[692] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #ifndef __PlaneBoundedVolume_H_
|
---|
| 26 | #define __PlaneBoundedVolume_H_
|
---|
| 27 |
|
---|
| 28 | // Precompiler options
|
---|
| 29 | #include "OgrePrerequisites.h"
|
---|
| 30 | #include "OgreAxisAlignedBox.h"
|
---|
| 31 | #include "OgreSphere.h"
|
---|
| 32 | #include "OgreMath.h"
|
---|
| 33 | #include "OgrePlane.h"
|
---|
| 34 |
|
---|
| 35 | namespace Ogre {
|
---|
| 36 |
|
---|
| 37 | /** Represents a convex volume bounded by planes.
|
---|
| 38 | */
|
---|
| 39 | class _OgreExport PlaneBoundedVolume
|
---|
| 40 | {
|
---|
| 41 | public:
|
---|
| 42 | typedef std::vector<Plane> PlaneList;
|
---|
| 43 | /// Publicly accessible plane list, you can modify this direct
|
---|
| 44 | PlaneList planes;
|
---|
| 45 | Plane::Side outside;
|
---|
| 46 |
|
---|
| 47 | PlaneBoundedVolume() :outside(Plane::NEGATIVE_SIDE) {}
|
---|
| 48 | /** Constructor, determines which side is deemed to be 'outside' */
|
---|
| 49 | PlaneBoundedVolume(Plane::Side theOutside)
|
---|
| 50 | : outside(theOutside) {}
|
---|
| 51 |
|
---|
| 52 | /** Intersection test with AABB
|
---|
| 53 | @remarks May return false positives but will never miss an intersection.
|
---|
| 54 | */
|
---|
| 55 | inline bool intersects(const AxisAlignedBox& box) const
|
---|
| 56 | {
|
---|
| 57 | if (box.isNull()) return false;
|
---|
| 58 | // If all points are on outside of any plane, we fail
|
---|
| 59 | const Vector3* points = box.getAllCorners();
|
---|
| 60 | PlaneList::const_iterator i, iend;
|
---|
| 61 | iend = planes.end();
|
---|
| 62 | for (i = planes.begin(); i != iend; ++i)
|
---|
| 63 | {
|
---|
| 64 | const Plane& plane = *i;
|
---|
| 65 |
|
---|
| 66 | // Test which side of the plane the corners are
|
---|
| 67 | // Intersection fails when at all corners are on the
|
---|
| 68 | // outside of one plane
|
---|
| 69 | bool splittingPlane = true;
|
---|
| 70 | for (int corner = 0; corner < 8; ++corner)
|
---|
| 71 | {
|
---|
| 72 | if (plane.getSide(points[corner]) != outside)
|
---|
| 73 | {
|
---|
| 74 | // this point is on the wrong side
|
---|
| 75 | splittingPlane = false;
|
---|
| 76 | break;
|
---|
| 77 | }
|
---|
| 78 | }
|
---|
| 79 | if (splittingPlane)
|
---|
| 80 | {
|
---|
| 81 | // Found a splitting plane therefore return not intersecting
|
---|
| 82 | return false;
|
---|
| 83 | }
|
---|
| 84 | }
|
---|
| 85 |
|
---|
| 86 | // couldn't find a splitting plane, assume intersecting
|
---|
| 87 | return true;
|
---|
| 88 |
|
---|
| 89 | }
|
---|
| 90 | /** Intersection test with Sphere
|
---|
| 91 | @remarks May return false positives but will never miss an intersection.
|
---|
| 92 | */
|
---|
| 93 | inline bool intersects(const Sphere& sphere) const
|
---|
| 94 | {
|
---|
| 95 | PlaneList::const_iterator i, iend;
|
---|
| 96 | iend = planes.end();
|
---|
| 97 | for (i = planes.begin(); i != iend; ++i)
|
---|
| 98 | {
|
---|
| 99 | const Plane& plane = *i;
|
---|
| 100 |
|
---|
| 101 | // Test which side of the plane the sphere is
|
---|
| 102 | Real d = plane.getDistance(sphere.getCenter());
|
---|
| 103 | // Negate d if planes point inwards
|
---|
| 104 | if (outside == Plane::NEGATIVE_SIDE) d = -d;
|
---|
| 105 |
|
---|
| 106 | if ( (d - sphere.getRadius()) > 0)
|
---|
| 107 | return false;
|
---|
| 108 | }
|
---|
| 109 |
|
---|
| 110 | return true;
|
---|
| 111 |
|
---|
| 112 | }
|
---|
| 113 |
|
---|
| 114 | /** Intersection test with a Ray
|
---|
| 115 | @returns std::pair of hit (bool) and distance
|
---|
| 116 | @remarks May return false positives but will never miss an intersection.
|
---|
| 117 | */
|
---|
| 118 | inline std::pair<bool, Real> intersects(const Ray& ray)
|
---|
| 119 | {
|
---|
| 120 | return Math::intersects(ray, planes, outside == Plane::POSITIVE_SIDE);
|
---|
| 121 | }
|
---|
| 122 |
|
---|
| 123 | };
|
---|
| 124 |
|
---|
| 125 | typedef std::vector<PlaneBoundedVolume> PlaneBoundedVolumeList;
|
---|
| 126 |
|
---|
| 127 |
|
---|
| 128 | }
|
---|
| 129 |
|
---|
| 130 | #endif
|
---|
| 131 |
|
---|