMaxTTL;
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| 110 | /// Initial colour of particles (range start)
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| 111 | ColourValue mColourRangeStart;
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| 112 | /// Initial colour of particles (range end)
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| 113 | ColourValue mColourRangeEnd;
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| 114 |
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| 115 | /// Whether this emitter is currently enabled (defaults to true)
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| 116 | bool mEnabled;
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| 117 |
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| 118 | /// Start time (in seconds from start of first call to ParticleSystem to update)
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| 119 | Real mStartTime;
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| 120 | /// Minimum length of time emitter will run for (0 = forever)
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| 121 | Real mDurationMin;
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| 122 | /// Maximum length of time the emitter will run for (0 = forever)
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| 123 | Real mDurationMax;
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| 124 | /// Current duration remainder
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| 125 | Real mDurationRemain;
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| 126 |
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| 127 | /// Time between each repeat
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| 128 | Real mRepeatDelayMin;
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| 129 | Real mRepeatDelayMax;
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| 130 | /// Repeat delay left
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| 131 | Real mRepeatDelayRemain;
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| 132 |
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| 133 | // Fractions of particles wanted to be emitted last time
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| 134 | Real mRemainder;
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| 135 |
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| 136 | // NB Method below here are to help out people implementing emitters by providing the
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| 137 | // most commonly used approaches as piecemeal methods
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| 138 |
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| 139 | /** Internal utility method for generating particle exit direction
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| 140 | @param destVector Reference to vector to complete with new direction (normalised)
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| 141 | */
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| 142 | virtual void genEmissionDirection(Vector3& destVector);
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| 143 |
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| 144 | /** Internal utility method to apply velocity to a particle direction.
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| 145 | @param destVector The vector to scale by a randomly generated scale between min and max speed.
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| 146 | Assumed normalised already, and likely already oriented in the right direction.
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| 147 | */
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| 148 | virtual void genEmissionVelocity(Vector3& destVector);
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| 149 |
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| 150 | /** Internal utility method for generating a time-to-live for a particle. */
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| 151 | virtual Real genEmissionTTL(void);
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| 152 |
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| 153 | /** Internal utility method for generating a colour for a particle. */
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| 154 | virtual void genEmissionColour(ColourValue& destColour);
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| 155 |
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| 156 | /** Internal utility method for generating an emission count based on a constant emission rate. */
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| 157 | virtual unsigned short genConstantEmissionCount(Real timeElapsed);
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| 158 |
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| 159 | /** Internal method for setting up the basic parameter definitions for a subclass.
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| 160 | @remarks
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| 161 | Because StringInterface holds a dictionary of parameters per class, subclasses need to
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| 162 | call this to ask the base class to add it's parameters to their dictionary as well.
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| 163 | Can't do this in the constructor because that runs in a non-virtual context.
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| 164 | @par
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| 165 | The subclass must have called it's own createParamDictionary before calling this method.
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| 166 | */
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| 167 | void addBaseParameters(void);
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| 168 |
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| 169 | /** Internal method for initialising the duration & repeat of an emitter. */
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| 170 | void initDurationRepeat(void);
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| 171 |
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| 172 |
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| 173 | public:
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| 174 | ParticleEmitter(ParticleSystem* psys);
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| 175 | /** Virtual destructor essential. */
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| 176 | virtual ~ParticleEmitter();
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| 177 |
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| 178 | /** Sets the position of this emitter relative to the particle system center. */
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| 179 | virtual void setPosition(const Vector3& pos);
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| 180 |
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| 181 | /** Returns the position of this emitter relative to thte center of the particle system. */
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| 182 | virtual const Vector3& getPosition(void) const;
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| 183 |
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| 184 | /** Sets the direction of the emitter.
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| 185 | @remarks
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| 186 | Most emitters will have a base direction in which they emit particles (those which
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| 187 | emit in all directions will ignore this parameter). They may not emit exactly along this
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| 188 | vector for every particle, many will introduce a random scatter around this vector using
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| 189 | the angle property.
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| 190 | @param direction
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| 191 | The base direction for particles emitted.
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| 192 | */
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| 193 | virtual void setDirection(const Vector3& direction);
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| 194 |
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| 195 | /** Returns the base direction of the emitter. */
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| 196 | virtual const Vector3& getDirection(void) const;
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| 197 |
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| 198 | /** Sets the maximum angle away from the emitter direction which particle will be emitted.
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| 199 | @remarks
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| 200 | Whilst the direction property defines the general direction of emission for particles,
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| 201 | this property defines how far the emission angle can deviate away from this base direction.
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| 202 | This allows you to create a scatter effect - if set to 0, all particles will be emitted
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| 203 | exactly along the emitters direction vector, wheras if you set it to 180 degrees or more,
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| 204 | particles will be emitted in a sphere, i.e. in all directions.
