1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://ogre.sourceforge.net/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef _Rectangle_H__
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26 | #define _Rectangle_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 |
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30 | namespace Ogre {
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31 |
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32 | struct _OgreExport Rectangle
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33 | {
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34 | Real left;
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35 | Real top;
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36 | Real right;
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37 | Real bottom;
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38 |
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39 | inline bool inside(Real x, Real y) const { return x >= left && x <= right && y >= top && y <= bottom; }
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40 | };
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41 |
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42 | /** Geometric intersection of two rectanglar regions.
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43 | *
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44 | * @remarks Calculates the geometric intersection of two rectangular
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45 | * regions. Rectangle coordinates must be ([0-N], [0-N]), such that
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46 | * (0,0) is in the upper left hand corner.
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47 | *
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48 | * If the two input rectangles do not intersect, then the result will be
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49 | * a degenerate rectangle, i.e. left >= right or top >= bottom, or both.
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50 | */
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51 | inline Rectangle intersect(const Rectangle& lhs, const Rectangle& rhs)
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52 | {
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53 | Rectangle r;
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54 |
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55 | r.left = lhs.left > rhs.left ? lhs.left : rhs.left;
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56 | r.top = lhs.top > rhs.top ? lhs.top : rhs.top;
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57 | r.right = lhs.right < rhs.right ? lhs.right : rhs.right;
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58 | r.bottom = lhs.bottom < rhs.bottom ? lhs.bottom : rhs.bottom;
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59 |
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60 | return r;
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61 | }
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62 |
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63 | }
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64 |
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65 | #endif // _Rectangle_H__
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