[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __PredefinedControllers_H__
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| 26 | #define __PredefinedControllers_H__
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| 27 |
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| 28 | #include "OgrePrerequisites.h"
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| 29 |
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| 30 | #include "OgreCommon.h"
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| 31 | #include "OgreController.h"
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| 32 | #include "OgreFrameListener.h"
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| 33 | #include "OgreGpuProgram.h"
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| 34 |
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| 35 | namespace Ogre {
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| 36 |
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| 37 | //-----------------------------------------------------------------------
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| 38 | // Controller Values
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| 39 | //-----------------------------------------------------------------------
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| 40 | /** Predefined controller value for getting the latest frame time.
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| 41 | */
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| 42 | class _OgreExport FrameTimeControllerValue : public ControllerValue<Real>, public FrameListener
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| 43 | {
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| 44 | protected:
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| 45 | Real mFrameTime;
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| 46 | Real mTimeFactor;
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| 47 | Real mElapsedTime;
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| 48 |
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| 49 | public:
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| 50 | FrameTimeControllerValue();
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| 51 | bool frameEnded(const FrameEvent &evt);
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| 52 | bool frameStarted(const FrameEvent &evt);
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| 53 | Real getValue(void) const;
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| 54 | void setValue(Real value);
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| 55 | Real getTimeFactor(void) const;
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| 56 | void setTimeFactor(Real tf);
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| 57 | Real getElapsedTime(void) const;
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| 58 | void setElapsedTime(Real elapsedTime);
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| 59 | };
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| 60 |
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| 61 | //-----------------------------------------------------------------------
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| 62 | /** Predefined controller value for getting / setting the frame number of a texture layer
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| 63 | */
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| 64 | class _OgreExport TextureFrameControllerValue : public ControllerValue<Real>
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| 65 | {
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| 66 | protected:
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| 67 | TextureUnitState* mTextureLayer;
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| 68 | public:
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| 69 | TextureFrameControllerValue(TextureUnitState* t);
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| 70 |
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| 71 | /** Gets the frame number as a parametric value in the range [0,1]
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| 72 | */
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| 73 | Real getValue(void) const;
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| 74 | /** Sets the frame number as a parametric value in the range [0,1]; the actual frame number is value * (numFrames-1).
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| 75 | */
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| 76 | void setValue(Real value);
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| 77 |
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| 78 | };
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| 79 | //-----------------------------------------------------------------------
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| 80 | /** Predefined controller value for getting / setting a texture coordinate modifications (scales and translates).
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| 81 | @remarks
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| 82 | Effects can be applied to the scale or the offset of the u or v coordinates, or both. If separate
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| 83 | modifications are required to u and v then 2 instances are required to control both independently, or 4
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| 84 | if you ant separate u and v scales as well as separate u and v offsets.
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| 85 | @par
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| 86 | Because of the nature of this value, it can accept values outside the 0..1 parametric range.
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| 87 | */
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| 88 | class _OgreExport TexCoordModifierControllerValue : public ControllerValue<Real>
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| 89 | {
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| 90 | protected:
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| 91 | bool mTransU, mTransV;
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| 92 | bool mScaleU, mScaleV;
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| 93 | bool mRotate;
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| 94 | TextureUnitState* mTextureLayer;
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| 95 | public:
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| 96 | /** Constructor.
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| 97 | @param
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| 98 | t TextureUnitState to apply the modification to.
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| 99 | @param
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| 100 | translateU If true, the u coordinates will be translated by the modification.
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| 101 | @param
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| 102 | translateV If true, the v coordinates will be translated by the modification.
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| 103 | @param
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| 104 | scaleU If true, the u coordinates will be scaled by the modification.
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| 105 | @param
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| 106 | scaleV If true, the v coordinates will be scaled by the modification.
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| 107 | @param
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| 108 | rotate If true, the texture will be rotated by the modification.
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| 109 | */
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| 110 | TexCoordModifierControllerValue(TextureUnitState* t, bool translateU = false, bool translateV = false,
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| 111 | bool scaleU = false, bool scaleV = false, bool rotate = false );
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| 112 |
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| 113 | Real getValue(void) const;
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| 114 | void setValue(Real value);
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| 115 |
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| 116 | };
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| 117 |
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| 118 | //-----------------------------------------------------------------------
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| 119 | /** Predefined controller value for setting a single floating-
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| 120 | point value in a constant paramter of a vertex or fragment program.
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| 121 | @remarks
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| 122 | Any value is accepted, it is propagated into the 'x'
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| 123 | component of the constant register identified by the index. If you
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| 124 | need to use named parameters, retrieve the index from the param
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| 125 | object before setting this controller up.
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| 126 | @note
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| 127 | Retrieving a value from the program parameters is not currently
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| 128 | supported, therefore do not use this controller value as a source,
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| 129 | only as a target.
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| 130 | */
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| 131 | class _OgreExport FloatGpuParameterControllerValue : public ControllerValue<Real>
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| 132 | {
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| 133 | protected:
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| 134 | /// The parameters to access
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| 135 | GpuProgramParameters* mParams;
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| 136 | /// The index of the parameter to e read or set
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| 137 | size_t mParamIndex;
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| 138 | public:
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| 139 | /** Constructor.
