1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __PlatformManager_H__
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26 | #define __PlatformManager_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 |
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30 | #include "OgreSingleton.h"
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31 |
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32 | namespace Ogre {
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33 | typedef void (*DLL_CREATECONFIGDIALOG)(ConfigDialog** ppDlg);
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34 | typedef void (*DLL_CREATEERRORDIALOG)(ErrorDialog** ppDlg);
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35 | typedef void (*DLL_CREATEINPUTREADER)(InputReader** ppReader);
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36 | typedef void (*DLL_CREATETIMER)(Timer** ppTimer);
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37 |
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38 | typedef void (*DLL_DESTROYCONFIGDIALOG)(ConfigDialog* ppDlg);
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39 | typedef void (*DLL_DESTROYERRORDIALOG)(ErrorDialog* ppDlg);
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40 | typedef void (*DLL_DESTROYINPUTREADER)(InputReader* ppReader);
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41 | typedef void (*DLL_DESTROYTIMER)(Timer* ppTimer);
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42 |
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43 | typedef void (*DLL_MESSAGEPUMP)(RenderWindow* rw);
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44 |
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45 | /** Class which manages the platform settings Ogre runs on.
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46 | @remarks
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47 | Because Ogre is designed to be platform-independent, it
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48 | dynamically loads a library containing all the platform-specific
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49 | elements like dialogs etc.
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50 | @par
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51 | This class manages that load and provides a simple interface to
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52 | the platform.
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53 | */
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54 | class _OgreExport PlatformManager : public Singleton<PlatformManager>
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55 | {
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56 | protected:
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57 | DLL_CREATECONFIGDIALOG mpfCreateConfigDialog;
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58 | DLL_CREATEERRORDIALOG mpfCreateErrorDialog;
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59 | DLL_CREATEINPUTREADER mpfCreateInputReader;
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60 | DLL_CREATETIMER mpfCreateTimer;
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61 |
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62 | DLL_DESTROYCONFIGDIALOG mpfDestroyConfigDialog;
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63 | DLL_DESTROYERRORDIALOG mpfDestroyErrorDialog;
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64 | DLL_DESTROYINPUTREADER mpfDestroyInputReader;
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65 | DLL_DESTROYTIMER mpfDestroyTimer;
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66 |
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67 | DLL_MESSAGEPUMP mpfMessagePump;
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68 |
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69 | public:
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70 | /** Default constructor.
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71 | */
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72 | PlatformManager();
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73 |
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74 | /** Gets a new instance of a platform-specific config dialog.
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75 | @remarks
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76 | The instance returned from this method will be a
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77 | platform-specific subclass of ConfigDialog, and must be
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78 | destroyed by the caller when required.
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79 | */
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80 | ConfigDialog* createConfigDialog();
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81 |
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82 | /** Destroys an instance of a platform-specific config dialog.
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83 | @remarks
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84 | Required since deletion of objects must be performed on the
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85 | correct heap.
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86 | */
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87 | void destroyConfigDialog(ConfigDialog* dlg);
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88 |
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89 | /** Gets a new instance of a platform-specific config dialog.
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90 | @remarks
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91 | The instance returned from this method will be a
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92 | platform-specific subclass of ErrorDialog, and must be
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93 | destroyed by the caller when required.
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94 | */
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95 | ErrorDialog* createErrorDialog();
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96 |
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97 | /** Destroys an instance of a platform-specific error dialog.
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98 | @remarks
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99 | Required since deletion of objects must be performed on the
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100 | correct heap.
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101 | */
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102 | void destroyErrorDialog(ErrorDialog* dlg);
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103 |
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104 | /** Gets a new instance of a platform-specific input reader.
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105 | @remarks
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106 | The instance returned from this method will be a
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107 | platform-specific subclass of InputReader, and must be
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108 | destroyed by the caller when required.
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109 | */
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110 | InputReader* createInputReader();
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111 |
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112 | /** Destroys an instance of a platform-specific input reader.
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113 | @remarks
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114 | Required since deletion of objects must be performed on the
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115 | correct heap.
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116 | */
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117 | void destroyInputReader(InputReader* reader);
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118 |
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119 | /** Creates a new Timer instance
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120 | */
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121 | Timer* createTimer();
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122 |
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123 | /** Destroys an instance of a timer. */
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124 | void destroyTimer(Timer* timer);
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125 |
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126 | /**
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127 | @remarks
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128 | Allows platform to provide Platform specific Event
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129 | updating/dispatching per frame (ie. Win32 Message Pump) as called
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130 | from Root::startRendering . If you are not using Root::startRendering,
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131 | you can call this function yourself, or run your own event pump
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132 | */
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133 | void messagePump(RenderWindow* rw);
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134 |
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135 | /** Override standard Singleton retrieval.
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136 | @remarks
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137 | Why do we do this? Well, it's because the Singleton
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138 | implementation is in a .h file, which means it gets compiled
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139 | into anybody who includes it. This is needed for the
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140 | Singleton template to work, but we actually only want it
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141 | compiled into the implementation of the class based on the
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142 | Singleton, not all of them. If we don't change this, we get
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143 | link errors when trying to use the Singleton-based class from
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144 | an outside dll.
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145 | @par
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146 | This method just delegates to the template version anyway,
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147 | but the implementation stays in this single compilation unit,
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148 | preventing link errors.
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149 | */
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150 | static PlatformManager& getSingleton(void);
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151 | /** Override standard Singleton retrieval.
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152 | @remarks
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153 | Why do we do this? Well, it's because the Singleton
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154 | implementation is in a .h file, which means it gets compiled
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155 | into anybody who includes it. This is needed for the
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156 | Singleton template to work, but we actually only want it
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157 | compiled into the implementation of the class based on the
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158 | Singleton, not all of them. If we don't change this, we get
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159 | link errors when trying to use the Singleton-based class from
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160 | an outside dll.
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161 | @par
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162 | This method just delegates to the template version anyway,
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163 | but the implementation stays in this single compilation unit,
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164 | preventing link errors.
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165 | */
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166 | static PlatformManager* getSingletonPtr(void);
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167 |
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168 |
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169 | };
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170 |
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171 |
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172 | }
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173 |
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174 | #endif
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