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| 205 | @param degrees
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| 206 | Maximum angle which initial particle direction can deviate from the emitter base direction vector.
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| 207 | */
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| 208 | virtual void setAngle(const Radian& angle);
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| 209 | #ifndef OGRE_FORCE_ANGLE_TYPES
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| 210 | inline void setAngle(Real angle) {
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| 211 | setAngle ( Angle(angle) );
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| 212 | }
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| 213 | #endif//OGRE_FORCE_ANGLE_TYPES
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| 214 |
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| 215 | /** Returns the maximum angle which the initial particle direction can deviate from the emitters base direction. */
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| 216 | virtual const Radian& getAngle(void) const;
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| 217 |
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| 218 | /** Sets the initial velocity of particles emitted.
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| 219 | @remarks
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| 220 | This method sets a constant speed for emitted particles. See the alternate version
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| 221 | of this method which takes 2 parameters if you want a variable speed.
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| 222 | @param
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| 223 | speed The initial speed in world units per second which every particle emitted starts with.
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| 224 | */
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| 225 | virtual void setParticleVelocity(Real speed);
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| 226 |
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| 227 |
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| 228 | /** Sets the initial velocity range of particles emitted.
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| 229 | @remarks
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| 230 | This method sets the range of starting speeds for emitted particles.
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| 231 | See the alternate version of this method which takes 1 parameter if you want a
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| 232 | constant speed. This emitter will randomly choose a speed between the minimum and
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| 233 | maximum for each particle.
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| 234 | @param max The maximum speed in world units per second for the initial particle speed on emission.
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| 235 | @param min The minimum speed in world units per second for the initial particle speed on emission.
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| 236 | */
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| 237 | virtual void setParticleVelocity(Real min, Real max);
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| 238 | /** Returns the minimum particle velocity. */
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| 239 | virtual void setMinParticleVelocity(Real min);
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| 240 | /** Returns the maximum particle velocity. */
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| 241 | virtual void setMaxParticleVelocity(Real max);
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| 242 |
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| 243 | /** Returns the initial velocity of particles emitted. */
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| 244 | virtual Real getParticleVelocity(void) const;
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| 245 |
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| 246 | /** Returns the minimum particle velocity. */
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| 247 | virtual Real getMinParticleVelocity(void) const;
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| 248 |
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| 249 | /** Returns the maximum particle velocity. */
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| 250 | virtual Real getMaxParticleVelocity(void) const;
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| 251 |
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| 252 | /** Sets the emission rate for this emitter.
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| 253 | @remarks
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| 254 | This method tells the emitter how many particles per second should be emitted. The emitter
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| 255 | subclass does not have to emit these in a continuous burst - this is a relative parameter
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| 256 | and the emitter may choose to emit all of the second's worth of particles every half-second
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| 257 | for example. This is controlled by the emitter's getEmissionCount method.
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| 258 | @par
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| 259 | Also, if the ParticleSystem's particle quota is exceeded, not all the particles requested
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| 260 | may be actually emitted.
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| 261 | @param
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| 262 | particlesPerSecond The number of particles to be emitted every second.
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| 263 | */
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| 264 | virtual void setEmissionRate(Real particlesPerSecond);
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| 265 |
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| 266 | /** Returns the emission rate set for this emitter. */
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| 267 | virtual Real getEmissionRate(void) const;
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| 268 |
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| 269 | /** Sets the lifetime of all particles emitted.
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| 270 | @remarks
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| 271 | The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle
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| 272 | will exist before being destroyed. This method sets a constant TTL for all particles emitted.
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| 273 | Note that affectors are able to modify the TTL of particles later.
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| 274 | @par
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| 275 | Also see the alternate version of this method which takes a min and max TTL in order to
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| 276 | have the TTL vary per particle.
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| 277 | @param ttl The number of seconds each particle will live for.
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| 278 | */
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| 279 | virtual void setTimeToLive(Real ttl);
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| 280 | /** Sets the range of lifetime for particles emitted.
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| 281 | @remarks
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| 282 | The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle
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| 283 | will exist before being destroyed. This method sets a range for the TTL for all particles emitted;
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| 284 | the ttl may be randomised between these 2 extremes or will vary some other way depending on the
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| 285 | emitter.
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| 286 | Note that affectors are able to modify the TTL of particles later.
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| 287 | @par
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| 288 | Also see the alternate version of this method which takes a single TTL in order to
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| 289 | set a constant TTL for all particles.
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| 290 | @param minTtl The minimum number of seconds each particle will live for.
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| 291 | @param maxTtl The maximum number of seconds each particle will live for.
