[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright © 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __OGRE_POSE_H
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| 26 | #define __OGRE_POSE_H
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| 27 |
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| 28 | #include "OgrePrerequisites.h"
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| 29 | #include "OgreString.h"
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| 30 | #include "OgreHardwareVertexBuffer.h"
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| 31 | #include "OgreVector3.h"
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| 32 | #include "OgreIteratorWrappers.h"
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| 33 |
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| 34 | namespace Ogre {
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| 35 |
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| 36 | /** A pose is a linked set of vertex offsets applying to one set of vertex
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| 37 | data.
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| 38 | @remarks
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| 39 | The target index referred to by the pose has a meaning set by the user
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| 40 | of this class; but for example when used by Mesh it refers to either the
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| 41 | Mesh shared geometry (0) or a SubMesh dedicated geometry (1+).
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| 42 | Pose instances can be referred to by keyframes in VertexAnimationTrack in
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| 43 | order to animate based on blending poses together.
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| 44 | */
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| 45 | class _OgreExport Pose
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| 46 | {
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| 47 | public:
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| 48 | /** Constructor
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| 49 | @param target The target vertexdata index (0 for shared, 1+ for
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| 50 | dedicated at the submesh index + 1)
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| 51 | @param name Optional name
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| 52 | */
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| 53 | Pose(ushort target, const String& name = StringUtil::BLANK);
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| 54 | virtual ~Pose();
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| 55 | /// Return the name of the pose (may be blank)
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| 56 | const String& getName(void) const { return mName; }
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| 57 | /// Return the target geometry index of the pose
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| 58 | ushort getTarget(void) const { return mTarget; }
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| 59 | /// A collection of vertex offsets based on the vertex index
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| 60 | typedef std::map<size_t, Vector3> VertexOffsetMap;
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| 61 | /// An iterator over the vertex offsets
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| 62 | typedef MapIterator<VertexOffsetMap> VertexOffsetIterator;
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| 63 | /// An iterator over the vertex offsets
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| 64 | typedef ConstMapIterator<VertexOffsetMap> ConstVertexOffsetIterator;
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| 65 |
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| 66 | /** Adds an offset to a vertex for this pose.
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| 67 | @param index The vertex index
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| 68 | @param offset The position offset for this pose
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| 69 | */
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| 70 | void addVertex(size_t index, const Vector3& offset);
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| 71 |
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| 72 | /** Remove a vertex offset. */
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| 73 | void removeVertex(size_t index);
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| 74 |
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| 75 | /** Clear all vertex offsets. */
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| 76 | void clearVertexOffsets(void);
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| 77 |
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| 78 | /** Gets an iterator over all the vertex offsets. */
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| 79 | ConstVertexOffsetIterator getVertexOffsetIterator(void) const;
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| 80 | /** Gets an iterator over all the vertex offsets. */
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| 81 | VertexOffsetIterator getVertexOffsetIterator(void);
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| 82 | /** Gets a const reference to the vertex offsets. */
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| 83 | const VertexOffsetMap& getVertexOffsets(void) const { return mVertexOffsetMap; }
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| 84 |
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| 85 | /** Get a hardware vertex buffer version of the vertex offsets. */
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| 86 | const HardwareVertexBufferSharedPtr& _getHardwareVertexBuffer(size_t numVertices) const;
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| 87 | protected:
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| 88 | /// Target geometry index
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| 89 | ushort mTarget;
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| 90 | /// Optional name
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| 91 | String mName;
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| 92 | /// Primary storage, sparse vertex use
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| 93 | VertexOffsetMap mVertexOffsetMap;
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| 94 | /// Derived hardware buffer, covers all vertices
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| 95 | mutable HardwareVertexBufferSharedPtr mBuffer;
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| 96 | };
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| 97 | typedef std::vector<Pose*> PoseList;
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| 98 |
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| 99 |
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| 100 | }
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| 101 |
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| 102 | #endif
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