1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __RenderTexture_H__
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26 | #define __RenderTexture_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 |
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30 | #include "OgreRenderTarget.h"
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31 |
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32 | namespace Ogre
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33 | {
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34 | /** This class represents a RenderTarget that renders to a Texture. There is no 1 on 1
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35 | relation between Textures and RenderTextures, as there can be multiple
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36 | RenderTargets rendering to different mipmaps, faces (for cubemaps) or slices (for 3D textures)
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37 | of the same Texture.
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38 | */
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39 | class _OgreExport RenderTexture: public RenderTarget
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40 | {
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41 | public:
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42 | RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset);
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43 | virtual ~RenderTexture();
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44 |
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45 | void writeContentsToFile( const String & filename );
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46 | protected:
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47 | HardwarePixelBuffer *mBuffer;
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48 | size_t mZOffset;
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49 | };
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50 |
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51 | /** This class represents a render target that renders to multiple RenderTextures
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52 | at once. Surfaces can be bound and unbound at will, as long as the following constraints
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53 | are met:
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54 | - All bound surfaces have the same size
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55 | - All bound surfaces have the same internal format
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56 | - Target 0 is bound
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57 | */
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58 | class _OgreExport MultiRenderTarget: public RenderTarget
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59 | {
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60 | public:
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61 | MultiRenderTarget(const String &name);
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62 |
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63 | /** Bind a surface to a certain attachment point.
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64 | @param attachment 0 .. mCapabilities->numMultiRenderTargets()-1
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65 | @param target RenderTexture to bind.
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66 |
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67 | It does not bind the surface and fails with an exception (ERR_INVALIDPARAMS) if:
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68 | - Not all bound surfaces have the same size
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69 | - Not all bound surfaces have the same internal format
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70 | */
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71 | virtual void bindSurface(size_t attachment, RenderTexture *target)=0;
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72 |
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73 | /** Unbind attachment.
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74 | */
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75 | virtual void unbindSurface(size_t attachment)=0;
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76 |
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77 | /** Error throwing implementation, it's not possible to write a MultiRenderTarget
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78 | to disk.
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79 | */
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80 | virtual void writeContentsToFile( const String & filename );
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81 | };
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82 | }
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83 |
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84 | #endif
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