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| 292 | */
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| 293 | virtual void setTimeToLive(Real minTtl, Real maxTtl);
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| 294 |
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| 295 | /** Sets the minimum time each particle will live for. */
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| 296 | virtual void setMinTimeToLive(Real min);
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| 297 | /** Sets the maximum time each particle will live for. */
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| 298 | virtual void setMaxTimeToLive(Real max);
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| 299 |
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| 300 | /** Gets the time each particle will live for. */
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| 301 | virtual Real getTimeToLive(void) const;
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| 302 |
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| 303 | /** Gets the minimum time each particle will live for. */
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| 304 | virtual Real getMinTimeToLive(void) const;
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| 305 | /** Gets the maximum time each particle will live for. */
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| 306 | virtual Real getMaxTimeToLive(void) const;
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| 307 |
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| 308 | /** Sets the initial colour of particles emitted.
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| 309 | @remarks
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| 310 | Particles have an initial colour on emission which the emitter sets. This method sets
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| 311 | this colour. See the alternate version of this method which takes 2 colours in order to establish
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| 312 | a range of colours to be assigned to particles.
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| 313 | @param colour The colour which all particles will be given on emission.
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| 314 | */
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| 315 | virtual void setColour(const ColourValue& colour);
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| 316 | /** Sets the range of colours for emitted particles.
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| 317 | @remarks
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| 318 | Particles have an initial colour on emission which the emitter sets. This method sets
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| 319 | the range of this colour. See the alternate version of this method which takes a single colour
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| 320 | in order to set a constant colour for all particles. Emitters may choose to randomly assign
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| 321 | a colour in this range, or may use some other method to vary the colour.
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| 322 | @param colourStart The start of the colour range
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| 323 | @param colourEnd The end of the colour range
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| 324 | */
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| 325 | virtual void setColour(const ColourValue& colourStart, const ColourValue& colourEnd);
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| 326 | /** Sets the minimum colour of particles to be emitted. */
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| 327 | virtual void setColourRangeStart(const ColourValue& colour);
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| 328 | /** Sets the maximum colour of particles to be emitted. */
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| 329 | virtual void setColourRangeEnd(const ColourValue& colour);
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| 330 | /** Gets the colour of particles to be emitted. */
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| 331 | virtual const ColourValue& getColour(void) const;
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| 332 | /** Gets the minimum colour of particles to be emitted. */
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| 333 | virtual const ColourValue& getColourRangeStart(void) const;
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| 334 | /** Gets the maximum colour of particles to be emitted. */
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| 335 | virtual const ColourValue& getColourRangeEnd(void) const;
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| 336 |
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| 337 | /** Gets the number of particles which this emitter would like to emit based on the time elapsed.
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| 338 | @remarks
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| 339 | For efficiency the emitter does not actually create new Particle instances (these are reused
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| 340 | by the ParticleSystem as existing particles 'die'). The implementation for this method must
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| 341 | return the number of particles the emitter would like to emit given the number of seconds which
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| 342 | have elapsed (passed in as a parameter).
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| 343 | @par
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| 344 | Based on the return value from this method, the ParticleSystem class will call
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| 345 | _initParticle once for each particle it chooses to allow to be emitted by this emitter.
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| 346 | The emitter should not track these _initParticle calls, it should assume all emissions
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| 347 | requested were made (even if they could not be because of particle quotas).
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| 348 | */
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| 349 | virtual unsigned short _getEmissionCount(Real timeElapsed) = 0;
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| 350 |
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| 351 | /** Initialises a particle based on the emitter's approach and parameters.
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| 352 | @remarks
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| 353 | See the _getEmissionCount method for details of why there is a separation between
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| 354 | 'requested' emissions and actual initialised particles.
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| 355 | @param
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| 356 | pParticle Pointer to a particle which must be initialised based on how this emitter
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| 357 | starts particles. This is passed as a pointer rather than being created by the emitter so the
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| 358 | ParticleSystem can reuse Particle instances, and can also set defaults itself.
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| 359 | */
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| 360 | virtual void _initParticle(Particle* pParticle) {
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| 361 | // Initialise size incase it's been altered
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| 362 | pParticle->resetDimensions();
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| 363 | }
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| 364 |
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| 365 |
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| 366 | /** Returns the name of the type of emitter.
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| 367 | @remarks
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| 368 | This property is useful for determining the type of emitter procedurally so another
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| 369 | can be created.
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| 370 | */
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| 371 | const String &getType(void) const { return mType; }
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| 372 |
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| 373 | /** Sets whether or not the emitter is enabled.
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| 374 | @remarks
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| 375 | You can turn an emitter off completely by setting this parameter to false.
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| 376 | */
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| 377 | virtual void setEnabled(bool enabled);
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| 378 |
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| 379 | /** Gets the flag indicating if this emitter is enabled or not. */
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| 380 | virtual bool getEnabled(void) const;
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| 381 |
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| 382 | /** Sets the 'start time' of this emitter.
