[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __RenderTexture_H__
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| 26 | #define __RenderTexture_H__
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| 27 |
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| 28 | #include "OgrePrerequisites.h"
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| 29 |
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| 30 | #include "OgreRenderTarget.h"
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| 31 |
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| 32 | namespace Ogre
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| 33 | {
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| 34 | /** This class represents a RenderTarget that renders to a Texture. There is no 1 on 1
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| 35 | relation between Textures and RenderTextures, as there can be multiple
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| 36 | RenderTargets rendering to different mipmaps, faces (for cubemaps) or slices (for 3D textures)
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| 37 | of the same Texture.
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| 38 | */
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| 39 | class _OgreExport RenderTexture: public RenderTarget
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| 40 | {
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| 41 | public:
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| 42 | RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset);
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| 43 | virtual ~RenderTexture();
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| 44 |
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| 45 | void writeContentsToFile( const String & filename );
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| 46 | protected:
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| 47 | HardwarePixelBuffer *mBuffer;
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| 48 | size_t mZOffset;
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| 49 | };
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| 50 |
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| 51 | /** This class represents a render target that renders to multiple RenderTextures
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| 52 | at once. Surfaces can be bound and unbound at will, as long as the following constraints
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| 53 | are met:
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| 54 | - All bound surfaces have the same size
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| 55 | - All bound surfaces have the same internal format
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| 56 | - Target 0 is bound
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| 57 | */
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| 58 | class _OgreExport MultiRenderTarget: public RenderTarget
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| 59 | {
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| 60 | public:
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| 61 | MultiRenderTarget(const String &name);
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| 62 |
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| 63 | /** Bind a surface to a certain attachment point.
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| 64 | @param attachment 0 .. mCapabilities->numMultiRenderTargets()-1
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| 65 | @param target RenderTexture to bind.
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| 66 |
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| 67 | It does not bind the surface and fails with an exception (ERR_INVALIDPARAMS) if:
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| 68 | - Not all bound surfaces have the same size
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| 69 | - Not all bound surfaces have the same internal format
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| 70 | */
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| 71 | virtual void bindSurface(size_t attachment, RenderTexture *target)=0;
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| 72 |
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| 73 | /** Unbind attachment.
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| 74 | */
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| 75 | virtual void unbindSurface(size_t attachment)=0;
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| 76 |
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| 77 | /** Error throwing implementation, it's not possible to write a MultiRenderTarget
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| 78 | to disk.
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| 79 | */
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| 80 | virtual void writeContentsToFile( const String & filename );
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| 81 | };
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| 82 | }
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| 83 |
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| 84 | #endif
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