[657] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #ifndef _Rectangle2D_H__
|
---|
| 26 | #define _Rectangle2D_H__
|
---|
| 27 |
|
---|
| 28 | #include "OgrePrerequisites.h"
|
---|
| 29 |
|
---|
| 30 | #include "OgreSimpleRenderable.h"
|
---|
| 31 |
|
---|
| 32 | namespace Ogre {
|
---|
| 33 |
|
---|
| 34 | /** Allows the rendering of a simple 2D rectangle
|
---|
| 35 | This class renders a simple 2D rectangle; this rectangle has no depth and
|
---|
| 36 | therefore is best used with specific render queue and depth settings,
|
---|
| 37 | like RENDER_QUEUE_BACKGROUND and 'depth_write off' for backdrops, and
|
---|
| 38 | RENDER_QUEUE_OVERLAY and 'depth_check off' for fullscreen quads.
|
---|
| 39 | */
|
---|
| 40 | class _OgreExport Rectangle2D : public SimpleRenderable
|
---|
| 41 | {
|
---|
| 42 | protected:
|
---|
| 43 | /** Override this method to prevent parent transforms (rotation,translation,scale)
|
---|
| 44 | */
|
---|
| 45 | void getWorldTransforms( Matrix4* xform ) const;
|
---|
| 46 | /** @copydoc Renderable::getWorldOrientation */
|
---|
| 47 | const Quaternion& getWorldOrientation(void) const;
|
---|
| 48 | /** @copydoc Renderable::getWorldPosition */
|
---|
| 49 | const Vector3& getWorldPosition(void) const;
|
---|
| 50 |
|
---|
| 51 | public:
|
---|
| 52 |
|
---|
| 53 | Rectangle2D(bool includeTextureCoordinates = false);
|
---|
| 54 | ~Rectangle2D();
|
---|
| 55 |
|
---|
| 56 | /** Sets the corners of the rectangle, in relative coordinates.
|
---|
| 57 | @param
|
---|
| 58 | left Left position in screen relative coordinates, -1 = left edge, 1.0 = right edge
|
---|
| 59 | top Top position in screen relative coordinates, 1 = top edge, -1 = bottom edge
|
---|
| 60 | right Right position in screen relative coordinates
|
---|
| 61 | bottom Bottom position in screen relative coordinates
|
---|
| 62 | */
|
---|
| 63 | void setCorners(Real left, Real top, Real right, Real bottom);
|
---|
| 64 |
|
---|
| 65 | Real getSquaredViewDepth(const Camera* cam) const { return 0; }
|
---|
| 66 |
|
---|
| 67 | Real getBoundingRadius(void) const { return 0; }
|
---|
| 68 | /// Identity view and projection
|
---|
| 69 | bool useIdentityProjection(void) const { return true; }
|
---|
| 70 | /// Identity view and projection
|
---|
| 71 | bool useIdentityView(void) const { return true; }
|
---|
| 72 |
|
---|
| 73 | };
|
---|
| 74 |
|
---|
| 75 | }// namespace
|
---|
| 76 |
|
---|
| 77 | #endif
|
---|
| 78 |
|
---|
| 79 |
|
---|