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| 383 | @remarks
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| 384 | By default an emitter starts straight away as soon as a ParticleSystem is first created,
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| 385 | or also just after it is re-enabled. This parameter allows you to set a time delay so
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| 386 | that the emitter does not 'kick in' until later.
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| 387 | @param startTime The time in seconds from the creation or enabling of the emitter.
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| 388 | */
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| 389 | virtual void setStartTime(Real startTime);
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| 390 | /** Gets the start time of the emitter. */
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| 391 | virtual Real getStartTime(void) const;
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| 392 |
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| 393 | /** Sets the duration of the emitter.
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| 394 | @remarks
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| 395 | By default emitters run indefinitely (unless you manually disable them). By setting this
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| 396 | parameter, you can make an emitter turn off on it's own after a set number of seconds. It
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| 397 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter
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| 398 | has been set it will also repeat after a number of seconds.
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| 399 | @par
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| 400 | Also see the alternative version of this method which allows you to set a min and max duration for
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| 401 | a random variable duration.
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| 402 | @param duration The duration in seconds.
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| 403 | */
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| 404 | virtual void setDuration(Real duration);
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| 405 |
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| 406 | /** Gets the duration of the emitter from when it is created or re-enabled. */
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| 407 | virtual Real getDuration(void) const;
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| 408 |
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| 409 | /** Sets the range of random duration for this emitter.
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| 410 | @remarks
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| 411 | By default emitters run indefinitely (unless you manually disable them). By setting this
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| 412 | parameter, you can make an emitter turn off on it's own after a random number of seconds. It
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| 413 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter
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| 414 | has been set it will also repeat after a number of seconds.
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| 415 | @par
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| 416 | Also see the alternative version of this method which allows you to set a constant duration.
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| 417 | @param min The minimum duration in seconds.
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| 418 | @param max The minimum duration in seconds.
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| 419 | */
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| 420 | virtual void setDuration(Real min, Real max);
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| 421 | /** Sets the minimum duration of this emitter in seconds (see setDuration for more details) */
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| 422 | virtual void setMinDuration(Real min);
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| 423 | /** Sets the maximum duration of this emitter in seconds (see setDuration for more details) */
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| 424 | virtual void setMaxDuration(Real max);
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| 425 | /** Gets the minimum duration of this emitter in seconds (see setDuration for more details) */
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| 426 | virtual Real getMinDuration(void) const;
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| 427 | /** Gets the maximum duration of this emitter in seconds (see setDuration for more details) */
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| 428 | virtual Real getMaxDuration(void) const;
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| 429 |
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| 430 | /** Sets the time between repeats of the emitter.
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| 431 | @remarks
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| 432 | By default emitters run indefinitely (unless you manually disable them). However, if you manually
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| 433 | disable the emitter (by calling setEnabled(false), or it's duration runs out, it will cease to emit
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| 434 | @par
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| 435 | Also see the alternative version of this method which allows you to set a min and max duration for
|
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| 436 | a random variable duration.
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| 437 | @param duration The duration in seconds.
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| 438 | */
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| 439 | virtual void setRepeatDelay(Real duration);
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| 440 |
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| 441 | /** Gets the duration of the emitter from when it is created or re-enabled. */
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| 442 | virtual Real getRepeatDelay(void) const;
|
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| 443 |
|
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| 444 | /** Sets the range of random duration for this emitter.
|
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| 445 | @remarks
|
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| 446 | By default emitters run indefinitely (unless you manually disable them). By setting this
|
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| 447 | parameter, you can make an emitter turn off on it's own after a random number of seconds. It
|
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| 448 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter
|
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| 449 | has been set it will also repeat after a number of seconds.
|
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| 450 | @par
|
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| 451 | Also see the alternative version of this method which allows you to set a constant duration.
|
---|
| 452 | @param min The minimum duration in seconds.
|
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| 453 | @param max The minimum duration in seconds.
|
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| 454 | */
|
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| 455 | virtual void setRepeatDelay(Real min, Real max);
|
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| 456 | /** Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
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| 457 | virtual void setMinRepeatDelay(Real min);
|
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| 458 | /** Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
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| 459 | virtual void setMaxRepeatDelay(Real max);
|
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| 460 | /** Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
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| 461 | virtual Real getMinRepeatDelay(void) const;
|
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| 462 | /** Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
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| 463 | virtual Real getMaxRepeatDelay(void) const;
|
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| 464 |
|
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| 465 |
|
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| 466 |
|
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| 467 | };
|
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| 468 |
|
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| 469 | }
|
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| 470 |
|
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| 471 |
|
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| 472 | #endif
|
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| 473 |
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