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| 140 | @param
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| 141 | params The parameters object to access
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| 142 | @param
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| 143 | index The index of the parameter to be set
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| 144 | */
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| 145 | FloatGpuParameterControllerValue(GpuProgramParameters* params,
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| 146 | size_t index );
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| 147 |
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| 148 | ~FloatGpuParameterControllerValue() {}
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| 149 |
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| 150 | Real getValue(void) const;
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| 151 | void setValue(Real value);
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| 152 |
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| 153 | };
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| 154 | //-----------------------------------------------------------------------
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| 155 | // Controller functions
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| 156 | //-----------------------------------------------------------------------
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| 157 |
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| 158 | /** Predefined controller function for dealing with animation.
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| 159 | */
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| 160 | class _OgreExport AnimationControllerFunction : public ControllerFunction<Real>
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| 161 | {
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| 162 | protected:
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| 163 | Real mSeqTime;
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| 164 | Real mTime;
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| 165 | public:
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| 166 | /** Constructor.
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| 167 | @param
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| 168 | sequenceTime The amount of time in seconds it takes to loop through the whole animation sequence.
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| 169 | @param
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| 170 | timeOffset The offset in seconds at which to start (default is start at 0)
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| 171 | */
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| 172 | AnimationControllerFunction(Real sequenceTime, Real timeOffset = 0.0f);
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| 173 |
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| 174 | /** Overriden function.
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| 175 | */
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| 176 | Real calculate(Real source);
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| 177 | };
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| 178 |
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| 179 | //-----------------------------------------------------------------------
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| 180 | /** Predefined controller function which simply scales an input to an output value.
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| 181 | */
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| 182 | class _OgreExport ScaleControllerFunction : public ControllerFunction<Real>
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| 183 | {
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| 184 | protected:
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| 185 | Real mScale;
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| 186 | public:
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| 187 | /** Constructor, requires a scale factor.
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| 188 | @param
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| 189 | scalefactor The multipier applied to the input to produce the output.
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| 190 | @param
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| 191 | deltaInput If true, signifies that the input will be a delta value such that the function should
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| 192 | add it to an internal counter before calculating the output.
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| 193 | */
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| 194 | ScaleControllerFunction(Real scalefactor, bool deltaInput);
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| 195 |
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| 196 | /** Overriden method.
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| 197 | */
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| 198 | Real calculate(Real source);
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| 199 |
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| 200 | };
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| 201 |
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| 202 | //-----------------------------------------------------------------------
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| 203 | /** Predefined controller function based on a waveform.
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| 204 | @remarks
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| 205 | A waveform function translates parametric intput to parametric output based on a wave. The factors
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| 206 | affecting the function are:
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| 207 | - wave type - the shape of the wave
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| 208 | - base - the base value of the output from the wave
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| 209 | - frequency - the speed of the wave in cycles per second
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| 210 | - phase - the offset of the start of the wave, e.g. 0.5 to start half-way through the wave
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| 211 | - amplitude - scales the output so that instead of lying within [0,1] it lies within [0,1] * amplitude
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| 212 | @par
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| 213 | Note that for simplicity of integration with the rest of the controller insfrastructure, the output of
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| 214 | the wave is parametric i.e. 0..1, rather than the typical wave output of [-1,1]. To compensate for this, the
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| 215 | traditional output of the wave is scaled by the following function before output:
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| 216 | @par
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| 217 | output = (waveoutput + 1) * 0.5
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| 218 | @par
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| 219 | Hence a wave output of -1 becomes 0, a wave ouput of 1 becomes 1, and a wave output of 0 becomes 0.5.
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| 220 | */
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| 221 | class _OgreExport WaveformControllerFunction : public ControllerFunction<Real>
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| 222 | {
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| 223 | protected:
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| 224 | WaveformType mWaveType;
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| 225 | Real mBase;
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| 226 | Real mFrequency;
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| 227 | Real mPhase;
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| 228 | Real mAmplitude;
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| 229 |
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| 230 | /** Overridden from ControllerFunction. */
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| 231 | Real getAdjustedInput(Real input);
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| 232 |
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| 233 | public:
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| 234 | /** Default contructor, requires at least a wave type, other parameters can be defaulted unless required.
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| 235 | @param
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| 236 | deltaInput If true, signifies that the input will be a delta value such that the function should
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| 237 | add it to an internal counter before calculating the output.
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| 238 | */
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| 239 | WaveformControllerFunction(WaveformType wType, Real base = 0, Real frequency = 1, Real phase = 0, Real amplitude = 1, bool deltaInput = true);
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| 240 |
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| 241 | /** Overriden function.
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| 242 | */
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| 243 | Real calculate(Real source);
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| 244 |
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| 245 | };
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| 246 | //-----------------------------------------------------------------------
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| 247 |
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| 248 | }
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| 249 |
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| 250 | #endif
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